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  • ...the next quest and obtain the reward. He gives you enough money to buy a horse. I always use that for armor and health potions, but that is just me.
    2 KB (293 words) - 20:05, 7 April 2024
  • ...edwiki.org/images/Sacred_2/Icon/horsetrader.png - [[Sacred 2:Horse Dealer|Horse Trader]]
    6 KB (944 words) - 06:45, 10 January 2014
  • *While the Dwarf cannot use a horse, he can run up to a speed of 260?
    1 KB (200 words) - 14:52, 10 June 2020
  • ...ayer characteristic, it determines how quickly a player can run while on a horse or unmounted. A players run speed will be affected by speed penalties if/w
    2 KB (299 words) - 05:20, 29 November 2010
  • ...e Harbingers of Death]], [[Sacred 2:Kerbos|Kerbos]] and [[Sacred 2:Flaming Horse|Flaming Horses]]
    1 KB (215 words) - 23:04, 7 October 2013
  • ...e Harbingers of Death]], [[Sacred 2:Kerbos|Kerbos]] and [[Sacred 2:Flaming Horse|Flaming Horses]]
    2 KB (220 words) - 23:06, 7 October 2013
  • ...gers of Death|Servants of the Harbingers of Death]] and [[Sacred 2:Flaming Horse|Flaming Horses]].
    2 KB (219 words) - 22:57, 7 October 2013
  • ...ed 2:Horse Dealer|Horse Trader]] (horseshoe). Purchase a trusty [[Sacred 2:Horse|steed]] here. ...e your mount, you may choose from either a small horse icon (if you have a horse), or a special icon (if you have your character-specific mount). Press "0"
    7 KB (1,248 words) - 20:20, 25 April 2023
  • [[Pevils Horse Builds, General tips to make horses work]]
    1 KB (217 words) - 18:01, 13 August 2013
  • *If you reject the quest, the Blacksmith, the Merchant, the Horse Dealer and the Combo Master will all attack you.
    2 KB (330 words) - 22:15, 7 April 2024
  • Take a horse with +30% regen penalty. The ''"Mount Combat Arts +12,3%"'' at skill level
    11 KB (676 words) - 01:08, 20 February 2009
  • *While the Dwarf cannot use a horse, he can run up to a speed of 260?
    2 KB (264 words) - 15:53, 11 June 2020
  • |width="180px"|Instant horse |width="180px"|Dog on a horse in the desert
    9 KB (1,250 words) - 19:28, 23 April 2023
  • ...s while mounted, and there was not much interest to fight while mounting a horse.
    4 KB (703 words) - 23:16, 1 May 2008
  • ...gers of Death|Servants of the Harbingers of Death]] and [[Sacred 2:Flaming Horse|Flaming Horses]].
    3 KB (391 words) - 23:07, 7 October 2013
  • * Fixed: When riding a horse the char would suddenly ride backwards after teleporting * Fixed: Crash caused when clicking on a Horse that according to the Gameserver no longer is present.
    7 KB (1,164 words) - 16:21, 29 December 2007
  • '''Note:''' The Monolith and Horse Trader are located northeast of the Prisoner's Camp in a small hamlet. The
    2 KB (327 words) - 23:51, 7 October 2013
  • ...s above the 220 movement speed cap, making it possible to be faster on the horse than you ever could be on foot. (Dwarf note: the little fellow might not ha ...in Dragonfire will die. However, the Dragon will generally not target the horse…and if it does… you can distract the Dragon easily by hurting it.
    13 KB (2,254 words) - 01:11, 28 October 2009
  • * Charge is adapted from the Horse [[Sacred_2:Horse#Horse_Combat_Arts|combat art of the same name]]. It serves as both a tempo
    6 KB (909 words) - 16:24, 4 January 2020
  • ...e Harbingers of Death]], [[Sacred 2:Kerbos|Kerbos]] and [[Sacred 2:Flaming Horse|Flaming Horses]]. To the south you'll run into [[Sacred 2:Demonic Skull|Dem
    2 KB (336 words) - 22:56, 7 October 2013

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