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  • *[[Sacred 2:Chance to inflict Open Wounds|Chance to inflict open wounds]] (Helm) *[[Sacred 2:Block chance: Projectiles|Block chance: Projectiles]] (Shoulders)
    6 KB (749 words) - 08:05, 13 January 2017
  • Improves wielding swords by increasing the chance to hit, as well as Attack Speed. Grants the ability to use higher-level wea * Grants a chance to execute a special attack animation that inflicts one additional hit (2 i
    6 KB (739 words) - 15:45, 23 June 2023
  • * [[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% * [[Sacred 2:Chance to fear opponents away|Chance to fear opponents away]] +X%
    5 KB (781 words) - 09:09, 2 January 2017
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of Walther are dependent on the level ...igger [[Sacred 2:Chance to inflict Deadly Wounds|Shattering Blow]] (Deadly Wounds).
    3 KB (496 words) - 04:01, 14 February 2017
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of {{PAGENAME}} are dependent on the l ...higher than her armor resistance tooltip suggests. It would be very hard for a purely poison-based character to defeat her.
    3 KB (525 words) - 04:09, 21 January 2017
  • * 100% Chance to Knock Back opponents ...' - Increases the chance for [[Sacred 2:Chance to inflict Open Wounds|open wounds]] by 29.7% + 0.3% per level.
    6 KB (803 words) - 18:47, 7 January 2020
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of Frozenstein are dependent on the le ...ll as [[Sacred 2:Chance to inflict Deadly Wounds|Shattering Blow]] (Deadly Wounds).
    3 KB (441 words) - 04:05, 14 February 2017
  • * '''Aim''' - Increases the [[Sacred 2:Chance for critical hits|chance to land critical hits]] by 30.0% + 0.3% per level. ...' - Increases the [[Sacred 2:Chance to inflict Open Wounds|chance for open wounds]] by 30.0% + 0.3% per level.
    6 KB (867 words) - 01:35, 6 January 2020
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of The Blood Lord are dependent on the ...lood Lord has boosted movement speed and a high [[Sacred 2:Chance to evade|chance to evade]] bonus.
    3 KB (476 words) - 11:59, 10 February 2017
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of {{PAGENAME}} are dependent on the l ...al damage. This attack also has a 20% chance to stun and [[Sacred 2:Chance for Weaken|weaken]] you.
    3 KB (496 words) - 18:22, 24 April 2017
  • == Open Wounds == Open Wounds is the simplest of the four Wound effects. It is just [[Sacred 2:Damage ove
    8 KB (1,219 words) - 19:11, 3 August 2022
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of The Guardian are dependent on the l ...igger [[Sacred 2:Chance to inflict Deadly Wounds|Shattering Blow]] (Deadly Wounds).
    3 KB (518 words) - 04:01, 14 February 2017
  • * [[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] (Helm) * [[Sacred 2:Chance for critical hits|Chance for critical hits]] (Helm)
    6 KB (810 words) - 03:22, 11 January 2017
  • * [[Sacred 2:Opponent level for death blow|Opponent Health for Deadly Strike]] (double damage): 22.0% * '''Fumble''' - Knocks the weapon from the opponent's hands for a short period (10 seconds).
    5 KB (730 words) - 04:48, 8 January 2020
  • * '''Throwback''' - Adds a [[Sacred 2:Chance to knock back opponents|chance to knock back opponents]] (40% + 0.3% per level). ...' - Increases the [[Sacred 2:Chance to inflict Open Wounds|chance for open wounds]] by 20% + 0.2% per level.
    6 KB (842 words) - 21:16, 7 January 2020
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of Eyeback the Unleashed are dependent ...son damage. So physical, poison, and magic resistances are very important for this battle.
    3 KB (444 words) - 15:51, 10 February 2017
  • ...is skill, he lunges at his target and delivers a devastating blow. Passive Chance Opponents Cannot Evade when in the active slot * [[Sacred 2:Chance to stun opponents|Chance to stun]]: 90%
    6 KB (889 words) - 16:20, 6 January 2020
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of {{PAGENAME}} are dependent on the l ...pider web projectile that roots you in place and debuffs your attack speed for 5 seconds. Causes no damage.
    3 KB (458 words) - 03:35, 22 February 2017
  • *[[Ettol'Rahc-Notwen's Deadly Circlet]] (Ring) Chance for open wounds
    6 KB (754 words) - 18:29, 18 October 2013
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of Fangskin are dependent on the level ...succession. Weaker characters are advised to stay well out of melee range for the duration, as the bolts will not fire if the player is far enough away.
    3 KB (466 words) - 23:07, 21 May 2017

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