Difference between revisions of "Sacred 2:Ingame Tooltips"

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*All weapon-based combat arts can also be performed with a bow.  They will be interpreted for ranged weapons accordingly.
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*All weapon-based combat arts can also be performed with a [[Sacred 2:Weapons|bow]].  They will be interpreted for ranged weapons accordingly.
 
*Dryads can use the combat art  TORTURED SOUL to create a ghost familiar.  The type of ghost is determined by the type and quality of the shrunken head.
 
*Dryads can use the combat art  TORTURED SOUL to create a ghost familiar.  The type of ghost is determined by the type and quality of the shrunken head.
 
*Even though permanent combat arts (buffs) increase the combat art cooldown, your character should always have one buff active.  The tactical benefits are huge.
 
*Even though permanent combat arts (buffs) increase the combat art cooldown, your character should always have one buff active.  The tactical benefits are huge.
*If you read a rune to enhance a combat art, the additional attributes of the rune expire.  The additional attributes only become active if you insert the rune in an item.
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*If you read a rune to enhance a combat art, the [[Sacred 2:Runes|additional attributes]] of the rune expire.  The additional attributes only become active if you insert the rune in an item.
*Of Ker's divine gift, the Sakkara Demon, only one can exist in the world.  Even in multiplayer mode.  A Sakkara Demon must die before it can be summoned again.
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*Of [[Sacred 2:Deities|Ker's divine gift]], the Sakkara Demon, only one can exist in the world.  Even in multiplayer mode.  A Sakkara Demon must die before it can be summoned again.
 
*Reading a rune increases the combat art by one at most.  Higher values on a rune, e.g. +6, only apply if you insert a rune in an item.
 
*Reading a rune increases the combat art by one at most.  Higher values on a rune, e.g. +6, only apply if you insert a rune in an item.
 
*Reading a rune will upgrade the respective combat art but it will also increase that combat art's cooldown.
 
*Reading a rune will upgrade the respective combat art but it will also increase that combat art's cooldown.
 
*As a rule of thumb, a combat art is considered appropriate if its level equals about one quarter of the character level.  If the combat arts level is lower it will do less damage but also has a lower cooldown.
 
*As a rule of thumb, a combat art is considered appropriate if its level equals about one quarter of the character level.  If the combat arts level is lower it will do less damage but also has a lower cooldown.
*Select a modification of a pair to enhance a combat art.  The other modifcation of the pair cannot be selected anymore afterwards.  You can modify each combat art up to three times.
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*Select a [[Sacred 2:Combat Art Modifications|modification]] of a pair to enhance a combat art.  The other modification of the pair cannot be selected anymore afterwards.  You can modify each combat art up to three times.
*Some combat arts are strong against individual, tough foes, others are better suited for fighting groups.
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*Some combat arts are strong against individual, tough foes, others are better suited for fighting [[Sacred 2:Area of Effect|groups]].
 
*Use modifications to change the tactical aspects of combat arts.  Some combat arts will only become really exciting with modifications.
 
*Use modifications to change the tactical aspects of combat arts.  Some combat arts will only become really exciting with modifications.
 
*You can give orders to your familiars and companions  with CNTRL + mouse button, they will attack.  With # (default) you can specify the radius in which they will attack on their own.  With - you can specify if they attack as a group or individually.
 
*You can give orders to your familiars and companions  with CNTRL + mouse button, they will attack.  With # (default) you can specify the radius in which they will attack on their own.  With - you can specify if they attack as a group or individually.
*You can focus the High Elf's Glacial Storm and Blazing Tempest by clicking on the ground some feet behind the target enemy.
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*You can focus the [[Sacred 2:High Elf|High Elf]]'s [[Sacred 2:Glacial Thorns|Glacial Storm]] and [[Sacred 2:Blazing Tempest|Blazing Tempest]] by clicking on the ground some feet behind the target enemy.
 
*You will find runes in the course of the game.  You can read runes for your character class by righ-clicking them in order to enhance your combat arts.
 
*You will find runes in the course of the game.  You can read runes for your character class by righ-clicking them in order to enhance your combat arts.
  
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== Notes: ==
 
== Notes: ==

Revision as of 00:29, 5 July 2010