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  • ...life leech will occur twice) thus causing a double hit or put another way; double the amount of damage as was expected. ...ns. This modifier should be more properly called "Chance for Close Combat Double Hits."
    3 KB (471 words) - 03:16, 10 January 2020

Page text matches

  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]]
    674 bytes (82 words) - 17:41, 12 January 2017
  • * [[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% * [[Sacred 2:Chance to fear opponents away|Chance to fear opponents away]] +X%
    685 bytes (91 words) - 06:50, 2 January 2017
  • ...life leech will occur twice) thus causing a double hit or put another way; double the amount of damage as was expected. ...ns. This modifier should be more properly called "Chance for Close Combat Double Hits."
    3 KB (471 words) - 03:16, 10 January 2020
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% *[[Sacred 2:Chance to stun opponents|Chance to stun opponents]] +X%
    2 KB (206 words) - 10:51, 22 February 2016
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% *[[Sacred 2:Chance to knock back opponents|Chance to knock back opponents]] +X%
    1 KB (132 words) - 23:28, 25 September 2016
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X%
    925 bytes (115 words) - 23:13, 25 September 2016
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% *[[Sacred 2:Chance for critical hits|Chance for critical hits]] +X%
    1 KB (144 words) - 20:53, 16 February 2016
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X%
    2 KB (274 words) - 03:40, 28 February 2016
  • *[[Sacred 2:Chance to inflict Deep Wounds|Chance to inflict Deep Wounds]] +X% *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X%
    1 KB (169 words) - 11:24, 20 February 2016
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% *[[Sacred 2:Chance for critical hits|Chance for critical hits]] +X% (requires [[Sacred 2:Skill Mastery|mastery]] of the [[S
    2 KB (213 words) - 23:19, 15 February 2016
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% *[[Sacred 2:Chance to find valuables|Chance to find valuables]] +X%
    1 KB (187 words) - 14:52, 22 February 2014
  • *[[Sacred 2:Chance for Double Hit/es|Posibilidad de golpe doble]] *[[Sacred 2:Chance for critical hits/es|Posibilidad de golpes críticos]]
    872 bytes (119 words) - 23:24, 12 September 2013
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X%
    1 KB (162 words) - 14:35, 4 March 2014
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X%
    1 KB (203 words) - 13:22, 20 February 2016
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% *[[Sacred 2:Opponent level for death blow|Opponent level for death blow]] X%
    2 KB (362 words) - 06:40, 16 February 2016
  • ...s legendary [[Sacred 2:Throwing Potions|Throwing Potion]] only as a reward for the [[Sacred 2:Dark Rituals|Dark Rituals]] quest and only if you have [[Sac *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X%
    2 KB (338 words) - 02:30, 1 May 2014
  • *[[Sacred 2:Chance for Double Hit/es|Posibilidad de golpe doble]] *[[Sacred 2:Chance to knock back opponents/es|Posibilidad de empujar a los enemigos]]
    723 bytes (95 words) - 00:50, 16 September 2013
  • * '''Force''' - Increases the weapon damage of Double Attack by 15% + 0.1% per level. * '''Sweep''' - Increases the chance for melee double hits by 25%.
    5 KB (768 words) - 01:45, 8 January 2020
  • * [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat +X%]] (Belt & Boots) * [[Sacred 2:Chance for critical hits|Chance for critical hits +X%]] (Arms)
    3 KB (440 words) - 09:12, 15 January 2017
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi ...wice with one hit. (20% [[Sacred 2:Chance for Double Hit|chance for double hit]])
    7 KB (913 words) - 00:26, 21 February 2022
  • ...enge him. Passive chance for double hits when in the active slot. Passive Chance Opponents Cannot Evade when in the active slot. * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi
    6 KB (896 words) - 03:11, 10 January 2020
  • *[[Sacred 2:Chance for Double Hit/es|Posibilidad de golpe doble]]
    621 bytes (77 words) - 00:49, 16 September 2013
  • ...alculated blows and tactical fighting techniques, it is his fierce passion for battle that distinguishes him in combat. With this ability the Barbarian ca * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi
    6 KB (829 words) - 03:10, 10 January 2020
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X%
    3 KB (384 words) - 21:20, 21 February 2016
  • ...e Extension gives a "passive" [[Sacred 2: Chance for Double Hit|chance for double hits]] when in the active slot (but not being used). ...acred 2: Chance for Double Hit|Chance to strike twice]] with one hit. (15% chance)
    8 KB (1,227 words) - 17:01, 3 February 2023
  • * [[Sacred 2:Block chance: Knock back|Block Chance: Knock Back +X%]] (Boots) * [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat +X%]] (Shield)
    4 KB (577 words) - 08:49, 9 January 2017
  • ...red 2:Chance for critical hits|critical hits]]. (19.8% + 0.2% per CA level chance) ...wice with one hit. (25% [[Sacred 2:Chance for Double Hit|chance for double hit]])
    6 KB (832 words) - 01:16, 21 February 2022
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi * '''Succession''' - Adds a [[Sacred 2:Chance for Double Hit|chance for melee double hits]] (20%).
    6 KB (828 words) - 03:11, 10 January 2020
  • * [[Sacred 2:Chance that opponents cannot evade attacks|Chance that opponents cannot evade attacks]] +X% (Legs) ...oison|Poison]] / [[Sacred 2:Chance for Freeze|Freeze]] / [[Sacred 2:Chance for Burn|Burn]] +X% (Boots)
    6 KB (789 words) - 02:44, 6 January 2017
  • * [[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] +X% (Arms) * [[Sacred 2:Opponent level for death blow|Opponent level for death blow]] X% (Arms)
    6 KB (779 words) - 08:08, 7 January 2017
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi ...ession''' - [[Sacred 2:Chance for Double Hit|Chance for double hit]]. (20% chance)
    7 KB (972 words) - 22:04, 27 April 2022
  • ...: Damage over Time|damage over time]]). (24.7% + 0.3% per Combat Art level chance) ...ted. (20% + 0.5% per Combat Art level [[Sacred 2:Chance to disregard armor|chance to disregard armor]])
    7 KB (924 words) - 04:46, 9 January 2014
  • * [[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% (Axe) * [[Sacred 2:Life leeched per hit|Life leeched per hit]] +X (Ring)
    4 KB (553 words) - 19:40, 14 January 2017
  • * [[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% * [[Sacred 2:Chance to fear opponents away|Chance to fear opponents away]] +X%
    5 KB (781 words) - 09:09, 2 January 2017
  • * Their attack speed is NOT boosted by weapon lores (for example, [[Sacred 2:Sword Weapons|Sword Weapons]] when wielding a sword), h *[[Sacred 2:Strength |Strength]] for melee weapons
    4 KB (563 words) - 05:42, 5 January 2014
  • ...is skill, he lunges at his target and delivers a devastating blow. Passive Chance Opponents Cannot Evade when in the active slot * Weapon hit that instantly teleports to the target enemy
    6 KB (889 words) - 16:20, 6 January 2020
  • * A single-target hard hit weapon attack. * '''Aim''' - Increases the [[Sacred 2:Chance for critical hits|chance to land critical hits]] by 30.0% + 0.3% per level.
    6 KB (867 words) - 01:35, 6 January 2020
  • ...page]] : Double Attack (1a), Double Attack (2a) and Envenom (3a) => Double hit x2 + Poison Damage ...Perseverance (2b) and Sear (3b) => Increases attack and stored damage per hit + Duration + Fire Damage
    6 KB (818 words) - 00:09, 18 August 2014
  • * [[Sacred 2:Chance for Weaken|Chance for Weaken]]: 30.3% * '''Spark''' - Further increases the chance to weaken opponents by 15% + 0.5% per level.
    5 KB (691 words) - 20:09, 6 January 2020
  • * '''Licking Flames''' - Adds a [[Sacred 2:Chance to fear opponents away|chance that opponents will flee in fear]] (50% + 0.5% per level). * '''Smoldering''' - Increases the [[Sacred 2:Chance for Burn|chance to burn opponents]] by 35% + 0.3% per level.
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  • ...g/images/Sacred_2/Icon/Dibujo.jpg armor is rewarded by the first set bonus for wearing any of it's 3 pieces. ...he same level. Additionally, the first set bonus provides even more armor for all elements.
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  • Improves wielding pole arms by increasing the chance to hit, as well as Attack Speed. Grants the ability to use higher-level [[Sacred 2 |class="skillslc" align="left"|Double Hit, +%:
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  • Chance for Poison is a [[Sacred 2:Secondary Damage Effects|secondary damage effect]], ...triggered, it will reset the timer. The enemy will not be afflicted with a double several DoT at once.
    4 KB (657 words) - 15:16, 12 March 2015
  • ...life leeched) - This works exactly the same as [[Sacred 2:Life leeched per hit|Life Leeched +X]] and is modified by [[Sacred 2:Tactics Lore|Tactics Lore]] ...un opponents|chance to stun]] opponents briefly. (9.9% + 0.1% per CA level chance)
    8 KB (1,173 words) - 02:34, 9 January 2014
  • * [[Sacred 2:Chance to disregard armor|Chance to Disregard Armor]] +X% (Sword) * [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat:]] +X% (Shield)
    5 KB (618 words) - 09:16, 2 January 2017
  • Chance for Burn is a [[Sacred 2:Secondary Damage Effects|secondary damage effect]], as ...triggered, it will reset the timer. The enemy will not be afflicted with a double several DoT at once.
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  • * '''Disarm''' - Knocks the weapons from opponents' hands for a brief period. * '''Electrify''' - Increases the [[Sacred 2:Chance for Weaken|chance to weaken]] opponents by 29.7% + 0.3% per level.
    5 KB (737 words) - 19:41, 4 January 2020
  • * '''Poison''' - Increases the [[Sacred 2:Chance for Poison|chance to poison]] opponents by 40% + 0.2% per level. ...hing Creeper''' - Each hit inflicts additional [[Sacred 2:Life leeched per hit|life leech]] damage that heals the Druid (5 + 3 per level).
    6 KB (836 words) - 17:17, 7 January 2020
  • * [[Sacred 2:Block chance: Projectiles|Block chance: Projectiles]] +X% (Shoulders) * [[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] +X% (Chest)
    8 KB (1,085 words) - 11:59, 7 January 2017
  • *This list gives basic defintions of Item Modifiers. For in-depth descriptions and information on availability, click a modifier's n ...fiers. As such, white-text values are usually considered the "base" value for most statistics.
    27 KB (4,034 words) - 22:19, 26 July 2019

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