Difference between revisions of "Sacred 2:Double Attack"
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* An [[Sacred 2:Area of Effect|Area of Effect]] blow that hits in a narrow cone in front of the Barbarian. | * An [[Sacred 2:Area of Effect|Area of Effect]] blow that hits in a narrow cone in front of the Barbarian. | ||
* Total [[Sacred 2:Damage|Damage]] (wielding starting weapon): 30-36 [[Sacred 2:Physical|Physical]] | * Total [[Sacred 2:Damage|Damage]] (wielding starting weapon): 30-36 [[Sacred 2:Physical|Physical]] | ||
− | * Multiplies all [[Sacred 2:Damage Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]. | + | * Multiplies all [[Sacred 2:Damage Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 25% + 7% per level. |
− | * Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]. | + | * Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]: 20 + 25 per level. |
− | * [[Sacred 2:Regeneration Time:|Regeneration Time:]] | + | * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 5.2 seconds |
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span> |
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− | * '''Force''' - Double Attack | + | * '''Force''' - Increases the weapon damage of Double Attack by 15% + 0.1% per level. |
− | * '''Sweep''' - Increases the chance | + | * '''Sweep''' - Increases the chance for melee double hits by 25%. |
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---- | ---- | ||
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− | |width=" | + | |width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span> |
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− | * '''Scythe''' - Increases the [[Sacred 2:Chance for critical hits|chance | + | * '''Scythe''' - Increases the [[Sacred 2:Chance for critical hits|chance for critical hits]] by 10.9% + 0.1% per level. |
− | * ''' | + | * '''Stagger''' - Decreases [[Sacred 2:Opponent's evade chance|opponents' evade chance]] briefly by 20% + 0.2% per level. |
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---- | ---- | ||
{| | {| | ||
− | |width=" | + | |width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span> |
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− | * ''' | + | * '''Sweep''' - Increases the chance for melee double hits by 25%. |
− | * '''Vampire''' - | + | * '''Vampire''' - Inflicts additional [[Sacred 2:Life leeched per hit|life leech damage]] that heals the Barbarian (3.0 + 1.5 per level). |
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== Usage Strategies == | == Usage Strategies == | ||
− | *. | + | *Can hit 3-4 opponents simultaneously if they are closely grouped in front of the Barbarian. |
+ | *Chance for double hits from '''Sweep''' mods only applies to melee weapons; it will have no effect for ranged weapons. | ||
== Pros and Cons == | == Pros and Cons == | ||
'''Pros''' | '''Pros''' | ||
*Area of effect with decent damage. | *Area of effect with decent damage. | ||
+ | *Life leech can trigger from every opponent hit. | ||
'''Cons''' | '''Cons''' |
Revision as of 19:38, 7 January 2020
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
This is a Weapon Damage Based Combat Art.
Modifications
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Skills and Attributes
The following skills will affect this combat art:
- Tactics Lore - indirectly, it increases weapon damage (including the life leech effect of the Vampire modification) and critical chance, thus making Double Attack hit harder, and allows modification points.
- Tactical Warfare Focus - reduces regeneration time and allows for higher level combat art without penalty, allows for modification points.
- Any weapon lore (such as Hafted Weapons when the Barbarian is wielding an axe) - will indirectly increase this combat art's attack speed, damage and chance to hit, and will allow the equipping of higher level weapons used to execute this combat art.
- Concentration - will lower this combat art's regeneration time.
- Combat Discipline - will increase its damage and reduce its regeneration time if this Combat Art is placed within a combo. This increase in damage is direct; it increases the +xx% that the CA adds to base damage.
- Speed Lore - will increase its chance to hit indirectly by increasing a player's attack rating.
- Damage Lore - will improve the chance, duration, and strength of any secondary damage effects triggered by Double Attack, based on the damage types on the equipped weapon.
The following attributes will affect this combat art:
- Strength will increase damage for melee weapons, and chance to hit
- Dexterity will increase damage for ranged weapons (and some melee weapons), and chance to hit
- Intelligence will increase damage for for magic staves
- Stamina will lower regeneration time
- Willpower will increase damage for Lightsabers
Usage Strategies
- Can hit 3-4 opponents simultaneously if they are closely grouped in front of the Barbarian.
- Chance for double hits from Sweep mods only applies to melee weapons; it will have no effect for ranged weapons.
Pros and Cons
Pros
- Area of effect with decent damage.
- Life leech can trigger from every opponent hit.
Cons
- ...
Gallery
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