Sacred 2:Seraphim

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Revision as of 05:15, 26 June 2011 by Mystix123 (talk | contribs) (Used info from Skills page and Silver_fox's style to add I&B Magic Staffs Secondary Skill)
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SeraPage.jpg

The heavenly warrior, a favorite of Sacred, makes her glorious return. She has mastered hand-to-hand and armed combat, and has heavenly magic in her arsenal as well. The Seraphim embodies the good in the world.

The Seraphim is a fast, elegant and acrobatic warrior from a mystical, technological background. She fights with light to medium weapons and, if required, with massive technological support. The Seraphim were once chosen by the Gods to protect Ancaria from danger and disaster. Having followed their calling for eons, the Seraphim began to wander from their role of protecting the world from chaos. Their own needs moved more and more to the forefront. Today, only a few remember their vocation and continue to battle for peace and justice. The player has the opportunity to lead one of these champions through the mysterious world of Ancaria.

The Winged Warrior - Sublime, Wise and Ancient.

These heavenly beings usually have very fair skin. The Seraphim impresses the beholder with her elegance and her immaculate appearance. Austere eyes without pupils, which express her strength of character and decisiveness, can penetrate the darkness. Her golden hair falls onto her shoulders and frames her fine features. The Seraphim is able to wear medium and technical armor while maintaining her speed and elegance. What would an angel be without wings? The most striking feature of the Seraphim is her wings, which can serve as both deadly weapons and protective armor.

Seraphim Starting Attributes

Base starting attributes level 1, silver difficulty, no survival bonus, naked.

Strength Stamina Vitality Dexterity Intelligence Willpower Hitpoints
22 25 25 26 25 26 143

Seraphim Skills

All skills in the left column below may be chosen as soon as a character reaches level two. All skills in the right column below may be chosen only after a Primary skill from the left column has reached level 5.

Combat Art Skills:

[u]Primary:[/u]
concentration.gif Concentration
Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.
exaltedwarriorfocus.gif Exalted Warrior Focus
Improves regeneration and raises max Combat Art level for this aspect.
celestialmagiclore.gif Celestial Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
reveredtechnologylore.gif Revered Technology Lore
Increases damage, critical chance, and cast speed for this aspect.
[u]Secondary:[/u]
combatdiscipline.gif Combat Discipline
Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo.
celestialmagicfocus.gif Celestial Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
reveredtechnologyfocus.gif Revered Technology Focus
Improves regeneration and raises max Combat Art level for this aspect.


Ice and Blood adds one more skill to this list:

ancientmagic.gif Ancient Magic
Increases damage for non-weapon based Combat Arts and reduces the opponent's spell resistance when mastered.

Offensive Skills:

[u]Primary:[/u]
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
[u]Secondary:[/u]
dualwield.gif Dual wield
Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.


Ice and Blood adds one more skill to this list:

magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.

Defensive Skills:

[u]Primary:[/u]
shieldlore.gif Shield Lore
Grants the ability to use higher-level shields without penalties and increases their Defense Value.
armorlore.gif Armor Lore
Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
wardingenergy.gif Warding Energy Lore
Increases shield energy and damage absorption for Combat Arts that use/create a shield (e.g., Temple Guardian's T-Energy Shroud).
combatreflexes.gif Combat Reflexes
Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
[u]Secondary:[/u]
constitution.gif Constitution
Increases health and health regeneration.
spellresistance.gif Spell Resistance
Increases resistance to spells and protection from spell-based critical hits.
toughness.gif Toughness
Improves resists and provides minimal % damage mitigation.
pacifism.gif Pacifism
Reduces damage taken in PvP (all possible ramifications still unknown).

General skills:

[u]Primary:[/u]
riding.gif Riding
Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
enhancedperception.gif Enhanced Perception
Increases chance of "seeing" invisible monsters and "magical hiding places."
divinedevotion.gif Divine Devotion
Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
[u]Secondary:[/u]
alchemy.gif Alchemy
Enhances the effectiveness of all potions and allows use of certain consumables.
bargaining.gif Bargaining
Item price is displayed in inventory, and merchants will offer more favorable prices and better items.

Aspects

Seraphim Combat Arts

Aspects_Layer1.gif

Aspect
Exalted Warrior


Soul Hammer

Gods_Char_Diff_CAs_02.gif

Pelting Strikes

Gods_Char_Diff_CAs_04.gif

Dashing Alacrity

Gods_Char_Diff_CAs_11.gif

Assailing Somersault

Gods_Char_Diff_CAs_06.gif

Battle Stance ([u]Buff[/u])

Gods_Char_Diff_CAs_14.gif

Aspects_Layer2.gif

Aspect
Celestial Magic


Baneful Smite

Gods_Char_Diff_CAs_18.gif

Radiant Pillar

Gods_Char_Diff_CAs_20.gif

Instill Belief

Gods_Char_Diff_CAs_22.gif

Hallowed Restoration

Gods_Char_Diff_CAs_27.gif

Cleansing Brilliance ([u]Buff[/u])

Gods_Char_Diff_CAs_29.gif

Aspects_Layer3.gif

Aspect
Revered Technology


Archangel’s Wrath

Gods_Char_Diff_CAs_33.gif

Flaring Nova

Gods_Char_Diff_CAs_35.gif

Divine Protection

Gods_Char_Diff_CAs_37.gif

Warding Energy ([u]Buff[/u])

Gods_Char_Diff_CAs_42.gif

BeeEffGee ([u]Buff[/u])

Gods_Char_Diff_CAs_44.gif

Seraphim Set Items

Endijian's Artifacts (Revered Technology)

Niokaste's Blade Dance (Exalted Warrior)

Revelation of the Seraphim (Celestial Magic)

Heavenly Justice

Illuminated Skies

Infinite Revenge

Nikotaste's Arguments

Origin of the Seraish

Sofia's Benevolence

Twilight Of The Gods

Unique Mount

Saber-toothed Tiger

The Seraphim may look like angels, but their mounts have nothing angelic about them. Their large fangs not only look dangerous, but are indeed deadly weapons.