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  • #REDIRECT [[Sacred:To all combat arts]]
    39 bytes (6 words) - 17:23, 25 December 2007
  • [[To all combat arts|To All Combat Arts]] +x%
    83 bytes (13 words) - 17:23, 25 December 2007
  • ...at only 1/3 the increase in regeneration time. The higher the level of a combat art, the stronger the effect. With the relevant capability, this effect can In the world of Ancaria, again and again you will find combat arts and magic spells that your hero cannot use. These can be exchanged with a
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  • [[Sacred 2:Seraphim Combat Arts|Боевые Умения Серафима]]''' [[Sacred 2:High Elf Combat Arts|Боевые Умения Высшего Эльфа]]'''
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  • ...|Character Class]] has three [[Sacred 2:Aspects|Aspects]] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Arts]]'''
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  • =='''Dryad Combat Arts'''== ...sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer6.gif Ranged combat comes easily to the Dryad, and her prowess with these weapons is frightenin
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  • [[Sacred 2:Seraphim Combat Arts/de|Seraphim Kampfkünste]]''' [[Sacred 2:Shadow Warrior Combat Arts/de|Schattenkrieger Kampfkünste]]'''
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  • http://www.sacredwiki.org/images/Combat%20Arts/Daemon/decent.png http://www.sacredwiki.org/images/Combat%20Arts/Daemon/assail.png
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  • '''[[Sacred:Gladiator|Gladiator]]''' [[Sacred:Combat Arts|Combat Arts]] {{titlebar|C09709|[[Sacred:Gladiator Combat Arts/Charts|Click here for Regeneration and Damage Charts]]}}
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  • =='''Inquisitor Combat Arts'''== ...s the dead into tools. The darkest among the Inquisitors excel in the dark arts. They feed on souls and they desecrate corpses in order to enhance their ow
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  • *[[Sacred:Battle Mage Combat Arts/de|Kampfkünste des Kampfmagiers]] *[[Sacred:Daemon Combat Arts/de|Kampfkünste der Dämonin]]
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  • #REDIRECT [[Sacred:Daemon Combat Arts]]
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  • #REDIRECT [[Sacred:Dark Elf Combat Arts]]
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  • ...|forge]] jewelry with '''''All combat arts +X''''' within it to gain extra Combat Art levels as a bonus via quality of slot. The slot quality bonus will sta == Availability of ''All combat arts +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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  • '''[[Sacred:Seraphim|Seraphim]]''' [[Sacred:Combat Arts|Combat Arts]] {{titlebar|C09709|[[Sacred:Seraphim Combat Arts/Charts|Click here for Regeneration and Damage Charts|]]}}
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  • == '''Arts du Combat''' == ...elopper des arts du combat de l'un ou de mélanger les aspects. Les arts du Combat de Sacred 2 sont différent du Sacred original car ils peuvent être "déve
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  • #REDIRECT [[Sacred:Dwarf Combat Arts]]
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  • #REDIRECT [[Sacred:Gladiator Combat Arts]]
    42 bytes (5 words) - 17:15, 25 December 2007
  • [[Sacred 2:Seraphim Combat Arts/es|Artes de Combate de la Seraphín]]''' [[Sacred 2:Shadow Warrior Combat Arts/es|Artes de Combate del Guerrero de las Sombras]]'''
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  • #REDIRECT [[Sacred:Seraphim Combat Arts]]
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  • == Combat Arts == http://www.sacredwiki.org/images/Combat%20Arts/Dwarf/assault.png
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  • ...plus puissantes des Chasseurs Dryades possèdent aussi la connaissance des arts obscures du Vaudou. |La Dryade fonce sur sa cible très rapidement. Cet art du combat offre une petite chance d'immobiliser l'adversaire sur la position.
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  • #REDIRECT [[Sacred:Vampiress Combat Arts]]
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  • '''[[Sacred:Vampiress|Vampiress]]''' [[Sacred:Combat Arts|Combat Arts]] {{titlebar|C09709|[[Sacred:Vampiress Combat Arts/Charts|Click here for Regeneration and Damage Charts]]}}
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  • #REDIRECT [[Sacred:Wood Elf Combat Arts]]
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  • =='''Seraphim Combat Arts'''== |The Seraphim is a graceful expert of close combat. She is not as physically strong as the [[Sacred 2:Shadow Warrior|Shadow Wa
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  • '''[[Sacred:Vampiress/de|Vampirin]]''' [[Sacred:Combat Arts/de|Kampfkünste]] http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_transformation.png
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  • ...rrier Divin, Magie céleste et Technologie Sacrée sont un mélange d'arts du combat offensifs et de sorts de protection très efficaces. Des enchantements comm
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  • |class="cellborderth"| [[Sacred:Dark Elf Combat Arts|CA/Trap]] ...ellGL" align="left"| [[Image:Th_dekick.png]] [[Sacred:Combat Kick/Dark Elf|Combat Kick]]
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  • =='''High Elf Combat Arts'''== ...hich enhances the effectiveness of the High Elf's Arrant Pyromancer combat arts. The demon is also able to cast Incandescent Skin and attack opponents wit
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  • 6 KB (951 words) - 03:22, 31 October 2013
  • |class="cellborderth" width="160"| [[Sacred:Dwarf Combat Arts|CA/Tech]] |class="cellborderth" rowspan="2" width="160px"| [[Sacred:Dwarf Combat Arts|CA/Tech]]
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  • ...uisiteur est aux ténèbres ce que le Séraphin est à la lumière. Les Arts du combat de ses aspects Inquisition, Suprématie et Magie infernale, par exemple, Ex |Invoque un métamorphe à l'image de l'inquisiteur qui l'aide pendant le combat. Si l'inquisiteur meurt, le métamorphe devient le nouvel Inquisiteur. (En
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  • |class="cellborderth"| [[Sacred:Dark Elf Combat Arts|CA/Trap]] ...<br />CA level is increased by also finding equip or socketing runes with Combat Art shown in text.</div>
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  • http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deaatta1copy.png ...with a combination of weapons or a sequence of attacks during hand-to-hand combat.
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  • =='''Temple Guardian Combat Arts'''== ...o other character possesses. The Temple Guardian is very strong in close combat.
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  • |class="cellborderth"| [[Sacred:Seraphim Combat Arts|CA/Spell]] |class="cellborderth" rowspan="2" width="150px"| [[Sacred:Seraphim Combat Arts|CA/Spell]]
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  • == [[Sacred:Combat Arts|Combat Arts]] == [[Category:Combat Arts|*]]
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  • =='''Shadow Warrior Combat Arts'''== ...e cry every time he lashes out at an enemy with one of his powerful combat arts.
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  • 33 bytes (4 words) - 17:08, 30 July 2019
  • |class="cellborderth"| [[Sacred:Seraphim Combat Arts|CA/Spell]] |class="cellborderth" rowspan="2" width="150px"| [[Sacred:Seraphim Combat Arts|CA/Spell]]
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  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
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  • #REDIRECT [[Sacred 2:Dragon Mage Combat Arts]]
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  • |class="cellborderth"| [[Sacred:Wood Elf Combat Arts|CA/Spell]] |class="cellborderth" rowspan="2" width="150px"| [[Sacred:Wood Elf Combat Arts|CA/Spell]]
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  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
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  • [[Category:Battle Mage Combat Arts| ]] [[Category:Combat Arts|*]]
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  • |class="cellborderth" width="160"| [[Sacred:Vampiress Combat Arts|Combat Arts]] ...orderlc" colspan="7" style="color:#000000;"| <u>''Knight Form Combat Arts''</u>
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  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
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  • ...acter a percent chance to block any opponent [[Sacred 2:Combat Arts|Combat Arts]] inflicted upon him/her. ...t be reflected when reaching 100% chance to block (only possible for Close Combat).
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  • =='''Dragon Mage Combat Arts'''== |Turns into a young dragon with strong armor and combat spells. Dragons of this size can't fly but have the power to feign flying.
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  • ...ge vous demandera davantage de stratégie que les classes orientées vers le combat au corps à corps ...et confère une résistance aux dégâts de feu. La durée de tout les Arts du combat de l'aspect Pyromancie est amélioré. Peau incandescente ne peut pas être
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  • Certain [[Sacred 2:Buff|Buffs]] also function as Spell Damage Based Combat Arts. Their damage, casting speed, and regeneration are affected by the same sk All the spell damage Combat Arts are affected by the following skills:
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  • All the weapon damage based Combat Arts are affected by the following skills: ...e in damage is direct; it increases the extra damage boost provided by the Combat Art.
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  • ...r noir ajoute quelque chose de particulier à ses classiques compétences de combat : elle lui permet d'appeler à l'aide des camarades morts. |Cet Art du combat augmente les PV du Guerrier noir. Une plus grande volonté améliore égale
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  • The following three [[Sacred 2:Combat Arts|Combat Arts:]] ...and [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Arts]].
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  • ...toujours capable de tirer une décharge d'énergie avec son bras gauche. En combat rapproché, il utilise son bras pour frapper ses ennemis. En raison de cett *[[Sacred 2:Devout Guardian/fr|Combat rapproché]]
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  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
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  • |class="cellborderth"| [[Sacred:Battle Mage Combat Arts|Spell]] |class="cellborderth" rowspan="2" width="160px"| [[Sacred:Battle Mage Combat Arts|Spell]]
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  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
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  • ...onents [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]] attacks. The attack is blocked from affecting the player and instead is i ...t be reflected when reaching 100% chance to block (only possible for Close Combat).
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  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
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  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
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  • == '''The Pure Mentalist, A guide using only Mentalism Combat Arts''' == Constitution (75) for life, mastery for in-combat regeneration
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  • ...персонажа на урон боевых умений, не связанных с применением оружия (Combat Arts, далее CA).</div>
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  • =Damage Mechanics for Spell Damage Based Combat Arts= ...odifications|modification]] if there is one (and for damage-dealing Combat Arts such modifications are always available). Usually these modifications offer
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Page text matches

  • [[Sacred 2:Tangled Vine/fr|Lierre de combat]] *[[Sacred 2:Dryad Combat Arts/fr|Arts du combat de la Dryade]]
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  • [[To all combat arts|To All Combat Arts]] +x%
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
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  • ...he [[Sacred 2:Regeneration Time|regeneration time]] of the affected Combat Arts is only increased by a fraction of the normal value. '''Note''': Even using this mod the player can't raise a Combat Art over the level allowed by the [[Sacred 2:Aspect Focus|Dragon Magic Focu
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
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  • *[[Sacred 2:Dryad Combat Arts/fr|Arts du combat de la Dryade]] *[[Sacred 2:Combat Art Modifications/fr|Modifications des Arts du combat]]
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  • == {{PAGENAME}}'s Combat Arts ==
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  • == {{PAGENAME}}'s Combat Arts ==
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  • == '''Seldom-used Dark Elf Combat Arts''' == ...[[Sacred:Underworld[[Sacred:, I thought I'd post a little about DE combat arts that are often neglected, but are highly useful.
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  • *[[Sacred 2:Dryad Combat Arts/fr|Arts du combat de la Dryade]] *[[Sacred 2:Combat Art Modifications/fr|Modifications des Arts du combat]]
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_clawsofdeath.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_clawsofdeath.png
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  • == Combat Arts and Special abilities: ==
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_whirlingclaws.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_whirlingclaws.png
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_timecontrol.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_timecontrol.png
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  • == {{PAGENAME}}'s Combat Arts ==
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_combatkick.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_combatkick.png
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  • ...ined to use all sorts of weapons. His preferred style of fighting is close combat. The hard hits and deadly attacks of the Gladiator will knock down opponent '''[[Sacred:Gladiator Combat Arts|Gladiator Combat Arts]]'''
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  • ...e [[Sacred 2:Regeneration Time:|regeneration time]] of the affected Combat Arts is only increased by a fraction of the normal value. Note: even using this modifier the player can't raise a Combat Art over the level allowed by the specific [[Sacred 2:Aspect Focus|Focus sk
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  • ...acredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif '''Discipline de Combat'''=== ...ration des arts du combat en combo. Augmente également le nombre d'arts du combat possible dans un combo.
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  • == {{PAGENAME}}'s Combat Arts ==
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_mindcontrol.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_mindcontrol.png
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  • After a character performs a special attack, either a [[Sacred:Combat Arts|Combat Art]] or [[Sacred:Spells|Spell]], the attack must recharge. The time it tak ...from character to character, and also substantially differ between Combat Arts and Spells.
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_rippingclaws.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_rippingclaws.png
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  • == '''Arts du Combat''' == ...elopper des arts du combat de l'un ou de mélanger les aspects. Les arts du Combat de Sacred 2 sont différent du Sacred original car ils peuvent être "déve
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  • ...at only 1/3 the increase in regeneration time. The higher the level of a combat art, the stronger the effect. With the relevant capability, this effect can In the world of Ancaria, again and again you will find combat arts and magic spells that your hero cannot use. These can be exchanged with a
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]]
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
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  • <onlyinclude>http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Whhi.png ...ents with a single, heavy blow. When she uses this [[Wood Elf Combat Arts| combat art]] with an equipped [[Bows|bow]], she will execute a precise shot which
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  • http://www.sacredwiki.org/images/Combat%20Arts/Gladiator/th_gmhi.png The best way to use this Combat Art is while Duel Wielding, the multi hits are then maximized.
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  • ...|All combat arts]] or [[Sacred 2:Aspects|Aspect]]-specific bonus to combat arts At higher levels this amulet has [[Sacred 2:All combat arts|All combat arts]] instead of the aspect-specific bonus:
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]]
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]]
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  • <onlyinclude>http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wmhi.png ...the [[Wood Elf]] to hit multiple enemies with a single attack during close combat. When she uses this ability with an equipped [[bows|bow]], she will fire mu
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  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wcotwo.png This [[Wood Elf Combat Arts|spell]] conjures a unicorn, which will fight alongside the [[Wood Elf]] unt
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_whirlingclaws.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_whirlingclaws.png
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  • http://www.sacredwiki.org/images/Combat%20Arts/Dwarf/assault.png ...weapon, though it is most devastating when the Dwarf is unarmed, or using combat gauntlets
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_combatkick.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_combatkick.png
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  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wqaafl.png ...purts of speed when needed. This enables her to deal a swift blow in close combat or to better position herself in order to use her bow effectively. [[Quick
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  • <onlyinclude>http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wefaey.png '''[[Wood Elf Eye For an Eye Combat Photos]]'''
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_clawsofdeath.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_clawsofdeath.png
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  • Positive figures increase the amount of time [[Sacred 2:Combat Arts|Combat Arts]] will take to regenerate, negative figures will reduce the amount of time.
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  • == Bonus to Combat Arts == style="text-align: center; font-weight: bold;">All Combat Arts</td>
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_timecontrol.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_timecontrol.png
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_transformation.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_transformation.png
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  • *[[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
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  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_mindcontrol.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_mindcontrol.png
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  • ...Viperish Disease]] which was being exploited. This change will prevent the Combat Art from causing excessive lag, as well as make character leveling speed mo
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  • ...n that the target is still able to use their [[Sacred 2:Combat Arts|Combat Arts]] or melee/ranged attacks, but cannot move from its location as long as the ...Combat Arts]] & [[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]] modifiers, but there is special defence against it: see [[Sacred 2:Block
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  • http://www.sacredwiki.org/images/Combat%20Arts/Gladiator/th_gfogo.png *Has a long animation time. If this Combat Art is not cast at the center of an enemy group it can not maximize its eff
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  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wpca.png '''[[Wood Elf Plant Cage Combat Photos]]'''
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  • == Bonus to Combat Arts ==
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  • == Bonus to Combat Arts ==
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  • == Bonus to Combat Arts ==
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  • == Bonus to Combat Arts ==
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  • == Bonus to Combat Arts ==
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  • == Bonus to Combat Arts ==
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  • == Bonus to Combat Arts ==
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  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wear.png '''[[Wood Elf Explosive Arrow Combat Photos]]'''
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  • ...y his opponents with either poisoned blades or his lethal array of martial arts abilities. '''[[Sacred:Dark Elf Combat Arts|Dark Elf Combat Arts]]'''
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  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wcotan.png '''[[Wood Elf Call of the Ancestors Combat Photos]]'''
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  • ...y points to allocate to each. The selection of [[Sacred:Combat Arts|Combat Arts]] and [[Sacred:Spells|Spells]] is principal to a build as well. These char
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  • ...d with [[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]]
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  • ...red:Spells|Spells]] are learned exactly as are [[Sacred:Combat Arts|Combat Arts]], by "reading" [[Sacred:runes|runes]].
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  • '''[[Wood Elf Combat Arts]]'''
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  • *[[Sacred 2:All combat arts|All combat arts]] +X *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]] +X%
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  • *[[Sacred 2:Combat Arts|Combat Arts]] * [[Sacred_2:Aspects|Combat Art Aspects]]
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  • ...to 0, [[Sacred:Weapon Slots|Weapon Slots]] and [[Sacred:Combat Arts|Combat Arts]] slots work independently. When set to 1, weapon and CA slots are paired &
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  • ...ion Time|regeneration time]] of any of the 5 [[Sacred 2:Combat Arts|Combat Arts]] within the [[Sacred 2:Dragon Mage|Dragon Mage]]'s [[Sacred 2:Mentalism|Me
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  • ...gic. He skillfully uses his swords and staves when he is forced into close combat. However, his most powerful weapon is the magic of the elements, which is a '''[[Sacred:Battle Mage Combat Arts|Combats Arts]]'''
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  • As a Fire Daemon, this Combat Art transforms into a ball of fire that bursts open upon impact and covers [[Category: Combat Arts]]
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  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wtr.png '''[[Wood Elf Transformation Combat Photos]]'''
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Combat Art Skills|Combat Art Skills]]
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  • ==Demonic Eye Combat Arts== ...d with [[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]]
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  • http://www.sacredwiki.org/images/Combat%20Arts/Dwarf/heavyblow.png ...ased damage, blast passes through the opponent. Comparable to the Hard Hit combat move of other Sacred characters, Heavy Blow can be executed with any weapon
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  • ...|Character Class]] has three [[Sacred 2:Aspects|Aspects]] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Arts]]'''
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  • *[[Sacred 2:All combat arts|All combat arts]]
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  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wkar.png '''[[Sacred:Wood Elf Combat Arts/de|Kampfkünste der Waldelfin]]'''
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  • '''[[Wood Elf Combat Arts]]'''
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  • http://www.sacredwiki.org/images/Combat%20Arts/Dwarf/recoil.png ...er, it goes beyond in what happens next! The effective use of this move in combat requires some savvy maneuvering on the part of the Dwarf. If used properly,
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  • *[[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]]
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  • *[[Sacred 2:All combat arts|All combat arts]] *[[Sacred 2:Combat Art Skills|Combat Art Skills]]
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  • http://www.sacredwiki.org/images/Combat%20Arts/Dwarf/battlerage.png ...nds he receives, the more likely he is to dish out additional damage. This combat art is particularly useful as a means to increase attack speed.
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  • Improves the regeneration rate of all combat arts. To maximize Combat Art regeneration spread points as evenly as possible between Physical Regen
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  • == Bonus to Combat Arts ==
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  • *[[Sacred 2:All combat arts|All combat arts]]
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  • ...ion Time|regeneration time]] of any of the 5 [[Sacred 2:Combat Arts|Combat Arts]] within the [[Sacred 2:Dragon Mage|Dragon Mage]]'s [[Sacred 2:Dragon Magic
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  • == Bonus to Combat Arts == style="text-align: center; font-weight: bold;">To All Combat Arts</td>
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  • == Bonus to Combat Arts ==
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  • == Bonus to Combat Arts == style="text-align: center; font-weight: bold;">Ranged Combat</td>
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  • ::[[Sacred 2:All combat arts|All combat arts]] +X *[[Sacred 2:Combat Art Skills|Combat Art Skills]] +X
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  • *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
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  • *[[Sacred 2:All combat arts|All combat arts]]
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  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wtbu.png '''[[Wood Elf Combat Arts]]'''
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  • == Bonus to Combat Arts ==
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  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wear.png '''[[Wood Elf Explosive Arrow Combat Photos]]'''
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  • == {{PAGENAME}}'s Combat Arts ==
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  • http://www.sacredwiki.org/images/Combat%20Arts/Gladiator/th_gaw.png Back to [[Gladiator Combat Arts]] page
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  • Improves the Dwarf's Weapon Technology combat arts regeneration rate. Affected combat arts:
    959 bytes (94 words) - 15:10, 7 September 2010

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