Difference between revisions of "Sacred 2:Ingame Tooltips"

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*Each weapon has a ''BLUE'' socket for [[Sacred 2:Damage Types|damage modifiers]].  Use them to convert part of the physical weapon damage to fire, frost, poison, or magic damage.
 
*Each weapon has a ''BLUE'' socket for [[Sacred 2:Damage Types|damage modifiers]].  Use them to convert part of the physical weapon damage to fire, frost, poison, or magic damage.
  
*No longer true in I&B:  
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*No longer true in Ice & Blood:  
 
If you pick up a piece of armor and your character has not yet equipped an item in that slot, the picked-up item will be equipped automatically.
 
If you pick up a piece of armor and your character has not yet equipped an item in that slot, the picked-up item will be equipped automatically.
  
*Dryads can use the combat art  ''MORIBUND ANIMUS'' to create a ghost familiar.  The type of ghost is determined by the type and quality of the shrunken head.
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*Dryads can use the combat art  [[Sacred 2:Moribund Animus|Moribund Animus]] to create a ghost familiar.  The type of ghost is determined by the type and quality of the shrunken head.
  
 
*This was a biggie for me: too much text to digest in the (to very short) time it appeared on the screen:
 
*This was a biggie for me: too much text to digest in the (to very short) time it appeared on the screen:
 
You can give orders to your familiars and companions  with CNTRL + mouse button, they will attack.  With # (default) you can specify the radius in which they will attack on their own.  With - you can specify if they attack as a group or individually.
 
You can give orders to your familiars and companions  with CNTRL + mouse button, they will attack.  With # (default) you can specify the radius in which they will attack on their own.  With - you can specify if they attack as a group or individually.
  
*You can focus the High Elf's ''[[Sacred 2:Raging Nimbus|RAGING NIMBUS]]'' and BLAZING TEMPEST by clicking on the ground some feet behind the target enemy.
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*You can focus the High Elf's ''[[Sacred 2:Raging Nimbus|Raging Nimbus]]'' and [[Sacred 2:Blazing Tempest|Blazing Tempest]] by clicking on the ground some feet behind the target enemy.
  
 
*In the singleplayer mode, each character can accept class-specific quests.  You can identify them by the special color of the ''QUESTIONMARK''.
 
*In the singleplayer mode, each character can accept class-specific quests.  You can identify them by the special color of the ''QUESTIONMARK''.

Revision as of 23:12, 1 December 2010