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  • The link below is fun because you can see how many different characters all say the same phrases: [[Same Sayings, Different Characters]]
    540 bytes (83 words) - 17:02, 25 December 2007
  • #REDIRECT [[Sacred:Non Playing Characters]]
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  • [[Sacred:Non Playing Characters|Non Playing Characters]] or '''NPC'''s, are residents of [[Sacred:Ancaria|Ancaria]] or [[Sacred:Un Blue colored [[Sacred:Non Playing Characters|NPCs]] generally just have something to say. This often indicates the local
    2 KB (269 words) - 12:08, 17 June 2020

Page text matches

  • == Key [[Non Playing Characters|NPC]] ==
    326 bytes (43 words) - 00:24, 12 November 2009
  • == Key [[Non Playing Characters|NPC]] ==
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  • A '''Combo Master''' is an [[Non Playing Characters|NPC]] that provides assistance with creating [[Sacred:Combat Arts|Combat Ar [[Category:Characters]]
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  • ...t]] does not remove the ''fog'', however, but merely enables you to locate characters beyond your vision.)
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  • ...ed:Shields|Shields]] are an item of protective gear that may be carried by characters emplyoing single handed [[Sacred:weapons|weapons]]. They offer greater prot ...[[Sacred:Skills|skill]] [[Sacred:Parrying|Parrying]] can be taken by most characters to greatly enhance their use.
    367 bytes (53 words) - 17:11, 27 April 2011
  • The link below is fun because you can see how many different characters all say the same phrases: [[Same Sayings, Different Characters]]
    540 bytes (83 words) - 17:02, 25 December 2007
  • A '''Smith''' is an [[Sacred:Non Playing Characters|NPC]] found at many towns in [[Sacred:Ancaria|Ancaria]]. A hammer symbol is [[Category:Characters]]
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  • .../Characters/Vampiress/transformation6.jpg http://www.sacredwiki.org/images/Characters/Vampiress/transformation7.jpg
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  • <center> http://www.sacredwiki.org/images/Characters/WoodElf/trans0.jpg http://www.sacredwiki.org/images/Characters/WoodElf/trans1.jpg
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  • ...esistance|resistance]];, or they may be recuperative &ndash; renewing your characters life energy.
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  • ...ed:Horse Dealer|Horse Dealer]] is one of four special [[Sacred:Non Playing Characters|NPCs]] found in several locations throughout [[Sacred:Ancaria|Ancaria]]. Th [[Category:Characters]]
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  • ...]] will be created with the default 2 skills allocated. When set to 0, new characters will not have any skills allocated, allowing you to select from those avail
    592 bytes (89 words) - 16:57, 27 April 2011
  • == Key [[Sacred:Non Playing Characters|NPC]] ==
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  • == Key [[Sacred:Non Playing Characters|NPC]] ==
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  • ...amount specified. This can be quite beneficial, especially for lower level characters. It is frequently found on [[Sacred:ring|rings]] and [[Sacred:amulet|amulet Items with this modifier are especially valuable to low level characters with the [[Sacred:Trading|Trading]] skill &ndash; this can be pushed quite
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  • ...iki.org/images/Characters/WoodElf/HH1.jpg http://www.sacredwiki.org/images/Characters/WoodElf/HH2.jpg http://www.sacredwiki.org/images/Characters/WoodElf/HH3.jpg
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  • ...iki.org/images/Characters/WoodElf/HH1.jpg http://www.sacredwiki.org/images/Characters/WoodElf/HH2.jpg http://www.sacredwiki.org/images/Characters/WoodElf/HH3.jpg
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  • *[[Sacred:What the Characters Say|What the Characters Say]]
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  • ...i.org/images/Characters/WoodElf/Call1.jpg http://www.sacredwiki.org/images/Characters/WoodElf/Call2.jpg http://www.sacredwiki.org/images/Characters/WoodElf/Call3.jpg
    273 bytes (41 words) - 14:12, 10 October 2007
  • <center> http://www.sacredwiki.org/images/Characters/WoodElf/explodingarrow1.jpg http://www.sacredwiki.org/images/Characters/WoodElf/explodingarrow2.jpg </center>
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  • [[Sacred:Non Playing Characters|Non Playing Characters]] or '''NPC'''s, are residents of [[Sacred:Ancaria|Ancaria]] or [[Sacred:Un Blue colored [[Sacred:Non Playing Characters|NPCs]] generally just have something to say. This often indicates the local
    2 KB (269 words) - 12:08, 17 June 2020
  • Importing/Exporting Characters characters are now displayed for selection.
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  • http://www.sacredwiki.org/images/Characters/WoodElf/multihit-1.jpg http://www.sacredwiki.org/images/Characters/WoodElf/multihit.jpg
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  • ...wers In Noriath's Corner]] chain-quest. This chain is available for Shadow characters only. ...wers In Noriath's Corner]] chain-quest. This chain is available for Shadow characters only.
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  • ...the Garden of the Seraphim]] quest. This quest is abailable for the Shadow characters only. ...him|Gardens Of The Seraphim]] quest. This quest is abailable for the Light characters only.
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  • ...ner|Powers In Noriath's Corner]] quest. This quest is available for Shadow characters only. ...ner|Protecting Noriath's Corner]] quest. This quest is available for Light characters only.
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  • ...ner|Protecting Noriath's Corner]] quest. This quest is available for Light characters only. ...ner|Powers In Noriath's Corner]] quest. This quest is available for Shadow characters only.
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  • ...pponent dies. This discipline is similar to the Attack combat art of other characters. It can be executed using any weapon, though it is most devastating when th Assault functions like the Attack CA for the other characters. The main difference is when the Dwarf is wielding daggers or unarmed comba
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  • Available to all characters. All characters may equip body armor.
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  • ...acters/Vampiress/thumbtransformation1.jpg http://www.sacredwiki.org/images/Characters/Vampiress/thumbtransformation2.jpg ...acters/Vampiress/thumbtransformation5.jpg http://www.sacredwiki.org/images/Characters/Vampiress/thumbtransformation6.jpg
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  • http://www.sacredwiki.org/images/Characters/Daemon/firewall1.jpg http://www.sacredwiki.org/images/Characters/Daemon/firewall2.jpg
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  • ...ll don't know much about it, unlike the other three. Lastly, the two other characters have been announced to the press: the [[Sacred 2:Inquisitor|Inquisitor]], a Let's now conclude this presentation of the 6 characters of Sacred 2: Fallen Angel with maybe the most peculiar of those, which shou
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  • In [[Sacred:Underworld|Sacred]], all characters that can use a [[bows|bow]] can equip a crossbow in its place.
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  • ...host computer you connect with when entering [[Closed Internet]] mode. All characters in ''closed'' are stored on the Lobbyserver.
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  • ...acters/Vampiress/thumbtransformation1.jpg http://www.sacredwiki.org/images/Characters/Vampiress/thumbtransformation2.jpg ...acters/Vampiress/thumbtransformation5.jpg http://www.sacredwiki.org/images/Characters/Vampiress/thumbtransformation6.jpg
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  • ...e chosen Deity is Lumen. In Multiplayer she appears if at least one of the characters on the server worships this God (but would talk only to this character).
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  • ...s of the Seraphim]] chain quest. This chain is available for all the Light characters except the [[Sacred 2:Seraphim|Seraphim]]. * Ligien would appear to Shadow characters, yet she won't offer them a quest nor dialog.
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  • ...Sacred 2:Ortlewyn|Inquisitor Ortlewyn]], is the Inquisitor killed by light characters in the [[Sacred 2:Inquisitor Ortlewyn|quest]] of the same name during the a * This quest chain is only available to shadow characters; light characters may instead accept the chain quest [[Sacred 2:Protecting Noriath's Corner|P
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  • ...ning Elixir for the Abbess]] quest. This quest is abailable for the Shadow characters only. * She would appear for the Light characters as a simple enemy, not even as the quest one.
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  • ...orm]]. Unlike [[Knight Form]], in which the [[Vampiress]] battles as other characters, using equipped weapons, when in [[Vampire Form]], the [[Vampiress|Vampires
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  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party.
    450 bytes (69 words) - 01:38, 27 April 2011
  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party.
    452 bytes (70 words) - 01:39, 27 April 2011
  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party.
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  • ...er]] mode. Her role is perhaps the most important of all the [[Non Playing Characters|NPCs]] that you encounter in your travels, as she both provides critical as
    334 bytes (49 words) - 20:24, 18 October 2013
  • During this [[Single Player]] campaign, you encounter many key [[Non Playing Characters|NPCs]], including [[Wilbur]], a trusted aide of [[Prince Valor|Valor]], [[P
    465 bytes (68 words) - 07:58, 4 January 2008
  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party.
    528 bytes (78 words) - 01:40, 27 April 2011
  • ...trengthening Elixir for the Abbess]] quest (It is available for the Shadow characters only). Talking to the Abbess completes the [[Sacred 2:Strengthening Elixir ...him|Shadows of the Seraphim]] chain (This chain is available for the Light characters only). Killing the Abbess and her Stone Guardian is necessary in [[Sacred 2
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  • He is an [[Sacred:Non Playing Characters|NPC]], and, under certain conditions, if you accept his quests, he will acc
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  • All players' characters in these games are stored on the host server &ndash; not on the players' in
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  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party.
    541 bytes (81 words) - 01:36, 27 April 2011
  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party.
    545 bytes (79 words) - 01:37, 27 April 2011
  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party.
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  • [[Mule|Mules]] are special characters created specifically for the storage and transport of items. They are usual
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  • both neutral characters and opponents. Additionally, various icons above neutral characters inform you about their current intentions.
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  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party.
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  • ...handed weapon and a shield, or, for [[Sacred:Dual Wielding|dual wielding]] characters, two single-handed weapons. ...as combat needs arise. The choice of available weapons is limited by your characters need and imagination, and is dictated solely by your needs &ndash; be it da
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  • ...ter, so they will develop a [[Sacred:Trader|Trader]]. Other specialty type characters are [[Sacred:Mule|Mules]] and [[Sacred:Forger|Forgers]].
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  • neutral characters (blue),
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  • Shadow campaign characters only: Light campaign characters only:
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  • Light campaign characters only: Shadow campaign characters only:
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  • ...ractions with special [[Sacred 2:NPC|NPC]]s in the game. There are several characters located throughout Ancaria that will buy and sell items, or perform service <br>Maximum gold value for player characters: 2³² (= 4.294.967.296)
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  • ...re the most important file in any 3D game as they make all the landscapes, characters, monsters, etc. In Sacred 2 These files in GR2 format. This is the format ...e map files give each of the objects a distinctive look, like the skins of characters and monsters, the colour of armour and armour. There are also special map
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  • * Note: This quest is available to shadow characters only * Note: Light characters can receive the quest [[Sacred 2:Intercept Delyme|Intercept Delyme]] instea
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  • ...gameserver]] is also in communication with the [[Lobbyserver]]. All player characters in [[Closed Internet]] are stored on the [[Lobbyserver]].
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  • At highest level it gives about 9000 health points to characters, whoes fully invested on vitality. ...tution skill) offers the highest percentage health points increase for the characters with low base attribute "vitality", i.e. Dryad and High Elf.
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  • ...he ladder at the Sacred International Forum. Applicable to Closed Internet characters only. When set to 0, your character information will not be shown on the hi
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  • ...matic characters benefit from lower prices when dealing with traders; such characters are often favored by certain gods, granting increased poison damage.
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  • === Characters and Equipment=== [[Sacred:Character_Class|Characters]] in Sacred are capable of carrying '''[[Sacred:weapons|weapons]]''' and ''
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  • ...ce and Blood|Ice and Blood]]''' Expansion. When you click on any of the 7 characters they will appear on-screen and begin introducing themselves. The introduct ...g [[Sacred 2:Class Specific Side Quests|Character Specific Quests]]). All characters except the Inquisitor and Seraphim will give different introductions and ha
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  • * Note: This chain quest is only available to shadow characters; light characters can instead receive the chain quest [[Sacred 2:Redemption|Redemption]] from
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  • [[Sacred:Wakko|Wakko]] is a [[Sacred:Non Playing Characters|NPC]] found east of the bridge exiting the [[Sacred:Braverock Castle|Braver
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  • ...e enemies (red), neutral characters (blue), important [[Sacred:Non Playing Characters|NPCs]] - they might give you a task to complete, for instance - (white). De Importing/Exporting Characters You can ?export? your hero at any time. Just use the ESC key to open the me
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  • Henno the Trader is a [[Sacred:Non Playing Characters|NPC]] located in the lower plaza of [[Sacred:Braverock Castle|Braverock Cas
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  • * This chain quest is only playable by Light characters ...esh Gladiators|Fresh Gladiators]] is the equivalent chain quest for Shadow characters
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  • A '''Merchant''' is a special [[Sacred:Non Playing Characters|NPC]] found in most towns of [[Sacred:Ancaria|Ancaria]]. Merchants usually [[Category:Characters]]
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  • * Crashes will not occur on death of Shadow Warrior/High Elf characters * F12 now correctly teleports MP characters to the MP start location, not the singleplayer start location or a resurrec
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  • ...]] is a storage location available to all playing [[Sacred:Character Class|characters]]. A Chest is available to you in all villages, towns and cities, even aban
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  • http://www.sacredwiki.org/images/Characters/WoodElf/thumbHH1.jpg http://www.sacredwiki.org/images/Characters/WoodElf/thumbHH2.jpg
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  • ...aracters/WoodElf/thumbexplodingarrow1.jpg http://www.sacredwiki.org/images/Characters/WoodElf/thumbexplodingarrow2psd.jpg
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  • .../images/Characters/WoodElf/thumbCall1.jpg http://www.sacredwiki.org/images/Characters/WoodElf/thumbCall2.jpg http://www.sacredwiki.org/images/Characters/WoodElf/thumbCall3.jpg
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  • http://www.sacredwiki.org/images/Characters/WoodElf/thumbHH1.jpg http://www.sacredwiki.org/images/Characters/WoodElf/thumbHH2.jpg
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  • ...not, however, an enemy; rather, his role is that of a [[Sacred:Non Playing Characters|NPC]] in that you may interact with him, and in fact, he will provide a [[S
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  • Wilbur is a key [[Sacred:Non Playing Characters|NPC]] that you encounter during the [[Sacred:Ancaria Campaign|Ancaria Campa
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  • ...rough the opponent. Comparable to the Hard Hit combat move of other Sacred characters, Heavy Blow can be executed with any weapon, ranged or melee, the Dwarf hol
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  • ...very enemy in range. This move is similar to the Multi-hit of other Sacred characters. It is most effective when executed while wielding a two-handed axe weapon,
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  • ...st for one of the tougher mini-bosses around....especially for lower level characters. The Wild Boar has been menacing the local farmers for awhile now and they
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  • *[[Sacred:What the Characters Say|What the Characters Say]]
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  • ...(which have special meanings in Wiki syntax), the non-printable [[ASCII]] characters 0–31, the "delete" character 127, or HTML character codes such as ''&amp; ...ters may take up to four bytes in UTF-8 encoding, so the total number of ''characters'' you can fit into a title may be less than 255.
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  • * Note: this is the shadow character path of the Heir by Murder chain; light characters receive the quest [[Sacred 2:The Enforcement|The Enforcement]] instead * Note: light characters receive one extra part to this chain quest, called [[Sacred 2:The Reward|Th
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  • ...e that can be accessed only by those who follow the Light Path. The Shadow characters have a counterpart quest. * This quest is available to light campaign characters only.
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  • ...aracters/WoodElf/thumbexplodingarrow1.jpg http://www.sacredwiki.org/images/Characters/WoodElf/thumbexplodingarrow2psd.jpg
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  • The [[Life Ring]] is a circular meter surrounding the feet of characters in combat. The percent of the ring colored represents the percent of the ch
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  • Most characters in games have interesting wait animations. Sacred's character's usually be
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  • The skill is best suited for characters that do not use a shield (since it provides almost the same defense bonus a
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  • ...optional quests that you can undertake by talking to [[Sacred:Non Playing Characters|NPCs]] throughout the game and can ''usually*'' be taken in any order at an ...ill quests that you can take part in by talking to an [[Sacred:Non Playing Characters|NPC]] with a <span style="color:#c37d03">'''?!'''</span> symbol over their
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  • ...to discusses a way by which the spell effect that removes (turns off) your characters buff(s) can be disabled.
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  • A NPC (Non Player Character) are characters you'll meet in your travels throughout Aetherra, with whom you can interact
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  • :- ''The [[Sacred:Dwarf|Dwarf ]] was one of the two new characters released with Sacred Underworld, who sported a mine-laying Combat Art'' :- ''The [[Sacred:Dwarf|Dwarf ]] was one of the two new characters released with Sacred Underworld, and had a flamethrower as a choice of weap
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  • * info. on all 8 Characters
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  • ...ple ice meteors can easily kill otherwise very durable characters. Fragile characters can get one-shot at high levels in Niobium.
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate his Divine Gift - Dazzle.<br> ...try to protect the people and to help the ones in need. No wonder that the characters who follow the Path of Light would encounter the Priests in their travels.
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  • [[Sacred 2:Character Class|Characters]] in Sacred are capable of carrying [[Sacred 2:weapons |weapons]] and [[Sac Just like characters, items receive their own "levels". Higher level items have the ability to s
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  • ...ured Soul|The Tortured Soul]] quest. This quest is available for the Light characters only.
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  • ...ner|Protecting Noriath's Corner]] quest. This quest is available for Light characters only.
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate his Divine Gift - Redemption.<br> ...try to protect the people and to help the ones in need. No wonder that the characters who follow the Path of Light would encounter the Priests in their travels.
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  • * Characters other that the High Elf can get the bonuses from this ring by [[Sacred 2:Fo
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  • ...ial attack is called Assail, which resembles the Attack CA of other Sacred characters. ...of this form. This enables her to navigate many obstacles that earth-bound characters cannot cross. While in her Soaring Daemon form, she enjoys a bonus to movem
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  • ...</b> characters this is [[Sacred 2:Evidence|Evidence]]. For <b>shadow</b> characters this is [[Sacred 2:What's Another Murder?|What's Another Murder?]]
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  • ...while incorporating bosses, monsters and the other four remaining playable characters in this cinematic-styled, box-cover battle in Ancaria.
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  • ...e Dwarf. In one respect, it resembles the Combat Kick move of other Sacred characters. However, it goes beyond in what happens next! The effective use of this mo
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate his Divine Gift - Cleansing.<br> * {{PAGENAME}} can be chosen by all characters except the [[Sacred 2:Necromancer|Necromancer]].
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  • http://www.sacredwiki.org/images/Characters/WoodElf/thumbmultihitbow.jpg http://www.sacredwiki.org/images/Characters/WoodElf/thumbmultihit.jpg
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  • ...the Garden of the Seraphim]] quest. This quest is abailable for the Shadow characters only.
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  • ...Seraphim]], your character should free her from that prison. All the other characters can't even meet her.
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  • [[Sacred:Character_Class|Characters]] in Sacred are capable of carrying [[Sacred:weapons|weapons]] and [[Sacred
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate her Divine Gift - Infusion.<br> * {{PAGENAME}} can be chosen by all the characters except for the [[Sacred 2:Inquisitor|Inquisitor]].
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate his Divine Gift - Will-o-wisp.<br> * {{PAGENAME}} can be chosen by all characters except for the [[Sacred 2:Seraphim|Seraphim]].
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  • ...alog is different for the [[Sacred 2:Seraphim|Seraphim]] and for the other characters.''<br> '''Other characters' version:'''
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  • ...ls like Fire Magic more powerful than Meditation at higher levels). Hybrid characters that rely on combat arts more than spells could skip the Meditation skill.
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  • ..., as without it the Dryad's set has one less piece than those of the other characters.
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate her Divine Gift - Charged Bolt.<br> * {{PAGENAME}} can be chosen by all the characters except for the [[Sacred 2:Paladin - Diablo 2 Fallen|Paladin]], who cannot c
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • * ''The arm sleeves I called "Evasion Cuffs": in the Matrix, the main characters can dodge bullets, and when they do so, they wave their arms in a very pecu
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate her Divine Gift - Inspiration.<br> * {{PAGENAME}} can be chosen by all the characters except for the [[Sacred 2:Inquisitor|Inquisitor]].
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate her Divine Gift - Salvation.<br> * {{PAGENAME}} can be chosen by all the characters except for the [[Sacred 2:Necromancer|Necromancer]], who cannot choose Ligh
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  • ...wn on running back and forth, but is potentially dangerous for lower level characters against the higher level enemies in the area.
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  • ...bridge on the north side. This dungeon can only be accessed by Light Path characters. ...very hard. He uses two hard hit attacks in succession which can kill many characters. Luckily he is extremely slow, and the only other surrounding enemies are
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  • ...s without it the High Elf's set has one less piece than those of the other characters.
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  • Sacred provides a wide variety of weapons for characters to use. These fall into four main categories: unarmed, melee, or close comb
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  • ...the items relate to the movie's main female character called Trinity. The characters in this movie perform quite a bit of Kung Fu, and that's what the boots ref
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  • ...the chain is only available to shadow campaign characters. Light campaign characters have no equivalent quest.
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  • ...s of the Seraphim]] chain quest. This chain is available for all the Light characters except the [[Sacred 2:Seraphim|Seraphim]].
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  • * The Quick Save feature has been optimized! Characters are saved when you press the F9 key.
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  • ===Common Campaign (All Characters)===
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ...resent and want a little peak then feel free to have a look at each of the characters' Christmas sets. Merry Christmas!
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate his Divine Gift - Might.<br> * {{PAGENAME}} can be chosen by all characters except the [[Sacred 2:Paladin - Diablo 2 Fallen|Paladin]].
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate his Divine Gift - Kuan's Breath.<br> * {{PAGENAME}} can be chosen by all the characters except for the [[Sacred 2:Seraphim|Seraphim]].
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  • ...ug, because set items in Sacred 2 do not normally have modifiers for other characters on them. Since this modifier is invisible for most players, the bug was no
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  • ...'Diablo 2 Fallen''']] - New mod that completely transforms Ancaria and its characters. ...ad [https://darkmatters.org/forums/index.php?app=downloads&showcat=4 blank characters], [https://darkmatters.org/forums/index.php?app=downloads&showcat=4 builds]
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  • ...ters this will be [[Sacred 2:A Just Man|A Just Man]]. For Shadow Campaign characters this will be [[Sacred 2:Order is Order|Order is Order]].
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate her Divine Gift - Sakkara.<br> * {{PAGENAME}} can be chosen only by the characters who follow the Path of Shadow, therefore she can't be chosen by the [[Sacre
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  • ...l [[Sacred:Character Class|classes]], although it is most useful for melee characters.
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  • ...st:''' [[Sacred 2:Against Nomengalus|Against Nomengalus]] (Shadow campaign characters only) * Characters playing the shadow campaign will now be able to pick up the fourth part of
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  • ...of {{PAGENAME}} can be found all over Ancaria. Praying near them helps the characters to partially regenerate his Divine Gift - Carrion Vine.<br> * {{PAGENAME}} can be chosen only by the characters who follow the Path of Shadow, therefore he can't be chosen by the [[Sacred
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  • ...r Light path characters. The first quest in the chain is the same for all characters.
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  • ...leeched per hit|Life leeched per hit]] which can't be resisted, so squishy characters should keep clear of his attacks. ...teleports directly to you with a 50% chance to stun. Can be dangerous for characters that need to stay ranged.
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  • *The bonuses on Excalibran make it an excellent choice for caster characters.
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  • * Note: Light characters instead receive the quest [[Sacred 2:A Just Man|A Just Man]]
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • Shadow campaign characters only:
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ...ill give you a solid idea of what to plan for and look for in building the characters of your choosing. === '''TIP #2: LAN Dumps = Rich starting characters.''' ===
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  • ..., player 2 can enter the game by pressing start. A list will appear of the characters saved to player 2's profile. If player 2 has yet to make a character select
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ...Community Patch|Community Patch]] v130. Without the CM Patch, the other 6 characters still receive their own version of the bracers, but the Dragon Mage would n
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  • * Smoking Demon, or more formally, the Smokescreen Demonshield, makes the characters' exact location harder to figure out, greatly increasing their chance to ev
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ...Sacred 2:Ortlewyn|Inquisitor Ortlewyn]], is the inquisitor killed by light characters in the [[Sacred 2:Inquisitor Ortlewyn|quest]] of the same name during the a
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  • * All the other characters can meet {{PAGENAME}} in campaign mode. He would offer them a dialog, but w
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  • ...makes the Stalworth Safeguard highly desirable, especially for lower level characters.
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ...rworld]]. As such, this blade is especially suited for casters and hybrid characters who attack with both sword and spell.
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  • ...ill stay at level 2 till the end and its sole purpose is to help the other characters you will start. Such a character can be an Inquisitor, a High Elf, or a Dra Tip 2: Have a good idea what you want from your upcoming characters.
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  • * Note: Characters created in earlier versions of the game (prior to 2.40 on the PC) can still
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  • All Characters have Sets that extend visibility range, either as a Set bonus or by having All characters have access to non Set gear which offer +Visibility range.
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  • ...th all other sources of this modifier. It will ''not'' affect the speed of characters mounted upon [[Sacred 2:Unique Mounts|unique mounts]].
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  • ...s quest can be accessed. Both these quests are available only to the Light characters.
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  • For shadow characters this is the local inquisition commander, who will give you the first quest
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  • * Skill Info. for the two characters announced so far
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ...as created specially for the Community Patch, so it would be lost from the characters' inventories if the patch is uninstalled.
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  • ...ypical [[Sacred:quests|quest]]. It is not given by an [[Sacred:Non Playing Characters|NPC]] with a question mark, but rather by the unadorned Richford, standing
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • * '''[[Unbended:NPC|NPC's]]''' &ndash; A listing of characters fair and foul you'll meet in your travels {{Titlebar|C09709|Characters and Gear}}
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  • * This quest is a fairly easy one, suited for low level characters. If you are playing [[Sacred 2:Temple Guardian|Temple Guardian]] it would m
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • ..., player 2 can enter the game by pressing start. A list will appear of the characters saved to player 2's profile. If player 2 has yet to make a character select ** Now, when the characters are close together, and "Trade" button appears, press "LB", and the trade s
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  • ''While the quest gameplay is identical for all the characters, they would however have different logbook entries.'' |'''Other characters' log'''
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  • ...r Regeneration time for all Combat Arts, and an increased spell intensity. Characters increasing their [[Sacred 2:Intelligence|Intelligence]] attribute will gain
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  • * Note: this is the light character path of the Heir by Murder chain; shadow characters receive the quest [[Sacred 2:Easy Money|Easy Money]] instead
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  • ...ts. So, if you uninstall the patch, this item would not disappear from the characters' inventories but would not drop anymore.
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  • Characters * Changed: Characters that equip themselves with faulty items will now be kicked from the server
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  • ...r above your present character level. That poses a problem for most of the characters, particularly melee warriors like the Gladiator, the Dark Elf, and, if you Most characters can't select the Trading skill until they reach the more advanced levels. T
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  • ''While the quest gameplay is identical for all the characters, they would however have different logbook entries.'' |'''Other characters' log'''
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  • ...m up at your discretion. I usually start all [[Sacred:Melee Combat|Melee]] characters in [[Sacred:Game Difficulty|Silver]]. ...mbat for at least 20 minutes. When you start again your SB will be 14-20%. Characters other than WE: Go inside any building that has an enemy outside and trigger
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  • {{Titlebar|C09709|Characters, Runes and Gear}} * '''[[Sacred:Character Class|Character Class]]''' &ndash; The 8 characters and everything about them.
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  • ...main the same throughout the day and night. There are no nocturnal player characters such as the [[Sacred:Vampiress|Vampiress]] of [[Sacred:Underworld|Sacred Un
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  • [[Category:Unbended Characters| ]]
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  • ...e Turtle Eggs|The Turtle Eggs]] is an easy first quest for Temple Guardian characters as it lies on their route to Sloeford.
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  • ...ave discovered) and reach patches of dry land unavailable to all the other characters, even teleporting Battle Mages. If it's not on the screen, he can't reach i http://www.sacredwiki.org/images/Characters/Daemon/daemonsoaringdesent1.jpg
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  • Increases the total Defense Value of characters when a [[Sacred 2:Shields|shield]] is equipped. Grants the ability to use h ...Value of shields. However it is in fact the <u>total</u> Defense Value of characters which is increased when a shield is equipped. For instance, even a shield w
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  • '''''(Note: for most characters you will find vampire life leech runes dropping around char level 9)''''' Most characters have a LORE skill, which boost damage and reduces regen
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  • ...r enemies. Very dangerous if you are hit by several in succession. Weaker characters are advised to stay well out of melee range for the duration, as the bolts
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  • ...ust to be on the safe side): I am not responsible for any damage to files, characters oder equipment, that may arise from using this unofficial modification.''
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  • * Bug: Light campaign characters who have started or completed the quest [[Sacred 2:Dispossessed|Dispossesse
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  • * Only Light aligned characters can access this quest. Shadow aligned characters can access the (unrelated) chain quest [[Sacred 2:The Advisor's Career Plan
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  • ...st outside the range of the RBOL, making Frazzlers a unique sort of ranged characters that emulates the behaviour of a melee character. A seraphim standing in o
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  • ...r enemies. Very dangerous if you are hit by several in succession. Weaker characters are advised to stay well out of melee range for the duration, as the bolts
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  • ...acters riding a horse. Now she and our second daughter hoped to play horse characters in sacred2 too. ...olo-characters when we planed party-play. So i was running some tests with characters i had already to see what would affect horse combat arts:
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  • ...lly got his own Mutation set. It was designed to match those of the other characters.
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  • * Six exceptional, playable characters, each with distinct looks, capabilities, and in-game motivation ...unlimited lives (normal or softcore) or a single life (hardcore) for their characters.
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  • ...tread the path of Light or Shadow, respectively. Thus, these two playable characters will persist in their age-long strife, battling each other as diametric opp ...d allies of one side may be targets or opponents for the other. Non-player characters will also react according to their own alignment and affinity for the playe
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  • ...er inspiration for a polearm that can be useful for specialized and hybrid characters alike.
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  • ...tution" skill offers the highest percentage health points increase for the characters with low base attribute "vitality", i.e. Dryad and High Elf.
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  • Also take a look at this thread for more info about characters with 5 general skills: General skills characters
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  • So I looked at all the characters available and was thinking about an Inquisitor….i’ve read about their p ...this is a really nice build, funny to play and very useful for your future characters.
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  • ...ration times easier to accomplish, unlike what hybrid warrior/spellcasting characters such as the Wood Elf, Seraphim, and Daemon face. For players familiar with the Wood Elf and Seraphim characters, Dwarven Lore and Weapon Technology will make immediate sense to you. Dwarv
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  • ...ct that only one party need click on the rook to complete the quest. Other characters in your party wouldn't have anything to do. But by spawning 9 ghosts, every
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  • ...ntrance to it is behind a house in Artamark's Gate. Also for those playing characters with a teleport/jump CA, you can also jump across to the island.
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  • ...lses of fire damage. It only lasts 10s with a cooldown of 30s, so squishy characters may want to stay out of melee range while Flameskin is active.
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  • ...is a wealth of information available regarding the older, more established characters of Sacred, but little concerning the [[Sacred:Daemon|Daemon]]. Most of us w ...ed [[Sacred:Assail|Assail]], which resembles the Attack CA of other Sacred characters.
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  • ...for all characters. This secondary bonus will of course only be useful to characters with Energy Shields, and the [[Sacred 2:Temple Guardian|Temple Guardian]] i
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  • ...l knowledge. Therefore, he is able to wield weapons that none of the other characters are able to handle. He is able to equip a musket for medium-range fights an ...ration times easier to accomplish, unlike what hybrid warrior/spellcasting characters such as the Wood Elf, Seraphim, and Daemon face.
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  • * Note: this is the shadow character path of the Heir by Murder chain; light characters receive the quest [[Sacred 2:The Verdict|The Verdict]] instead
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  • ...be giving you exact math such as keeping armor skill at exactly half your characters level. This guide is for people wanting to maximize. Get the most damage, h You are a gladiator. Take a few moments before you embark to plan your characters course. Think of skills, weapons, and tactics. Knowing a little of what you
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  • ...r enemies. Very dangerous if you are hit by several in succession. Weaker characters are advised to stay well out of melee range for the duration, as the bolts
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  • * Note: this is the light character path of the Heir by Murder chain; shadow characters receive the quest [[Sacred 2:Keltar's Innocence|Keltar's Innocence]] instea
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  • Mike Bowden: Will we see any new race of playable characters or will the old characters such as Seraphim, Gladiator etc. be upgraded? ...bout her is new. Alongside the Seraphim players will find 5 completely new characters, namely: Inquisitor, Shadow Warrior, High Elf, Dryad and Temple Guardian, a
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  • ...uests. In multiplay mode, runes can be, as well, traded from other player characters. They are "learned" or read by clicking upon them or socketing them into ar
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  • ...e Turtle Eggs|The Turtle Eggs]] is an easy first quest for Temple Guardian characters as it lies on their route to Sloeford.
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  • * Characters that do not have access to Ancient Magic will be unable to pierce resistanc There are two modifiers that save player's characters and monsters from damage over time: those are [[Sacred 2:Damage over Time|D
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  • * Note: this is the light character path of the Heir by Murder chain; shadow characters receive the quest [[Sacred 2:What's Another Murder?|What's Another Murder?]
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  • ...h patch makes many changes, it is best to save & export your Single Player characters before applying any patches, this is because Sacred may well not open your
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  • ...-MAS shield for a brief period of time. In order for this to be done your characters inventory must be open so that when you pick up an X-MAS sword or shield yo
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  • Comparable to the [[Sacred:Hard Hit|Hard Hit]] combat move of other Sacred characters, Heavy Blow can be executed with any weapon, ranged or melee, the Dwarf hol This move is similar to the Multi-hit of other Sacred characters. It is most effective when executed while wielding a two-handed axe weapon,
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  • ...fire damage to you. It only lasts 10s with a cooldown of 30s, so squishy characters may want to stay well out of melee range while Flameskin is active.
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  • |All characters except for the [[Sacred 2:Temple Guardian|Temple Guardian]] have a “biolo
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  • * [[Sacred:Character Class|Sacred:Characters]] ?
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  • * Note: this is the shadow character path of the Heir by Murder chain; light characters receive the quest [[Sacred 2:Evidence|Evidence]] instead
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  • ...s too numerous to mention individually, from personal experiments with all characters in SP at low levels (none above level 25), and with special thanks to Frost Physical characters use only Special Moves:
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  • ...urer]]: This is one of the two archaeologists that are visible for all the characters except the Temple Guardian on the Light path. The Temple Guardian on the s
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  • ...om opponents|Leech life from opponents]], this can be an effective way for characters with lower damage potential to kill [[Sacred 2:Boss|bosses]].
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  • ...his mode is especially useful for characters who focus on a single aspect. Characters creating Combos using combat arts from all aspects may also find this mode
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  • ...in characters have a natural ability to use some weapons faster than other characters. You should be aware of this synergy. Selecting an appropriate lore (e.g. A
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  • ...ributes]]/[[Sacred:skills|skills]] such as Experience and damage caused by characters. The only thing that will affect WD% is being thorough while attempting to ...n/LAN/SP (by about 2.5% based on normal exploring). This difference in how characters are saved is most noticeable on the DE using the Mongoose Trick since credi
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  • * Note: Shadow characters instead receive the quest [[Sacred 2:Order is Order|Order is Order]]
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  • ...mage Based CAs only (0.7*1.04)/(1*1.2) = 60% of that damage, which receive characters, ignoring willpower attribute and "magic resistance" skill. ...(10 sec) or lond-debuffs (30 sec)]], which can be used by some enemies or characters (pvp).
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  • ...nique]] [[Sacred:Ring|Ring]] and [[Sacred:Amulet|Amulet]] described below, characters can increase their maximum glow points, by anywhere from 2 to 6. | This Ring is for all Characters and gives two Glow Points.
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  • *'''Existing characters on one account''' - This is for those that may have already started working Now that you have characters on different accounts, you can get to playing together on the same console
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  • ...t of the NPCs you would encounter during the quest completion resemble the characters from the famous play. You would also meet two ghosts, Wolfgang and Johann,
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  • ...you are in the Human region, head to the far West and the Grunwald area. Characters who have the Grunwald Portal can instead teleport to that and head Southwes
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  • ...s to compensate for her unique status and different abilities. Amongst the characters she is second only to the [[Sacred:Gladiator|Gladiator]] in her starting he ...sn't possess the standard complement of combat moves shared by most of the characters in the game. This is a key factor that heavily influences melee Daemon buil
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  • * Note: This chain quest is available to shadow characters only
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  • ...ws your movement and attack speed. This is a debilitating buff for squishy characters because it makes it almost impossible to run away from Duriel.
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  • ...Light and Shadows alignment, and even exclusive for Shadows or Light path characters.
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  • * This quest is only available in Single Player for characters with [[Sacred 2:Forens|Forens]] as their deity.
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  • * [[Sacred 2:Inquisitor - the Sleepy Badger|Inquisitor]]: Appears to all characters other than the [[Sacred 2:Inquisitor|Inquisitor]]. He does offer dialogue b
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  • ...2:High Elf|High Elf]] single player main campaign. Also appears to all the characters other than [[Sacred 2:High Elf|High Elf]] as an NPC that offers a dialog, b
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  • ...ensar]] in that same quest have names that are extremely close to two LOTR characters, Haldir and Elessar respectively. [[Sacred 2:Caranthir|Caranthir]] is also
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  • ...fire damage to you. It only lasts 10s with a cooldown of 30s, so squishy characters may want to stay well out of melee range while Flameskin is active.
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  • ...question. However, you will want to save the combat art runes of the other characters, and use them in your slottable items. Combat art runes for the [[Sacred:Va ...e same effect, but it is likely that you will find more CA runes for other characters than you will for your own.
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  • * Note: Seraphim characters cannot access this quest or any of the subsequent quests in the chain.
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  • ...ical dragons. Players are advised to wait fighting this dragon until their characters are very strong.
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  • Each of the melee characters in the game share one thing in common: all possess a CA/spell that, at a mi
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  • * This quest can only be done by shadow path characters.
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  • * This quest can only be played by Light characters
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  • ...it by chapter only, as these quests are not different for light and shadow characters. ...is is because these quests may be slightly different for light and shadows characters.
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  • *'''[[Sacred 2:Debuff|De-buff]]''' - Monsters and characters can apply various effects, reducing different characteristics (attributes,
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  • ...rts of the chain are common, some others are available for Light or Shadow characters only, or have different ways of solving depending on the character's alignm
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  • ...e of burning firebreath can damage you many times in short period. My test characters teased a firebreath from the dragons, and then briefly sampled some of the For some characters (the Vampiress and the Daemon), these puny monsters provide fodder for thei
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  • The same goes for ranged characters; it is possible to left click on an enemy to attack it, then very quickly m ...eased on horseback whether they are using magic, melee OR ranged. No other characters seem to get this benefit on all three types of combat, although many of the
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  • * '''Note for Light Path characters:''' If you haven't finished or even picked up the [[Sacred 2:Cat and Mouse|
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  • ...teleports directly to you with a 50% chance to stun. Can be dangerous for characters that need to stay ranged.
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  • ...r enemies. Very dangerous if you are hit by several in succession. Weaker characters are advised to stay well out of melee range for the duration, as the bolts
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  • Spell Resistance is both a stat and a skill. The stat is based on the characters Willpower stat (so if a player has a willpower of 200, they will have a bas
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  • ...fire damage to you. It only lasts 10s with a cooldown of 30s, so squishy characters may want to stay well out of melee range while Flameskin is active.
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  • ...in characters have a natural ability to use some weapons faster than other characters. You should be aware of this synergy. Selecting an appropriate lore (e.g. H
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  • ...-Hit is entirely useless to a Battle Mage and a Daemon. Why? Both of those characters lack the Hard-Hit combat move. ...wielders. The maces seem to swing slightly faster than the axes with most characters, and most offer excellent damage output. Battle Axes and Two-handed Hammers
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  • ...ys a lot has happened since you left. Looters, brigands and other unsavory characters having been moving in lately. And now several of your fellow Dryads have go
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  • In the console version of Sacred 2, the hero chest is shared between all characters on that particular account.<br />
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  • ...is quest, she would, however, have the same logbook entry as all the other characters.''
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  • ...d Blood Renders|Renders]] - View high-quality renders of the creatures and characters introduced in Ice and Blood.
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  • ...led|Tschakschak the Exiled]] will appear only for [[Sacred 2:Dryad|Dryad]] characters in SP mode, and only if [[Sacred 2:Kobold Blood|Kobold Blood]] quest is act
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  • Unlike the typical MH used by other characters in the world of [[Sacred:Ancaria|Ancaria]] the DEs MH has been some what sp
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  • * [[Sacred 2:Nun|Nun]]. This nun appears in campaign mode to all characters other than the [[Sacred 2:Seraphim|Seraphim]]. She does offer dialogue but
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  • * Quest limited to characters with [[Sacred 2:Forens|Forens]] as their deity.
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  • Characters without Bargaining skill will be offered items from tier 06 and lower. Barg ...an even get to the point where mostly yellow items are offered. High-level characters require more investment.
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  • ...acred:Dagger Stare|DS]] can be used.. cast on several [[Sacred:Non Playing Characters|npc's]] or other players. One tic kills for sure after that.
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  • ...leeched per hit|Life leeched per hit]] which can't be resisted, so squishy characters should keep clear of his attacks.
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  • ...Shadow Warrior]]. This camp is the first place each of these three player characters will find on his or her journey.
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  • You are now able to turn your characters around for 360° in the selection screen. * The Closed Net player chest accessible for all characters was deleted when players logged in to the Open Net lobby for the first time
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  • Q: Where can I find some general info about characters, skills, Combat Arts, items etc? (I want to find out some things on my own) ...what people think about it. You can also use the ladder to see what other characters your friend has, so you can add all of them.
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  • ...ain road over the river and Northeast. It is probably safer for low level characters to head right (East) at the first fork, and then North and West into Twainb
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  • ...r the fastest leveling character I ever built and has helped all the other characters I built after her. The Dryad is probably one of the most over powered jobs ...s all you will need to help it spread as needed) In the later part of this characters build you will be wearing + combat gear so you will still only need to have
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  • ...Unique Armor item in game, and even it is slightly different for different characters.
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  • ...in characters have a natural ability to use some weapons faster than other characters. Players should remain aware of this synergy. Selecting an appropriate lore
    9 KB (1,194 words) - 07:35, 18 February 2014
  • ...able pattern regarding when you get your boni for a set of items: for most characters, in the case of "original" set items (full sets of armor) new boni are rewa
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  • ....org/forums/index.php?/topic/17284-guide-modding-combat-arts-for-different-characters/ Modifying Combat Arts] '''Download Items, Characters, Tools and much more in the [https://darkmatters.org/forums/index.php?/file
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  • Now you, the same as the other shadow characters, need to find the Head of the local Inquisition Branch. He can be found in
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  • ...uard as you are travelling; this is the NPC that gives the shadow campaign characters the quest [[Sacred 2:Strengthening Elixir for the Abbess|Strengthening Elix
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  • ...line the Herb Woman's offer are available to both shadow and light aligned characters.
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  • ...f Tears|Valley of Tears]]. I didn't try out Garema, because I lost so many Characters there, that I just don't want to go there anymore.
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  • * Characters over lvl 61 were unable to create game channels (only able
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  • The same goes for ranged characters; it is possible to left click on an enemy to attack it, then whilst your ar ...eased on horseback whether they are using magic, melee OR ranged. No other characters seem to get this benefit on all three types of combat, although many of the
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  • :- CAs (Combat Arts) of the some characters such as "[[Sacred 2:Archimedes Beam|Archimedes Beam]]" with gold "Annul" mo ...ere on CA's level and modifications, custom de-buffs are typically used by characters).
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  • ...emple Guardian. {{PAGENAME}} is the first place each of these four player characters will find on the journey.
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  • All characters except for the Temple Guardian have a “biological” special mount. He, o ...n top of the mount boost. This is mostly noticeable for the slowest-moving characters; others will not experience an earth-shattering visual difference (even tho
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  • ...l be non-hostile to you (and un-attackable) but will attack other friendly characters in towns
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  • ...cred 2:Sloeford|Sloeford]]. It is a fast way to get to the outpost for the characters who can use their [[Sacred 2:Combat Arts|Combat Arts]] to cross the river.
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  • ...re you are prepared to fight tons of undead here, especially for low level characters. You will find lots and lots in the nearby forests.
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  • * Bug: Light campaign characters who have started or completed the quest [[Sacred 2:Dispossessed|Dispossesse
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  • ...fire damage to you. It only lasts 10s with a cooldown of 30s, so squishy characters may want to stay well out of melee range while Flameskin is active.
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  • Lets have a look at some characters. Seraphim is overall the 'most' immortal of the characters, so best to start with it.
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  • ...ill also provide a secondary effect of [[Sacred 2:Armor|Armor X%]] for all characters.
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  • ...'t ask us why, we're just here to report the facts. This difference in how characters are saved is most noticable on the DE using the Mongoose Trick since credit
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  • Another problem with serial numbers is mistyping. Double check the characters you have entered. To help identify each character of the serial number corr
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  • ...its own Regeneration Time (Does not effect Cooldown time), so later in the characters development if setup for the best Regeneration times keeping the Spell up s
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  • ...blades, claws, and knuckles). From what I saw between my DE and the other characters, that's true. Now, this doesn't mean there still aren't a few bugs around m ...tically (down to a max of 652). Strange. The same applies to all the other characters, DE and Daemon included.
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  • ...[[Sacred 2:Temple Guardian|Temple Guardian]]. It does work for the other characters.
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  • * Cold resist reduction can be useful when paired up with other cold-using characters.
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  • ...f [[Sacred 2:Block chance: Projectiles|Block Chance: Projectiles]] for all characters.
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  • In may past Vampires were among my favorite characters in Sacred. I tried out many builds concerning Sacreds cursed bloodsucker*:
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  • ...based Combat arts''' , depends on Combat Art's level and damage modifiers, characters do not have this damage type on their Combat Arts, but some monsters do.
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  • ...ways different from zero. The only exception is Mental Regeneration. Those characters who have not spells (i.e. Gladiator, Dark Elf and Vampiress), have 0 points
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  • * As of the last official release of Sacred 2 Ice and Blood, the original 6 characters had [[Sacred 2:Mutation Sets|"Mutation" sets]] partially finished but they
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  • ...also lists the [[Sacred 2:Achievements|special achievements]] of all your characters. *Some characters and foes have a technological [[Sacred 2:Energy Shields|energy shield]]. I
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  • Initial attribute values are allocated to all characters when they are created. These values are automatically increased by one ten
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  • But all the characters can have up to three glows, any three glows:
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  • ...cause [[Sacred 2:Secondary Damage Effects|secondary effects]] -X% for all characters.
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  • ...e the need for the Daemon to rely on combat moves such as the other Sacred characters possess. Case in point:
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  • ...de a secondary effect of [[Sacred 2:Attack Value X%|Attack Value]] for all characters.
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  • * Smoking Demon, or more formally, the Smokescreen Demonshield, makes the characters' exact location harder to figure out, greatly increasing their chance to ev
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  • ...in this quest have been fixed since v2.34 (PC), which may have resulted in characters who had started, but not completed, the quest before patching in being unab
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  • |http://www.sacredwiki.org/images/Sacred_2/Characters/TGrender.jpg ...hunting characters that can be used to feed excellent items to your other characters.
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  • ...e of burning firebreath can damage you many times in short period. My test characters teased a firebreath from the dragons, and then briefly sampled some of the For some characters (the Vampiress and the Daemon), these puny monsters provide fodder for thei
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  • ...of [[Sacred 2:Chance for critical hits|Chance for Critical Hits]] for all characters.
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  • ...players need not worry about too much, not much has been changed about the characters) ...fast enough and survive enough. Then it should be maxed. I have seen a few characters around lvl. 150 and they have it all maxed. I am not sure about its actual
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  • ...condary effect of [[Sacred 2:Chance for Poison|Chance for Poison]] for all characters. ::::http://www.sacredwiki.org/images/Sacred_2/Characters/DryadRenderCutout.png
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  • ...of blue and yellow items and no white ones. For those with high level main characters that have funded a second character this is no big deal. But your first cha
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  • ...f [[Sacred 2:Block chance: Projectiles|Block Chance: Projectiles]] for all characters.
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  • Now close-combat characters especially those mad about getting sky-high resistances should ask whether As far as low-res characters goes - mages and rangers such as Wood Elves: Effect on damage reduction is
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  • ...ling up a toon solely for the purpose of enhancing your enjoyment of other characters. Just try to funnel as much cash to that toon as you can, even if it means ...amp cave knows that at times those guys spike your health so bad that some characters don't have time to respond and we all know what happens then.
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  • ...:Chance to reflect: Close Combat|Chance to Reflect: Close Combat]] for all characters.
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  • ...Sacred 2:Detrimental magic effects|Detrimental Magic Effects -X%]] for all characters.
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  • Not all of the Gods can be chosen by all of the [[Sacred 2:Character Class|characters]]. After the character chooses between the Campaign of Light or The Campai
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  • ...'ll be able to enjoy the power of rocking +all skills in your gear on both characters and with the Enhanced Perception on the HE you might find it easier to gath ''i follow this template i developed for all my characters.
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  • ...fect of [[Sacred 2:Damage Mitigation|Damage Mitigation: Physical]] for all characters.
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  • *Allows quick transports for lazy characters
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  • ...ill also provide a secondary effect of [[Sacred 2:Armor|Armor]] X% for all characters.
    6 KB (833 words) - 14:59, 1 February 2015
  • ...f [[Sacred 2:Damage of enraged players|Damage of Enraged Players]] for all characters.
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  • ...''' This is one of the 32 [[Sacred:skills|skills]] and is available to all characters. Increased levels of Agility improve both your defense and Attack Rating va ...to the monster. This modification works even after death resulting in dead characters with full health due to very high life leech levels.
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  • ...0px; padding:0px 20px 0px 0px;">https://www.sacredwiki.org/images/Sacred_2/Characters/23setf4.png</div> ...0px; padding:0px 20px 0px 0px;">https://www.sacredwiki.org/images/Sacred_2/Characters/dr_logo.jpg</div>
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  • Most characters will have (at least) one Combat Art that can be modded for ''Life leeched p
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  • ...secondary effect of [[Sacred 2:Defense Value X%|Defense Value X%]] for all characters.
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  • ...a secondary effect of [[Sacred 2:Chance for Burn|Chance for Burn]] for all characters.
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  • ...y effect of [[Sacred 2:Life leeched per hit|Life Leeched per hit]] for all characters.
    6 KB (869 words) - 11:01, 29 January 2015
  • ...y effect of [[Sacred 2:Life leeched per hit|Life Leeched per hit]] for all characters.
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  • ...Art most frequently executed by Failitia, especially while battling melee characters.
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  • Now you, the same as the other light characters, need to find the Village Elder. He can be found in a big ship-shaped mansi
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  • ...amplay as is having too much skeletons which may block the movement of the characters.
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  • ...mmunity Patch 1.60]]. The fix is not retroactive and will only affect new characters created after installing the patch.
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  • Many of the characters in the game have something special to say when they defeat a particular ene
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  • ...a secondary effect of [[Sacred 2:Chance to evade|Chance to Evade]] for all characters.
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  • ...nd only ''if'' the character has read at least one Flameskin rune, but all characters will earn '''Experience Gained from Monsters +3%'''
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  • ...tpoints and damage dealt of Gar'Colossus are dependent on the level of the characters in the campaign. Use these stats as a guideline.
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  • ...f [[Sacred 2:Block chance: Combat Arts|Block Chance: Combat Arts]] for all characters.
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  • ...I’m sure someone else will save the world in my stead, there are four more characters that can do the light campaign after all. Oh well – the end.
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  • ...vides a bonus to equal to the Daemon's own CA level (in short: it uses the characters CA level to count the effect). Raise your CA level - reequip the set and yo
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  • As with all builds and characters, [[Sacred:Life Leech|Life Leech]] and “[[Sacred:chance to land a critical
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  • ...a secondary effect of [[Sacred 2:Chance for Burn|Chance for Burn]] for all characters.
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  • ...skill) offers the highest '''percentage''' health points increase for the characters with low base attribute "vitality", i.e. Dryad and High Elf.
    7 KB (904 words) - 14:00, 26 February 2015
  • ...a secondary effect of [[Sacred 2:Spell Intensity|Spell Intensity]] for all characters.
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  • ...ug, because set items in Sacred 2 do not normally have modifiers for other characters on them. Since this modifier is invisible for most players, the bug was no
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  • ...handed swords and with enough Bargaining can be bought at vendors. For the characters who keep Bargaining at level, they are common enough merchandise to make it
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  • ...is split into two columns, and contains all quests which are different for characters with Light and Shadow alignment; this means, these quests will change depen ...can accept only the quests that are dedicated to the God or Goddess these characters worship. In singleplayer mod each character can see only the quests dedicat
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  • ...guration File (Settings.cfg) entry for ''Default Skills'' from 1 to 0, new characters will be able to chose the two starting skills at level one.
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  • ...Sacred 2:Dryad|Dryad]] is one of the [[Sacred 2:Character Class|7 playable characters]] in Sacred 2. She has left her homeland to face the world and her destiny
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  • ...ifying close to 60% of all the CA across multiple levels in the original 6 characters, I finally convinced myself that the formula has remained the same in UW (T ...ction holds true. I have checked about 60% of all CAs for the original six characters up to level 150 (I don't have a character higher than that in UW, SP or HC)
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  • ...n Wert als auch eine Fertigkeit. Der Wert basiert auf der Willesnkraft des Characters (also wenn man Willenskraft auf 200 hat, hat man eine Grund-Zauberresistenz
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  • ...n put rings in bronze sockets and amulets in silver sockets for your later characters. B3- do the quests in platinum main quest and make a template for running characters through the campaign. There is a guide for this in the general section of d
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  • ...crafting is irrevocably linked with the individual biographies of our main characters, that would make no sense. An example: a Crystal Mage will not take up a fo
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  • ...better understanding of the game's mechanics. After testing some level 30 characters such as the Pyromancer HE, Pipe Dryad, Astute Supremacy Inquisitor and a Ce
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  • I'm a Hardcore guy. My characters cannot die and so minimum here IMO is about 1/2 your lvl points. More HP is ...f who is able to switch to COTA in situations where large mobs of avoiding characters (preists, mages, and elf women) are running around, avoiding damage.
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  • :Only required to convert pre-Ice & Blood characters for compatibility with the Ice and Blood installer.
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  • ...a]] aspect, but should be more useful for hybrid builds than purely Arcane characters.
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  • #7 Obviously this build has great merit to characters that can attack from a distance...Anyone feel like trying out a Ebolts Woun
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  • ...itpoints and damage dealt of Octagolamus are dependent on the level of the characters in the campaign. Use these stats as a guideline.
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  • ...move at which the Dark Elf excels beyond the norm established by the other characters in the game who share that ability.
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  • In other situations, things are not so simple. All characters, with the exception of the Inquisitor and the Temple Guardian can select an
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  • While the quest gameplay is identical for the Light and Shadow characters, they would however have different logbook entries.
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  • *'''[[Sacred 2:Attributes|Attributes]]''': The six primary statistics of all characters: Strength, Stamina, Vitality, Dexterity, Intelligence, and Willpower. ...''': Easiest of five difficulty modes: good for beginners and new hardcore characters
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  • * I did bo-jitsu for 20 years now and I like to see it on my characters too. .... But they will be untested and would be more a skeleton to build your own characters.
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  • [[Sacred 2:Character Class|Characters]] can not use [[Sacred 2:Items|items]] that have too high a level. The usab
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  • ...if I can call them like that - these are armors that do not look like each characters' plate armors and tend to provide less damage mitigation (for example it wa
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  • ...oad [http://darkmatters.org/forums/index.php?app=downloads&showcat=4 blank characters], [http://darkmatters.org/forums/index.php?app=downloads&showcat=4 builds],
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  • This is one of the most devastating Characters in Sacred. But also one of the most defenseless and resistanceless. You do
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  • ...astery shows at light armors - these are armors that do not look like each characters' plate armors and tend to provide less damage mitigation. Mid and High-grad
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  • ...lify. Shields are included since they can be used in the left hand by most characters in the game (only the Temple Guardian and the Inquisitor cannot use them), ...re that Stalworth is still the shield of choice for many weapon and shield characters (mainly casters and boss hunters), and Nlovae’s Mystery is the next best
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  • * Hero chest: All items in hero chest can be accessed by all characters. There is no personal stash and shared stash that are seperate like on the
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  • ...Combat Art can inflict more than 35,000 physical damage to heavily armored characters (Niobium, boss level 235).
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  • ...rn to the Main Menu and click on the Underworld Campaign” option. Exported characters retain their values, character levels, set items and other inventory items.
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  • *She requires support from smither and bargainers as well as from magic find characters.<br />
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  • ...character that could have it, and because the inquisitor is one of the few characters who can pick this skill as a primary skill, we pick this in the early level
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  • All characters except for the Assassin have a “biological” special mount. He, on the o
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  • * Hero chest: All items in hero chest can be accessed by all characters. There is no personal stash and shared stash that are seperate like on the
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  • :- CAs (Combat Arts) of the some characters such as "[[Sacred 2:Archimedes Beam|Archimedes Beam]]" with gold "Annul" mo
    15 KB (2,131 words) - 16:22, 24 December 2014
  • ...s found upon heads give the following different benefits each per head to characters.
    22 KB (3,016 words) - 05:32, 10 January 2014
  • ...e careful of? Most Temple Guardian combos have longer animation times than characters you may be used to playing. More than many other characters, Temple Guardian Starts off weak. You’ll notice that in silver difficulty
    23 KB (4,008 words) - 21:55, 17 August 2014
  • ...unes and amulets you can forge or have forged into your armor. (Note: Most characters can take on the Blacksmith General Skill allowing them to forge stuff witho
    11 KB (2,008 words) - 11:55, 2 September 2013
  • ...al Mount, and choose a new one. The price of the mounts increase with the characters level, and can easily reach into the millions at Gold and higher levels.
    18 KB (2,782 words) - 03:15, 18 October 2013
  • ...aders*, low to mid lvl mules**, runehunters***, forger dwarfs**** and bank characters. Of course you could start some of these chars for yourself too and help ot
    10 KB (1,795 words) - 18:44, 18 October 2013
  • There are also two other Star Wars related characters with thinly disguised names also hiding in the game. The first, as anyone w
    11 KB (1,827 words) - 17:34, 28 February 2017
  • .... Get a good utility Temple Guardian and youll be able to support all your characters with a single character. ...damage shown above your character. So even if 100 damage shows above your characters head, your hp will only suffer 40 points of damage. If the shield goes off
    27 KB (4,610 words) - 00:52, 18 August 2014
  • *Characters
    12 KB (1,899 words) - 06:55, 9 December 2014
  • ...(10 sec) or long-debuffs (30 sec), which can be used by the enemies or the characters (pvp).
    14 KB (1,130 words) - 13:50, 12 November 2014
  • ...many experiences with fighting and excel at close combat. Generally, such characters have been trained as military warriors, able to stand their ground during t
    12 KB (2,029 words) - 22:28, 13 September 2013
  • ...many experiences with fighting and excel at close combat. Generally, such characters have been trained as military warriors, able to stand their ground during t
    12 KB (2,052 words) - 04:03, 30 July 2019
  • ===How can I get more special characters or tags clickable on the edit page?=== For adding more selectable special characters, etc, below the edit field, see [[Extension:CharInsert]].
    63 KB (10,014 words) - 23:39, 27 October 2013
  • ...agon Mage now makes comments when approaching quest bosses, like the other characters. * All characters now have voiced comments when accepting new quests.
    42 KB (6,354 words) - 00:23, 31 December 2017
  • ...many experiences with fighting and excel at close combat. Generally, such characters have been trained as military warriors, able to stand their ground during t
    15 KB (2,341 words) - 15:45, 11 June 2020
  • ...ve the blossoming Ancarian civilization from certain doom. Six fascinating characters are waiting for you to guide them through this truly great adventure.'''
    13 KB (2,234 words) - 14:44, 24 June 2020
  • * There are two modifiers that save player's characters and monsters from '''damage over time''': those are DoT -x% and Damage Miti
    19 KB (2,894 words) - 06:31, 20 May 2014
  • ...ut their dark side. Four of the [[Sacred 2:Character Class|seven playable characters]] in Sacred 2 are Elves or descendants of Elves: The [[Sacred 2:High Elf|Hi
    15 KB (2,396 words) - 00:00, 31 October 2013
  • ...ipsy, Laa Laa, Po... To HELL WITH YOU! ! !" - referring to the Teletubbies characters. Guessing someone at Ascaron didn't like them much. * Mass grave for all erased Betatest-characters
    24 KB (4,391 words) - 15:07, 11 February 2023
  • ...times the damage the enemy normaly does in niob. So if possible all of our characters socket at least one Artamark's Star. Its armour will be boosted by barkskin
    16 KB (2,564 words) - 23:44, 17 August 2014
  • ...have been unmounted, as I'm aware he has a track record for 1-shotting HC characters, but I did make it after all; still it was a rather close call). Just be aw
    17 KB (2,985 words) - 00:18, 16 September 2013
  • ...good? It's because people value their char's lives, and value their fellow characters' lives. This is why they help one another, this is why they're ready to giv
    20 KB (3,450 words) - 01:40, 18 August 2014
  • This is a wonderful build to supply other characters with cash and equipment.
    19 KB (3,330 words) - 23:04, 17 August 2014
  • ...ed 2:Kayser's Luck|Kayser's Luck]]. It’s one of the few Set items that all characters can wear. It has a + [[Sacred 2:All Skills|All Skills]] boost – which may
    27 KB (4,604 words) - 03:49, 7 February 2018
  • ...nded drought periods, although famines are almost unheard of. The playable characters the [[Sacred 2:High Elf|High Elf]] and the [[Sacred 2:Inquisitor|Inquisitor
    21 KB (3,331 words) - 05:02, 3 March 2014
  • ...(and still have a char there I play with my Wife) However all of my other characters are HC.
    36 KB (6,631 words) - 23:42, 17 August 2014
  • ...ck attacks from fen fires (I hate them, they've wiped out 3 of my hardcore characters) and will help you if you like the cursed forest (which is one of my favori
    25 KB (4,116 words) - 22:01, 17 August 2014
  • Of the seven available characters, only six can walk the lighter path. Light provides different shading to t
    27 KB (4,982 words) - 04:05, 9 May 2014