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  • * [[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (145 words) - 02:09, 2 January 2017
  • * [[Sacred 2:Regeneration per hit|Regeneration per hit]] +X%
    492 bytes (66 words) - 03:44, 2 January 2017
  • * [[Sacred 2:Chance to halve regeneration time|Chance to Halve Regeneration Time]] (Helm) * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Helm)
    4 KB (507 words) - 18:39, 14 January 2017
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    2 KB (205 words) - 06:01, 16 February 2016
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (203 words) - 16:58, 13 February 2016
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (210 words) - 14:50, 9 December 2014
  • *[[Sacred 2:Chance for Double Hit/es|Posibilidad de golpe doble]] *[[Sacred 2:Regeneration per hit/es|Regeneración por golpe]]
    872 bytes (119 words) - 23:24, 12 September 2013
  • ...abilities and significantly increases weapon damage, speed, and chance to hit.<br /> * Total [[Sacred 2:Damage|Damage]]: +1% per level
    2 KB (243 words) - 03:00, 5 January 2020
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    2 KB (242 words) - 17:57, 18 February 2016
  • * Duration: 12.0s + 0.15s per CA level * Length: 5.7 meters (increases 0.05 meters per CA level)
    4 KB (588 words) - 22:35, 8 January 2014
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi ...Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 32% + 8% per level.
    6 KB (829 words) - 03:10, 10 January 2020
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi ...Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 32% + 8% per level.
    6 KB (828 words) - 03:11, 10 January 2020
  • * [[Sacred 2:Life leeched per hit|Life leeched per hit]]: 60 * [[Sacred 2:Chance to inflict Open Wounds|Chance for Bleeding]]: 30% + 1% per level
    4 KB (572 words) - 21:15, 6 January 2020
  • ...Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 22% + 6% per level. * Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]: 10 + 10 per level.
    5 KB (733 words) - 19:00, 7 January 2020
  • ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 40% + 10% per level. * Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]: 40 + 35 per level.
    6 KB (817 words) - 01:42, 8 January 2020
  • *[[Sacred 2:Regeneration per hit/es|Regeneración por golpe]]
    663 bytes (85 words) - 00:48, 16 September 2013
  • ...al|Physical]] damage converted to [[Sacred 2:Poison|Poison]]: 33.0% + 0.2% per level. ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 40% + 10% per level.
    6 KB (873 words) - 23:08, 4 January 2020
  • * [[Sacred 2:Chance for Double Hit|Chance for Double Hit +X%]] (Sword) * [[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time +X%]] (Arms)
    4 KB (577 words) - 08:49, 9 January 2017
  • * A single-target hard hit weapon attack. ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 40% + 10% per level
    6 KB (910 words) - 14:38, 6 January 2020
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi * Adds weapon magic damage (4 + 2 per level)
    6 KB (896 words) - 03:11, 10 January 2020
  • * A single-target hard hit weapon attack. ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 40% + 10% per level.
    6 KB (803 words) - 18:47, 7 January 2020
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 4.9 seconds
    7 KB (913 words) - 00:26, 21 February 2022
  • ...Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 25% + 7% per level. * Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]: 20 + 25 per level.
    5 KB (768 words) - 01:45, 8 January 2020
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    2 KB (308 words) - 14:26, 20 February 2016
  • ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 20% + 10% per level * Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]: 20 + 25 per level
    6 KB (797 words) - 21:08, 7 January 2020
  • ...red 2:Fire|Fire]] [[Sacred 2:Damage|Damage]] to the equipped weapon: 6 + 4 per level * Increases all inflicted fire damage by 18% + 2% per level
    5 KB (683 words) - 20:13, 5 January 2020
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40% ...ck Value X%|attack]] and [[Sacred 2:Defense Value X%|defense]] by 25% + 5% per level.
    6 KB (787 words) - 17:32, 6 January 2020
  • * [[Sacred 2:Regeneration per hit|Regeneration per hit]] +X (Staff) * [[Sacred 2:Life leeched per hit|Life leeched per hit]] +X (Staff)
    5 KB (647 words) - 09:07, 2 January 2017
  • * [[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] (Belt) * [[Sacred 2:Experience per kill|Experience per kill]] (Shoulders)
    4 KB (482 words) - 03:32, 12 August 2013
  • ...[[Sacred 2:Fire|fire]] and [[Sacred 2:Ice|cold]] weapon damage (5.0 + 0.2 per level) ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 20% + 10% per level
    6 KB (870 words) - 21:26, 7 January 2020
  • * Adds base fire weapon damage (5 + 0.4 per level). * Chance for knockback: 25% + 0.5% per level.
    7 KB (952 words) - 14:46, 6 January 2020
  • * [[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Belt) * [[Sacred 2:Life leeched per hit|Life leeched per hit]] (Gloves)
    4 KB (454 words) - 01:02, 11 February 2019
  • * Each hit charges up damage: 15% + 0.5% per level * [[Sacred 2:Chance for critical hits|Chance for Critical Hits]]: 15% + 0.5% per level
    4 KB (521 words) - 22:22, 6 January 2020
  • * [[Sacred 2:Life leeched per hit|Life leeched per hit]] (Helm) * [[Sacred 2:Regeneration Time:|Regeneration Time]]: [[Sacred 2:Celestial Magic|Celestial Magic]] (Helm)
    4 KB (485 words) - 12:30, 16 January 2017
  • ...es all damage types of the equipped [[Sacred 2:Weapons|weapon]]: 20% + 14% per level ...s an innate bonus to base [[Sacred 2:Attack Value|attack rating]]: 20 + 35 per level
    6 KB (866 words) - 19:41, 4 January 2020
  • *[[Sacred 2:Regeneration per hit/es|Regeneración por golpe]]
    760 bytes (99 words) - 23:18, 12 September 2013
  • ...ce to reflect: Close Combat|Chance to Reflect Close Combat]]: 30.8% + 0.8% per level * Chance to Reflect Roots: 35.2% + 0.5% per level
    5 KB (648 words) - 23:11, 4 January 2020
  • ...acred 2:Leech life from opponents|Leech Life from Opponents]]: 0.5% + 0.1% per level ...s with level, by level 100 it will hit once a second, by level 200 it will hit twice a second).
    2 KB (247 words) - 03:07, 5 January 2020
  • * Paladin leaps to the target location and delivers a hit. ...Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 36% + 9% per level.
    6 KB (838 words) - 16:16, 4 January 2020
  • * Valkyrie has a "Hard Hit" attack with boosted damage and attack that she will use every 10 seconds o * Chance to get an [[Sacred 2:Amazon Trophy|enemy trophy]]: 5% + 1% per level
    4 KB (526 words) - 18:49, 8 January 2020
  • * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 3.5 seconds ...2:Chance to stun opponents|chance to stun]] opponents briefly. (20% + 0.2% per Combat Art level chance)
    7 KB (964 words) - 05:50, 9 January 2014
  • * Weapon hit that instantly teleports to the target enemy ...ypes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 20% + 10% per level
    6 KB (889 words) - 16:20, 6 January 2020
  • * A single-target hard hit weapon attack. ...pes|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 25% + 7.5% per level
    6 KB (867 words) - 01:35, 6 January 2020
  • * Hits per second: 0.8 + 0.02 per level * Duration: 7.0s + 0.02s per level
    6 KB (836 words) - 17:17, 7 January 2020
  • ...'s attributes ([[Sacred 2:Chance for Weaken|Weaken effect]]): -9.8% + 0.1% per CA level * Enemy [[Sacred 2:Run Speed|Speed]]: -50% + 0.3% per CA level
    4 KB (540 words) - 10:52, 20 December 2013
  • ...ts]] have, which should not be confused with [[Sacred 2:Regeneration Time:|Regeneration Time]]. ...is added to regen time to determine the total duration of the Combat Art's regeneration timer, but it is usually fixed and is not affected by any of the same facto
    7 KB (957 words) - 21:00, 1 February 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]] (Greaves) *[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Belt)
    4 KB (468 words) - 08:09, 7 January 2017
  • * [[Sacred 2:Chance for Burn|Chance for Burn]]: 50% + 0.1% per level * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 12.0 seconds
    5 KB (670 words) - 18:42, 6 January 2020
  • * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 3.4 seconds ...d 2:Damage over time: Physical|physical damage over time]]). (19.7% + 0.3% per CA level chance)
    7 KB (1,045 words) - 22:11, 27 April 2022
  • * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 5.0 seconds ...nock back opponents|Chance to knock opponents back]] slightly. (30% + 0.3% per CA level chance)
    7 KB (995 words) - 04:56, 9 January 2014

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