Difference between revisions of "Sacred 2:Sigils and Gemmae"

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[http://darkmatters.org/forums/index.php?/files/file/305-gemmae-sigil-sets-in-cm-patch-v-0130/ http://www.sacredwiki.org/download-button.png]
  
The Gemmae or Sigil Sets are special items added by the [[Sacred 2:Community Patch|Community Patch]] that can be placed in the relic holder to boost resistances.  Unlike [[Sacred 2:Relics|standard relics]], which provide only [[Sacred 2:Magic|magic]], [[Sacred 2:Fire|fire]], [[Sacred 2:Poison|poison]], or [[Sacred 2:Ice|ice]] resistance, each sigil also offers some [[Sacred 2:Physical|physical]] resistance.
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The Gemmae or Sigil Sets are special items added by the [[Sacred 2:Community Patch|Community Patch]] that can be placed in the relic holder to boost resistances.  Unlike [[Sacred 2:Relics|standard relics]], which provide only [[Sacred 2:Magic|magic]], [[Sacred 2:Fire|fire]], [[Sacred 2:Poison|poison]], or [[Sacred 2:Ice|ice]] resistance, each sigil also offers some [[Sacred 2:Physical|physical]] resistance. Each Sigil is also part of a set:
  
http://www.sacredwiki.org/images/8/83/Berdaipayn.jpg  [[Sacred 2:BerDaiPayn|BerDaiPayn]]
 
  
http://www.sacredwiki.org/images/3/30/Sinithter1.jpg [[Sacred 2:SinIthTer|SinIthTer]]  
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[[File:Ber.png|35px]][[File:Dai.png|35px]][[File:Payn.png|35px]] [[Sacred 2:BerDaiPayn|BerDaiPayn]]  
  
http://www.sacredwiki.org/images/2/23/Distrukxion.jpg [[Sacred 2:DisTrukXion|DisTrukXion]]
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[[File:Sin.png|35px]][[File:Ith.png|35px]][[File:Ter.png|35px]] [[Sacred 2:SinIthTer|SinIthTer]]  
  
http://www.sacredwiki.org/images/7/79/Yerluvun1.jpg [[Sacred 2:YerLuvVun|YerLuvVun]]  
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[[File:Dis.png|35px]][[File:Truk.png|35px]][[File:Xion.png|35px]] [[Sacred 2:DisTrukXion|DisTrukXion]]
  
http://www.sacredwiki.org/images/4/4d/Immortel.jpg [[Sacred 2:ImMorTel|ImMorTel]]  
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[[File:Yer.png|35px]][[File:Luv.png|35px]][[File:Vun.png|35px]] [[Sacred 2:YerLuvVun|YerLuvVun]]  
  
http://www.sacredwiki.org/images/0/03/Kilthemal.jpg [[Sacred 2:KilthEmAl|KilthEmAl]]  
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[[File:Im.png|35px]][[File:Mor.png|35px]][[File:Tel.png|35px]] [[Sacred 2:ImMorTel|ImMorTel]]  
  
http://www.sacredwiki.org/images/d/de/Klatuverataniktuh.jpg [[Sacred 2:KlaAtuVerAtaNikTuh|KlaAtuVerAtaNikTuh]]
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[[File:Kilth.png|35px]][[File:Em.png|35px]][[File:Al.png|35px]] [[Sacred 2:KilthEmAl|KilthEmAl]]  
  
http://www.sacredwiki.org/images/0/0f/Tommarwolorydel.jpg [[Sacred 2:TomMarWolOryDel|TomMarWolOryDel]]
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[[File:Kla.png|35px]][[File:Atu.png|35px]][[File:Ver.png|35px]][[File:Ata.png|35px]][[File:Nik.png|35px]][[File:Tuh.png|35px]] [[Sacred 2:KlaAtuVerAtaNikTuh|KlaAtuVerAtaNikTuh]]
  
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[[File:Tom.png|35px]][[File:Mar.png|35px]][[File:Wol.png|35px]][[File:Ory.png|35px]][[File:Del.png|35px]]  [[Sacred 2:TomMarWolOryDel|TomMarWolOryDel]]
  
== Set Bonus  ==
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== [[Sacred 2:Set Items|Set]] Bonus  ==
  
 
When all pieces of a sigil set are placed in the relic holder, a special set bonus activates.  The sigils do not have to be placed in any specific order or be in the active relic slot for the set bonus to work. As long as all the required sigils are placed anywhere in the relic holder, the set bonuses will activate.
 
When all pieces of a sigil set are placed in the relic holder, a special set bonus activates.  The sigils do not have to be placed in any specific order or be in the active relic slot for the set bonus to work. As long as all the required sigils are placed anywhere in the relic holder, the set bonuses will activate.
  
== Skill Bonus and Item Modifiers  ==
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== [[Sacred 2:Skills|Skill]] Bonus and [[Sacred 2:Item Modifiers|Item Modifiers]] ==
  
 
At higher levels, sigils will spawn with valuable additional bonuses:
 
At higher levels, sigils will spawn with valuable additional bonuses:
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[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat+X%]]
 
[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat+X%]]
 
[[Sacred 2:Block chance: Projectiles|Block chance: Projectiles+X%]]
 
  
 
[[Sacred 2:Block chance: Stun|Block chance: Stun+X%]]
 
[[Sacred 2:Block chance: Stun|Block chance: Stun+X%]]
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[[Sacred 2:Block chance: Root|Block chance: Root+X%]]
 
[[Sacred 2:Block chance: Root|Block chance: Root+X%]]
  
[[Sacred 2:Block chance: Ranged|Block chance: Ranged+X%]]
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[[Sacred 2:Block chance: Projectiles|Block chance: Projectiles+X%]]
  
 
[[Sacred 2:Block chance: Knock back|Block chance: Knock back+X%]]
 
[[Sacred 2:Block chance: Knock back|Block chance: Knock back+X%]]
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[[Sacred 2:Chance to reflect: Stun|Chance to reflect: Stun+X%]]
 
[[Sacred 2:Chance to reflect: Stun|Chance to reflect: Stun+X%]]
  
[[Sacred 2:Armor: Physical|Armor: Physical]] +X%'''
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[[Sacred 2:Armor|Armor: Physical]] +X%'''
  
[[Sacred 2:Armor: Magic|Armor: Magic]] +X%'''
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[[Sacred 2:Armor|Armor: Magic]] +X%'''
  
[[Sacred 2:Armor: Poison|Armor: Poison]] +X%'''
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[[Sacred 2:Armor|Armor: Poison]] +X%'''
  
[[Sacred 2:Armor: Fire|Armor: Fire]] +X%'''
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[[Sacred 2:Armor|Armor: Fire]] +X%'''
  
[[Sacred 2:Armor: Ice|Armor: Ice]] +X%'''
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[[Sacred 2:Armor|Armor: Ice]] +X%'''
  
  

Latest revision as of 04:46, 3 July 2014


download-button.png

The Gemmae or Sigil Sets are special items added by the Community Patch that can be placed in the relic holder to boost resistances. Unlike standard relics, which provide only magic, fire, poison, or ice resistance, each sigil also offers some physical resistance. Each Sigil is also part of a set:


Ber.pngDai.pngPayn.png BerDaiPayn

Sin.pngIth.pngTer.png SinIthTer

Dis.pngTruk.pngXion.png DisTrukXion

Yer.pngLuv.pngVun.png YerLuvVun

Im.pngMor.pngTel.png ImMorTel

Kilth.pngEm.pngAl.png KilthEmAl

Kla.pngAtu.pngVer.pngAta.pngNik.pngTuh.png KlaAtuVerAtaNikTuh

Tom.pngMar.pngWol.pngOry.pngDel.png TomMarWolOryDel


Set Bonus

When all pieces of a sigil set are placed in the relic holder, a special set bonus activates. The sigils do not have to be placed in any specific order or be in the active relic slot for the set bonus to work. As long as all the required sigils are placed anywhere in the relic holder, the set bonuses will activate.

Skill Bonus and Item Modifiers

At higher levels, sigils will spawn with valuable additional bonuses:

Skills

Pacifism

Combat Reflexes

Shield Lore

Spell Resistance


Item Modifiers

Max Hitpoints

Spell resistance+X%

Hitpoint Regeneration+X%

Block chance: Combat Arts+X%

Block chance: Close Combat+X%

Block chance: Stun+X%

Block chance: Root+X%

Block chance: Projectiles+X%

Block chance: Knock back+X%

Chance to reflect: Combat Arts+X%

Chance to reflect: Close Combat+X%

Chance to reflect: Projectiles+X%

Chance to reflect: Stun+X%

Armor: Physical +X%

Armor: Magic +X%

Armor: Poison +X%

Armor: Fire +X%

Armor: Ice +X%


Availabilty

As rare set items, the Gemmae must be found as drops and cannot be purchased from vendors. The Gemmae spawn every 3 levels.