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  • ...benefits for casting [[Sacred 2:Buff|buffs]], as a player may use an ''All Skills +X'' weapon slot to raise the level of his Focus skill, whch can then incre == Availability of ''All Skills +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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Page text matches

  • *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All combat arts|All combat arts]] or [[Sacred 2:Aspects|Aspect]]-specific bonus to combat arts *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All combat arts|All Combat Arts]] +X *[[Sacred 2:All Skills|All Skills]] +X
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  • *[[Sacred 2:All Skills|All Skills]]
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  • * [[Sacred 2:All combat arts|All combat arts]] * [[Sacred 2:Offensive Skills|Offensive Skills]]
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  • <u>Class:</u> '''All''' * [[Sacred 2:All combat arts|All combat arts]] (Second Ring)
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  • ::[[Sacred 2:All combat arts|All combat arts]] +X *[[Sacred 2:Combat Art Skills|Combat Art Skills]] +X
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  • *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All Skills|All Skills]] +X *This item, as well as all other items from the [[Sacred 2:Unlock Items|Unlock Items]] list will now d
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  • [http://darkmatters.org/forums/index.php?/files/file/345-all-high-elf-unique-armor/ http://www.sacredwiki.org/download-button.png] *[[Sacred 2:All Skills|All Skills]]
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  • *[[Sacred 2:All combat arts|All combat arts]] +X *[[Sacred 2:Offensive Skills |Offensive Skills]] +X
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  • *[[Sacred 2:All combat arts|All combat arts]] +X *[[Sacred 2:Offensive Skills|Offensive Skills]] +X
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  • *[[Sacred 2:All combat arts|All combat arts]] +X *[[Sacred 2:Offensive Skills|Offensive Skills]] +X
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  • *[[Sacred 2:All Skills|All Skills]] +X *This item, as well as all other items from the [[Sacred 2:Unlock Items|Unlock Items]] list will now d
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  • [http://darkmatters.org/forums/index.php?/files/file/346-all-seraphim-unique-armor/ http://www.sacredwiki.org/download-button.png] *[[Sacred 2:All Skills|All Skills]] +X
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  • *[[Sacred 2:All combat arts|All combat arts]] +X *[[Sacred 2:Offensive Skills|Offensive Skills]] +X
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  • * [[Sacred 2:All combat arts|All combat arts]] (Helmet) == Bonus to skills ==
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  • * [[Sacred 2:Combat Art Skills|Combat Art Skills]] ...e Universe on his hoods and he constantly sings the glories of Vishnu from all his mouths. Shesha is depicted with a massive form that floats coiled in sp
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  • ...benefits for casting [[Sacred 2:Buff|buffs]], as a player may use an ''All Skills +X'' weapon slot to raise the level of his Focus skill, whch can then incre == Availability of ''All Skills +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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  • == Bonus to skills == * [[Sacred 2:All Skills|All Skills]] (Arms)
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  • * [[Sacred 2:All combat arts|All combat arts]] +X (Legs) == Bonus to skills ==
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  • '''[[Sacred:All Class Set Items|All Class Set Items]]''' ''[[Sacred:Set Items|Set Items]]'' Class: All classes
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  • '''Weapon Lore''' is a [[Sacred:Skills|skill]] that is available to all [[Sacred:Character Class|classes]], although it is most useful for melee ch {| class="skills" border="1" cellspacing="0" style="text-align: center;"
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  • == Bonus to [[Sacred 2:Skills|Skills]] == * [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Shoulders)
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  • {| class="skills" border="1" cellspacing="0" style="text-align: center;" ''Available for: [[Sacred:Character_Class|All classes]]
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  • * [[Sacred 2:Skills|All Skills]] + X ...ural powers. In his anger, Parashurama used the parashu to get rid of the all the Earth's tyrannical kshatriya (warrior class) twenty one times over.
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  • *[[Sacred 2:All Skills|All Skills]] +X
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  • *[[Sacred 2:All Skills|All Skills]] +X
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  • ''[[Sacred:Set Items|Set Items]]'' [[Sacred:All Class Set Items|All Class Set Items]] == Bonus to skills ==
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  • == Bonus to [[Sacred 2:Skills|Skills]] == *[[Sacred 2:All combat arts|All combat arts]] (3 items)
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  • *[[Sacred 2:All Skills|All Skills]] +X
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  • ...capable of equipping and wearing a wide variety of armor and shields. Not all can equip the same pieces, however. Below is a list of the types of protect Available to all characters.
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  • *[[Sacred 2:Defensive Skills|Defensive Skills]] +X ** Refer to the [[Sacred 2:Lightsabers|Lightsabers]] page to see all color variations.
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  • * [[Sacred 2:Damage over Time|Damage over Time: All Types -X%]] * [[Sacred 2:Defensive Skills|Defensive Skills]]
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  • == Bonus to skills == + [[To all skills]]
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  • * Requires this skill to fully unlock all modifiers [http://darkmatters.org/forums/index.php?/files/file/346-all-seraphim-unique-armor/ http://www.sacredwiki.org/download-button.png]
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  • * Requires this skill to fully unlock all modifiers [http://darkmatters.org/forums/index.php?/files/file/345-all-high-elf-unique-armor/ http://www.sacredwiki.org/download-button.png]
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  • *[[Sacred 2:All Skills|All Skills]] +X
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  • ...ls are close to 100%, and "crystal skin" buff ceases to reflect spells, as all they have previously blocked. ...ully blocking or reflecting a close combat or ranged combat attack negates all detrimental effects and negative effects like stun/disarm/seriously wounds,
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  • == Bonus to [[Sacred 2:Skills|Skills]] == * [[Sacred 2:All Skills|All Skills]] (Legs)
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  • *[[Sacred 2:All combat arts|All combat arts]] +X *[[Sacred 2:Offensive Skills|Offensive Skills]] +X
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  • *[[Sacred 2:All Skills|All Skills]] +X ...stomary weapon is a trident, and his very name is commonly associated with all things marine, this spear appears trident-like, but is actually made in a f
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  • <u>Class:</u> '''All''' * [[Sacred 2:All combat arts|All combat arts]] (Amulet)
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  • *[[Sacred 2:All combat arts|All combat arts]] (Red Ring) == Bonus to skills ==
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  • ...l]] / [[Sacred:Attributes|Attribute]] [[Sacred:Quests|quest]] available to all [[Sacred:Character Class|character classes]]. It takes place entirely withi
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +39.6% * '''Hale''' - Improves all of the wolves' armor resistances by 5.5 + 5.5 per level.
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  • * [[Sacred 2:Damage Mitigation|Damage Mitigation]] (All [[Sacred 2:Damage Types|Damage Types]]): 20.0% ...w Warrior sustains less damage during the charge. (+20% damage mitigation (all types))
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  • <u>Class:</u> '''All''' == Bonus to skills ==
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== No skills or attributes affect the damage, regeneration, or execution speed of Fireba
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all [[Sacred 2:Aspects|Aspects]]: -9.8% * '''Replenish''' - Further decreases the regeneration time of all spells. (7% + 0.7% per CA level decrease)
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  • * [[Sacred 2:All combat arts|All combat arts]] (Armor) == Bonus to [[Sacred 2:Skills|Skills]] ==
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  • ...elow to learn which type is most suited to your playing style, or try them all - your character storage contains eight spaces - just enough! ...nderworld|Underworld]]. All items placed into any chest are available at ''all'' of the chest locations. '''[[Sacred:runes|Runes]]''' and '''[[Sacred:poti
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  • == Bonus to [[Sacred 2:Skills|Skills]] == |class="cellborderlc" align="left"|[[Sacred 2:All combat arts|All combat arts]]
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  • ...order or be in the active relic slot for the set bonus to work. As long as all the required sigils are placed anywhere in the relic holder, the set bonuse == [[Sacred 2:Skills|Skill]] Bonus and [[Sacred 2:Item Modifiers|Item Modifiers]] ==
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  • == Bonus to skills == * [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Arms)
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  • '''<u>Class:</u> All''' == Bonus to [[Sacred 2:Skills|Skills]] ==
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  • == Bonus to [[Sacred 2:Skills|Skills]] == * [[Sacred 2:Offensive Skills|Offensive Skills]] (Helm)
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all [[Sacred 2:Aspects|Aspects]]: -17.2% * '''Energy''' - Further decreases the regeneration time for all spells by 7% + 0.5% per level.
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  • == Bonus to [[Sacred 2:Skills|Skills]] == |class="cellborderlc" align="left"|[[Sacred 2:All combat arts|All combat arts]]
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  • '''<u>Class:</u> All''' == Bonus to [[Sacred 2:Skills|Skills]] ==
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +34.6% * '''Robust''' - Adds 7.5 + 7.5 per level to all the Grizzly's armor resistances.
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +50.0% * '''Steady''' - Decreases regeneration time of all combat arts while Battle Orders is active by 7.5% + 1.0% per level.
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  • *[[Sacred 2:Offensive Skills|Offensive Skills]] +X *This item, as well as all other items from the [[Sacred 2:Unlock Items|Unlock Items]] list will now d
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  • With 4 Items, +X to All Combat Arts == Bonus to Skills ==
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  • * [[Sacred 2:All combat arts|All Combat Arts]] (Shoulder) == Bonus to [[Sacred 2:Skills|Skills]] ==
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/pacifism.gif '''Pacifism'''=== Reduces incoming damage from hostile players (PvP). All possible ramifications still unknown.
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  • == Bonus to [[Sacred 2:Skills|Skills]] == * [[Sacred 2:Offensive Skills|Offensive Skills]] +X
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40% * '''Rapid Fire''' - Increases the attack speed for all weapons by 15.5% + 0.5% per level.
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  • Forge Lore is a [[Sacred:Skills|skill]] available only to [[Sacred:Dwarf|Dwarves]]. It replicates the abili ...st in [[Sacred:Gold|gold]] is reduced. The dwarf has the ability to insert all of the same types of items the Smith is able to ([[Sacred:Amulet|amulets]],
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  • == Bonus to [[Sacred 2:Skills|Skills]] == * [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Helm)
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  • == Bonus to [[Sacred 2:Skills|Skills]] == |class="cellborderlc" align="left"|[[Sacred 2:All combat arts|All combat arts]]
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  • |The Shadow Warrior bellows a battle cry, mustering all his strength and increasing his attack values considerably for a brief peri * '''Surge''' - The [[Sacred 2:Regeneration Time:|regeneration time]] of all combat arts is decreased while Rousing Command is active. (5% + 0.5% per CA
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +30% * '''Aegis''' - Adds to all of the Valkyrie's armor resistances (7.5 + 5.5 per level).
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  • == Bonus to [[Sacred 2:Skills|Skills]] == * (Hands) [[Sacred 2:All Skills|All Skills]]
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  • == Bonus to [[Sacred 2:Skills|Skills]] == *[[Sacred 2:Combat Art Skills|Combat Art Skills]] (Chest)
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  • * [[Sacred 2:Offensive Skills|Offensive Skills]] ...st who was the personification of drought. He blocked the rivers and kept all the water of the world captive in his 99 Fortresses. It took the might of
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40.0% * '''Rigid''' - Increases all of the Necromancer's armor resistances by 20% + 5% per level.
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  • * [[Sacred 2:Damage Mitigation|Mitigation]] against all Damage Types: 10% + 0.1% per level * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +39.6%
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  • * [[Sacred 2:Damage Mitigation|Damage Mitgation: All Types]] +X% * [[Sacred 2:Defensive Skills|Defensive Skills]] +X
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  • ''[[Sacred:Set Items|Set Items]]'' [[Sacred:All Class Set Items|All Class Set Items]] == Bonus to skills ==
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +29.7% ...'' - Reduces the cooldown of spells (Regeneration Time: -16.7%, applies to all combat arts).
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +24.7% ==Skills and Attributes==
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  • == Bonus to skills == ...ounds: +XX%; Increase All Damage Types: XX%; Resist Stun: +XX ; Percent to all resistances: +XX%; Find Additional Potions: XX%
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  • *[[Sacred 2:Combat Art Skills|Combat Art Skills]] +X * This item, as well as all other items from the [[Sacred 2:Unlock Items|Unlock Items]] list will now d
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  • ...ts. With this aura the [[Sacred 2:Paladin - Diablo 2 Fallen|Paladin]], and all those allied with her cause, carry themselves with a zealous fervor, allowi * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40.0%
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif '''Concentration'''=== Improves regeneration for all [[Sacred 2:Combat Arts|Combat Arts]] and grants the ability to maintain two
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  • +[[To all magic spells]] == Bonus to skills ==
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif '''Constitution'''=== {|class="skills" width="90%" cellspacing="0"
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  • |width="40%" ALIGN="CENTER"|All Primary aspect skills in the left column below may be chosen as soon as a character reaches level |width="40%" ALIGN="CENTER"|All Secondary aspect skills in the right column below may be chosen only ''after'' a Primary skill from
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  • == Bonus to [[Sacred 2:Skills|Skills]] == * [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Helm)
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  • ...decrease their regeneration time by investing in various [[Sacred 2:Skills|skills]], [[Sacred 2:Attributes|attributes]], [[Sacred 2:Item Modifiers|item modif ...on it off. Permanent Buffs have a penalty associated with them that cause all Combat Arts to regenerate more slowly when the Buff is active. This penalt
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