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  • * '''Dispel''' - Lower Resist dispels opponent buffs. |{{s2frame|{{#ev:youtube|8ujxNJl-PBc|400}}|center|Lower Resist}}
    5 KB (653 words) - 00:52, 5 January 2020

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  • * '''Dispel''' - Lower Resist dispels opponent buffs. |{{s2frame|{{#ev:youtube|8ujxNJl-PBc|400}}|center|Lower Resist}}
    5 KB (653 words) - 00:52, 5 January 2020
  • **''Lower Resist'' - similar to the Necromancer's [[Sacred 2:Lower Resist|spell of the same name]], this curse increases your sensitivity to fire, ic
    3 KB (404 words) - 00:50, 22 January 2017
  • ...line|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. *[[Sacred 2:Stamina|Stamina]] will lower regeneration time.
    5 KB (724 words) - 23:34, 4 January 2020
  • ...line|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. *[[Sacred 2:Stamina|Stamina]] will lower regeneration time
    5 KB (723 words) - 01:02, 5 January 2020
  • ...line|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. *[[Sacred 2:Stamina|Stamina]] will lower regeneration time.
    5 KB (744 words) - 00:09, 5 January 2020
  • **''Lower Resist'' - similar to the Necromancer's [[Sacred 2:Lower Resist|spell of the same name]], this curse increases your sensitivity to fire, ic
    4 KB (653 words) - 13:06, 21 January 2017
  • * [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time. *[[Sacred 2:Stamina|Stamina]] will lower regeneration time
    6 KB (873 words) - 23:08, 4 January 2020
  • ...line|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. *[[Sacred 2:Stamina|Stamina]] will lower regeneration time.
    6 KB (830 words) - 01:28, 10 January 2020
  • ...damage depends on the amount of physical damage dealt and converters will lower that amount. ...[[Sacred 2:Chance to inflict Open Wounds|Open Wounds]] on the player. To resist this [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]], players
    4 KB (573 words) - 19:09, 3 August 2022
  • ...r quality. It is not a percentage increase, but a non-linear function. For lower values, it is approximately equal to a percent increase, but higher levels Enemies at a certain level or lower die when within range. It is possible to increase this mod to over 100% whi
    9 KB (1,439 words) - 15:49, 11 June 2020
  • ...and some other non demon poison resistant creatures) will cause trouble at lower lvls so try to avoid them. ...any wonderful features. It will shock your enemies and throw them back. At lower lvls this will help you to stay alive and GoW has a very nice regen time.
    8 KB (1,523 words) - 01:01, 30 April 2011
  • * '''Resist''' - Adds [[Sacred 2:Damage Mitigation|damage mitigation]] against all dama * '''Resist''' - Adds damage mitigation against all damage types during the charge (20%
    6 KB (909 words) - 16:24, 4 January 2020
  • * '''Resist Cold''' - Adds cold [[Sacred 2:Damage Mitigation|damage mitigation]] for th *[[Sacred 2:Stamina|Stamina]] will lower regeneration time penalty.
    5 KB (662 words) - 23:11, 4 January 2020
  • * [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time. * [[Sacred 2:Stamina|Stamina]] will lower regeneration time
    4 KB (590 words) - 20:28, 7 January 2020
  • Physical, Poison, Magic and Fire resist (in that order) == '''Socketing Resist vs Socketing Damage''' ==
    24 KB (4,246 words) - 20:42, 3 January 2008
  • * '''Resist Fire''' - Adds fire [[Sacred 2:Damage Mitigation|damage mitigation]] for th *[[Sacred 2:Stamina|Stamina]] will lower regeneration time penalty.
    5 KB (773 words) - 02:52, 10 January 2020
  • ...line|Combat Discipline]] - will increase the damage of this combat art and lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]]. *[[Sacred 2:Stamina|Stamina]] will lower regeneration time
    5 KB (689 words) - 00:14, 7 January 2020
  • * [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time penalty. *[[Sacred 2:Stamina|Stamina]] will lower regeneration time penalty
    5 KB (742 words) - 17:28, 1 May 2020
  • * [[Sacred 2:Concentration|Concentration]] - will lower this combat art's regeneration time penalty. *[[Sacred 2:Stamina|Stamina]] will lower regeneration time penalty
    5 KB (759 words) - 02:29, 5 January 2020
  • * '''Intangible''' - Chance to fully resist root effects. (49.5% + 0.5% per CA level [[Sacred 2:Block chance: Root|Bloc * [[Sacred 2:Combat Discipline|Combat Discipline]] - will lower its regeneration time if it is placed in a [[Sacred 2:Combo|combo]].
    5 KB (722 words) - 17:49, 11 July 2023

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