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Create the page "Opponent's Armor" on this wiki! See also the search results found.
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- ...]], which '''can stack''' with similar other, greatly reducing character's armor. == Availability of ''Opponent's armor: Physical -X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==2 KB (344 words) - 09:07, 28 December 2014
- Reduces all the five [[Sacred 2:Armor|resistance]] values of an opponent during a brief period by a percentage, t ...apons with damage converters forged (what's the point of reducing physical armor if you're not dealing physical damage?) This all channel version allows the1 KB (214 words) - 11:48, 2 January 2017
Page text matches
- Reduces all the five [[Sacred 2:Armor|resistance]] values of an opponent during a brief period by a percentage, t ...apons with damage converters forged (what's the point of reducing physical armor if you're not dealing physical damage?) This all channel version allows the1 KB (214 words) - 11:48, 2 January 2017
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]]389 bytes (47 words) - 02:35, 8 May 2014
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X%403 bytes (50 words) - 03:41, 16 January 2015
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X% *[[Sacred 2:Opponent's defense value|Opponent's defense value]] -X%1 KB (169 words) - 22:52, 22 February 2016
- ...]], which '''can stack''' with similar other, greatly reducing character's armor. == Availability of ''Opponent's armor: Physical -X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==2 KB (344 words) - 09:07, 28 December 2014
- === Set: [[Sacred 2:Doom Guard Armor|Doom Guard Armor]] === * [[Sacred 2:Chance to disregard armor|Chance to Disregard Armor]] +X%369 bytes (45 words) - 07:34, 7 January 2017
- *Opponent's [[Sacred 2:Chance to inflict Open Wounds|chance to Wound]] -X% *Opponent's [[Sacred 2:Chance for Weaken|chance to Weaken]] -X%1 KB (178 words) - 05:35, 11 January 2015
- *[[Sacred 2:Chance to disregard armor|Chance to disregard armor]] +X% *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical -X%]]978 bytes (118 words) - 02:32, 17 February 2016
- * Affected by [[Sacred 2:Armor Lore|Armor Lore]] Skill *Opponent's [[Sacred 2:Chance to inflict Open Wounds|Chance to Wound]] -X%1 KB (177 words) - 14:33, 9 December 2014
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X%972 bytes (121 words) - 02:27, 17 February 2016
- * [[Sacred 2:Opponent's defense value|Opponent's Defense Value]] -X% * [[Sacred 2:Chance to disregard armor|Chance to Disregard Armor]] +X%587 bytes (68 words) - 08:58, 2 January 2017
- **This modifier is unlocked by the [[Sacred 2:Armor Lore|Armor Lore]] skill *Opponent's [[Sacred 2:Chance for Burn|Chance to Burn]] -X%476 bytes (64 words) - 09:46, 17 January 2015
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X%1 KB (129 words) - 22:30, 25 September 2016
- * [[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X%617 bytes (77 words) - 06:52, 2 January 2017
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X%1 KB (126 words) - 23:21, 15 February 2016
- *[[Sacred 2:Opponent's armor: Physical/es|Armadura del enemigo: Físico]]281 bytes (39 words) - 09:40, 16 January 2010
- *[[Sacred 2:Opponent's armor: Physical |Opponent's armor: Physical]] -X%1 KB (140 words) - 19:04, 30 October 2022
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X%1 KB (163 words) - 08:51, 20 February 2016
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X%1 KB (154 words) - 19:52, 18 February 2016
- * [[Sacred 2:Opponent's defense value|Opponent's defense value -X%]] ...res for the arms and hands had to look more like 'accessories' than actual armor or combat clothes.''667 bytes (88 words) - 03:34, 11 January 2017
- *[[Sacred 2:Chance to disregard armor|Chance to disregard armor]] +X% *[[Sacred 2:Opponent's defense value |Opponent's defense value]] -X%1 KB (157 words) - 19:04, 30 October 2022
- *[[Sacred 2:Armor|Armor]] *[[Sacred 2:Opponent's defense value|Opponent's defense value]]393 bytes (47 words) - 20:55, 28 November 2010
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X%1 KB (179 words) - 12:14, 21 February 2016
- *[[Sacred 2:Opponent's Armor|Opponent's armor]] -X% ...his sword has hydraulics-powered blade capable of cutting through the best armor and a special t-energy layer that allows to overload the enemies' shields a3 KB (384 words) - 11:44, 2 January 2017
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]]427 bytes (50 words) - 21:41, 24 November 2010
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X% *[[Sacred 2:Opponent's attack value|Opponent's attack value]] -X%2 KB (305 words) - 14:17, 20 February 2016
- * (Armor) [[Sacred 2:Kendric's Ark|Kendric's Ark]] *[[Sacred 2:Defensive Skills|Defensive Skills]] (Armor)4 KB (468 words) - 08:09, 7 January 2017
- *[[Sacred 2:Opponent's armor|Opponent's armor]] -X% ...At the same time, the armor that protects the grip is good enough to block opponent's strikes with it, so it can recompense for preferring the second weapon over2 KB (350 words) - 21:19, 21 February 2016
- * (Armor) [[Sacred 2:Kanka's Cuirass|Kanka's Cuirass]] <u>Armor Resistances:</u>4 KB (482 words) - 03:32, 12 August 2013
- ...> is one of the five basic [[Sacred 2:Damage|Damage]] and [[Sacred 2:Armor|Armor]] types. Physical damage can be inflicted via melee/ranged [[Sacred 2:Weapo ==[[Sacred 2:Armor|Armor Resistance]]==4 KB (573 words) - 19:09, 3 August 2022
- * [[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] - X%570 bytes (69 words) - 20:14, 6 September 2011
- * (Armor) [[Sacred 2:Lorgica Squamata|Lorgica Squamata]] <u>Armor Resistances:</u>3 KB (440 words) - 09:12, 15 January 2017
- * (Armor) [[Sacred 2:Jodah's Osteal Chestguard|Jodah's Osteal Chestguard]] <u>Armor Resistances:</u>4 KB (454 words) - 01:02, 11 February 2019
- <u>Armor Resistances:</u> ...ellborderlc" align="left"|[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]]2 KB (229 words) - 04:58, 3 July 2014
- * [[Sacred:Pandora's Scaly Armor|Pandora's Scaly Armor]] Occupied equipment slots: Helmet, Armor, Shoulders, Greaves, Bracers, Ring, Gloves, Belt7 KB (817 words) - 21:09, 13 September 2013
- * Opponent's [[Sacred 2:Chance for Weaken|Chance to Weaken]] -X% ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier498 bytes (61 words) - 02:57, 8 January 2017
- ...> is one of the five basic [[Sacred 2:Damage|Damage]] and [[Sacred 2:Armor|Armor]] types. Poison damage can be inflicted via melee/ranged [[Sacred 2:Weapons ==[[Sacred 2:Armor|Armor Resistance]]==3 KB (478 words) - 18:31, 28 October 2013
- ...]] calculation is done. This additional part is not affected by opponent's armor, but can be [[Sacred 2:Damage Mitigation|mitigated]]. And, of course, if th ...still have 100% of damage calculated normally + additional X% that ignore armor.1 KB (180 words) - 16:01, 25 November 2014
- ...red 2:Fighting Cuirass of the Seraish|Fighting Cuirass of the Seraish]] (Armor) <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>4 KB (540 words) - 13:18, 16 January 2017
- ...red:runes|runes]], although it is also found on some high quality weapons, armor and jewelry.489 bytes (78 words) - 17:40, 27 April 2011
- ...> is one of the five basic [[Sacred 2:Damage|Damage]] and [[Sacred 2:Armor|Armor]] types. Fire damage can be inflicted via melee/ranged [[Sacred 2:Weapons|w ==[[Sacred 2:Armor|Armor Resistance]]==3 KB (483 words) - 18:29, 28 October 2013
- ...> is one of the five basic [[Sacred 2:Damage|Damage]] and [[Sacred 2:Armor|Armor]] types. Magic damage can be inflicted via melee/ranged [[Sacred 2:Weapons| ==[[Sacred 2:Armor|Armor Resistance]]==3 KB (511 words) - 18:33, 28 October 2013
- *[[Sacred 2:Chance to disregard armor/es|Posibilidad de penetrar la armadura]] *[[Sacred 2:Opponent's defense value/es|Defensa del enemigo]]816 bytes (107 words) - 22:47, 12 September 2013
- *[[Sacred 2:Opponent's armor: Physical/es|Armadura del enemigo: Físico]]786 bytes (101 words) - 14:24, 29 January 2010
- *[[Sacred 2:Opponent's armor: Physical/es|Armadura del enemigo: Físico]]856 bytes (111 words) - 23:15, 12 September 2013
- ...her the relative % magic damage, or with this secondary effect forged into armor via jewelry. The effect of Weaken is to reduce an enemy's [[Sacred 2:Attri *Opponent's Chance to Weaken - X%: reduces the chance that opponents will Weaken the pl2 KB (260 words) - 13:57, 30 December 2014
- ...> is one of the five basic [[Sacred 2:Damage|Damage]] and [[Sacred 2:Armor|Armor]] types. Ice damage can be inflicted via melee/ranged [[Sacred 2:Weapons|we ==[[Sacred 2:Armor|Armor Resistance]]==3 KB (517 words) - 18:17, 28 October 2013
- * [[Sacred 2:Draagen's Sacrifice|Draagen's Sacrifice]] (Armor) <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>5 KB (641 words) - 11:21, 30 April 2023
- *[[Sacred 2:Opponent's armor: Physical/es|Armadura del enemigo: Físico]]872 bytes (118 words) - 22:34, 12 September 2013
- *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X%3 KB (342 words) - 07:37, 14 February 2016