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Create the page "Energy Weapons" on this wiki! See also the search results found.
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- Energy Weapons attacks are visually similar to [[Sacred 2:Energy Pistols|Energy Pistols]], firing the same (large) projectile at similar (slow) speeds. Th ===[[Sacred 2:Ranged Weapons|Ranged Weapons]] Modifiers for Energy Weapons===4 KB (508 words) - 14:30, 13 December 2014
- * [[Sacred 2:Energy Weapon/es|Arma de energía]]2 KB (277 words) - 21:04, 1 February 2010
- Energy Weapons Pics6 members (0 subcategories, 6 files) - 00:22, 10 March 2011
Page text matches
- Energy Weapons Pics6 members (0 subcategories, 6 files) - 00:22, 10 March 2011
File:Energy4cwm.gif [[Category:Energy Weapons Images|{{PAGENAME}}]](300 × 600 (174 KB)) - 00:22, 10 March 2011File:Energy5cwm.gif [[Category:Energy Weapons Images|{{PAGENAME}}]](300 × 600 (170 KB)) - 00:22, 10 March 2011File:Energy6cwm.gif [[Category:Energy Weapons Images|{{PAGENAME}}]](300 × 600 (165 KB)) - 00:22, 10 March 2011File:Energy1cwm.gif [[Category:Energy Weapons Images|{{PAGENAME}}]](300 × 600 (171 KB)) - 00:21, 10 March 2011File:Energy2cwm.gif [[Category:Energy Weapons Images|{{PAGENAME}}]](300 × 600 (173 KB)) - 00:21, 10 March 2011File:Energy3cwm.gif [[Category:Energy Weapons Images|{{PAGENAME}}]](300 × 600 (175 KB)) - 00:22, 10 March 2011- =='''T-Energy'''== ...angerous form of magic energy, the T-Energy. There is no way to control T-Energy. It is a constant flow of chaotic power that is almost impossible to chann2 KB (331 words) - 11:38, 9 March 2009
- ...add [[Sacred 2:Magic|Magic]] damage to melee or ranged [[Sacred 2:Weapons|weapons]]. This will also increase the [[Sacred 2:Chance for Weaken|Chance for in ...]] and [[Sacred 2:Magic Staffs|Magic Staves]] become like balls of magical energy.1 KB (200 words) - 18:33, 28 October 2013
- Energy Weapons attacks are visually similar to [[Sacred 2:Energy Pistols|Energy Pistols]], firing the same (large) projectile at similar (slow) speeds. Th ===[[Sacred 2:Ranged Weapons|Ranged Weapons]] Modifiers for Energy Weapons===4 KB (508 words) - 14:30, 13 December 2014
- ...to add [[Sacred 2:Fire|Fire]] damage to melee or ranged [[Sacred 2:Weapons|weapons]]. This will also increase the [[Sacred 2:Chance for Burn|Chance for infli ...imated flames, and projectiles fired from [[Sacred 2:Energy Weapons|Energy Weapons]] and [[Sacred 2:Magic Staffs|Magic Staves]] become like fireballs.1 KB (191 words) - 18:29, 28 October 2013
- ...t to add [[Sacred 2:Ice|Ice]] damage to melee or ranged [[Sacred 2:Weapons|weapons]]. This will also increase the [[Sacred 2:Chance for Freeze|Chance for in ...the weapon, while projectiles fired from [[Sacred 2:Energy Weapons|Energy Weapons]] and [[Sacred 2:Magic Staffs|Magic Staves]] become like frozen balls of ic1 KB (191 words) - 18:17, 28 October 2013
- ...dd [[Sacred 2:Poison|Poison]] damage to melee or ranged [[Sacred 2:Weapons|weapons]]. This will also increase the [[Sacred 2:Chance for Poison|Chance for inf ...nomous liquid, and projectiles fired from [[Sacred 2:Energy Weapons|Energy Weapons]] and [[Sacred 2:Magic Staffs|Magic Staves]] become like balls of poison va1 KB (194 words) - 18:31, 28 October 2013
- This legendary energy weapon will only drop if you have the [[Sacred 2:Community Patch|Community * Affected by [[Sacred 2:Ranged Weapons|Ranged Weapons]] Skill1 KB (170 words) - 17:04, 13 February 2016
- ...get sidesteps. However the damage on them is higher than the other thrown weapons, making up for that fact if the player is in close range. ===[[Sacred 2:Ranged Weapons|Ranged Weapons ]] Modifiers for Energy Pistols===4 KB (652 words) - 14:26, 13 December 2014
- * Affected by [[Sacred 2:Sword Weapons|Sword Weapons]] Skill *[[Sacred 2:Absorption Warding Energy (opponent)|Absorption warding energy (opponent)]] -X%3 KB (384 words) - 11:44, 2 January 2017
- ...after the Combat Art has been activated will not affect the damage of the Energy Bolts. The maximum duration of this spell is 90 seconds. *Cast Energy Bolts from a weapon slot with rings socketed with this Combat Art to raise2 KB (407 words) - 20:18, 9 April 2008
- |rowspan="6" class="skillslc"| [[Sacred 2:Hafted Weapons|Hafted Weapons]] ...ance_Slowdown|Slows down enemy]]</span><span style="float:right">70 Hafted Weapons mastery</span> <br />18 KB (2,565 words) - 14:57, 24 January 2009
- This unique energy pistol will only drop if you have the [[Sacred 2:Community Patch|Community * Affected by [[Sacred 2:Ranged Weapons|Ranged Weapons]] Skill2 KB (203 words) - 05:11, 19 February 2016
- ...ed 2:Energy Weapons|Energy Weapons]] (see [[Sacred 2:Ranged Weapons|Ranged Weapons]] for more info and comparison). * [[Sacred 2:Intelligence Based Weapons|Intelligence Based Weapons]]3 KB (428 words) - 16:17, 13 December 2014