Difference between revisions of "Sacred 2:In Accordance with Nature"

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(→‎Detailed Walkthrough: clarified Knickknacks role again)
(→‎Detailed Walkthrough: Added Dialogue Box Portrait, knick knack portrait not found)
 
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[[Image:drogochat.gif|430px]]
 
[[Image:drogochat.gif|430px]]
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{{S2 Dialogue|NPC NAME=Hunter Drogo|PORTRAIT FILE NAME= dialog172.png|DIALOGUE=Show us how to hunt deer!
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Oh a Dryad!  Would you mind helping us!  Your people's hunting skills are legendary.  Would you mind helping us?  We are hunters trying to shoot a deer, but we barely have any experience in deer hunting.  Perhaps you'd be able to show us a little something.}}
  
 
You agree to help out and soon find a deer just outside the Happy Cow Farm. Drogo's eyes light up when he sees the size of the deer. He thinks it's head will look great above his fireplace. When you inquire about the carcass he says it can rot for all he cares. As a Dryad you've grown up around nature and have learned to live with it and from it. This senseless waste of meat has you incensed. They're only trophy hunters! You decide to show your displeasure and teach them a lesson.  
 
You agree to help out and soon find a deer just outside the Happy Cow Farm. Drogo's eyes light up when he sees the size of the deer. He thinks it's head will look great above his fireplace. When you inquire about the carcass he says it can rot for all he cares. As a Dryad you've grown up around nature and have learned to live with it and from it. This senseless waste of meat has you incensed. They're only trophy hunters! You decide to show your displeasure and teach them a lesson.  
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[[Image:drogochat2.gif|430px]]
 
[[Image:drogochat2.gif|430px]]
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{{S2 Dialogue|NPC NAME=Hunter Drogo|PORTRAIT FILE NAME= dialog172.png|DIALOGUE=Very Good!  A real humdinger!  Just look at those antlers!  They'll look great above the fireplace.  The rest of the carcass can just rot here.  It'll make the bugs and worms happy.  Hehe!}}
  
 
Nightowl pleads for you to stop. He says it was only a deer. But when he sees the look in your eyes he concedes that killing a deer only for it's antlers is wrong. The got caught up in the thrill of the hunt and never thought about the end result. They both take off like Ker herself is after them.  
 
Nightowl pleads for you to stop. He says it was only a deer. But when he sees the look in your eyes he concedes that killing a deer only for it's antlers is wrong. The got caught up in the thrill of the hunt and never thought about the end result. They both take off like Ker herself is after them.  
  
 
[[Image:nightowlchat.gif|430px]]
 
[[Image:nightowlchat.gif|430px]]
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{{S2 Dialogue|NPC NAME=Tim Nightowl|PORTRAIT FILE NAME= dialog169.png|DIALOGUE=Stop it!  It... it was just a deer!  Well I guess you're right.  Nobody should kill a living being for no good reason.  I realize that now.  Forgive us, we were blinded by hunting fever.}}
  
 
You see some more hunters a short distance away and head over to talk to them. Seems they already heard about the incident with Drogo. He and his buddies decide that a 'tree-hugger' like you has no business telling High Elves what to do. They attack but a seasoned hunter like you has no real problem eliminating them. You can't understand the arrogance from these elves. You're not denying anyone their right to hunt. But you dislike their reasons why.  
 
You see some more hunters a short distance away and head over to talk to them. Seems they already heard about the incident with Drogo. He and his buddies decide that a 'tree-hugger' like you has no business telling High Elves what to do. They attack but a seasoned hunter like you has no real problem eliminating them. You can't understand the arrogance from these elves. You're not denying anyone their right to hunt. But you dislike their reasons why.  
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[[Image:thelendrachat.gif|430px]]
 
[[Image:thelendrachat.gif|430px]]
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{{S2 Dialogue|NPC NAME=Thelendra|PORTRAIT FILE NAME= dialog207.png|DIALOGUE=Stop TyBosso's lumberjacks.
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Hello there.  You are a Dryad, aren't you?  Listen, it was decided a while ago that the woods around the village should be reafforested.  But TyBosso prevents us from doing so.  In fact he forces his slaves to lumber all the trees.  Please make him stop.}}
  
  
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[[Image:overseerchat.gif|430px]]
 
[[Image:overseerchat.gif|430px]]
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{{S2 Dialogue|NPC NAME=Slave Overseer|PORTRAIT FILE NAME= dialog151.png|DIALOGUE=
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Careful!  It's dangerous here, you better move aside!  TyBosso DeElfici has ordered new ships which will enable him to send his goods out all over the world even faster.  What did you say?  You want us to stop!  You're kidding, right?}}
  
 
He had debts he couldn't pay off to TyBosso and forced into working for him. They'll hide out in the mountains until the inevitable search for them winds down and then make their way to the Human realm. Well, at least one problem is solved. He did mention something about that house over there.  
 
He had debts he couldn't pay off to TyBosso and forced into working for him. They'll hide out in the mountains until the inevitable search for them winds down and then make their way to the Human realm. Well, at least one problem is solved. He did mention something about that house over there.  
  
 
[[Image:theoduschat.gif|430px]]
 
[[Image:theoduschat.gif|430px]]
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{{S2 Dialogue|NPC NAME=Slave Theodus|PORTRAIT FILE NAME= dialog094.png|DIALOGUE=Thanks for saving us, strangers.  We were forced into drudgery because we couldn't pay our debts to TyBosso.  We'll hide out in the mountains and emigrate to the Human realm as soon as the dust of our escape has settled.}}
  
 
You go to check it our and can't believe what you see. They are killing cows and dumping them into the river! When you confront [[Sacred 2:Lohen|Lohen]] he says that's the way it's always been done. He doesn't care about polluting the river with bloated carcasses. He doesn't care about the fish or any of the other wildlife that depend on the waters. The mayor pays him one silver per cow and the poisoned water helps keep the Kobolds away from town. You can never remember being so angry in your life. You give Lohen and his [[Sacred 2:Stable Boy|Stable Boys]] a beatdown they'll never forget and head straight for the mayor's house.  
 
You go to check it our and can't believe what you see. They are killing cows and dumping them into the river! When you confront [[Sacred 2:Lohen|Lohen]] he says that's the way it's always been done. He doesn't care about polluting the river with bloated carcasses. He doesn't care about the fish or any of the other wildlife that depend on the waters. The mayor pays him one silver per cow and the poisoned water helps keep the Kobolds away from town. You can never remember being so angry in your life. You give Lohen and his [[Sacred 2:Stable Boy|Stable Boys]] a beatdown they'll never forget and head straight for the mayor's house.  
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[[Image:lohenchat.gif|430px]]
 
[[Image:lohenchat.gif|430px]]
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{{S2 Dialogue|NPC NAME=Lohen|PORTRAIT FILE NAME= dialog134.png|DIALOGUE=Yes, that's the way we do it.  Old and weak cows are killed and thrown into the river when they cannot give any more milk.  Sure, the water won't get any healthier but who cares?  The river runs to the ocean.  And fish cannot catch an upset stomach.
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The mayor gives us one silver coin per cow because the poisoned water deters Kobolds as well.  That way we all benefit.}}
  
 
[[Sacred 2:Mayor Wilkes|Mayor Wilkes]] explains that they were butchering the cows to prevent the Kobolds from getting them. If they knew about all that meat they'd never get rid of them. But it seems it doesn't matter now since the little Kobolds are all over. He doesn't seem to think there's anything that can be done so you agree to go out and kill a few to prove him wrong.  
 
[[Sacred 2:Mayor Wilkes|Mayor Wilkes]] explains that they were butchering the cows to prevent the Kobolds from getting them. If they knew about all that meat they'd never get rid of them. But it seems it doesn't matter now since the little Kobolds are all over. He doesn't seem to think there's anything that can be done so you agree to go out and kill a few to prove him wrong.  
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[[Image:wilkeschat.gif|430px]]
 
[[Image:wilkeschat.gif|430px]]
 
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{{S2 Dialogue|NPC NAME=Mayor Wilkes|PORTRAIT FILE NAME= dialog012.png|DIALOGUE=Bring me Kobold heads!
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The cows?  Yes I'll have them slaughtered.  Why not?  It doesn't make any difference anymore.  The Kobolds are everywhere, attacking everything that gets in their way.  As long as they are around I can't take the cows to town.  If they found out that there's tons of beef they'd never eave.  Since you know and do everything so well...why don't you kill a few Kobolds and bring me their heads!}}
  
 
You travel to the [[Sacred 2:High Elf Outpost 1|High Elf Outpost]] and kill enough to bring back 10 '''Kobold Heads''' to show him that they can do something about the problem. That seems to re-energize the mayor. He promises to get the townsfolk together and see what they can do to solve their problems.  
 
You travel to the [[Sacred 2:High Elf Outpost 1|High Elf Outpost]] and kill enough to bring back 10 '''Kobold Heads''' to show him that they can do something about the problem. That seems to re-energize the mayor. He promises to get the townsfolk together and see what they can do to solve their problems.  
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[[Image:wilkeschat2.gif|430px]]
 
[[Image:wilkeschat2.gif|430px]]
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{{S2 Dialogue|NPC NAME=Mayor Wilkes|PORTRAIT FILE NAME= dialog012.png|DIALOGUE=You!  I didn't expect to meet you again.  I see you've been successful..  Well maybe there is still a chance for us!  I'll talk to my farmers.  Maybe we can get something on its way together.}}
  
 
You decide to head towards the [[Sacred 2:Kobold Camp|Kobold Camp]] to see what is going on with the Kobolds. On the way, you meet [[Sacred 2:Knickknack|Knickknack]] on a bridge just north of [[Sacred 2:Celestial Dome|Celestial Dome]]. He wants you to help poisoning the water!
 
You decide to head towards the [[Sacred 2:Kobold Camp|Kobold Camp]] to see what is going on with the Kobolds. On the way, you meet [[Sacred 2:Knickknack|Knickknack]] on a bridge just north of [[Sacred 2:Celestial Dome|Celestial Dome]]. He wants you to help poisoning the water!
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[[Image:knickknackchat.gif|430px]]
 
[[Image:knickknackchat.gif|430px]]
 
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{{S2 Dialogue|NPC NAME=Knickknack|PORTRAIT FILE NAME=NoPicDialog.png|DIALOGUE=Hey, woman from wood!  Help must you!  Mother Earth commands.  We kill cows and pour blood in water!}}
  
 
This ends the first part of this chain quest and begins the next one. Head to [[Sacred 2:Kobold Camp|Kobold Camp]] to continue in the second part, [[Sacred 2:Kobold Blood|Kobold Blood]].
 
This ends the first part of this chain quest and begins the next one. Head to [[Sacred 2:Kobold Camp|Kobold Camp]] to continue in the second part, [[Sacred 2:Kobold Blood|Kobold Blood]].

Latest revision as of 19:42, 2 January 2014