Difference between revisions of "Sacred 2:Dragon Mage"

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=='''Dragon Mage [[Sacred 2:Skills|Skills]]'''==
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{|
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|width="50%"|All skills in the left column below may be chosen as soon as a character reaches level two.
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|width="50%"|All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.
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|}
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==='''[[Sacred 2:Combat Art Skills|Combat Art Skills]]:'''===
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{|width="100%"
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|valign="top" width="50%"|[u]'''Primary:'''[/u]
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif
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|valign="top"|[[Sacred 2:Concentration|Concentration]]<br />Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/dragonmagiclore.gif
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|valign="top"|[[Sacred 2:Aspect Focus|Dragon Magic Lore]]<br />Increases damage, critical chance, and cast speed for this aspect.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/elementalmagiclore.gif
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|valign="top"|[[Sacred 2:Aspect Lore|Elemental Magic Lore]]<br />Increases damage, critical chance, and cast speed for this aspect.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/mentalismlore.gif
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|valign="top"|[[Sacred 2:Aspect Lore|Mentalism Lore]]<br />Increases damage, critical chance, and cast speed for this aspect.
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|}
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|valign="top" width="50%"|[u]'''Secondary:'''[/u]
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif
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|valign="top"|[[Sacred 2:Combat Discipline|Combat Discipline]]<br />Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif
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|valign="top"|'''[[Sacred 2:Ancient Magic|Ancient Magic]]'''<br />Increases damage for non-weapon based Combat Arts and reduces the opponent's spell resistance when mastered. 
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/dragonmagicfocus.gif
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|valign="top"|[[Sacred 2:Aspect Focus|Dragon Magic Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/elementalmagicfocus.gif
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|valign="top"|[[Sacred 2:Aspect Focus|Elemental Magic Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/mentalismfocus.gif
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|valign="top"|[[Sacred 2:Aspect Focus|Mentalism Focus]]<br />Improves regeneration and raises max Combat Art level for this aspect.
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|}
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|}
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==='''[[Sacred 2:Offensive Skills|Offensive Skills]]:'''===
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{|width="100%"
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|valign="top" width="50%"|[u]'''Primary:'''[/u]
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/polearms.gif
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|valign="top"|'''[[Sacred 2:Pole Arms|Pole Arms]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/magicstaffs.gif
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|valign="top"|'''[[Sacred 2:Magic Staffs|Magic Staffs]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif
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|valign="top"|[[Sacred 2:Tactics Lore|Tactics Lore]]<br />Increases damage and chance for critical hits with all weapons.
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|}
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|valign="top" width="50%"|[u]'''Secondary:'''[/u]
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif
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|valign="top"|'''[[Sacred 2:Sword Weapons|Sword Weapons]]'''<br />Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif
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|valign="top"|[[Sacred 2:Speed Lore|Speed Lore]]<br />Increases attack and defense, and run speed.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif
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|valign="top"|[[Sacred 2:Damage Lore|Damage Lore]]<br />Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.
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|}
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|}
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==='''[[Sacred 2:Defensive Skills|Defensive Skills]]:'''===
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{|width="100%"
 +
|valign="top" width="50%"|[u]'''Primary:'''[/u]
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif
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|valign="top"|[[Sacred 2:Shield Lore|Shield Lore]]<br />Grants the ability to use higher-level shields without penalties and increases their Defense Value.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif
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|valign="top"|[[Sacred 2:Armour Lore|Armor Lore]]<br />Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif
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|valign="top"|[[Sacred 2:Constitution|Constitution]]<br />Increases health and health regeneration.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/spellresistance.gif
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|valign="top"|[[Sacred 2:Spell Resistance|Spell Resistance]]<br />Increases resistance to spells and protection from spell-based critical hits.
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|}
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|valign="top" width="50%"|[u]'''Secondary:'''[/u]
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif
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|valign="top"|[[Sacred 2:Toughness|Toughness]]<br />Improves resists and provides minimal % damage mitigation.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif
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|valign="top"|[[Sacred 2:Combat Reflexes|Combat Reflexes]]<br />Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/pacifism.gif
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|valign="top"|[[Sacred 2:Pacifism|Pacifism]]<br />Reduces damage taken in PvP (all possible ramifications still unknown).
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|}
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|}
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==='''General skills:'''===
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{|width="100%"
 +
|valign="top" width="50%"|[u]'''Primary:'''[/u]
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif
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|valign="top"|[[Sacred 2:Alchemy|Alchemy]]<br />Enhances the effectiveness of all potions and allows use of certain consumables.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/bargaining.gif
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|valign="top"|[[Sacred 2:Bargaining |Bargaining]]<br />Item price is displayed in inventory, and merchants will offer more favorable prices and better items.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/enhancedperception.gif
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|valign="top"|[[Sacred 2:Enhanced Perception|Enhanced Perception]]<br />Increases chance of "seeing" invisible monsters and "magical hiding places."
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|}
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|valign="top" width="50%"|[u]'''Secondary:'''[/u]
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/riding.gif
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|valign="top"|[[Sacred 2:Riding|Riding]]<br />Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
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|}
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{|
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|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/divinedevotion.gif
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|valign="top"|[[Sacred 2:Divine Devotion|Divine Devotion]]<br />Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
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|}
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|}
  
 
[[Sacred 2:Aspects|'''Aspects''']]  
 
[[Sacred 2:Aspects|'''Aspects''']]  

Revision as of 17:01, 31 August 2009

dm120.jpg

Path

Can choose Light or Shadow path

The Story

The Dragon Mage is part of a cloak-and-dagger dragon cult from a remote part of the world. The members of this cult are not only respected but also accepted by dragons and live together with them in a community. Only a chosen few are granted the honour of being instructed by the dragons for training in the ancient dragon magic. A magic that comes from a dimension beyond this world. This energy can take on the powerful T-Energy, which is the source of all life and all magic on Ancaria.

Only the most powerful who complete this training are capable of assuming the form of a dragon and of using the concentrated power of dragon magic. Only they have the privilege of being allowed to carry the title “Dragon Mage”.

Dragon Mage Starting Attributes

Base starting attributes level 1, silver difficulty, no survival bonus, naked.

Strength Stamina Vitality Dexterity Intelligence Willpower Hitpoints
23 26 24 21 29 27 ???



Dragon Mage Skills

All skills in the left column below may be chosen as soon as a character reaches level two. All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.

Combat Art Skills:

[u]Primary:[/u]
concentration.gif Concentration
Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.
dragonmagiclore.gif Dragon Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
elementalmagiclore.gif Elemental Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
mentalismlore.gif Mentalism Lore
Increases damage, critical chance, and cast speed for this aspect.
[u]Secondary:[/u]
combatdiscipline.gif Combat Discipline
Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo.
ancientmagic.gif Ancient Magic
Increases damage for non-weapon based Combat Arts and reduces the opponent's spell resistance when mastered.
dragonmagicfocus.gif Dragon Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
elementalmagicfocus.gif Elemental Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
mentalismfocus.gif Mentalism Focus
Improves regeneration and raises max Combat Art level for this aspect.

Offensive Skills:

[u]Primary:[/u]
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
[u]Secondary:[/u]
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Defensive Skills:

[u]Primary:[/u]
shieldlore.gif Shield Lore
Grants the ability to use higher-level shields without penalties and increases their Defense Value.
armorlore.gif Armor Lore
Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
constitution.gif Constitution
Increases health and health regeneration.
spellresistance.gif Spell Resistance
Increases resistance to spells and protection from spell-based critical hits.
[u]Secondary:[/u]
toughness.gif Toughness
Improves resists and provides minimal % damage mitigation.
combatreflexes.gif Combat Reflexes
Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown).

General skills:

[u]Primary:[/u]
alchemy.gif Alchemy
Enhances the effectiveness of all potions and allows use of certain consumables.
bargaining.gif Bargaining
Item price is displayed in inventory, and merchants will offer more favorable prices and better items.
enhancedperception.gif Enhanced Perception
Increases chance of "seeing" invisible monsters and "magical hiding places."
[u]Secondary:[/u]
riding.gif Riding
Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
divinedevotion.gif Divine Devotion
Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.

Aspects

Dragon Magic

Dragon Berserk

berserk.png Turn into a "dragon berserk", attack extend the transformation time. A player cannot talk to NPCs or use merchants, smiths or runemasters while in this form. Gives +% attack.

Dragon Form

dragonform.png Turn into a dragon, can cast certain fire spells & gains a % armour & a % attack/defence bonus.


Dragon Strike

DragonStrike.png Calls a dragon for aerial attacks (dragon flies over & casts a massive fireball doing AoE DoT fire damage.


Eternal Fire

EternalFire.png Ignites an enemy & easily jumps over to nearby enemies (like VD, but does fire DoT).


Familiar

Familiar.png The mage summons a small dragon familiar which increases his stats (Increases Intelligence, Health Points and Willpower) (buff)

Elemental Magic

Destroyer

Destroy.png Summons stone spirits that attack nearby enemies & explode (summons ~4 minions that run to a random monster & explode doing damage).


Gust of Wind

gustofwind.png A strong gust of wind can damage, stun or knock back enemies.


Magic Barrier

MagicBarrier.png Summons a protective barrier of earth and stone.


Protector

Protector.png Calls an earth elemental protector (buff)


Tornado

Protector.png Unleashes a small tornado that moves towards the enemies.

Mentalism

Combat Trance

CombatTrance.png Combat Trance reduces the caster's combat art cooldown and protects him from effect damage and stuns.


Energy Blaze

EnergyBlaze.png Magic energy damages and burns enemies in the area of effect. (Starting Combat Art)


Maelstrom

Maelstrom.png Enemies are slowed and weakened in the area of effect, missiles are slowed (casts a massive dome over the targetted area).


Mind Strike

MindStrike.png A mental blow that deals more damage to armored targets and slows the regeneration for their combat arts.


Runes of Protection

Runesofprotection.png (buff) A magic armour that offers protection from melee attacks and spells (+physical armour, Block Chance: Combat Arts & chance to stun the target).