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  • ...at only 1/3 the increase in regeneration time. The higher the level of a combat art, the stronger the effect. With the relevant capability, this effect can In the world of Ancaria, again and again you will find combat arts and magic spells that your hero cannot use. These can be exchanged with a
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  • [[Sacred 2:Seraphim Combat Arts|Боевые Умения Серафима]]''' [[Sacred 2:High Elf Combat Arts|Боевые Умения Высшего Эльфа]]'''
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  • ...|Character Class]] has three [[Sacred 2:Aspects|Aspects]] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Arts]]'''
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  • #REDIRECT [[Sacred:To all combat arts]]
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  • [[To all combat arts|To All Combat Arts]] +x%
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  • '''[[Sacred:Seraphim|Seraphim]]''' [[Sacred:Combat Arts|Combat Arts]] {{titlebar|C09709|[[Sacred:Seraphim Combat Arts/Charts|Click here for Regeneration and Damage Charts|]]}}
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  • == '''Arts du Combat''' == ...elopper des arts du combat de l'un ou de mélanger les aspects. Les arts du Combat de Sacred 2 sont différent du Sacred original car ils peuvent être "déve
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  • #REDIRECT [[Sacred:Dwarf Combat Arts]]
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  • #REDIRECT [[Sacred:Gladiator Combat Arts]]
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  • [[Sacred 2:Seraphim Combat Arts/es|Artes de Combate de la Seraphín]]''' [[Sacred 2:Shadow Warrior Combat Arts/es|Artes de Combate del Guerrero de las Sombras]]'''
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  • #REDIRECT [[Sacred:Seraphim Combat Arts]]
    41 bytes (5 words) - 17:15, 25 December 2007
  • == Combat Arts == http://www.sacredwiki.org/images/Combat%20Arts/Dwarf/assault.png
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  • ...plus puissantes des Chasseurs Dryades possèdent aussi la connaissance des arts obscures du Vaudou. |La Dryade fonce sur sa cible très rapidement. Cet art du combat offre une petite chance d'immobiliser l'adversaire sur la position.
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  • #REDIRECT [[Sacred:Vampiress Combat Arts]]
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  • '''[[Sacred:Vampiress|Vampiress]]''' [[Sacred:Combat Arts|Combat Arts]] {{titlebar|C09709|[[Sacred:Vampiress Combat Arts/Charts|Click here for Regeneration and Damage Charts]]}}
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  • #REDIRECT [[Sacred:Wood Elf Combat Arts]]
    41 bytes (6 words) - 17:15, 25 December 2007
  • =='''Seraphim Combat Arts'''== |The Seraphim is a graceful expert of close combat. She is not as physically strong as the [[Sacred 2:Shadow Warrior|Shadow Wa
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  • =='''Dryad Combat Arts'''== ...sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer6.gif Ranged combat comes easily to the Dryad, and her prowess with these weapons is frightenin
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  • [[Sacred 2:Seraphim Combat Arts/de|Seraphim Kampfkünste]]''' [[Sacred 2:Shadow Warrior Combat Arts/de|Schattenkrieger Kampfkünste]]'''
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  • http://www.sacredwiki.org/images/Combat%20Arts/Daemon/decent.png http://www.sacredwiki.org/images/Combat%20Arts/Daemon/assail.png
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  • '''[[Sacred:Gladiator|Gladiator]]''' [[Sacred:Combat Arts|Combat Arts]] {{titlebar|C09709|[[Sacred:Gladiator Combat Arts/Charts|Click here for Regeneration and Damage Charts]]}}
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  • =='''Inquisitor Combat Arts'''== ...s the dead into tools. The darkest among the Inquisitors excel in the dark arts. They feed on souls and they desecrate corpses in order to enhance their ow
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  • *[[Sacred:Battle Mage Combat Arts/de|Kampfkünste des Kampfmagiers]] *[[Sacred:Daemon Combat Arts/de|Kampfkünste der Dämonin]]
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  • #REDIRECT [[Sacred:Daemon Combat Arts]]
    39 bytes (5 words) - 17:14, 25 December 2007
  • #REDIRECT [[Sacred:Dark Elf Combat Arts]]
    41 bytes (6 words) - 17:14, 25 December 2007
  • ...|forge]] jewelry with '''''All combat arts +X''''' within it to gain extra Combat Art levels as a bonus via quality of slot. The slot quality bonus will sta == Availability of ''All combat arts +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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  • |class="cellborderth"| [[Sacred:Seraphim Combat Arts|CA/Spell]] |class="cellborderth" rowspan="2" width="150px"| [[Sacred:Seraphim Combat Arts|CA/Spell]]
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  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
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  • #REDIRECT [[Sacred 2:Dragon Mage Combat Arts]]
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  • 6 KB (990 words) - 15:52, 11 January 2010
  • |class="cellborderth"| [[Sacred:Wood Elf Combat Arts|CA/Spell]] |class="cellborderth" rowspan="2" width="150px"| [[Sacred:Wood Elf Combat Arts|CA/Spell]]
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  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
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  • [[Category:Battle Mage Combat Arts| ]] [[Category:Combat Arts|*]]
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  • |class="cellborderth" width="160"| [[Sacred:Vampiress Combat Arts|Combat Arts]] ...orderlc" colspan="7" style="color:#000000;"| <u>''Knight Form Combat Arts''</u>
    27 KB (3,334 words) - 05:07, 1 January 2009
  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
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  • ...acter a percent chance to block any opponent [[Sacred 2:Combat Arts|Combat Arts]] inflicted upon him/her. ...t be reflected when reaching 100% chance to block (only possible for Close Combat).
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  • =='''Dragon Mage Combat Arts'''== |Turns into a young dragon with strong armor and combat spells. Dragons of this size can't fly but have the power to feign flying.
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  • '''[[Sacred:Vampiress/de|Vampirin]]''' [[Sacred:Combat Arts/de|Kampfkünste]] http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_transformation.png
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  • ...rrier Divin, Magie céleste et Technologie Sacrée sont un mélange d'arts du combat offensifs et de sorts de protection très efficaces. Des enchantements comm
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  • |class="cellborderth"| [[Sacred:Dark Elf Combat Arts|CA/Trap]] ...ellGL" align="left"| [[Image:Th_dekick.png]] [[Sacred:Combat Kick/Dark Elf|Combat Kick]]
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  • =='''High Elf Combat Arts'''== ...hich enhances the effectiveness of the High Elf's Arrant Pyromancer combat arts. The demon is also able to cast Incandescent Skin and attack opponents wit
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  • 6 KB (951 words) - 03:22, 31 October 2013
  • |class="cellborderth" width="160"| [[Sacred:Dwarf Combat Arts|CA/Tech]] |class="cellborderth" rowspan="2" width="160px"| [[Sacred:Dwarf Combat Arts|CA/Tech]]
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  • ...uisiteur est aux ténèbres ce que le Séraphin est à la lumière. Les Arts du combat de ses aspects Inquisition, Suprématie et Magie infernale, par exemple, Ex |Invoque un métamorphe à l'image de l'inquisiteur qui l'aide pendant le combat. Si l'inquisiteur meurt, le métamorphe devient le nouvel Inquisiteur. (En
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  • |class="cellborderth"| [[Sacred:Dark Elf Combat Arts|CA/Trap]] ...<br />CA level is increased by also finding equip or socketing runes with Combat Art shown in text.</div>
    32 KB (4,240 words) - 05:11, 1 January 2009
  • http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deaatta1copy.png ...with a combination of weapons or a sequence of attacks during hand-to-hand combat.
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  • =='''Temple Guardian Combat Arts'''== ...o other character possesses. The Temple Guardian is very strong in close combat.
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  • |class="cellborderth"| [[Sacred:Seraphim Combat Arts|CA/Spell]] |class="cellborderth" rowspan="2" width="150px"| [[Sacred:Seraphim Combat Arts|CA/Spell]]
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  • == [[Sacred:Combat Arts|Combat Arts]] == [[Category:Combat Arts|*]]
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  • =='''Shadow Warrior Combat Arts'''== ...e cry every time he lashes out at an enemy with one of his powerful combat arts.
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Page text matches

  • [[Sacred 2:Tangled Vine/fr|Lierre de combat]] *[[Sacred 2:Dryad Combat Arts/fr|Arts du combat de la Dryade]]
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  • [[To all combat arts|To All Combat Arts]] +x%
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
    375 bytes (46 words) - 08:58, 7 May 2014
  • ...he [[Sacred 2:Regeneration Time|regeneration time]] of the affected Combat Arts is only increased by a fraction of the normal value. '''Note''': Even using this mod the player can't raise a Combat Art over the level allowed by the [[Sacred 2:Aspect Focus|Dragon Magic Focu
    603 bytes (99 words) - 14:40, 11 February 2010
  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
    373 bytes (45 words) - 13:40, 4 February 2015
  • *[[Sacred 2:Dryad Combat Arts/fr|Arts du combat de la Dryade]] *[[Sacred 2:Combat Art Modifications/fr|Modifications des Arts du combat]]
    489 bytes (67 words) - 08:33, 12 February 2012
  • == {{PAGENAME}}'s Combat Arts ==
    673 bytes (94 words) - 21:41, 28 May 2011
  • == {{PAGENAME}}'s Combat Arts ==
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  • == '''Seldom-used Dark Elf Combat Arts''' == ...[[Sacred:Underworld[[Sacred:, I thought I'd post a little about DE combat arts that are often neglected, but are highly useful.
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  • *[[Sacred 2:Dryad Combat Arts/fr|Arts du combat de la Dryade]] *[[Sacred 2:Combat Art Modifications/fr|Modifications des Arts du combat]]
    502 bytes (67 words) - 08:35, 12 February 2012
  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_clawsofdeath.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_clawsofdeath.png
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  • == Combat Arts and Special abilities: ==
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_whirlingclaws.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_whirlingclaws.png
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_timecontrol.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_timecontrol.png
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  • == {{PAGENAME}}'s Combat Arts ==
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_combatkick.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_combatkick.png
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  • ...ined to use all sorts of weapons. His preferred style of fighting is close combat. The hard hits and deadly attacks of the Gladiator will knock down opponent '''[[Sacred:Gladiator Combat Arts|Gladiator Combat Arts]]'''
    656 bytes (99 words) - 20:30, 30 April 2011
  • ...e [[Sacred 2:Regeneration Time:|regeneration time]] of the affected Combat Arts is only increased by a fraction of the normal value. Note: even using this modifier the player can't raise a Combat Art over the level allowed by the specific [[Sacred 2:Aspect Focus|Focus sk
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  • ...acredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif '''Discipline de Combat'''=== ...ration des arts du combat en combo. Augmente également le nombre d'arts du combat possible dans un combo.
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  • == {{PAGENAME}}'s Combat Arts ==
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_mindcontrol.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_mindcontrol.png
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  • After a character performs a special attack, either a [[Sacred:Combat Arts|Combat Art]] or [[Sacred:Spells|Spell]], the attack must recharge. The time it tak ...from character to character, and also substantially differ between Combat Arts and Spells.
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_rippingclaws.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_rippingclaws.png
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_rippingclaws.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_rippingclaws.png
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  • == '''Arts du Combat''' == ...elopper des arts du combat de l'un ou de mélanger les aspects. Les arts du Combat de Sacred 2 sont différent du Sacred original car ils peuvent être "déve
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  • ...at only 1/3 the increase in regeneration time. The higher the level of a combat art, the stronger the effect. With the relevant capability, this effect can In the world of Ancaria, again and again you will find combat arts and magic spells that your hero cannot use. These can be exchanged with a
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]]
    392 bytes (45 words) - 08:53, 9 May 2014
  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
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  • <onlyinclude>http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Whhi.png ...ents with a single, heavy blow. When she uses this [[Wood Elf Combat Arts| combat art]] with an equipped [[Bows|bow]], she will execute a precise shot which
    777 bytes (115 words) - 22:20, 24 August 2012
  • http://www.sacredwiki.org/images/Combat%20Arts/Gladiator/th_gmhi.png The best way to use this Combat Art is while Duel Wielding, the multi hits are then maximized.
    663 bytes (102 words) - 05:27, 17 May 2008
  • ...|All combat arts]] or [[Sacred 2:Aspects|Aspect]]-specific bonus to combat arts At higher levels this amulet has [[Sacred 2:All combat arts|All combat arts]] instead of the aspect-specific bonus:
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]]
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]]
    379 bytes (46 words) - 09:04, 7 May 2014
  • <onlyinclude>http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wmhi.png ...the [[Wood Elf]] to hit multiple enemies with a single attack during close combat. When she uses this ability with an equipped [[bows|bow]], she will fire mu
    989 bytes (139 words) - 13:40, 4 August 2023
  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wcotwo.png This [[Wood Elf Combat Arts|spell]] conjures a unicorn, which will fight alongside the [[Wood Elf]] unt
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_whirlingclaws.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_whirlingclaws.png
    576 bytes (68 words) - 20:18, 13 September 2013
  • http://www.sacredwiki.org/images/Combat%20Arts/Dwarf/assault.png ...weapon, though it is most devastating when the Dwarf is unarmed, or using combat gauntlets
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_combatkick.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_combatkick.png
    613 bytes (82 words) - 18:13, 18 July 2012
  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wqaafl.png ...purts of speed when needed. This enables her to deal a swift blow in close combat or to better position herself in order to use her bow effectively. [[Quick
    641 bytes (99 words) - 19:51, 9 April 2008
  • <onlyinclude>http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wefaey.png '''[[Wood Elf Eye For an Eye Combat Photos]]'''
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_clawsofdeath.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_clawsofdeath.png
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  • Positive figures increase the amount of time [[Sacred 2:Combat Arts|Combat Arts]] will take to regenerate, negative figures will reduce the amount of time.
    325 bytes (47 words) - 21:19, 19 October 2013
  • == Bonus to Combat Arts == style="text-align: center; font-weight: bold;">All Combat Arts</td>
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_timecontrol.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_timecontrol.png
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_transformation.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_transformation.png
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  • *[[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_mindcontrol.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_mindcontrol.png
    557 bytes (77 words) - 22:08, 17 September 2013
  • ...Viperish Disease]] which was being exploited. This change will prevent the Combat Art from causing excessive lag, as well as make character leveling speed mo
    367 bytes (55 words) - 18:11, 16 April 2009
  • ...n that the target is still able to use their [[Sacred 2:Combat Arts|Combat Arts]] or melee/ranged attacks, but cannot move from its location as long as the ...Combat Arts]] & [[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]] modifiers, but there is special defence against it: see [[Sacred 2:Block
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