Difference between revisions of "Sacred 2:Holy Bolt"
Jump to navigation
Jump to search
(Created page with "http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the playe...") |
(added video) |
||
Line 48: | Line 48: | ||
|valign="top"| | |valign="top"| | ||
{| align="right" | {| align="right" | ||
− | |{{s2frame|{{|400}}|center|Holy Bolt}} | + | |{{s2frame|{{#ev:youtube|Zg3hijGX9yg|400}}|center|Holy Bolt}} |
|} | |} | ||
__NOTOC__ | __NOTOC__ | ||
Line 85: | Line 85: | ||
'''Pros''' | '''Pros''' | ||
* Devastatingly high damage against Undead and Demons (and T-Mutants if '''Purge''' mod is taken) | * Devastatingly high damage against Undead and Demons (and T-Mutants if '''Purge''' mod is taken) | ||
+ | * You only have to kill Undead once - they won't rise again (includes bosses and superuniques) | ||
* Holy Bolts seek targets | * Holy Bolts seek targets | ||
Revision as of 02:51, 19 November 2016
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Spell Damage Based Combat Art.
Modifications
|
|
Skills and Attributes
The following skills will affect this combat art:
- Devout Offense Lore - improves combat art damage (including life leech damage from Redeem modifcation), critical chance and casting speed, allows for modification points.
- Devout Offense Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Concentration - directly improves regeneration time.
- Ancient Magic - directly improves combat art damage and lowers opponents' resistance to its damage.
- Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.
- Damage Lore - will improve the chance, duration, and strength of the secondary damage effects triggered by Holy Bolt: Weaken.
The following attributes will affect this combat art:
- Intelligence will increase its damage and spell intensity.
- Stamina will lower regeneration time.
Usage Strategies
- The racial damage bonuses against Undead, Demons, and T-Mutants apply to bosses and superuniques as well, rendering many of them much less intimidating.
- Holy Bolt can be frustrating to use due to its low damage against other enemies like Humans and Wild Animals, but it can be developed to have decent damage against any enemy.
- Augment splits Holy Bolt into 3 bolts. They still retain their homing property, but they may or may not seek the same enemy (often they like to split up and seek different enemies).
Pros and Cons
Pros
- Devastatingly high damage against Undead and Demons (and T-Mutants if Purge mod is taken)
- You only have to kill Undead once - they won't rise again (includes bosses and superuniques)
- Holy Bolts seek targets
Cons
- Low damage to most enemy types
- Slow moving projectile
Gallery
|