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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +50.0% * '''Equipment''' - Upgrades the skeletons' armor, boosting all resistances with 7.5 + 5.5 armor per level.
    5 KB (707 words) - 18:31, 1 May 2020
  • ...close combat attack values significantly. Also boosts all damage types of all CA's. Can be modded for additional attack or defense, healing, extended to * '''Assault ''' - Increases attack value for all weapons. (20% + 5% per CA level increased attack value, applies to ranged w
    7 KB (1,000 words) - 14:37, 22 December 2022
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +50.0% * '''Hardened''' - Increases all of the skeletal mages' armor resistances by 7.5 + 5.5 per level.
    5 KB (742 words) - 17:28, 1 May 2020
  • ...fect of [[Sacred 2:Chance for critical hits|Chance for Critical Hits]] for all characters. =='''Lost Fusion [[Sacred 2:Skills|Skills]]'''==
    6 KB (820 words) - 05:52, 29 January 2015
  • ...lls - 1 for each Aspect. Following is a complete list of all Aspect Focus skills: All Aspect Focus skills offer identical bonuses:
    4 KB (573 words) - 12:06, 22 December 2013
  • ...s relic holder. They are found in a number of different shapes and colors all relating to how they will modify a character's abilities. Relics can be fo {|class="skills" width="30%"
    10 KB (1,665 words) - 05:10, 3 July 2014
  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif '''Combat Discipline'''=== ...hat are in a [[Sacred 2:Combo|Combo]] and slightly increases the damage of all combat arts. Also allows up to three Combat Arts in a Combo.
    4 KB (553 words) - 21:25, 21 February 2016
  • |Slows down all attacks by opponents in the vicinity of the Inquisitor. ...ndary effect of [[Sacred 2:Life leeched per hit|Life Leeched per hit]] for all characters.
    6 KB (869 words) - 11:01, 29 January 2015
  • ...h the bow rivals that of any other, the Amazon is also adept in the use of all other throwing weapons, as well as in hand to hand combat. The Amazon is m =='''Amazon [[Sacred 2:Skills|Skills]]'''==
    15 KB (2,151 words) - 18:32, 10 November 2016
  • ...ding Energy Lore|Warding Energy Lore]] increases it's effect and duration. All sorts of Mechanical Monsters can drop it. {|class="skills" width="550px" cellspacing="0"
    2 KB (291 words) - 08:42, 13 January 2014
  • So I looked at all the characters available and was thinking about an Inquisitor….i’ve rea All my point points went to strength. It gives betters attack bonus and higher
    4 KB (754 words) - 22:00, 17 August 2014
  • * '''Endurance''' - Decreases all incoming [[Sacred 2:Damage over Time|damage over time]] by 5% + 0.1% per le * '''Insubstantial''' - Increases damage mitigation against all damage types by 5% + 0.1% per level.
    5 KB (742 words) - 04:52, 8 January 2020
  • == Bonus to [[Sacred 2:Skills|Skills]] == * [[Sacred 2:Offensive Skills|Offensive Skills]] +X (Belt)
    7 KB (958 words) - 07:49, 7 January 2017
  • *[[Sacred:To all magic spells|To all magic spells]] (Bracers and Body) == Bonus to skills ==
    8 KB (985 words) - 03:26, 12 August 2013
  • ...on the many [[Sacred 2:Items|Items]] of Sacred 2. Many [[Sacred 2:Skills|Skills]] and [[Sacred 2:Combat Arts|Combat Arts]] also offer some of the same modi | '''Block Chance''' || Adds a percent chance to block all types of blockable attacks (see below for types).
    27 KB (4,034 words) - 22:19, 26 July 2019
  • ==Skills and Attributes== No skills or attributes affect the damage, regeneration, or execution speed of Frenzy
    4 KB (532 words) - 21:29, 8 January 2014
  • ...lationships they have between the individual pieces, a player can see what skills and Combat Art choices best complement the sets' benefits, and can gain sig == [[Sacred_2:All Class Set Items|All Class Set Items]] ==
    4 KB (525 words) - 13:40, 27 July 2019
  • ...ct of [[Sacred 2:Block chance: Projectiles|Block Chance: Projectiles]] for all characters. =='''Astral Lord [[Sacred 2:Skills|Skills]]'''==
    6 KB (832 words) - 15:06, 1 February 2015
  • |This extrememly intense light will illuminate the area, damaging all minions of the dark especially [[Sacred 2:Undead|undead]] and [[Sacred 2:T- ...ide a secondary effect of [[Sacred 2:Chance to evade|Chance to Evade]] for all characters.
    7 KB (912 words) - 06:24, 28 January 2015
  • {|class="skills" cellspacing="0" style="text-align:center;" ...regeneration time than the previous one. Though the same can be said about all the attributes.
    3 KB (423 words) - 18:36, 17 March 2014

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