Sacred 2:Dryad

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Revision as of 03:06, 13 December 2008 by Amble (talk | contribs) (Stuck table in wrong place, moved it up)
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th_dryadavatar.jpg [IMG]dryadnewpic.jpg[/IMG]


She is an adept of ranged combat. She has also mastered the magic of nature, and even practices dark voodoo, which she can use to collect shrunken heads from her enemies!






The Story

The Dryads live a secluded life in harmony with their environment. They go hunting, they are skillful in using poison and traps and they observe their traditions diligently. Most of them never see life outside their homeland and generally, they are not interested in affairs beyond their borders. Their tight bond with nature bestows abilities deriving from the very strengths of the wilderness upon these fighters of the forest. The most powerful of the Dryad hunters are even knowledgeable of the dark arts of Voodoo.

Despite being cut off from the rest of the world, even the Dryads are being affected by the changes that the Great Machine is causing. Entire areas of their habitat have been destroyed by uncontrolled T-Energy, and creatures that the energy didn’t destroy mutated to powerful monstrosities, which are now haunting their forests.

Dryad Starting Attributes

Base starting attributes level 1, silver difficulty, no survival bonus, naked.

Strength Stamina Vitality Dexterity Intelligence Willpower Hitpoints
22 25 22 30 27 20 135



Dryad Skills

All skills in the left column below may be chosen as soon as a character reaches level two. All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.


Combat Art Skills:

[u]Primary:[/u]
concentration.gif Concentration
Gives an additional buff slot & improves regeneration for all Combat Arts
capricioushunterfocus.gif Capricious Hunter Focus
Improves regeneration and raises max Combat Art level for this aspect
cabalisticvoodoolore.gif Cabalistic Voodoo Lore
Increases damage, critical chance and cast speed for this aspect
natureweaverlore.gif Nature Weaver Lore
Increases damage, critical chance & cast speed for this aspect
[u]Secondary:[/u]
combatdiscipline.gif Combat Discipline
Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts you can have in a combo
ancientmagic.gif Ancient Magic
Increases damage for spells
cabalisticvoodoofocus.gif Cabalistic Voodoo Focus
Improves regeneration and raises max Combat Art level for this aspect
natureweaverfocus.gif Nature Weaver Focus
Improves regeneration and raises max Combat Art level for this aspect

Offensive skills:

[u]Primary:[/u]
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
polearms.gif Pole Arms
Increases attack speed, chance to hit and max item level usable without penalties with these weapons
tacticslore.gif Tactics Lore
Increases damage with all weapons
[u]Secondary:[/u]
dualwield.gif Dual wield
Allows you to wield two single-handed weapons
speedlore.gif Speed Lore
Increases attack and defense and run speed
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (eg, burning with fire damage) on monsters


Defensive Skills:

[u]Primary:[/u]
shieldlore.gif Shield Lore
Still unknown, possibly increases defense and maximum item level without penalties
spellresistance.gif Spell Resistance
Increases your resistance to spells
combatreflexes.gif Combat Reflexes
Improves player's Evasion statistic (chance to dodge attacks) & reduces the chance that the character will get hit with a critical hit from a monster
[u]Secondary:[/u]
armorlore.gif Armour Lore
Improves your resists and increases maximum item level without penalties
constitution.gif Constitution
Increases health and health regeneration
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown)


General skills:

[u]Primary:[/u]
alchemy.gif Alchemy
Allows player to use certain consumables
enhancedperception.gif Enhanced Perception
Gives the player a better chance of "seing" invisible monsters as well as "magical hiding places"
divinedevotion.gif Divine Devotion
Improves regeneration of god-spell
[u]Secondary:[/u]
riding.gif Riding
Improves player's mount's Combat Arts as well as the level of Mount allowed to be used by the player.
bargaining.gif Bargaining
Much like Trading in original Sacred, improves what merchants have to offer.


Aspects

  • Capricious Hunter
  • Cabalistic Voodoo
  • Nature Weaver


Dryad Combat Arts

Aspects_Layer6.gif

Aspect
Capricious Hunter


Ravaged Impact

Gods_Char_Diff_CAs_11.gif

Darting Assault

Gods_Char_Diff_CAs_13.gif

Forest Flight

Gods_Char_Diff_CAs_15.gif

Dust Devil

Gods_Char_Diff_CAs_39.gif

Sinister Predator (Buff)

Gods_Char_Diff_CAs_41.gif

Aspects_Layer5.gif

Aspect
Cabalistic Voodoo


Twisted Torment

Gods_Char_Diff_CAs_73.gif

Viperish Disease

Gods_Char_Diff_CAs_80.gif

Black Curse

Gods_Char_Diff_CAs_82.gif

Malicious Totem

Gods_Char_Diff_CAs_106.gif

Moribund Animus (Buff)

Gods_Char_Diff_CAs_115.gif

Aspects_Layer7.gif

Aspect
Nature Weaver


Edaphic Lances

Gods_Char_Diff_CAs_146.gif

Tangled Vine

Gods_Char_Diff_CAs_138.gif

Goldenglade Touch

Gods_Char_Diff_CAs_149.gif

Acute Mind

Gods_Char_Diff_CAs_178.gif

Ancient Bark (Buff)

Gods_Char_Diff_CAs_180.gif

Set Items

Daerwain's Revenge