Difference between revisions of "Sacred 2:Killing Spree"

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==Notes==
 
==Notes==
*Killing Spree is one of only 3 Spell damage-based combat arts in the whole game that can have their damage boosted by Tactics Lore (the others are [[Sacred 2:Belligerent Vault|Belligerent Vault]], [[Sacred 2:Dust Devil|Dust Devil]], [[Sacred 2:Deathly Spears|Deathly Spears]], and [[Sacred 2:T-Energy Shroud|T-Energy Shroud]]).
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*Killing Spree is one of only 5 Spell damage-based combat arts in the whole game that can have their damage boosted by Tactics Lore (the others are [[Sacred 2:Belligerent Vault|Belligerent Vault]], [[Sacred 2:Dust Devil|Dust Devil]], [[Sacred 2:Deathly Spears|Deathly Spears]], and [[Sacred 2:T-Energy Shroud|T-Energy Shroud]]).
  
 
*This CA is also one of only 3 Shadow Warrior spells that benefits from Ancient Magic.  The others are [[Sacred 2:Skeletal Fortification|Skeletal Fortification]] and [[Sacred 2:Belligerent Vault|Belligerent Vault]].
 
*This CA is also one of only 3 Shadow Warrior spells that benefits from Ancient Magic.  The others are [[Sacred 2:Skeletal Fortification|Skeletal Fortification]] and [[Sacred 2:Belligerent Vault|Belligerent Vault]].
  
*Note that, like all CA's in the '''Malevolent Champion''' aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level.  
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*Note that, like all CA's in the '''Malevolent Champion''' aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level.
  
 
==See Also==
 
==See Also==

Revision as of 22:53, 30 January 2014

09.gif The Shadow Warrior launches himself into a state of battle frenzy, where every successful hit stores additional damage up to a maximum value. The amassed damage is released in one or several mighty discharges.

This is a Spell Damage Based Combat Art.

Aspect

SW_Asp_02.png - Malevolent Champion

Innate Abilities (Lvl 1) Physical.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Control - Additionally increases the Shadow Warrior's attack value. (45% + 5% per CA level increase)
  • Berserk - The Shadow Warrior's damage output increases when he is injured. (Damage of Enraged Players) (100% + 5% per CA level increase)

MODicons_10.gif Silver
  • Burst - A damage bonus is added to the energy discharge. (40% increase)
  • Perseverance - Prolongs the duration of Killing Spree. (50% increase)

MODicons_08.gif Gold
Killing Spree without Modifications


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
  • The appropriate Weapon lore (such as Hafted Weapons when the Shadow Warrior is wielding an axe) - will increase the execution speed.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • Often placed in a combo with Rousing Command, this ability makes a very effective addition to a boss killing combo.
  • Also a very effective AoE control Combat Art to use when surrounded by hordes of weak enemies

Pros and Cons

Pros

  • Can be modded for powerful buffs to attack and speed
  • Damage burst can kill weaker enemies on its own

Cons

  • No way to reduce cooldown
  • ...

Stats Chart

Notes

  • Note that, like all CA's in the Malevolent Champion aspect, casting speed is determined by weapon speed, and can be boosted by weapon lore skills and +% attack speed. Likewise, the casting speed will be penalized by wielding a weapon with too high a level.

See Also

Gallery

Energy Building Up


Energy Building Up 2
Damage Discharge