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  • |This magic gives the power to create creatures out of the elements, which will battle |{{IBframe|[[File:Dm elemental.jpg|link=]]|none}}
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  • ....sacredwiki.org/images/Sacred_2/Skills/elementalmagiclore.gif '''Elemental Magic Lore'''=== ...hance, and the execution speed of the [[Sacred 2:Elemental Magic|Elemental Magic]] [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]].
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  • |{{S2frame|[[File:Dm elemental.jpg|link=]]|none||0}} ==='''[[Sacred 2:Magic Barrier/de|Magischer Wall]]'''===
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  • ...sacredwiki.org/images/Sacred_2/Skills/elementalmagicfocus.gif '''Elemental Magic Focus'''=== ...t art level without penalty]] for the [[Sacred 2:Elemental Magic|Elemental Magic]] [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]].
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  • ...tp://www.sacredwiki.org/images/1/1e/Elemental_magic_focus.png '''Elemental Magic Focus'''=== ...thout Penalty|highest combat art level without penalty]] for the Elemental Magic aspect of the [[Sacred 2:Druid|Druid]]. Enables the use of [[Sacred 2:Comba
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  • ...ttp://www.sacredwiki.org/images/a/ac/Elemental_magic_lore.png '''Elemental Magic Lore'''=== ...cted damage, critical hit chance, and the execution speed of the Elemental Magic Aspect of the [[Sacred 2:Druid|Druid]]. Enables the use of [[Sacred 2:Comba
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Page text matches

  • =='''Aspekt: [[Sacred 2:Dragon Magic/de|Drachenmagie]]'''== :{{:Sacred 2:Dragon Magic/de}}
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  • |This magic gives the power to create creatures out of the elements, which will battle |{{IBframe|[[File:Dm elemental.jpg|link=]]|none}}
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  • * [[Sacred 2:Dragon Magic|Dragon Magic]] * [[Sacred 2:Elemental Magic|Elemental Magic]]
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  • :[[Frost Weaver's Elemental Staff]] :[[Isarador's Magic Torch]]
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  • *[[Sacred 2:Aspect: "Name"|Aspect]]: [[Sacred 2:Elemental Magic|Elemental Magic]]
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  • [[Sacred 2:Pyx's Power|Pyx's Power]] ([[Sacred 2:Dragon Magic|Dragon Magic]]) ...:Draagen's Legacy|Draagen's Legacy]] ([[Sacred 2:Elemental Magic|Elemental Magic]])
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  • ...generation Time:|Regeneration Time:]] [[Sacred 2:Elemental Magic|Elemental Magic]]
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  • La magia es un [[Sacred 2:Damage Types/es|tipo de daño]] elemental que se puede forjar en las armas. *[[Sacred 2:Magic/es|Magia]] - Arcos azules de energía viajarán por el arma arriba y abajo
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  • ...sacredwiki.org/images/Sacred_2/Skills/elementalmagicfocus.gif '''Elemental Magic Focus'''=== ...t art level without penalty]] for the [[Sacred 2:Elemental Magic|Elemental Magic]] [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]].
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  • |{{S2frame|[[File:Dm elemental.jpg|link=]]|none||0}} ==='''[[Sacred 2:Magic Barrier/de|Magischer Wall]]'''===
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  • == [[Sacred 2:Frost Weaver's Elemental Staff|Frost Weaver's Elemental Staff]] == {{:Sacred 2:Frost Weaver's Elemental Staff}}
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  • ...age's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Elemental Magic|Elemental Magic]]''' * [[Sacred 2:Aspect: "Name"|Aspect]]: [[Sacred 2:Elemental Magic|Elemental Magic]] (Helm)
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  • *[[Sacred 2:Dragon Magic|Dragon Magic]] *[[Sacred 2:Elemental Magic|Elemental Magic]]
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  • [[Sacred 2:Esu|Esu]] is one of the Nephalem, and a master of elemental magic. She is the forerunner of the reclusive Zann Esu all-female mage clan (comm ...attle.<br><br>Like most mages, she considered melee combat vulgar and used magic almost exclusively to fight her enemies. Not much else is known about her,
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  • ...ng|link=Sacred 2:Gust of Wind]][[File:Magic_Barrier_rune.png|link=Sacred 2:Magic Barrier]] |class="cellborderth" width="180px"| [[Sacred 2:Dragon Magic|Dragon Magic]]
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  • This Combat Art is called '''Magic Wall''' in the [[Sacred 2:Runes|Rune]] exchange screen. ...s/Sacred_2/Aspects/DM_Asp_02.gif - '''[[Sacred 2:Elemental Magic|Elemental Magic]]'''
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  • ...g [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]]. The five elemental damage types are: * [[Image:magic.png]] [[Sacred 2:Magic|Magic]]
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  • ...tp://www.sacredwiki.org/images/1/1e/Elemental_magic_focus.png '''Elemental Magic Focus'''=== ...thout Penalty|highest combat art level without penalty]] for the Elemental Magic aspect of the [[Sacred 2:Druid|Druid]]. Enables the use of [[Sacred 2:Comba
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  • ....sacredwiki.org/images/Sacred_2/Skills/elementalmagiclore.gif '''Elemental Magic Lore'''=== ...hance, and the execution speed of the [[Sacred 2:Elemental Magic|Elemental Magic]] [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]].
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  • *{{Magic}} '''ONLY''' *Summon small earth elemental:
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  • ...//www.sacredwiki.org/images/f/fe/Elemental_magic_aspect.png - '''Elemental Magic''' ...he impact and duration of [[Sacred 2:Detrimental magic effects|detrimental magic effects]] by 30% + 0.3% per level.
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  • ...s/Sacred_2/Aspects/DM_Asp_02.gif - '''[[Sacred 2:Elemental Magic|Elemental Magic]]''' * [[Sacred 2:Elemental Magic Lore|Elemental Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance
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  • ...//www.sacredwiki.org/images/f/fe/Elemental_magic_aspect.png - '''Elemental Magic''' * [[Sacred 2:Elemental Magic Lore - Diablo 2 Fallen|Elemental Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance
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  • ...With the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion, choosing the Magic Staffs skill unlocks the ability to use staves as ranged weapons. The proj ...single one at a time, the players can have Mage Staffs that have multiple elemental damages, allowing for several different [[Sacred 2:Secondary Damage Effects
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  • ...pons|weapons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have magic damage. ...] (and [[Sacred 2:Detrimental magic effects|Detrimental Magic Effect]]) of Magic damage. If successful, Weaken will reduce an enemy's [[Sacred 2:Attributes
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  • This unique magic staff will only drop if you have the [[Sacred 2:Community Patch|Community P * Affected by [[Sacred 2:Magic Staffs|Magic Staffs]] Skill
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  • Calls an earth elemental protector. ...s/Sacred_2/Aspects/DM_Asp_02.gif - '''[[Sacred 2:Elemental Magic|Elemental Magic]]'''
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  • *[[Sacred 2:Dragon Magic/de|Drachenmagie]] *[[Sacred 2:Elemental Magic/de|Elementarmagie]]
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  • *No particular elemental weakness *No particular elemental weakness
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  • |class="cellborderth" width="180px"| [[Sacred 2:Dragon Magic|Drachenmagie]] |class="cellborderth" width="180px"| [[Sacred 2:Elemental Magic|Elementarmagie]]
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  • ...s/Sacred_2/Aspects/DM_Asp_02.gif - '''[[Sacred 2:Elemental Magic|Elemental Magic]]''' * [[Sacred 2:Elemental Magic Lore|Elemental Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance
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  • ...ttp://www.sacredwiki.org/images/a/ac/Elemental_magic_lore.png '''Elemental Magic Lore'''=== ...cted damage, critical hit chance, and the execution speed of the Elemental Magic Aspect of the [[Sacred 2:Druid|Druid]]. Enables the use of [[Sacred 2:Comba
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  • ...//www.sacredwiki.org/images/f/fe/Elemental_magic_aspect.png - '''Elemental Magic''' * [[Sacred 2:Elemental Magic Lore - Diablo 2 Fallen|Elemental Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance
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  • ...//www.sacredwiki.org/images/f/fe/Elemental_magic_aspect.png - '''Elemental Magic''' * [[Sacred 2:Elemental Magic Lore - Diablo 2 Fallen|Elemental Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance
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  • [[Image:magic.gif]] = Magic Damge ...olor:black;border-width: 2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
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  • |class="cellborderth"| [[Sacred:Heavenly Magic|Heavenly<br />Magic]] [[Image:magic.gif]] = Magic Damge
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  • ...//www.sacredwiki.org/images/f/fe/Elemental_magic_aspect.png - '''Elemental Magic''' * [[Sacred 2:Elemental Magic Lore - Diablo 2 Fallen|Elemental Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance
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  • *Bonuses from stacked [[Sacred 2:Expulse Magic|Expulse Magic]] circles have their own diminishing returns and can be calculated using th **For example a High Elf repeatedly casting the Expulse Magic on herself eventually gains a Chance Block Combat Arts at close to 100%, an
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  • *{{Magic}} *{{Magic}}
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  • [[Image:magic.gif]] = Magic Damge |class="cellborder" style="background:#DFC48B;"| Base<br />[[Image:magic.gif]]
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  • [[Image:magic.gif]] = Magic Damge |class="cellborderth"| [[Sacred:Magic Lore|Magic<br />Lore]]
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  • ...s/Sacred_2/Aspects/DM_Asp_02.gif - '''[[Sacred 2:Elemental Magic|Elemental Magic]]''' * [[Sacred 2:Elemental Magic Lore|Elemental Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance
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  • |class="cellborderth"| [[Sacred:Moon Magic|Moon<br />Magic]] [[Image:magic.gif]] = Magic Damge
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  • ...s and magic damage. Understand that when using a weapon different types of magic damages can be listed.''' '''1- Magic + x%'''
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  • ...set bonus. i.e. there are four basic kinds of armor glow: physical, fire, magic and poison. [color=blue]Magic :[/color] 6 glow points
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time: Elemental Magic]] -X%
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  • |class="cellborderth"| [[Sacred:Fire Magic|Fire<br />Magic]] |class="cellborderth"| [[Sacred:Earth Magic|Earth<br />Magic]]
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  • ...Druids shun the use of traditional magic. They instead practice a form of magic based in their close bond to nature. Through this intimate kinship with the |valign="top"|[[File:Primal magic focus.png]]
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  • * [[Sacred 2:Aspect: "Name"|Aspect: Elemental Magic]] +X
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  • |class="cellGL" align="left"| [[Image:Th_pnakor.png]] [[Sacred:Pak-Nakor - Magic Deflection|Pak-Nakor]] [[Image:magic.gif]] = Magic Damge
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  • * [[Sacred 2:Aspect: "Name"|Aspect: Elemental Magic]] +X (Armor) * [[Sacred 2:Damage over time: Magic|Damage over time: Magic]] -X% (Shoulders)
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  • [[Image:magic.gif]] = Magic Damge ...-bottom:0px;border-width:2px;background-color:#d4c5a4;"| Base<br />[[Image:magic.gif]]
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  • * [[Sacred 2:Aspect: "Name"/es|Aspecto: Magia Elemental]] (Casco) * [[Sacred 2:Magic Barrier/es|Barrera mágica]] (Brazos)
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  • *{{Magic}} * The Earth Lord has no protection against magic damage whatsoever, making this the best element to use against him by far.
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  • ...player can inflict on an enemy by using a weapon with a particular type of elemental damage, or [[Sacred 2:Forging |Forging]] specific [[Sacred 2:Damage Types|D |Converts a percentage of [[Sacred 2:Physical|Physical]] damage into elemental ([[Sacred 2:Fire|Fire]]) damage which increases the [[Sacred 2:Chance for B
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  • |valign="top"|'''[[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]]'''<br />Increases [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for |valign="top"|'''[[Sacred 2:Elemental Magic Lore|Elemental Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for this a
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  • ...mage Types|element]] to properly shield, as much as possible, the specific elemental damage that a Guardian is dealing out. A player, for example, encountering [[File:magicrelic1.png]] Purple - [[Sacred 2:Magic |Magic]] Guardian
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  • *[[Sacred 2:Dragon Magic Focus|Dragon Magic Focus]] *[[Sacred 2:Elemental Magic Focus|Elemental Magic Focus]]
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  • *[[Sacred:Magic|Magic]] ...are four basic kinds of [[Sacred:Armor glow|Armor glow]]: Physical, Fire, Magic and Poison.
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  • |[[Image:Mini Sera Asp 02.png]] '''[[Sacred 2:Celestial Magic|Celestial Magic]]''' ...rg/images/Sacred_2/CombatArts/HE/HEem.gif [[Sacred 2:Expulse Magic|Expulse Magic]]
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  • ...dary Damage Effect]] (and [[Sacred 2:Detrimental magic effects|Detrimental Magic Effect]]) of Poison damage. If successful, the effect of Poison is Poison [ *[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] - X%
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  • ...apons of the Paladin. A powerful weapon attack with extra fire, cold, and magic damage added. ...i.org/images/bbicons/physical.jpg http://www.sacredwiki.org/images/bbicons/magic.jpg http://www.sacredwiki.org/images/bbicons/fire.jpg http://www.sacredwiki
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  • ...dary Damage Effect]] (and [[Sacred 2:Detrimental magic effects|Detrimental Magic Effect]]) of Fire damage. If successful, the effect of Burn is Fire [[Sacre *[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] - X%
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  • ...ed 2:Book 5 - T-Energy|T-Energy]], which is the source of all life and all magic on [[Sacred:Ancaria|Ancaria]]. ...ssuming the form of a dragon and of using the concentrated power of dragon magic. Only they have the privilege of being allowed to carry the title “Dragon
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  • ...condary Damage Effects]]/[[Sacred 2: Detrimental magic effects|detrimental magic effects]]. ...xample a High Elf repeatedly casting the [[Sacred 2: Expulse Magic|Expulse Magic]] on herself eventually gains a [[Sacred 2:Block chance: Combat Arts|Chance
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  • ...e force, not just a some prestidigitator. That led her to a darker side of magic... After that her former friends considered her evil and turned away from h *{{Magic}}
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  • The Detrimental Magic Effects (DME's) primarily include the five [[Sacred 2:Secondary Damage Effe == Availability of ''Detrimental magic effects -X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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  • ...dary Damage Effect]] (and [[Sacred 2:Detrimental magic effects|Detrimental Magic Effect]]) of Ice damage. If successful, the effect of Freeze is that the ta *[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] - X%
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  • *[[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]] *[[Sacred 2:Elemental Magic Lore|Elemental Magic Lore]]
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  • ...o infused the minds of the Amazons with the power to harness their natural elemental energies. The archers melded their fiery determination and icy will into sh |{{s2frame|{{#ev:youtube|76wmfW178r4|400}}|center|Elemental Arrow}}
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  • [[File:magicrelic1.png]] Purple - [[Sacred 2:Magic|Magic]] | ||[[Sacred 2:Poison|Poison]] || [[Sacred 2:Fire|Fire]] || [[Sacred 2:Magic|Magic]] ||[[Sacred 2:Ice|Ice]]
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  • ...ted to a single one at a time, you can have lightsabers that have multiple elemental damages, allowing for several different status effects being possible witho ...nk of Lava]], [[Sacred 2:Poison Fang|Poison Fang]], [[Sacred 2:Magic Pearl|Magic Pearl]] or [[Sacred 2:Ice Crystal|Ice Crystal]]) will change the damage dea
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  • ...dary Damage Effect]] (and [[Sacred 2:Detrimental magic effects|Detrimental Magic Effect]]) of Physical damage is [[Sacred 2:Chance to inflict Open Wounds|Wo *[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] - X%
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  • ..., and [[Sacred:Soaring Daemon|Soaring Daemon]]. Four of the five forms are elemental in basis. The fifth form, [[Sacred:Soaring Daemon|Soaring Daemon]], is diff ...er]] amplifies the fire damage done by both the special attack, and by the elemental transference properties of the form. In this case, Fire Daemon transforms a
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  • ...mon a different style of attack, usually in combination with an additional magic ability. All demon types are apt close combat fighters who prefer to wield ...le. The Daemon unleashes multiple orbs of energy from herself that inflict magic damage on her opponents. The higher the Energy Daemon level, the more orbs
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  • ...rg/images/Sacred_2/CombatArts/HE/HEem.gif [[Sacred 2:Expulse Magic|Expulse Magic]] ...%">[[Image:Sera Asp 02 small.png]] '''[[Sacred 2:Celestial Magic|Celestial Magic]]'''</div>
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  • ...tle magic and poison defense, whilst the demon has a significant amount of magic and fire defence and deals physical and fire damage. The demon counts as t
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  • ...tp://www.sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif '''Ancient Magic'''=== * At Level 75 Ancient Magic reduces opponents' immunities ([[Sacred 2:Damage Mitigation|Damage Mitigati
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  • ...ere an iron bar in a rainstorm. Increases enemy sensitivity to fire, cold, magic and poison damage and inflicts light poison damage over time. * '''Akrasia''' - Increases opponent sensitivity to [[Sacred 2:Magic|magic]] damage by 10% + 0.3% per level.
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  • ...xplanation of how mono-elemental is significantly more powerful than multi-elemental. (And how it still makes sense even though I use a not so good translator t [color=blue]Element[/color] - type of damage: physical, magic, fire or poison
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  • ...e weakest. Since Dragon Magic was a breeze early in the game and Elemental Magic was also quite easy, I figured Mentalism was the weakest. I turned out to b Ancient Magic (75) for damage, mastery for even more damage
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  • ...ages/Sacred_2/Skills/ancientmagic.gif [[Sacred 2:Ancient Magic |'''Ancient Magic''']] - Increases [[Sacred 2:Damage|damage]] for [[Sacred 2:Spell Damage Bas ...d [[Sacred 2:Casting Speed|cast speed]] for [[Sacred 2:Dragon Magic|Dragon Magic]].
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  • :{{:Sacred 2:Dragon Magic Lore/de}} :{{:Sacred 2:Elemental Magic Lore/de}}
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  • ...rg/images/Sacred_2/Aspects/DM_Asp_01.gif '''[[Sacred 2:Dragon Magic|Dragon Magic]]''' ...ges/Sacred_2/Aspects/DM_Asp_02.gif '''[[Sacred 2:Elemental Magic|Elemental Magic]]'''
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  • *Has no weakness against any specific elemental damage ...agical melee damage, casts Fire Trap, and [[Sacred 2:Expulse Magic|Expulse Magic]]
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  • ...Secondary Damage Effects ([[Sacred 2:Detrimental magic effects|Detrimental magic effects]]) can also inflict Damage over Time ([[Sacred 2:Chance for Burn|Fi ...size:120%">[[Image:DM Asp 01 small.png]] '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''</div>
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  • ...defence. [[Sacred 2:Polar|Polar]] is an earth elemental, and has a little magic defence. [[Sacred 2:Woran|Woran]] is an ogre, and has about equal fire and
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  • == '''Magic Coup Build''' == Making a HE using Magic Coup as her main offensive CA. This is basically my planned build, but writ
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  • ...With the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion, choosing the Magic Staffs skill unlocks the ability to use staves as ranged weapons. The proj ...at a time, the players can have Two-Handed Mage Staffs that have multiple elemental damages, allowing for several different [[Sacred 2:Secondary Damage Effects
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/magicstaffs.gif '''Magic Staffs'''=== Improves wielding magic staves by increasing the chance to hit, as well as Attack Speed. Grants the
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  • |[[Image:Mini Sera Asp 02.png]] '''[[Sacred 2:Celestial Magic|Celestial Magic]]''' ||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SErp.gif [ ...rg/images/Sacred_2/CombatArts/HE/HEem.gif [[Sacred 2:Expulse Magic|Expulse Magic]]
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  • |valign="top"|'''[[Sacred 2:Ancient Magic/es|Magia Antigua]]'''<br />Incrementa el daño producido por Artes de Comba |valign="top"|'''[[Sacred 2:Ancient Magic/es|Magia Antigua]]'''<br />Incrementa el daño producido por Artes de Comba
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  • ...rmor reduction (reduces ALL types of elemental armor, including ice, fire, magic and poison).
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  • ...kills|skills]]. For example, 34 levels of [[Sacred 2:Ancient Magic|Ancient Magic]], 31 level of [[Sacred 2:Combat Discipline|Combat Discipline]] and 26 leve ...00+). "Failing" the check also means that secondary [[Sacred 2:Detrimental magic effects|Detrimental Effects]] caused by CA would also be reduced by 30%.
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  • ...th the greatest range towards all enemies, they should bring in [[Sacred 2:Magic|magical]] damage.
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  • * {{magic}} * [[Sacred 2:Magic Staffs|Magic Staffs]] (Legs)
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  • ...eclusive Zann Esu [[Sacred 2:Sorceress|Sorceresses]], masters of elemental magic.''
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  • ...s, expect some serious damage coming your way. Each dragon deals different elemental types of damage with their melee attack. ...ge. For most, that is a susceptibility to poison. Some are vulnerable to 2 elemental damage forms... but not especially weak to any. Their resistances will vary
    13 KB (2,181 words) - 17:25, 11 June 2020
  • ...generation time and enables the use of modifications for the aspect Amazon Magic. Increases the maximum spell level without penalty. |valign="top"|[[Sacred 2:Ancient Magic|Ancient Magic]]<br />Increases damage of spell-based combat arts and reduces the opponent
    15 KB (2,151 words) - 18:32, 10 November 2016
  • ...gladiators. It is not intended for power-levelers, experience sockets, or magic find. This guide is also not for players wanting to use only one weapon as There are four elements of damage, '''Physical, Fire, Magic, and Poison'''. It is imperative that you choose one to specialize in. I wi
    14 KB (2,406 words) - 20:38, 3 January 2008

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