Difference between revisions of "Sacred 2:Levin Array"

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(added skills, formatting, removed old pic)
 
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==Innate Abilities (Lvl 1) [[File:Magic.png]]==
 
==Innate Abilities (Lvl 1) [[File:Magic.png]]==
* [[Sacred 2:Damage|Damage]] (100% [[Sacred 2:Magic|Magic]]): 24-24
+
* [[Sacred 2:Damage|Damage]]: 24-24 [[Sacred 2:Magic|Magic]]
 
* [[Sacred 2:Damage over time: Magic|Magic Damage over Time]]: 4.8/s
 
* [[Sacred 2:Damage over time: Magic|Magic Damage over Time]]: 4.8/s
 
* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 5.5 seconds
 
* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 5.5 seconds
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__NOTOC__
 
__NOTOC__
 
<BR CLEAR=right>
 
<BR CLEAR=right>
 
 
|}
 
|}
  
 
==Skills and Attributes==
 
==Skills and Attributes==
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
* [[Sacred 2:Astute Supremacy Lore|Astute Supremacy Lore]] - improves combat art [[Sacred 2:Damage|damage]] (including DoT and life leech damage from "Steal Life" mod), [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
+
 
 +
* [[Sacred 2:Astute Supremacy Lore|Astute Supremacy Lore]] - improves combat art [[Sacred 2:Damage|damage]] (including DoT and life leech damage from '''Steal Life''' mod), [[Sacred 2:Chance for critical hits|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
 +
 
 
* [[Sacred 2:Astute Supremacy Focus|Astute Supremacy Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 
* [[Sacred 2:Astute Supremacy Focus|Astute Supremacy Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 +
 
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
 
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
 +
 
* [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage
 
* [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Armor|resistance]] to its damage
 +
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
 
* [[Sacred 2:Combat Discipline|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
  
 +
* [[Sacred 2:Damage Lore|Damage Lore]] - will improve the chance, duration, and strength of [[Sacred 2:Chance for Weaken|Weaken]] ([[Sacred 2:Secondary Damage Effects|secondary damage effect]]) triggered by Levin Array's magic damage.
  
 
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 +
 
*[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
 
*[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
 +
 
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
 
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time
 
  
 
== Usage Strategies ==
 
== Usage Strategies ==
...
+
*...
 
 
 
 
  
 
== Pros and Cons ==
 
== Pros and Cons ==
Pros
+
'''Pros'''
 
*Very effective against large crowds of enemies.
 
*Very effective against large crowds of enemies.
 
*...
 
*...
Cons
+
'''Cons'''
*Steal life does not work on the [[Sacred 2:Damage over Time|damage over time]] which lowers the usefulness of the survival aspect considerably
+
*'''Steal Life''' does not work on the [[Sacred 2:Damage over Time|damage over time]] which lowers the usefulness of the survival aspect considerably
 
*...
 
*...
  
 
== Stats Chart ==
 
== Stats Chart ==
 
 
{|class="skills"
 
{|class="skills"
 
|-class="skillsth" align="center"
 
|-class="skillsth" align="center"
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| 6.6/s
 
| 6.6/s
 
|}
 
|}
 
  
 
==See Also==
 
==See Also==
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|width="180px"|
 
|width="180px"|
<center>
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<center>{{S2frame|[[File:Levin Array 01.jpg|x140px]]|none}}</center>
|{{S2frame|http://www.sacredwiki.org/images/Sacred_2/CombatArts/th_inqlevinarray.jpg|160px}}
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|{{S2frame|[[Image:LevinArray.jpg|160px]]|none}}
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|width="180px"|
</center>
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<center>{{S2frame|[[File:Levin Array 02.jpg|x140px]]|none}}</center>
 +
 
 +
|width="180px"|
 +
<center>{{S2frame|[[File:Levin Array 04.jpg|x140px]]|none}}</center>
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 +
|width="180px"|
 +
<center>{{S2frame|http://www.sacredwiki.org/images/Sacred_2/CombatArts/th_inqlevinarray.jpg|}}</center>
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 +
|width="180px"|
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<center>{{S2frame|[[File:SACRED2 renderings background inquisitor1.jpg|x140px]]|none}}</center>
  
 
|}
 
|}
  
 
[[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Inquisitor Combat Arts]]

Latest revision as of 03:14, 9 January 2014

06.gif Several streaks of lightning will shoot forward, inflicting damage on all opponents within a cone-shaped area in front of the Inquisitor.

This is a Spell Damage Based Combat Art.

Aspect

INQ_Asp_02.png - Astute Supremacy

Innate Abilities (Lvl 1) Magic.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Disperse - Increases the angle of effectiveness. (45° increase in area of effect/ 50% increase from base value)
  • Elongation - Increases the range of the lightning streaks. (20% increase)

MODicons_10.gif Silver
  • Paralyze - Briefly decreases movement speed of affected opponents. (50% + 0.5% per CA level decrease)
  • Hesitation - Briefly reduces the opponent's attack speed. (19.8% + 0.2% per CA level decrease)

MODicons_08.gif Gold
Levin Array without Modifications


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • ...

Pros and Cons

Pros

  • Very effective against large crowds of enemies.
  • ...

Cons

  • Steal Life does not work on the damage over time which lowers the usefulness of the survival aspect considerably
  • ...

Stats Chart

Level Regeneration Time Damage Magic Damage over Time
1 8.3s 24-24 4.8/s
2 11.0s 33-33 6.6/s

See Also

Gallery