Difference between revisions of "Sacred 2:Rallied Souls"
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/13.gif | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/SW/13.gif | ||
|The souls of those who have fallen recently will come to life for a brief period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly. | |The souls of those who have fallen recently will come to life for a brief period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly. | ||
|} | |} | ||
+ | |||
+ | {|width="100%" | ||
+ | |width="25%" valign="top"| | ||
+ | |||
==Aspect== | ==Aspect== | ||
− | http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_03.png - '''Astral Lord''' | + | http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_03.png - '''[[Sacred 2:Astral Lord|Astral Lord]]''' |
+ | |width="75%" valign="top"| | ||
+ | |||
+ | ==Innate Abilities (Lvl 1)== | ||
+ | * Resurrects enemy corpses as minions that follow the Shadow Warrior | ||
+ | * Animated Corpses' Lifespan: 30.1 seconds | ||
+ | * Max. Number per Conjuration: 2 | ||
+ | * [[Sacred 2:Combat art range|Target Range]]: 5.7 meters | ||
+ | * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 6.4 seconds | ||
+ | |} | ||
== Modifications == | == Modifications == | ||
+ | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | |width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> | ||
| | | | ||
− | * '''Armament''' - The animated corpses will receive an armor bonus. (7.5% + 5.5% per CA level increase | + | * '''Armament''' - The animated corpses will receive an [[Sacred 2:Armor|armor]] bonus. (adds resistance to all 5 [[Sacred 2:Damage Types|damage types]], 7.5% + 5.5% per CA level increase) |
* '''Dark Realm''' - Increases the effective range of the conjuration. (50% increase) | * '''Dark Realm''' - Increases the effective range of the conjuration. (50% increase) | ||
|} | |} | ||
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|} | |} | ||
− | ==Skills | + | |valign="top"| |
+ | {| align="right" | ||
+ | |{{s2frame|{{#ev:youtube|hd2QFl22LNQ|400}}|center|Rallied Souls without Modifications}} | ||
+ | |} | ||
+ | __NOTOC__ | ||
+ | <BR CLEAR=right> | ||
+ | |} | ||
+ | |||
+ | ==Skills and Attributes== | ||
+ | The following [[Sacred 2:Skills|skills]] will affect this combat art: | ||
+ | |||
+ | * [[Sacred 2:Astral Lord Lore|Astral Lord Lore]] - improves combat art [[Sacred 2:Casting Speed|casting speed]], allows for modification points. Also increases the minions' [[Sacred 2:Armor|armor]] bonus from the '''Armament''' mod. | ||
+ | |||
+ | * [[Sacred 2:Astral Lord Focus|Astral Lord Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points. | ||
− | * [[Sacred 2: | + | * [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time |
− | |||
− | + | * [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. | |
− | |||
+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | *[[Sacred 2:Stamina|Stamina]] will lower regeneration time | ||
+ | |||
+ | == Detailed Behaviour == | ||
+ | *Despite what you might expect, "Max. Number Of Animated Corpses: #2" does ''not'' mean that you can have only 2 rallied souls following you at a time. Rather, it means that you can only raise 2 at a time, regardless of the number of corpses in the immediate area. This means that if you are standing on a pile of 5 corpses, utilizing all of them (if this number is at 2) will require 3 castings. | ||
+ | |||
+ | *As such, and given that the Rallied Souls' lifespans increase very slowly as a function of combat art level, driving down the regeneration time can be quite valuable, especially when many enemies attack at once. | ||
+ | |||
+ | *The target area is really very limited, and is measured from the feet of your character when you cast the spell, so you pretty much need to be standing right on top of the corpses you want to exploit. | ||
+ | |||
+ | *Increasing Rallied Souls only affects duration, number of souls and target range. It will not, in and of itself, increase Rallied Souls damage. | ||
+ | |||
+ | *Rallied Souls can resurrect anything that leaves a corpse when it dies, even friendly animals or NPC's. This interesting to see but they are useless as minions because they rarely fight. | ||
== Pros and Cons == | == Pros and Cons == | ||
− | Pros | + | '''Pros''' |
− | * | + | *Minions to do the Shadow Warrior's bidding |
− | * | + | *Can function as killers or simple meat shields |
− | Cons | + | '''Cons''' |
− | * | + | *Does not work on ''Energy'' type enemies because they leave no corpses |
*... | *... | ||
− | |||
== Stats Chart == | == Stats Chart == | ||
− | |||
No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character). | No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character). | ||
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|5.7 | |5.7 | ||
|} | |} | ||
+ | |||
+ | ==See Also== | ||
+ | *[[Sacred 2:Shadow Warrior|Shadow Warrior]] | ||
+ | *[[Sacred 2:Shadow Warrior Combat Arts|Shadow Warrior Combat Arts]] | ||
+ | *[[Sacred 2:Skills|Skills]] | ||
+ | *[[Sacred 2:Shadow Warrior Guides|Shadow Warrior Guides]] | ||
+ | |||
+ | == Gallery == | ||
+ | {|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center" | ||
+ | |-valign="top" | ||
+ | |||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[Image:rallied1.jpg|x200px]]|none}}</center> | ||
+ | |||
+ | |width="180px"| | ||
+ | <center>{{S2frame|[[File:Rallied souls minions.jpg|x200px]]|none}}</center> | ||
+ | |||
+ | |} | ||
+ | |||
+ | [[Category:Sacred 2 Combat Arts]][[Category:Shadow Warrior Combat Arts]] |
Latest revision as of 01:57, 9 January 2014
Modifications
|
|
Skills and Attributes
The following skills will affect this combat art:
- Astral Lord Lore - improves combat art casting speed, allows for modification points. Also increases the minions' armor bonus from the Armament mod.
- Astral Lord Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time
- Combat Discipline - will lower its regeneration time if it is placed in a combo.
The following attributes will affect this combat art:
- Stamina will lower regeneration time
Detailed Behaviour
- Despite what you might expect, "Max. Number Of Animated Corpses: #2" does not mean that you can have only 2 rallied souls following you at a time. Rather, it means that you can only raise 2 at a time, regardless of the number of corpses in the immediate area. This means that if you are standing on a pile of 5 corpses, utilizing all of them (if this number is at 2) will require 3 castings.
- As such, and given that the Rallied Souls' lifespans increase very slowly as a function of combat art level, driving down the regeneration time can be quite valuable, especially when many enemies attack at once.
- The target area is really very limited, and is measured from the feet of your character when you cast the spell, so you pretty much need to be standing right on top of the corpses you want to exploit.
- Increasing Rallied Souls only affects duration, number of souls and target range. It will not, in and of itself, increase Rallied Souls damage.
- Rallied Souls can resurrect anything that leaves a corpse when it dies, even friendly animals or NPC's. This interesting to see but they are useless as minions because they rarely fight.
Pros and Cons
Pros
- Minions to do the Shadow Warrior's bidding
- Can function as killers or simple meat shields
Cons
- Does not work on Energy type enemies because they leave no corpses
- ...
Stats Chart
No modifications, no skills, naked, all stats between 25 and 35 (i.e. a nearly-new character).
Level | Regen Time (s) | Life Span (s) | Max # Of Corpses | Target Range (m) |
---|---|---|---|---|
1 | 8.2 | 30.1 | 2 | 5.7 |
2 | 11.0 | 30.2 | 2 | 5.7 |
See Also
Gallery
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