Difference between revisions of "Sacred 2:Temple Guardian Combat Arts"

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<div style="float:right;">http://i90.photobucket.com/albums/k271/gogoblender/gogoblender2/TempleGuardian11.jpg</div>
 
 
The Temple Guardian is a cyborg consisting of organic tissue and mechanic technology. He is animated by T-Energy. Due to his divine origin, he is also able to control this energy and to utilize it for his purposes.  
 
The Temple Guardian is a cyborg consisting of organic tissue and mechanic technology. He is animated by T-Energy. Due to his divine origin, he is also able to control this energy and to utilize it for his purposes.  
 
This cyborg creature’s special feature is his left arm.
 
This cyborg creature’s special feature is his left arm.
Line 17: Line 16:
  
  
== Devout Guardian ==
+
=='''Devout Guardian'''==
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Aspects_Layer17.gif
 +
|The Temple Guardian is a cyborg and as such, a deadly, efficient and unemotional war machine. Once, he had been created to protect the Great Machine; now, he is able to inflict severe physical damage to his opponents by using T-Energy purposefully. He boasts features that no other character possesses.
 +
|}
  
The Temple Guardian is a cyborg and as such, a deadly, efficient and unemotional war machine. Once, he had been created to protect the Great Machine; now, he is able to inflict severe physical damage to his opponents by using T-Energy purposefully. He boasts features that no other character possesses.
+
----
 +
==='''[[Sacred 2:Dedicated Blow|Dedicated Blow]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_49.gif
 +
|A portion of physical damage is converted to the damage source, which the opponent has least resistance to.
 +
|}
  
*'''[[Sacred 2:Dedicated Blow|Dedicated Blow]]'''
+
==='''[[Sacred 2:Battle Extension|Battle Extension]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_51.gif
 +
|An additional arm that will fell opponents during battle.
 +
|}
  
A portion of physical damage is converted to the damage source, which the opponent has least resistance to.
+
==='''[[Sacred 2:Deathly Spears|Deathly Spears]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_53.gif
 +
|Long spears will sprout from the Temple Guardian’s body in order to protect him from attacks within range.
 +
|}
  
*'''[[Sacred 2:Battle Extension|Battle Extension]]'''
+
==='''[[Sacred 2:Combat Alert|Combat Alert]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_59.gif
 +
|Increases the attack and defense value.
 +
|}
  
An additional arm that will fell opponents during battle.
+
==='''[[Sacred 2:T-Energy Shroud|T-Energy Shroud]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_61.gif
 +
|Raises a force field that partially absorbs incoming damage while enough energy remains to sustain the shield.
 +
|}
  
*'''[[Sacred 2:Deathly Spears|Deathly Spears]]'''
 
  
Long spears will sprout from the Temple Guardian’s body in order to protect him from attacks within range.
 
  
*'''[[Sacred 2:Combat Alert|Combat Alert]]'''
 
  
Increases the attack and defense value.
 
  
*'''[[Sacred 2:T-Energy Shroud|T-Energy Shroud]]'''
+
=='''Lost Fusion'''==
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Aspects_Layer18.gif
 +
|One arm of the Temple Guardian is purely mechanical, which allows him to exchange it and enhance it with T-Energy, to make it an even deadlier weapon against opponents.
 +
|}
  
Raises a force field that partially absorbs incoming damage while enough energy remains to sustain the shield.
+
----
 +
==='''[[Sacred 2:Amplifying Discharge|Amplifying Discharge]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_65.gif
 +
|A rapid shot with bullets. These have a chance to hit an additional opponent who is close to the original target.
 +
|}
  
 +
==='''[[Sacred 2:Furious Emblazer|Furious Emblazer]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_67.gif
 +
|A jet of molten fire burns everything in the Temple Guardian's path.
 +
|}
  
 +
==='''[[Sacred 2:Jolting Touch|Jolting Touch]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_69.gif
 +
|The Temple Guardian clutches his opponent with the left hand immobilizing him and sending out electrical impulses for several seconds.
 +
|}
  
== Lost Fusion ==
+
==='''[[Sacred 2:Archimedes Beam|Archimedes Beam]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_74.gif
 +
|The Temple Guardian’s left arm unfolds a large parabolic mirror and fires a powerful beam of concentrated energy.
 +
|}
  
 +
==='''[[Sacred 2:Propelled Levitation|Propelled Levitation]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_76.gif
 +
|The Temple Guardian levitates and moves faster, which renders him more difficult to hit. His jet nozzles emit pulses, which will damage nearby opponents.
 +
|}
  
One arm of the Temple Guardian is purely mechanical, which allows him to exchange it and enhance it with T-Energy, to make it an even deadlier weapon against opponents.
 
  
*'''[[Sacred 2:Amplifying Discharge|Amplifying Discharge]]'''
 
  
A rapid shot with bullets. These have a chance to hit an additional opponent who is close to the original target.
 
  
*'''[[Sacred 2:Furious Emblazer|Furious Emblazer]]'''
+
=='''Source Warden'''==
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Aspects_Layer19.gif
 +
|T-Energy grants the Temple Guardian special abilities in order to weaken or transform his opponents. He is able to surround himself with an energy field and he can use extensive heat or cold to weaken his opponents.
 +
|}
  
A jet of molten fire burns everything in the Temple Guardian's path.
+
----
 +
==='''[[Sacred 2:Primal Mutation|Primal Mutation]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_80.gif
 +
|Causes direct damage using T-Energy. This combat art also gives the chance to transform an opponent into a harmless animal.
 +
|}
  
*'''[[Sacred 2:Jolting Touch|Jolting Touch]]'''
+
==='''[[Sacred 2:Fiery Ember|Fiery Ember]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_82.gif
 +
|Causes fire damage and decreases opponents’ fire resistance within a certain radius. Allied players receive a bonus to ice resistance.
 +
|}
  
The Temple Guardian clutches his opponent with the left hand immobilizing him and sending out electrical impulses for several seconds.
+
==='''[[Sacred 2:Icy Evanescence|Icy Evanescence]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_84.gif
 +
|Causes ice damage and decreases opponents’ ice resistance within a certain radius. Allied players receive a bonus to fire resistance.
 +
|}
  
*'''[[Sacred 2:Archimedes Beam|Archimedes Beam]]'''
+
==='''[[Sacred 2:Charged Grid|Charged Grid]]'''===
 +
{|
 +
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_89.gif
 +
|T-Energy pulsates around the Temple Guardian and damages opponents while it heals allies at the same time.
 +
|}
  
The Temple Guardian’s left arm unfolds a large parabolic mirror and fires a powerful beam of concentrated energy.
+
==='''[[Sacred 2:Untouchable Force|Untouchable Force]]'''===
 
+
{|
*'''[[Sacred 2:Propelled Levitation|Propelled Levitation]]'''
+
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/Gods_Char_Diff_CAs_91.gif
 
+
|Creates a small force field around the Temple Guardian that causes light damage to nearby opponents with the possibility to leave them stunned.
The Temple Guardian levitates and moves faster, which renders him more difficult to hit. His jet nozzles emit pulses, which will damage nearby opponents.
+
|}
 
 
== Source Warden ==
 
 
 
 
 
T-Energy grants the Temple Guardian special abilities in order to weaken or transform his opponents. He is able to surround himself with an energy field and he can use extensive heat or cold to weaken his opponents.
 
 
 
*'''[[Sacred 2:Primal Mutation|Primal Mutation]]'''
 
 
 
Causes direct damage using T-Energy. This combat art also gives the chance to transform an opponent into a harmless animal.
 
 
 
*'''[[Sacred 2:Fiery Ember|Fiery Ember]]'''
 
 
 
Causes fire damage and decreases opponents’ fire resistance within a certain radius. Allied players receive a bonus to ice resistance.
 
 
 
*'''[[Sacred 2:Icy Evanescence|Icy Evanescence]]'''
 
 
 
Causes ice damage and decreases opponents’ ice resistance within a certain radius. Allied players receive a bonus to fire resistance.
 
 
 
*'''[[Sacred 2:Charged Grid|Charged Grid]]'''
 
 
 
T-Energy pulsates around the Temple Guardian and damages opponents while it heals allies at the same time.
 
 
 
*'''[[Sacred 2:Untouchable Force|Untouchable Force]]'''
 
 
 
Creates a small force field around the Temple Guardian that causes light damage to nearby opponents with the possibility to leave them stunned.
 

Revision as of 03:18, 6 October 2008

The Temple Guardian is a cyborg consisting of organic tissue and mechanic technology. He is animated by T-Energy. Due to his divine origin, he is also able to control this energy and to utilize it for his purposes. This cyborg creature’s special feature is his left arm. He is able to transform it into a variety of weapons in order to use T-Energy in all available forms during battle. Thus, the Temple Guardian is able to wield devastating melee weapons but he can also launch equally destructive ranged attacks. These abilities render him one of the most powerful beings in Ancaria.

Aspects

  • Devout Guardian
  • Lost Fusion
  • Source Warden



Devout Guardian

Aspects_Layer17.gif The Temple Guardian is a cyborg and as such, a deadly, efficient and unemotional war machine. Once, he had been created to protect the Great Machine; now, he is able to inflict severe physical damage to his opponents by using T-Energy purposefully. He boasts features that no other character possesses.

Dedicated Blow

Gods_Char_Diff_CAs_49.gif A portion of physical damage is converted to the damage source, which the opponent has least resistance to.

Battle Extension

Gods_Char_Diff_CAs_51.gif An additional arm that will fell opponents during battle.

Deathly Spears

Gods_Char_Diff_CAs_53.gif Long spears will sprout from the Temple Guardian’s body in order to protect him from attacks within range.

Combat Alert

Gods_Char_Diff_CAs_59.gif Increases the attack and defense value.

T-Energy Shroud

Gods_Char_Diff_CAs_61.gif Raises a force field that partially absorbs incoming damage while enough energy remains to sustain the shield.



Lost Fusion

Aspects_Layer18.gif One arm of the Temple Guardian is purely mechanical, which allows him to exchange it and enhance it with T-Energy, to make it an even deadlier weapon against opponents.

Amplifying Discharge

Gods_Char_Diff_CAs_65.gif A rapid shot with bullets. These have a chance to hit an additional opponent who is close to the original target.

Furious Emblazer

Gods_Char_Diff_CAs_67.gif A jet of molten fire burns everything in the Temple Guardian's path.

Jolting Touch

Gods_Char_Diff_CAs_69.gif The Temple Guardian clutches his opponent with the left hand immobilizing him and sending out electrical impulses for several seconds.

Archimedes Beam

Gods_Char_Diff_CAs_74.gif The Temple Guardian’s left arm unfolds a large parabolic mirror and fires a powerful beam of concentrated energy.

Propelled Levitation

Gods_Char_Diff_CAs_76.gif The Temple Guardian levitates and moves faster, which renders him more difficult to hit. His jet nozzles emit pulses, which will damage nearby opponents.



Source Warden

Aspects_Layer19.gif T-Energy grants the Temple Guardian special abilities in order to weaken or transform his opponents. He is able to surround himself with an energy field and he can use extensive heat or cold to weaken his opponents.

Primal Mutation

Gods_Char_Diff_CAs_80.gif Causes direct damage using T-Energy. This combat art also gives the chance to transform an opponent into a harmless animal.

Fiery Ember

Gods_Char_Diff_CAs_82.gif Causes fire damage and decreases opponents’ fire resistance within a certain radius. Allied players receive a bonus to ice resistance.

Icy Evanescence

Gods_Char_Diff_CAs_84.gif Causes ice damage and decreases opponents’ ice resistance within a certain radius. Allied players receive a bonus to fire resistance.

Charged Grid

Gods_Char_Diff_CAs_89.gif T-Energy pulsates around the Temple Guardian and damages opponents while it heals allies at the same time.

Untouchable Force

Gods_Char_Diff_CAs_91.gif Creates a small force field around the Temple Guardian that causes light damage to nearby opponents with the possibility to leave them stunned.