Difference between revisions of "User:Schot/DA CA Chart"

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|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
|style="border-style: solid;border-bottom:0px;border-width: 4px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
+
|style="border-style: solid;border-bottom:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellNA"| .
 
|class="cellNA"| .
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|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
|style="border-style: solid;border-bottom:0px;border-width: 4px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
+
|style="border-style: solid;border-bottom:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellNA"| .
 
|class="cellNA"| .
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|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
|style="border-style: solid;border-width: 4px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
+
|style="border-style: solid;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellNA"| .
 
|class="cellNA"| .
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|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
 
|class="cellNA"| .
|style="border-style: solid;border-top:0px;border-bottom:0px;border-width: 4px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
+
|style="border-style: solid;border-top:0px;border-bottom:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellNA"| .
 
|class="cellNA"| .
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|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
|style="border-style: solid;border-width: 4px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
+
|style="border-style: solid;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellNA"| .
 
|class="cellNA"| .
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|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
|style="border-style: solid;border-width: 4px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
+
|style="border-style: solid;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellNA"| .
 
|class="cellNA"| .
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|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
|style="border-style: solid;border-width: 4px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
+
|style="border-style: solid;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellNA"| .
 
|class="cellNA"| .
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|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;"| Base<br />[[Image:poison.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
 
|class="cellborder" style="background:#d4c5a4;padding:1px;"| Ranged<br />& Base<br />[[Image:fire.gif]]
|style="border-style: solid;border-top:0px;border-width: 4px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
+
|style="border-style: solid;border-top:0px;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellborder" style="background:#8a9ba0;"| [[Image:check.png]]
 
|class="cellNA"| .
 
|class="cellNA"| .
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|-
 
|-
 
|style="background:#d4c5a4;"| <u>Damage depends:</u> <br />On type of weapon (melee/ranged), elemental damage and attribute and skill base/bonus.<br />
 
|style="background:#d4c5a4;"| <u>Damage depends:</u> <br />On type of weapon (melee/ranged), elemental damage and attribute and skill base/bonus.<br />
<div style="border-style: solid;border-width: 4px;background-color:#d4c5a4;"> <u>Not Recommended:</u> <br />Investing points in these skills or attributes is not recommended. They are only shown to illustrate that they do have an effect.</div>
+
<div style="border-style: solid;border-width: 2px;background-color:#d4c5a4;"> <u>Not Recommended:</u> <br />Investing points in these skills or attributes will have little effect on damage. They are only shown to illustrate that they do have an effect.</div>
 
|}
 
|}
 
* [[Image:physical.gif]] = Physical Damge
 
* [[Image:physical.gif]] = Physical Damge

Revision as of 16:12, 10 April 2008


Regeneration

Check.png = Affects CA/Spell Regeneration Increases Level
Attributes Skills Item Mods
CA/Trap Phys
Regen
Mental
Regen
Hell
Power
Medi-
tation
Concen-
tration
RS RSM + To All CA's + To All
Spells
Check.png Check.png - - - - Check.png Check.png
Attack
-
Check.png Check.png - - - - Check.png Check.png -
Check.png Check.png - - - - Check.png Check.png -
Check.png Check.png - - - - Check.png Check.png -
Check.png Check.png - - - - Check.png Check.png
Hard Hit
-
- - Check.png Check.png Check.png Check.png - - Check.png
- - Check.png Check.png Check.png Check.png - - Check.png
- - Check.png Check.png Check.png Check.png - - Check.png
- - Check.png Check.png Check.png Check.png - - Check.png
- - Check.png Check.png Check.png Check.png - - Check.png
- - Check.png Check.png Check.png Check.png - - Check.png
- - Check.png Check.png Check.png Check.png - - Check.png

Damage

CA/Trap Attributes Skills CA
Str Endur Char Dex Ment Weapon
Lore
Magic Lore Infernal
Power
Call of
Death
Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png . Fire.gif Check.png
Assail Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png . Fire.gif Check.png
Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png . Fire.gif Check.png
Charged Bolts . . . . Base
Magic.gif
Check.png . . Check.png
Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png . Fire.gif Check.png
Wall of Flames . . . Base
Fire.gif
. Check.png . Fire.gif Check.png
Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png . Fire.gif Check.png
Poison Ring . Base
Poison.gif
Base
Poison.gif
. . Check.png . . Check.png
Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png . Fire.gif Check.png
Descent Base
Physical.gifFire.gif
Base
Poison.gif
Base
Poison.gif
Ranged
& Base
Fire.gif
Base
Magic.gif
Check.png . Fire.gif Check.png
. . . . . . Check.png . Check.png
. . . . . . Check.png Fire.gif Check.png
. . . . . . . . .
. . . . . . . . .
. . . . . . Check.png Fire.gif Check.png
. . . . . . Check.png . Check.png
. . . . . . Check.png . Check.png
NA1.png .......not applicable
...........No effect
Check.png..........Affects CA/Trap
Text.....Conditional information
Primary damage modifiers.
Damage depends:
On type of weapon (melee/ranged), elemental damage and attribute and skill base/bonus.
Not Recommended:
Investing points in these skills or attributes will have little effect on damage. They are only shown to illustrate that they do have an effect.
  • Physical.gif = Physical Damge
  • Fire.gif = Fire Damge
  • Magic.gif = Magic Damge
  • Poison.gif = Poison Damge

Item Dmg Mods

CA/Trap Dmg Type 1 Dmg Type 2 Dmg Type 3 Dmg Type 4 Dmg Type 5 Dmg Type 6 Dmg Type 7
File:Th cobra.png Cobra . . . . . . .
File:Th mongoose.png Mongoose . . . . . . .
File:Th scatcher.png Soul Catcher . . . . . . .
File:Th pnakor.png Pak-Nakor . . . . . . .
File:Th pdain.png Pak-Dain . . . . . . .
File:Th sfury.png Sudden Fury (MH) Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif .
File:Th revenge.png Revenge (HH) Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif .
File:Th deAtt.png Rage (Attack) Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif .
File:Th dekick.png Combat Kick Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif Physical.gifFire.gifMagic.gif Poison.gif .
File:Th pmist.png Poison Mist - - Poison.gifPhysical.gif Check.png Check.png Check.png Physical.gifPoison.gif
File:Th confusion.png Confusion . . . . . . .
File:Th bfog.png Battle Fog . . . . . . .
File:Th echarge.png Explosive Charge - - Physical.gifFire.gif Check.png Check.png Check.png Physical.gifFire.gif
File:Th bpit.png Bottomless Pit - - Fire.gifPoison.gif Check.png Check.png Check.png Fire.gifPoison.gif
File:Th testos.png Testosterone . . . . . . .
File:Th adrenaline.png Adrenaline . . . . . . .
Definition of damage types
'A' = Elemental Damage
(Fire, Physical, Poison or Magic)
'B' = Attributes
(Str, End, Char, Dex, Phys Regen or Ment Regen)
'C' = Monster Type
(Goblins, Dragons, Hirelings etc)
xx = variable number
Item Modifiers
Dmg Type 1
= Weap Dmg A +xx% (B)
Dmg Type 2
= vs. C Weap Dmg A + xx% (B)
Dmg Type 3
= A Dmg + xx%
Dmg type 4
= Dwarf Forging ( Increase all dmg types )
Dmg type 5
= Blacksmith ( Increase all dmg types )
Dmg type 6
= Blacksmith ( Increase all Spell dmg )
Dmg type 7
= A Spell Dmg +xx%
  • Physical.gif = Physical Damge
  • Fire.gif = Fire Damge
  • Magic.gif = Magic Damge
  • Poison.gif = Poison Damge