Difference between revisions of "Sacred 2:Warding Energy"
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* [[Sacred 2:Aspect Focus|Revered Technology Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] penalty and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.. | * [[Sacred 2:Aspect Focus|Revered Technology Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] penalty and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.. | ||
* [[Sacred 2:Aspect Lore|Revered Technology Lore]] - increases the Damage Mitigation of Warding Energy if the '''Block''' mod is chosen, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. | * [[Sacred 2:Aspect Lore|Revered Technology Lore]] - increases the Damage Mitigation of Warding Energy if the '''Block''' mod is chosen, improves [[Sacred 2:Casting Speed|casting speed]], allows for modification points. | ||
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+ | The following [[Sacred 2:Attributes|attributes]] will affect this combat art: | ||
+ | * [[Sacred 2:Willpower|Willpower]] increases shield energy points. | ||
+ | * [[Sacred 2:Stamina|Stamina]] reduces regeneration penalty. | ||
== Usage Strategies == | == Usage Strategies == |
Revision as of 02:22, 29 October 2013
Modifications
Skills and AttributesThe following skills will affect this combat art:
Usage StrategiesMuch general information for energy shield usage is given in the article Energy Shields. The Block mod increases the Damage Mitigation mod by an absolute amount, not a %, it also does not give % damage mitigation. Pros and ConsPros
Cons
Stats Chart |
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See Also
Gallery
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