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  • {{S2frame|[[File:Regen per hit.jpg|400px]]|none}} ...weapon-based combat arts]] cannot trigger this effect, but will have their regeneration time reduced, only weapon-based attacks (both "normal" hits and [[Sacred 2:
    2 KB (372 words) - 20:59, 21 October 2013

Page text matches

  • * [[Sacred 2:Life leeched per hit| Life leeched per hit]] +X * [[Sacred 2:Regeneration per hit| Regeneration per hit]] +X
    527 bytes (76 words) - 11:55, 2 January 2017
  • * [[Sacred 2:Regeneration per hit|Regeneration Per Hit]] +X * [[Sacred 2:Life leeched per hit |Life Leeched Per Hit]] +X
    397 bytes (49 words) - 07:36, 7 January 2017
  • *[[Sacred 2:Regeneration Time:|Regeneration Time]] -X% *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    964 bytes (118 words) - 22:12, 25 September 2016
  • ...ffect:''' [[Sacred 2:Regeneration per hit|Regeneration per hit]]. Reduces regeneration time of Combat Arts by a flat amount every time a player hits an enemy. ...s="skillslc" align="left"|[[Sacred 2:Regeneration per hit|Regeneration per hit]]
    2 KB (268 words) - 02:46, 11 September 2013
  • *[[Sacred 2:Life leeched per hit|Life leeched per hit]] *[[Sacred 2:Regeneration Time:|Regeneration Time]]: [[Sacred 2:Celestial Magic|Celestial Magic]]
    443 bytes (54 words) - 12:31, 16 January 2017
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]]
    880 bytes (108 words) - 06:11, 10 January 2014
  • *[[Sacred 2:Life leeched per hit|Life leeched per hit]] +X *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (205 words) - 15:25, 21 February 2016
  • * [[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X% * [[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    468 bytes (58 words) - 19:54, 1 December 2016
  • * [[Sacred 2:Regeneration per hit|Regeneration per hit]] +Xs
    337 bytes (39 words) - 02:39, 3 January 2017
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]]
    394 bytes (47 words) - 07:09, 14 January 2017
  • {{S2frame|[[File:Regen per hit.jpg|400px]]|none}} ...weapon-based combat arts]] cannot trigger this effect, but will have their regeneration time reduced, only weapon-based attacks (both "normal" hits and [[Sacred 2:
    2 KB (372 words) - 20:59, 21 October 2013
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1,005 bytes (127 words) - 02:14, 17 February 2016
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (139 words) - 23:26, 25 September 2016
  • * [[Sacred 2:Regeneration per hit|Regeneration Per Hit]] +X
    413 bytes (51 words) - 07:44, 7 January 2017
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]]
    377 bytes (45 words) - 15:00, 14 January 2017
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]]
    389 bytes (45 words) - 08:46, 13 January 2017
  • * [[Sacred 2:Regeneration per hit|Regeneration per hit]]
    667 bytes (88 words) - 03:34, 11 January 2017
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] -X% * [[Sacred 2:Life leeched per hit|Life leeched per hit]] +X
    543 bytes (66 words) - 19:49, 1 December 2016
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    2 KB (213 words) - 23:19, 15 February 2016
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (161 words) - 19:48, 18 February 2016
  • * [[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (145 words) - 02:09, 2 January 2017
  • * [[Sacred 2:Regeneration per hit|Regeneration per hit]] +X%
    492 bytes (66 words) - 03:44, 2 January 2017
  • * [[Sacred 2:Chance to halve regeneration time|Chance to Halve Regeneration Time]] (Helm) * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Helm)
    4 KB (507 words) - 18:39, 14 January 2017
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    2 KB (205 words) - 06:01, 16 February 2016
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (203 words) - 16:58, 13 February 2016
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (210 words) - 14:50, 9 December 2014
  • *[[Sacred 2:Chance for Double Hit/es|Posibilidad de golpe doble]] *[[Sacred 2:Regeneration per hit/es|Regeneración por golpe]]
    872 bytes (119 words) - 23:24, 12 September 2013
  • ...abilities and significantly increases weapon damage, speed, and chance to hit.<br /> * Total [[Sacred 2:Damage|Damage]]: +1% per level
    2 KB (243 words) - 03:00, 5 January 2020
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    2 KB (242 words) - 17:57, 18 February 2016
  • * Duration: 12.0s + 0.15s per CA level * Length: 5.7 meters (increases 0.05 meters per CA level)
    4 KB (588 words) - 22:35, 8 January 2014
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi ...Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 32% + 8% per level.
    6 KB (829 words) - 03:10, 10 January 2020
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi ...Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 32% + 8% per level.
    6 KB (828 words) - 03:11, 10 January 2020
  • * [[Sacred 2:Life leeched per hit|Life leeched per hit]]: 60 * [[Sacred 2:Chance to inflict Open Wounds|Chance for Bleeding]]: 30% + 1% per level
    4 KB (572 words) - 21:15, 6 January 2020
  • ...Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 22% + 6% per level. * Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]: 10 + 10 per level.
    5 KB (733 words) - 19:00, 7 January 2020
  • ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 40% + 10% per level. * Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]: 40 + 35 per level.
    6 KB (817 words) - 01:42, 8 January 2020
  • *[[Sacred 2:Regeneration per hit/es|Regeneración por golpe]]
    663 bytes (85 words) - 00:48, 16 September 2013
  • ...al|Physical]] damage converted to [[Sacred 2:Poison|Poison]]: 33.0% + 0.2% per level. ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 40% + 10% per level.
    6 KB (873 words) - 23:08, 4 January 2020
  • * [[Sacred 2:Chance for Double Hit|Chance for Double Hit +X%]] (Sword) * [[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time +X%]] (Arms)
    4 KB (577 words) - 08:49, 9 January 2017
  • * A single-target hard hit weapon attack. ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 40% + 10% per level
    6 KB (910 words) - 14:38, 6 January 2020
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi * Adds weapon magic damage (4 + 2 per level)
    6 KB (896 words) - 03:11, 10 January 2020
  • * A single-target hard hit weapon attack. ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 40% + 10% per level.
    6 KB (803 words) - 18:47, 7 January 2020
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 4.9 seconds
    7 KB (913 words) - 00:26, 21 February 2022
  • ...Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 25% + 7% per level. * Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]: 20 + 25 per level.
    5 KB (768 words) - 01:45, 8 January 2020
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    2 KB (308 words) - 14:26, 20 February 2016
  • ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 20% + 10% per level * Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]: 20 + 25 per level
    6 KB (797 words) - 21:08, 7 January 2020
  • ...red 2:Fire|Fire]] [[Sacred 2:Damage|Damage]] to the equipped weapon: 6 + 4 per level * Increases all inflicted fire damage by 18% + 2% per level
    5 KB (683 words) - 20:13, 5 January 2020
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40% ...ck Value X%|attack]] and [[Sacred 2:Defense Value X%|defense]] by 25% + 5% per level.
    6 KB (787 words) - 17:32, 6 January 2020
  • * [[Sacred 2:Regeneration per hit|Regeneration per hit]] +X (Staff) * [[Sacred 2:Life leeched per hit|Life leeched per hit]] +X (Staff)
    5 KB (647 words) - 09:07, 2 January 2017
  • * [[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] (Belt) * [[Sacred 2:Experience per kill|Experience per kill]] (Shoulders)
    4 KB (482 words) - 03:32, 12 August 2013
  • ...[[Sacred 2:Fire|fire]] and [[Sacred 2:Ice|cold]] weapon damage (5.0 + 0.2 per level) ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 20% + 10% per level
    6 KB (870 words) - 21:26, 7 January 2020

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