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  • =='''Dryad Combat Arts'''== ...d_2/CombatArts/Dryad/Aspects_Layer6.gif Ranged combat comes easily to the Dryad, and her prowess with these weapons is frightening. She is second to none w
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  • ...plus puissantes des Chasseurs Dryades possèdent aussi la connaissance des arts obscures du Vaudou. |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer6.gif
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer6.gif |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer5.gif
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Page text matches

  • [[Sacred 2:Tangled Vine/fr|Lierre de combat]] *[[Sacred 2:Dryad/fr|Dryade]]
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  • *[[Sacred 2:Dryad/fr|Dryade]] *[[Sacred 2:Dryad Combat Arts/fr|Arts du combat de la Dryade]]
    489 bytes (67 words) - 08:33, 12 February 2012
  • *[[Sacred 2:Dryad/fr|Dryade]] *[[Sacred 2:Dryad Combat Arts/fr|Arts du combat de la Dryade]]
    502 bytes (67 words) - 08:35, 12 February 2012
  • ...Viperish Disease]] which was being exploited. This change will prevent the Combat Art from causing excessive lag, as well as make character leveling speed mo
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  • ...n that the target is still able to use their [[Sacred 2:Combat Arts|Combat Arts]] or melee/ranged attacks, but cannot move from its location as long as the ...Combat Arts]] & [[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]] modifiers, but there is special defence against it: see [[Sacred 2:Block
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  • == '''Arts du Combat''' == ...elopper des arts du combat de l'un ou de mélanger les aspects. Les arts du Combat de Sacred 2 sont différent du Sacred original car ils peuvent être "déve
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/03.gif |La Dryade fonce sur sa cible très rapidement. Cet art du combat offre une petite chance d'immobiliser l'adversaire sur la position.
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  • =[[Sacred 2:Dryad|Dryad]]= High Elf Combat Arts Rat Dungeon
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  • *[[Sacred 2:Combat Arts|Combat Arts]] * [[Sacred_2:Aspects|Combat Art Aspects]]
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  • ...|Character Class]] has three [[Sacred 2:Aspects|Aspects]] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Arts]]'''
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  • ...dryad in action|A guide to the little melee bosskilling dryad - Duel Wield dryad in action]] ...lack magic woman), 1-100 in 20 hours or less(fast leveling shopper)|Voodoo Dryad (black magic woman), 1-100 in 20 hours or less(fast leveling shopper)]]
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  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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  • ...ger this effect. [[Sacred 2:Hybrid Damage Based Combat Arts|Hybrid Combat Arts]] can also trigger it. ...and have, at low levels, a very high level of this [[Sacred 2:Combat Arts|Combat Art]] regenerate in one hit.
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  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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  • *[[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] +X% *[[Sacred 2:Jugala|Jugala]] is a Dryad witch, and the primary antagonist of the chain quest [[Sacred 2:The Ghost B
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  • ...ed [[Sacred 2:Weapons|weapons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have poison damage. ==[[Sacred 2:Combat Arts|Combat Arts]]==
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  • Healing [[Sacred 2:Combat Arts|Combat Arts]] are used to heal the character, usually either a heal over time (by boost == Healing via Innate Combat Arts ==
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/05.gif .../images/Sacred_2/Icon/buffDRsp.gif '''Cet [[Sacred 2:Combat Arts/fr|Art du combat]] est un [[Sacred 2:Buff/fr|Enchantement]]'''.<br />
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  • ...ty of ''Opponent's armor: Physical -X%'' via [[Sacred 2:Combat Arts|Combat Arts]] == Some Combat Arts with special modification have a property called "et_debuff_armor_phy" in s
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/04.gif * '''A ajouter : info sur cet art du combat au niveau sans équipement , ni bonus de survie. (cf [[Sacred_2:Ravaged_Imp
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/03.gif |The Dryad will teleport to her target her target extremely fast. This combat art has a small chance to root opponents at the position where she teleport
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  • ...t sans pénalité]]. Elles autorisent également l'utilisation des [[Sacred 2:Combat Art Modifications/fr|modifications]] pour cet aspect. ...ncentrations des Aspects, à l'instar de "Concentration Chasse" ([[Sacred 2:Dryad/fr|Dryade]]), "Concentration Guerrier Infernal" ([[Sacred 2:Shadow Warrior/
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/14.gif |Augmente brièvement le taux de régénération de tous les arts du combat et ajoute un bonus d'intelligence.
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  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/13.gif |Heals the Dryad over a brief period of time.
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  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/08.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/14.gif |Briefly decreases the regeneration time of all combat arts and adds a bonus to intelligence.
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/02.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/08.gif {{See Also|Sacred 2:Combat Art Modifications}}
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/01.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/10.gif .../images/Sacred_2/Icon/buffDRma.gif '''Cet [[Sacred 2:Combat Arts/fr|Art du combat]] est un [[Sacred 2:Buff/fr|Enchantement]]'''<br />
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  • =='''Dryad Combat Arts'''== ...d_2/CombatArts/Dryad/Aspects_Layer6.gif Ranged combat comes easily to the Dryad, and her prowess with these weapons is frightening. She is second to none w
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer7.gif |Nature is one of the strongest forces of battle, and a [[Sacred 2:Dryad|Dryad]] in tune with her surroundings is indeed formidable. Using the ancient for
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer6.gif |Ranged combat comes easily to the [[Sacred 2:Dryad|Dryad]], and her prowess with these weapons is frightening. She is second to none
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  • <u>Class:</u>'''Dryad''' == Bonus to Combat Arts ==
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  • ...:High Elf|High Elf]], we still know very little about the [[Sacred 2:Dryad|Dryad]], the [[Inquisitor]] and the [[Sacred 2:Temple Guardian|Temple Guardian]]. ...fighter when using her magic in conjunction with hand-to-hand combat. The Dryad Scout will be the character all fans of Sacred's [[Sacred:Wood Elf|Wood Elf
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  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' ...redwiki.org/images/Sacred_2/Aspects/DRY_Asp_01.png This set focuses on the Dryad's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Capricious Hunter|Capricious H
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  • ...to rider's max hit points, and the rider's increased defense value for the Dryad's Monitor Lizard are shown in the table below. ...onus will '''only''' apply to the lizard that offers the Capricious Hunter Combat Art Regeneration bonus, and so forth.
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/04.gif |The Dryad whirls around creating a cloud of dust that will allow her to evade attacks
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/13.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
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  • *Cooldown is a property that some [[Sacred 2:Combat Arts|Combat Arts]] have, which should not be confused with [[Sacred 2:Regeneration Time:|Reg *Cooldown time is added to regen time to determine the total duration of the Combat Art's regeneration timer, but it is usually fixed and is not affected by an
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  • ...ts|Aspect]] of the [[Sacred 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod
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  • ...ts|Aspect]] of the [[Sacred 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod
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  • ...ts|Aspect]] of the [[Sacred 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/11.gif This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • ===[[Image:Drymini.png]][[Sacred 2:Dryad|'''Dryad''']]=== ||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRri.gif [[Sacred 2:Ravaged Impact|Ravaged Impact]]
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/15.gif .../images/Sacred_2/Icon/buffDRab.gif '''Cet [[Sacred 2:Combat Arts/fr|Art du combat]] est un [[Sacred 2:Buff/fr|Enchantement]]'''.<br />Active, Ecorce ancienne
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  • ...cted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player. It is also caused by the [[Sacred 2:Seconda ...sed by [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]], and the periodic damage caused by Secondary Damage Effects (open wounds,
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  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' ...redwiki.org/images/Sacred_2/Aspects/DRY_Asp_02.png This set focuses on the Dryad's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Cabalistic Voodoo|Cabalistic V
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  • ...cted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player. It is also caused by the [[Sacred 2:Seconda ...sed by [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]], and the periodic damage caused by Secondary Damage Effects (open wounds,
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/05.gif ...dwiki.org/images/Sacred_2/Icon/buffDRsp.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
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  • == Combat Arts == ...ge against High Elf (with [[Sacred 2:Crystal Skin|Crystal Skin]] buff) and Dryad (with [[Sacred 2:Ancient Bark|Ancient Bark]] buff).
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  • ...tions]] for [[Sacred 2:Weapon Damage Based Combat Arts|weapon-based Combat Arts]]. ...Combat Art Modifications|modification points]] for certain aspects' combat arts.
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  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' ...redwiki.org/images/Sacred_2/Aspects/DRY_Asp_03.png This set focuses on the Dryad's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Nature Weaver|Nature Weaver]]'
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  • ...zieht sich der Begriff "Buff" auf eine bestimmte Art von [[Sacred 2:Combat Arts/de|Kampfkunst]], die den [[Sacred 2:Character Class/de|Charakter]] auf eine ...der [[Sacred 2:Seraphim/de|Seraphim]] Aspekt '''[[Sacred 2:Seraphim Combat Arts/de#Technik|Technik]]''' beinhaltet 2 Buffs
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer5.gif |Displaying the darker side of the [[Sacred 2:Dryad|Dryad]], this powerful magic slowly removes the life force from her enemies. She
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/12.gif This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/12.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
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  • Multi hit refers to [[Sacred 2:Combat Arts|combat arts]] that are capable of hitting one or more targets multiple times. They are ===[[Image:Drymini.png]] [[Sacred 2:Dryad|'''Dryad''']]===
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/09.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/09.gif This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/10.gif ...dwiki.org/images/Sacred_2/Icon/buffDRma.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/06.gif This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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  • Increases maximum hitpoints and hitpoint regeneration out of combat. ...combat by converting all your out-of-combat hitpoint regeneration into in-combat hitpoint regeneration.
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/01.gif |Devastating attack with the equipped ranged or close combat weapon.
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  • ...pontos de melhoria em uma Combat Art ou distribuir entre diferentes Combat Arts daquele mesmo aspecto. Por exemplo, a Combat Art da Seraphim [[Sacred 2:Radiant Pillar/pt|Radiant Pillar]] permite as se
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/11.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/02.gif |A rapid ranged or close combat attack hitting multiple targets within range.
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  • ...igger it. It does not work when using [[Sacred 2:Spell Damage Based Combat Arts|spells]] or [[Sacred 2:Secondary Damage Effects|secondary effects]] ([[Sacr *[[Sacred 2:Daerwain's Revenge|Daerwain's Revenge]] ([[Sacred 2:Dryad|Dryad]])
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  • ...ilable to the player. The player can spend all their upgrade points in one Combat Art, or distribute them amongst different CAs within that same aspect. For example, the Seraphim Combat Art [[Sacred 2:Radiant Pillar|Radiant Pillar]] allows the following options
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer6.gif |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_11.gif
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/06.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer7.gif |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_146.gif
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  • ...tion]]'''<br />Improves regeneration for all [[Sacred 2:Combat Arts|Combat Arts]], and allows the use of up to three simultaneous [[Sacred 2:Buff|buffs]] w ...eration for [[Sacred 2:Combo|Combos]]. Also increases the number of Combat Arts allowed in a combo.
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  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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  • <u>Class:</u> '''Dryad''' * [[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]] + X% (Amulet)
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  • * [[Sacred 2:Seraphim Combat Arts|Боевые Умения]] * [[Sacred 2:High Elf Combat Arts|Боевые Умения]]
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  • == '''The Dual Wield Intelligence Staff Nature Dryad, A Video Guide to Super Power''' == The Dual Wield INT Staff Dryad!
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  • ...cial mount is a Monitor Lizard, because these giant lizards complement the Dryad's preference for [[Sacred 2:Ranged Weapons|ranged weapons]] very well. Three Monitor Lizards for the Dryad offer bonuses to the following aspects:
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  • ...ts|Aspect]] of the [[Sacred 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give modific
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  • Area of effect or AoE in Sacred 2 refers to [[Sacred 2:Combat Arts|combat arts]] that exhibit the following characteristic: Don't underestimate the parameter of equipment "combat arts radius +x%". For the typically small value of the bonus is hidden geometric
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  • ...ts|Aspect]] of the [[Sacred 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give modific
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  • [[Sacred 2:Seraphim Combat Arts|Боевые Умения Серафима]]''' [[Sacred 2:High Elf Combat Arts|Боевые Умения Высшего Эльфа]]'''
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  • |class="cellborderlc" align="left"|[[Sacred_2:Dryad|Dryad]] ...age|Damage]] for [[Sacred 2: Strength Based Weapons| Strength-Based, Close Combat (melee) weapons]]. Does not affect [[Sacred 2:Dexterity Based Weapons|Dexte
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer6.gif |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer5.gif
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer5.gif |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Gods_Char_Diff_CAs_73.gif
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  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/07.gif ...the target has been injured the more damage Viperish will inflict. If the Dryad carries a [[Sacred 2:Shrunken Head|shrunken head]] it will increase the cha
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  • Aspect Focus skills enhance the [[Sacred 2:Combat Arts|Combat Arts]] within their respective [[Sacred 2:Aspects|Aspects]]. Each [[Sacred 2:Ch | '''[[Sacred 2:Dryad|Dryad]]''':
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  • Die [[Sacred 2:Combat Arts/de|Kampfkünste]] der [[Sacred 2:Character Class/de|Charaktere]] sind jewei Jede einzelne Kampfkunst kann durch den Spieler individuell [[Sacred 2:Combat Art Modifications/de|modifiziert]] werden. Auf diese Weise hat z.B. ein [[S
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  • |<div style="font-size:150%">'''[[Sacred 2:Dryad|Dryad]]'''</div> http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRdd.gif [[Sacred 2:Dust Devil|Dust Devil]]
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  • == '''The Art of Character design: Volume 1- The Horse Dryad''' == You can't use combat arts or buffs on a horse.
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  • * [[Sacred 2:Dragon Mage Combat Arts/es|Artes de Combate]] =[[Sacred 2:Dryad/es|Dríada]]=
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  • Damage Over Time [[Sacred 2:Combat Arts|Combat Arts]] or abilities are those that deal a predetermined amount of [[Sacred 2:Dam ...y some [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]] with 100% chance (DoT is also indicated on CA's tooltip).
    12 KB (1,811 words) - 21:19, 21 October 2023
  • ...using [[Sacred 2:Spell Damage Based Combat Arts|spell damage based Combat Arts]] or [[Sacred 2:Secondary Damage Effects|secondary damage effects]] ([[Sacr *[[Sacred 2:Detheya's Agility|Detheya's Agility]] ([[Sacred 2:Dryad|Dryad]])
    6 KB (929 words) - 12:25, 26 June 2023
  • ...r own unique character. The ability to create a character that has Combat Arts chosen from just one Aspect or mix from all three allows combinations that ...heir effects, execution speed, regeneration time, and unlocking [[Sacred 2:Combat Art Modifications|modifications]].
    10 KB (1,666 words) - 18:24, 13 January 2017
  • ..." will get a graphical effect. Using certain [[Sacred 2:Combat Arts|Combat Arts]] character can trigger multiple different Secondary Damage Effects per hit ...d 2:Weapons|weapons]], weapon-based Combat Arts or non-weapon-based combat arts).
    9 KB (1,200 words) - 14:31, 5 August 2022
  • == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] == ...ustom creations made by using parts from various Inquisitor, Seraphim, and Dryad armor pieces.
    7 KB (918 words) - 03:05, 8 January 2017

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