Difference between revisions of "Sacred 2:Dragon Mage Runes"

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|class="cellborder"|  +4
 
|class="cellborder"|  +4
 
|class="cellborder"|  +5.5%
 
|class="cellborder"|  +5.5%
|class="cellborder"|  +18.7
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|class="cellborder"|  +18.7%
 
|class="cellborder"|  +7.3%
 
|class="cellborder"|  +7.3%
 
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|class="cellborder"|  +6
 
|class="cellborder"|  +6
 
|class="cellborder"|  +7.0%
 
|class="cellborder"|  +7.0%
|class="cellborder"|  +28.1
+
|class="cellborder"|  +28.1%
 
|class="cellborder"|  +8.6%
 
|class="cellborder"|  +8.6%
 
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==See Also==
 +
*[[Sacred 2:Runes|Runes]] - Main runes page explaining how runes work in Sacred 2, from rune exchange to socketing.

Latest revision as of 12:39, 27 January 2015

Dragon Berserk rune.pngDragon Form rune.pngDragon Strike rune.png Destroyer rune.pngGust of Wind rune.pngMagic Barrier rune.png Mind Strike rune.pngEnergy Blaze rune.pngMaelstrom rune.png
Eternal Fire rune.pngFamiliar rune.png Tornado rune.pngProtector rune.png Combat Trance rune.pngRunes of Protection rune.png
Primary Effect Dragon Magic Elemental Magic Mentalism
Bonus to Combat Art Level Chance for Burn Armor X% Block Chance: Projectiles
Bronze +1 +2.0% +6.5% +4.9%
Silver +1 +3.0% +6.5% +5.3%
Gold
(Item Lvl 20)
+2 +4.3% +12.1% +6.0%
Platinum
(Item Lvl 35)
+4 +5.5% +18.7% +7.3%
Niobium
(Item Lvl 50)
+6 +7.0% +28.1% +8.6%


See Also

  • Runes - Main runes page explaining how runes work in Sacred 2, from rune exchange to socketing.