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Create the page "Clustering Maelstrom" on this wiki! See also the search results found.
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- |Everything within range of the maelstrom will be drawn in to collide heavily at its core. Opponents will sustain dam * '''Gravitation''' - Adds a damage bonus to Clustering Maelstrom. (42.9% increase)9 KB (1,203 words) - 03:23, 9 January 2014
Page text matches
- ==='''[[Sacred 2:Clustering Maelstrom/fr|Tornade Funèbre]]'''===1 KB (219 words) - 11:02, 7 September 2009
- ==='''[[Sacred 2:Clustering Maelstrom/de|Machtsog]]'''===2 KB (219 words) - 09:34, 25 August 2013
- *[[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]]409 bytes (47 words) - 07:45, 13 January 2017
- |Everything within range of the maelstrom will be drawn in to collide heavily at its core. Opponents will sustain dam * '''Gravitation''' - Adds a damage bonus to Clustering Maelstrom. (42.9% increase)9 KB (1,203 words) - 03:23, 9 January 2014
- ==='''[[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]]'''=== |Everything within range of the maelstrom will be drawn in to collide heavily at its core. Opponents will sustain dam6 KB (828 words) - 10:54, 29 January 2015
- ==='''[[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]]'''=== |Everything within range of the maelstrom will be drawn in to collide heavily at its core. Opponents will sustain dam6 KB (894 words) - 22:31, 4 September 2013
- ...Levin Array]][[File:Clustering-Maelstrom-rune.png|link=Sacred 2:Clustering Maelstrom]][[File:Raving-Thrust-rune.png|link=Sacred 2:Raving Thrust]]3 KB (361 words) - 12:58, 27 January 2015
- ...acred_2/CombatArts/Inq/INcm.gif [[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]] ...me here depends on how much damage the character has received. Clustering Maelstrom can gain Physical DOT (not open wounds) through the '''Gash''' silver modif6 KB (839 words) - 07:53, 31 December 2017
- ...or Reverse Polarity and Zealous Doppelganger and, just in case, Clustering Maelstrom*. (see below for uses) Clustering Maelstrom*: for crowd control (Chaos, Gash, Vortex)5 KB (742 words) - 23:59, 17 August 2014
- ==='''[[Sacred 2:Clustering Maelstrom/fr|Tornade Funèbre]]'''===6 KB (827 words) - 03:32, 12 August 2013
- ...op up any survivors, if any, of [[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]].5 KB (701 words) - 03:27, 9 January 2014
- ...rge numbers of enemies at once ([[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]]) can immediately charge up Soul Reaver to high levels.6 KB (759 words) - 17:38, 15 December 2019
- *[[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]] (Helm)6 KB (749 words) - 08:05, 13 January 2017
- - Clustering Maelstrom : 1b Chaos + 2b Gash + Vortex = More Damage with more opponents + Bleeding - Clustering Maelstrom + Levin Array + Eruptive Desecration + Raving Thrust : Kaboooom! Big Mob ki5 KB (680 words) - 23:23, 17 August 2014
- ...here. We take this in the early levels because our main combo- Clustering Maelstrom and Levin Array- needs a little damage boost as the game progresses. Withou * [[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]]11 KB (1,681 words) - 22:56, 17 August 2014
- ...in source of offense, which means outright that we will utilize Clustering Maelstrom, Levin Array and Raving Thrust. Gruesome aspect is the support one, and a v Astute: Reverse Polarity (Rebound - Counterblow - Exploit), Clustering Maelstrom (Chaos - Vortex - Vortex), Levin Array (Disperse - Hesitation - Dynamic), R13 KB (2,192 words) - 22:16, 20 February 2011
- ...acred_2/CombatArts/Inq/INcm.gif [[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]] ....sacredwiki.org/images/Sacred_2/CombatArts/DM/DMm.gif [[Sacred 2:Maelstrom|Maelstrom]]13 KB (1,872 words) - 17:35, 24 May 2014
- ...acred_2/CombatArts/Inq/INcm.gif [[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]]12 KB (1,593 words) - 15:41, 17 March 2014
- * [[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]] (Gash)9 KB (1,200 words) - 14:31, 5 August 2022
- * [[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]] – tumble damage, range, range (1 rune). Maximizing its pull radius and ...ving Thrust|Raving Thrust]] --> [[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]] --> [[Sacred 2:Levin Array|Levin Array]]17 KB (2,985 words) - 00:18, 16 September 2013
- ...acred_2/CombatArts/Inq/INcm.gif [[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]] (mod 2b - Gash)12 KB (1,811 words) - 21:19, 21 October 2023
- ...ill a boss quickly, and you don't really want to get hit often. Clustering Maelstrom and Raving Thrust are useless vs. bosses. This is why I decided to try out ...spect focus, not lore. Taking it will allow you to use improved Clustering maelstrom and levin array CA's at reduced regeneration time.39 KB (6,722 words) - 21:56, 17 August 2014
- Energy Blaze is like a Clustering Maelstrom shaped Blazing Tempest. For those of us coming from Sacred UW, it reminds m Maelstrom (Grind, Extension, Demoralise)9 KB (1,535 words) - 01:34, 18 August 2014
- |[[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]]19 KB (2,645 words) - 02:45, 31 December 2017
- Clustering Maelstrom- See a mob of enemies? Use this with due haste and use those numbers agains7 KB (1,355 words) - 23:56, 17 August 2014
- Clustering Maelstrom - chaos > vortex > vortex Slot 2 - Combo: Clustering Maelstrom + Levin Array + Eruptive Desecration16 KB (2,678 words) - 23:19, 17 August 2014
- *[[Sacred 2:Clustering Maelstrom/de|Machtsog]] (Aufreißen)9 KB (1,083 words) - 12:24, 11 September 2013
- |[[Sacred 2:Clustering Maelstrom/de|Machtsog]]15 KB (2,079 words) - 09:51, 29 August 2013
- [[File:Clustering-Maelstrom-rune.png|link=Sacred 2:Runes]]24 KB (3,090 words) - 23:52, 25 July 2019
- ...damage_physical Physical damage over time, IN Clustering Maelstrom (machtsog)24 KB (3,184 words) - 21:09, 22 January 2022
- *'''[[Sacred 2:Clustering Maelstrom|Clustering Maelstrom]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]] *'''[[Sacred 2:Maelstrom|Maelstrom]]''': A [[Sacred 2:Dragon Mage Combat Arts|Dragon Mage Combat Art]]73 KB (10,824 words) - 17:46, 26 April 2023