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  • '''[[Sacred:Seraphim|Seraphim]]''' [[Sacred:runes|runes]] !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/scju.png
    10 KB (1,288 words) - 10:57, 26 July 2019
  • *[[Sacred 2:Runes|Runes]] - Main runes page explaining how runes work in Sacred 2, from rune exchange to socketing.
    3 KB (349 words) - 02:38, 28 January 2015
  • {{DISPLAYTITLE:Sacred 2:Seraphim Runen}}
    2 KB (189 words) - 09:57, 17 August 2013

Page text matches

  • ...mystical angels from the era of the Wars of the Gods. The Gods provide the Seraphim with heavenly magic to weaken their opponents before they strike them down. '''[[Sacred:Seraphim Combat Arts|Seraphim Combat Arts]]'''
    638 bytes (92 words) - 02:05, 12 September 2013
  • ...by clicking upon them or socketing them into armor or weapons. Clicking on runes activates the next level of the CA, but also comes with the commensurate am 2:1 Random [[Sacred:runes|runes]] of all classes
    2 KB (363 words) - 13:14, 26 July 2019
  • http://www.sacredwiki.org/images/Combat%20Arts/Seraphim/shhi.png ...enemies if the level read is high enough. Hard Hit will also increase the seraphim's attack rate, thereby increase her chance to land a successful blow. As t
    2 KB (383 words) - 11:02, 26 March 2008
  • http://www.sacredwiki.org/images/Combat%20Arts/Seraphim/ssofa.png ...rly stages may miss about half of her attacks with them all missing. As a seraphim ia s natural hybrid, using SOF (strength of faith) increases the chance you
    2 KB (343 words) - 11:57, 10 April 2008
  • *You can socket [[Sacred:runes|runes]] for important secondary effects that stack? *The more runes you read, the less that will drop as the game progresses?
    1 KB (200 words) - 14:52, 10 June 2020
  • http://www.sacredwiki.org/images/Combat%20Arts/Seraphim/scli.png The [[Sacred:Seraphim|Seraphim]], using her [[Sacred:Combat Arts|Combat Art]] [[Sacred:Celestial Light|Cel
    3 KB (448 words) - 02:32, 27 April 2011
  • http://www.sacredwiki.org/images/Combat%20Arts/Seraphim/th_scju.png The Seraphim somersaults towards her opponent and strikes hard with her weapons when she
    3 KB (509 words) - 13:51, 23 March 2008
  • http://www.sacredwiki.org/images/Combat%20Arts/Seraphim/sat.png ...ge produced by this Combat Art can very from one hit to another within the seraphim's succession of blows.
    3 KB (502 words) - 22:00, 27 March 2008
  • ...r to increase the level of a current ability. Additionally, [[Sacred:Runes|Runes]] may be socketed into equipment. When socketed, a rune provides a secondar [[Sacred:Runes|Runes]] are specific to each class of character in that they may only be "read" b
    5 KB (769 words) - 15:50, 11 June 2020
  • *You can socket [[Sacred:runes|runes]] for important secondary effects that stack? *The more runes you read, the less that will drop as the game progresses?
    2 KB (264 words) - 15:53, 11 June 2020
  • '''[[Sacred:Seraphim|Seraphim]]''' [[Sacred:runes|runes]] !rowspan="3" width="80"|http://www.sacredwiki.org/images/Runes/Seraphim/scju.png
    10 KB (1,288 words) - 10:57, 26 July 2019
  • ...lleiste aufgenommen werden können. Kampfkünste können in Form von [[Sacred:runes/de|Runen]] bei Monstern gefunden oder als Questbelohnung erhalten werden. I 2:1 Zufällige [[Sacred:runes/de|Rune]] aller Klassen
    2 KB (338 words) - 23:24, 25 September 2013
  • http://www.sacredwiki.org/images/Combat%20Arts/Seraphim/sco.png ...he enemy's head. The converted opponent attacks their own allies, but the Seraphim and her allies cannot attack the converted creature. The converted will att
    2 KB (378 words) - 14:25, 30 March 2008
  • <li>Your Class [[Sacred 2:Runes|Runes]]</li> <li>Other Class Runes</li>
    4 KB (685 words) - 13:00, 15 October 2013
  • ...y chest are available at ''all'' of the chest locations. '''[[Sacred:runes|Runes]]''' and '''[[Sacred:potions|potions]]''' are also carried in the [[Sacred: * [[Sacred:Battle Mage Runes|Runes]]
    9 KB (1,374 words) - 17:40, 19 June 2020
  • ...c fighter. Becoming learned in this aspect teaches the [[Sacred 2:Seraphim|Seraphim]] the weaving of illumination and prayer. She fights using divine light and |A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified to become cha
    7 KB (912 words) - 06:24, 28 January 2015
  • ...Warrior]], but she compensates for this with nimble weapon techniques. The Seraphim is able to perform many smooth, tactical moves in order to keep her enemies |The Seraphim leaps into battle, inflicting [[Sacred 2:Damage|damage]] when she lands in
    6 KB (831 words) - 09:47, 10 May 2014
  • [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Arts]]''' ...ough level to support the increased regeneration time gained by using more runes.
    5 KB (795 words) - 18:52, 23 April 2023
  • |This aspect enables the [[Sacred 2:Seraphim|Seraphim]] to use technological advancements to aid her in battle. She is able to ga |A devastating nova that damages all enemies around the Seraphim within range.
    6 KB (870 words) - 06:48, 28 January 2015
  • == '''Easy steps for new seraphim players:''' == Careful with reading too many [[Sacred:runes|runes]].
    3 KB (606 words) - 20:25, 18 October 2013
  • = [[Sacred 2:Seraphim|Серафим]] = ...content=<div style="float:left; width:320px;">{{titlebar|C09709|[[Sacred 2:Seraphim|Серафим]]|140|center}}</div>
    9 KB (575 words) - 02:21, 24 February 2014
  • ...at arts again. Regeneration time is increased by reading [[Sacred 2:Runes|runes]], casting [[Sacred 2:Buff|buffs]], wearing [[Sacred 2:Armor|armor equipmen ==Runes==
    7 KB (1,068 words) - 23:17, 23 October 2013
  • ...to rider's max hit points, and the rider's increased defense value for the Seraphim's saber-toothed tiger are shown in the table below. Three Tigers for the Seraphim offer bonuses to the following aspects:
    9 KB (996 words) - 15:50, 10 July 2009
  • ...y game in the way you think best. I play a lot of hybrid [[Sacred:Seraphim|Seraphim]]s…instead of using [[Sacred:Magic Lore|Magic Lore]] (default skill) I’ ...name, and only for classes you intend to play) and try to save up about 28 runes of any class.
    11 KB (2,009 words) - 01:15, 27 April 2011
  • * [[Sacred 2:Dragon Mage Runes/es|Runas]] * [[Sacred 2:Dryad Runes/es|Runas]]
    9 KB (1,390 words) - 09:38, 5 August 2013
  • == Availability of ''Life leeched per hit +X'' from forged [[Sacred 2:Runes|Runes]] for secondary rune effect == ...with the exception of the [[Sacred 2:Dryad|Dryad]] and [[Sacred 2:Seraphim|Seraphim]]. When Life Leech is part of a Combat Art, the damage is always improved b
    6 KB (821 words) - 09:43, 8 January 2014
  • ...d by the quest giver upon completion. Usually the item given is a [[Sacred:runes|rune]] or a [[Sacred:ring|ring]]. Occasionally, a [[Sacred:Set Items|Set It ...ests have no name, but they have been given names here on the wiki such as Seraphim Rescue, Holiday Makers, Tarek the Minotaur, etc. Some people just consider
    6 KB (1,005 words) - 12:59, 18 July 2023
  • ...lf the regeneration penalty than from reading Combat Art [[Sacred 2:Runes|Runes]] while allowing them to have the full positive benefits. This strategy wil *[[Sacred 2:Sofia's Benevolence|Sofia's Benevolence]] ([[Sacred 2:Seraphim|Seraphim]])
    3 KB (429 words) - 02:24, 27 February 2022
  • * [[Sacred 2:Dragon Mage Runes|Runes]] * [[Sacred 2:Dryad Runes|Runes]]
    14 KB (2,251 words) - 18:50, 23 April 2023
  • '''[[Sacred:runes/de|Runen]]''' und '''[[Sacred:potions/de|Heiltränke]]''' werden auch im [[ * [[Sacred:Battle Mage Runes/de|Runen]]
    10 KB (1,507 words) - 22:47, 25 September 2013
  • * Enter the cave on the left on the path to the [[Sacred 2:Seraphim Valley|Seraphim Valley]] and [[Sacred 2:Forgotten Gardens|Forgotten Gardens]] just northwes ...the stone which as adorned with a skull and engraved with tiny runes. The runes were difficult to decipher, but I figured it out and they specify the locat
    7 KB (1,242 words) - 21:49, 21 December 2011
  • ...hen, wird durch das Erhöhen der Buff-Stufe -durch Einlesen von [[Sacred 2:Runes/de|Runen]]- ebenfalls die Regenerationsbelastung erhöht. Es gibt viele Mö ...keine Buffs und der [[Sacred 2:Seraphim/de|Seraphim]] Aspekt '''[[Sacred 2:Seraphim Combat Arts/de#Technik|Technik]]''' beinhaltet 2 Buffs
    12 KB (1,704 words) - 14:55, 2 September 2013
  • == '''The January Sales Seraphim, Part shopper, part treasure hunter, all mass-murdering goddess''' == The January Sales Seraphim
    9 KB (1,566 words) - 01:31, 18 August 2014
  • * [[Sacred 2:Dragon Mage Runes|Runas]] * [[Sacred 2:Dryad Runes|Runas]]
    12 KB (1,871 words) - 02:22, 24 February 2014
  • ...rade [[Sacred_2:Combat_Arts|combat arts]] or unlock those not learned yet. Runes also add bonuses when they are [[Sacred 2:Forging|forged]] into [[Sacred 2: ==Memorizing Runes==
    24 KB (3,090 words) - 23:52, 25 July 2019
  • * [[Sacred 2:Dryad Runes/fr|Runes]] * [[Sacred 2:Temple Guardian Runes/fr|Runes]]
    13 KB (2,140 words) - 09:39, 5 August 2013
  • [[Sacred 2:Seraphim|Seraphim]]: [[Sacred 2:Illuminated Skies|Illuminated Skies]] (Niobium). Shoulders +4 [[Sacred 2:Seraphim|Seraphim]]: [[Sacred 2:Twilight Of The Gods|Twilight Of The Gods]] (Niobium). Arms +
    8 KB (1,385 words) - 17:32, 29 November 2010
  • Seraphim ...Master (consult map). It will take you a fair time to collect a number of runes of the right type for combos.
    15 KB (2,681 words) - 15:19, 2 August 2023
  • Three lizards for the Seraphim offer bonuses to the following aspects: *Runes Used
    10 KB (1,041 words) - 10:49, 6 September 2009
  • ==='''[[Image:Seramini.png]] [[Sacred 2:Seraphim|Seraphim]]'''=== ...edwiki.org/images/Sacred_2/Icon/buffDMr.gif [[Sacred 2:Runes of Protection|Runes of Protection]] ([[Sacred 2:Buff|Buff]])
    13 KB (1,872 words) - 17:35, 24 May 2014
  • ..., unlike what hybrid warrior/spellcasting characters such as the Wood Elf, Seraphim, and Daemon face. ...and a bonus to finding special items. A Dwarf with Forge Lore can place CA runes, skeleton skulls, rings, amulets, and Blacksmith arts into weapons and armo
    8 KB (1,214 words) - 20:37, 3 January 2008
  • ==[[Sacred 2:Seraphim|Seraphim]] Aspects== ...w Warrior, but she compensates for this with nimble weapon techniques. The Seraphim is able to perform many smooth, tactical moves in order to keep her enemies
    10 KB (1,666 words) - 18:24, 13 January 2017
  • ..., unlike what hybrid warrior/spellcasting characters such as the Wood Elf, Seraphim, and Daemon face. ...and a bonus to finding special items. A Dwarf with Forge Lore can place CA runes, skeleton skulls, rings, amulets, and Blacksmith arts into weapons and armo
    10 KB (1,773 words) - 20:29, 30 April 2011
  • ...the penalty, increasing the level of the Buff by reading [[Sacred 2:Runes|Runes]] will also increase the penalty. There are many ways to reduce this penal ..., the Temple Guardian's Lost Fusion aspect does not contain a Buff and the Seraphim's Revered Technology aspect contains 2 Buffs.
    15 KB (2,131 words) - 16:22, 24 December 2014
  • [[Sacred 2:Seraphim Combat Arts/de|Seraphim Kampfkünste]]''' Kampfkünste werden mit deinem Rechtsklick auf [[Sacred 2:Runes/de|Runen]] erhöht (auch einlesen, essen oder verbrauchen genannt) oder dur
    6 KB (891 words) - 17:25, 4 September 2013
  • == '''The Archangel Seraphim build, And the heavens shall tremble...''' == ...this kind of build could just be what you are looking for. The 'Archangel'-Seraphim build! Sounds good? Well... keep reading....
    11 KB (1,651 words) - 00:53, 18 August 2014
  • == '''High Damage Hybrid Seraphim...Next Gen Damage With WIDD''' == The high damage [[Sacred:seraphim|seraphim]] thread I wrote up last year was tons of fun!
    11 KB (1,915 words) - 03:15, 27 April 2011
  • *Read as many runes as possible (Regeneration will not increase as a player may think because o *[[Sacred 2:Seraphim|Seraphim]]
    7 KB (939 words) - 06:26, 6 January 2014
  • ...en the [[Sacred 2:Temple Guardian|Temple Guardian]] or [[Sacred 2:Seraphim|Seraphim]] is using an [[Sacred 2:Energy Shields|Energy Shield]] Combat Art/Buff. ...|Rune Master]] ("runemaster"). Exchange [[Sacred 2:Runes|runes]] for other runes (for a price).
    7 KB (1,248 words) - 20:20, 25 April 2023
  • ...tion of regions is their accessibility. For example, you cannot get to the Seraphim Monastery in SP before the main quest has progressed far enough. Another ex The number 2, 3, 6, 7 are directly related to the element quest. The runes to open 2 and 3 are dropped by the dragons. The rune for 7 is given to you
    5 KB (851 words) - 17:09, 29 December 2007

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