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  • ...is a [[Sacred 2:Hybrid Damage Based Combat Arts|Hybrid Damage Based Combat Art]] {{See Also|Sacred 2:Combat Art Modifications}}
    8 KB (1,209 words) - 15:30, 6 August 2023
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * Duration of effect and damage increase per Combat Art level
    7 KB (1,105 words) - 19:39, 29 June 2023
  • |Turns into a young dragon with strong armor and combat spells. Dragons of this size can't fly but have the power to feign flying. * [[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]: 30%
    7 KB (1,002 words) - 01:58, 31 December 2017
  • ...ing emphasis on her own protection while also weakening the opponent. This art of magic is the opposite of [[Sacred 2:Fire|fire]] magic. It is much more d =='''Mystic Stormite [[Sacred 2: Combat Arts| Combat Arts]]'''==
    7 KB (980 words) - 21:52, 2 February 2015
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. {{See Also|Sacred 2:Combat Art Modifications}}
    7 KB (894 words) - 00:32, 31 December 2017
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. {{See Also|Sacred 2:Combat Art Modifications}}
    7 KB (915 words) - 20:57, 23 June 2023
  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. {{See Also|Sacred 2:Combat Art Modifications}}
    8 KB (1,221 words) - 00:53, 21 February 2022
  • * Duration 40.0 seconds +0.2s per CA level * Damage: 2.5% + 12.5% per level
    7 KB (921 words) - 22:03, 6 January 2020
  • ...ke on the form of a wolf, imparting to him quicker reflexes and heightened combat facilities. Attacks will extend the transformation time. In his changed for * Duration 40.0 seconds +0.2s per CA level
    7 KB (940 words) - 22:39, 6 January 2020
  • {{See Also|Sacred 2:Combat Art Modifications}} ...(30% + 2% per CA level [[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]])
    7 KB (935 words) - 10:45, 6 September 2023
  • ...s of attacks with both the equipped weapon and the battle arm. This close combat arm cannot shoot. Battle Extension can do multiple hits (3-4) and can be mo ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]].
    8 KB (1,227 words) - 17:01, 3 February 2023
  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. {{See Also|Sacred 2:Combat Art Modifications}}
    8 KB (1,173 words) - 02:34, 9 January 2014
  • * Duration 25.0 seconds (increases with CA level) * [[Sacred 2:Life leeched per hit|Life leech]] +10 (7.5 + 2.5 per CA level)
    7 KB (1,023 words) - 01:56, 31 December 2017
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * [[Sacred 2:Combat art range|Range]]: 4.5m
    9 KB (1,203 words) - 03:23, 9 January 2014
  • ...rg/images/Sacred_2/Icon/buffINpc.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]].
    10 KB (1,435 words) - 03:02, 9 January 2014
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. ...ysical and 50% Ice Damage. Percent of Ice damage increases per Combat Art level
    8 KB (1,258 words) - 11:04, 6 September 2023
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * Cooldown decreases by 0.2 seconds per CA level
    7 KB (1,093 words) - 02:07, 31 December 2017
  • ...rg/images/Sacred_2/Icon/buffDRab.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Defense Value X%|Defense Value]]: +20.0% (+10% per CA level)
    9 KB (1,101 words) - 10:43, 10 November 2017
  • ::Base starting attributes level 1, silver difficulty, no [[Sacred_2:Survival_Bonus|survival bonus]], naked. ...f the base starting value each level (Seraphim will gain 2.2 strength each level). The bonus to attributes from [[Sacred_2:Survival_Bonus|Survival Bonus]]
    7 KB (904 words) - 14:00, 26 February 2015
  • ...ve these existing skills. The number of skill points gained depends on the level of the hero. These abilities are very powerful and they should be chosen c *One additional weapon slot and Combat Art slot are granted at the levels: 3, 5, 10 and 20
    31 KB (4,133 words) - 18:57, 23 April 2023

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