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  • == '''HolosBrothers Guide to Buff Suits, How to achieve max buff benefits without the regen penalty''' == ...omes to mind. The conversation goes to buff suits. Furian has been an avid buff suit builder ever since Console. I haven't ever really had any interest. So
    6 KB (929 words) - 23:08, 17 August 2014
  • ...ightening attack. This is typically referred to as a "[[Sacred 2:Debuff|De-Buff]]"(de=deactivate). ...in the bottom right interface. By putting points into Concentration a 3rd Buff slot will be granted when achieving Concentration Mastery at skill level 75
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  • 9 KB (1,428 words) - 12:04, 29 December 2009
  • {{DISPLAYTITLE:Sacred 2:Buff}} ...fkünste, die "permanent" aktiv sein können und sind im Spiel mit dem Wort (Buff) neben dem Kampfkunst-Namen gekennzeichnet.
    12 KB (1,704 words) - 14:55, 2 September 2013

Page text matches

  • ==='''[[Sacred 2:Fire Demon/de|Feuerdämon]] (Buff)'''=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Beschwört einen Feuerdämon, welcher mit Feuerbällen angreift
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  • ==='''[[Sacred 2:Warding Energy/de|Energieschild ]]''' (Buff)=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Ein Kraftfeld, das einen Teil des ankommenden Schadens absorbier
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  • *icey lightening damages and removes a buff *has a "firey" buff
    699 bytes (91 words) - 21:47, 28 May 2011
  • ==='''[[Sacred 2:Battle Stance/de|Kampfhaltung]] (Buff)'''=== |'''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Der Erhöht Angriffswert, Verteidigungswert und Schaden mit Waff
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  • ==='''[[Sacred 2:Cleansing Brilliance/de|Lichtaura]] (Buff)'''=== |'''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Erleuchtet einen Bereich um den Zaubernden und schadet zusätzli
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  • ==='''[[Sacred 2:Grand Invigoration/de|Regenerationskraft]] (Buff)'''=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />So lange wie aktiv, wird die Regeneration von Lebensenergie und
    1 KB (194 words) - 09:32, 25 August 2013
  • ==='''[[Sacred 2:Purifying Chastisement/de|Kasteiung]] (Buff)'''=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Ausgeteilter Schaden durch den Inquisitor nimmt zu, je stärker
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  • ==='''[[Sacred 2:Grim Resilience/de|Willensstärke]] (Buff)'''=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Die Lebenspunkte werden erhöht und die Regenerationszeiten alle
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  • ...of deflecting all projectiles, very useful even at such a low level. This buff can be cast on any others within the party as well. *Can be cast as a buff upon others in the party.
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  • ==='''[[Sacred 2:Reverse Polarity/de|Vergeltung]] (Buff)'''=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Erzeugt eine Aura, die eine Chance gewährt, Fernkampfschaden au
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  • ==='''[[Sacred 2:Reflective Emanation/de|Umlenkung]] (Buff)'''=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Eine Reflektionsaura, die mit einer gewissen Chance Nahkampfscha
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  • * Has a [[Sacred 2:Buff|Buff]] that can reflect damage from ranged attacks.
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  • *can cast a buff (cross swords buff)
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  • ==='''[[Sacred 2:Crystal Skin/de|Kristallhaut]] (Buff)'''=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Eine schützende Haut aus Kristall verbessert die Rüstung und d
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  • ==='''[[Sacred 2:Cleansing Brilliance/fr|Aura de lumière]] (Buff)'''===
    1 KB (221 words) - 10:55, 7 September 2009
  • ==='''[[Sacred 2:Soul Reaver/de|Seelenfänger]] (Buff)'''=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Sammelt die Essenzen herumliegender Leichen. Diese umkreisen ihn
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  • ...Sacred 2:Purifying Chastisement/fr|Châtiment purificateur]]''' ([[Sacred 2:Buff/fr|Enchantement]])===
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  • ==='''[[Sacred 2:Untouchable Force/de|Schockpulse]] (Buff)'''=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Ein kleines Kraftfeld um den Tempelwächter schädigt Gegner lei
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  • ==='''[[Sacred 2:T-Energy Shroud/de|T-Kampfschild]] (Buff)'''=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Ein Kraftfeld, das mit seiner Energie einen Teil des ankommenden
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  • ==='''[[Sacred 2:Nether Allegiance/de|Geisterhafte Kohorte]] ''' (Buff)=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Der Schattenkrieger beschwört geisterhafte Soldaten als Begleit
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  • ==='''[[Sacred 2:Reverse Polarity/fr|Inversion polaire]]''' ([[Sacred 2:Buff|Enchantement]])===
    1 KB (219 words) - 11:02, 7 September 2009
  • ==='''[[Sacred 2:Soul Reaver/fr|Faucheur d'âmes]] ''' ([[Sacred 2:Buff|Enchantement]])===
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  • ...es upon the body of the seraphim which can be used to indicate whether the Buff is in effect or not. Landing successful blows turns your seraphim into a k *Long buff time, max of 120 seconds.
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  • [[Sacred 2:Reflective Emanation/es|Emanación Reflectante]] ([[Sacred 2:buff/es|mejora]])
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  • ...Ancient Bark]] - [[Sacred 2:Nature Weaver|Nature Weaver]] ([[Sacred 2:Buff|buff]]) ...goration]] - [[Sacred 2:Delphic Arcania|Delphic Arcania]] ([[Sacred 2:Buff|buff]])
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  • ==='''[[Sacred 2:Sinister Predator|Sinister Predator]]''' ([[Sacred 2:Buff|Buff]])=== ==='''[[Sacred 2:Moribund Animus|Moribund Animus]]''' ([[Sacred 2:Buff|Buff]])===
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  • ==='''[[Sacred 2:Battle Stance|Battle Stance]] ([[Sacred 2:Buff|Buff]])'''=== ==='''[[Sacred 2:Cleansing Brilliance|Cleansing Brilliance]] ([[Sacred 2:Buff|Buff]])'''===
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  • ==='''[[Sacred 2:Sinister Predator/de|Projektilfokus ]]''' (Buff)=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Erhöht die Angriffsgeschwindigkeit und die Trefferchance mit Fe
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  • ==='''[[Sacred 2:Moribund Animus/de|Gequälte Seele]]''' (Buff)=== ...rd der Buff ohne Schrumpfkopf aktiviert, wird ein Geist beschworen. Dieser Buff erzeugt eine Chance, dass Schrumpfköpfe geworfen werden.
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  • ==='''[[Sacred 2:Ancient Bark/de|Rindenhaut ]]''' (Buff)=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br /> Solange aktiviert, wird der Rüstungsschutz deutlich verbessert
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  • *[[Sacred 2:Buff/de|Buff]]
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  • *[[Sacred 2:Buff/de|Buff]]
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  • ==='''[[Sacred 2:Familiar|Familiar]] (Buff)'''=== ...fDMf.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
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  • ==='''[[Sacred 2:Grim Resilience|Grim Resilience]]''' ([[Sacred 2:Buff|Buff]])=== ...[[Sacred 2:Reflective Emanation|Reflective Emanation]]''' ([[Sacred 2:Buff|Buff]])===
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  • *[[Sacred 2:Buff/de|Buff]]
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  • ...ction against magical bolts or ranged weapons. RBOL can also be cast as a buff upon others whom the seraphim is partied with, which will imbue the cast-up *Long buff time of maximum 120 seconds
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  • *[[Sacred 2:Buff/de|Buff]]
    1 KB (165 words) - 11:27, 27 August 2013
  • ...cred 2:Purifying Chastisement|Purifying Chastisement]]''' ([[Sacred 2:Buff|Buff]])=== ==='''[[Sacred 2:Reverse Polarity|Reverse Polarity]]''' ([[Sacred 2:Buff|Buff]])===
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  • *''Attack Scream'' - this temporary buff (10s) is indicated by an orange halo of little lightning bolts around the F ...on the Flayer. Though the player can still target the Flayer normally, the buff gives the Flayer a very large [[Sacred 2:Chance to evade|chance to evade]]
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  • ...n and disrupt their combat art regeneration with their Energy Annihilation buff. *''Energy Annihilation'' - a buff which disrupts the player's regeneration times. If the player is in melee r
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  • *[[Sacred 2:Buff/de|Buff]]
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  • ...] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. ...ion on normal Combat Arts are faster and the penalties on [[Sacred 2:Buff |Buff]] Combat Arts aren't as severe.
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  • *Red Ring Buff (HP regen boost?)
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  • ==='''[[Sacred 2:Fire Demon|Fire Demon]] ([[Sacred 2:Buff|Buff]])'''=== ==='''[[Sacred 2:Incandescent Skin|Incandescent Skin]] ([[Sacred 2:Buff|Buff]])'''===
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  • == '''HolosBrothers Guide to Buff Suits, How to achieve max buff benefits without the regen penalty''' == ...omes to mind. The conversation goes to buff suits. Furian has been an avid buff suit builder ever since Console. I haven't ever really had any interest. So
    6 KB (929 words) - 23:08, 17 August 2014
  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * A weapon-using Druid would benefit most from this buff, but the Damage % boost applies to both spell and weapon damage, not to men
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  • ...ut the regen penalty|HolosBrothers Guide to Buff Suits, How to achieve max buff benefits without the regen penalty]]
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  • ==='''[[Sacred 2:T-Energy Shroud|T-Energy Shroud]] ([[Sacred 2:Buff|Buff]])'''=== ==='''[[Sacred 2:Untouchable Force|Untouchable Force]] ([[Sacred 2:Buff|Buff]])'''===
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  • * Dark Ones are the "leaders" in Devilkin groups. Their speed buff will make all other Devilkin more powerful. Killing the Dark Ones first wi *''Speed Scream'' - this temporary buff (10s) resembles the Paladin's [[Sacred 2:Fanaticism|Fanaticism]]. It increa
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  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...Sword Weapons]] when the Paladin is wielding a sword) - will increase this buff's [[Sacred 2:Casting Speed|casting speed]].
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  • ==='''[[Sacred 2:Protector/de|Beschützer]] (Buff)'''=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />
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  • |'''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />Schwebt über dem Boden und bewegt sich schneller, dadurch ist e
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  • ...on the Fetish. Though the player can still target the Fetish normally, the buff gives the Fetish a very large [[Sacred 2:Chance to evade|chance to evade]]
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  • ...all [[Sacred 2:Combat Arts|combat arts]] caused by active [[Sacred 2:Buff|Buff]](s).
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  • ==='''[[Sacred 2:Warding Energy|Warding Energy]]''' '''([[Sacred 2:Buff|Buff]])'''=== ==='''[[Sacred 2:BeeEffGee|BeeEffGee]]''' '''([[Sacred 2:Buff|Buff]])'''===
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  • ...cred 2:Battle Stance|Posição de Batalha (Battle Stance)]] ([[Sacred 2:Buff|Buff]])'''=== ...ng Brilliance|Brilho Purificador (Cleansing Brilliance)]] ([[Sacred 2:Buff|Buff]])'''===
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  • *Fire buff
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  • ...gains a Chance Block Combat Arts at close to 100%, and the "Crystal Skin" buff ceases to reflect spells, as all they have previously blocked. This fact i ...effects like [[Sacred 2:Chance to stun opponents|stun]]/disarm/[[Sacred 2:buff|removing_buffs]]/debuff, that could have been caused by these CAs.
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  • ...lame buff similar in appearance to [[Sacred 2:Holy Fire|Holy Fire]]. This buff protects him from fire to the point of near-immunity. ...physical armor for 15 seconds. It also has a 50% chance to deactivate one buff when it hits. It causes no damage.
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  • ...lame buff similar in appearance to [[Sacred 2:Holy Fire|Holy Fire]]. This buff protects Sszark the Burning and any other nearby enemies from fire to the p ...buff similar in appearance to [[Sacred 2:Warmth|Warmth]]. This temporary buff blocks projectiles and causes pulses of fire damage to you. It only lasts
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  • ==='''[[Sacred 2:Runes of Protection/de|Schutzrunen]]''' (Buff)=== ...''Diese [[Sacred 2:Combat Arts/de|Kampfkunst]] ist ein [[Sacred 2:Buff/de|(Buff)]]'''<br />
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  • * The {{PAGENAME}}'s deadliest aspect is his spells. He has 3 spells and 1 buff that he casts: ...lame buff similar in appearance to [[Sacred 2:Holy Fire|Holy Fire]]. This buff protects him from fire to the point of near-immunity.
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  • *Has buff
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  • ...the other is on. Hard to write down, but easy to play. It's like casting a buff and using an attack. But you don't have to switch from a CA to another. The ...age|Heroic Courage]] (with a 30 seconds regeneration time) as your defense buff, and [[Sacred:Stomping Jump|Stomping Jump]] as your attack tech. Both are o
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  • ==='''[[Sacred 2:Fire Demon|Fire Demon]] ([[Sacred 2:Buff|Buff]])'''=== ==='''[[Sacred 2:Incandescent Skin|Incandescent Skin]] ([[Sacred 2:Buff|Buff]])'''===
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  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * Have this [[Sacred 2:Buff|Buff]] on at all times, do not forget to reactivate after death or re-joining a
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  • | style="padding-left: 0.5em;" | Buff 1 activate / cancel | style="padding-left: 0.5em;" | Buff 2 activate / cancel
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  • | FX_GEN_BERSERKER || ? || ✓ || 3 || (de)buff || Minotaur? || ? || ? || ? | FX_GEN_MIRROR_ARROW || ? || ✓ || 5 || (de)buff || ? || ? || ? || ?
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  • ...tion against magical bolts or ranged weapons. Light can also be cast as a buff upon others whom the seraphim is partied with, which will imbue the cast-up *Long buff time of maximum 120 seconds
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  • ...rystal Skin]] buff) and Dryad (with [[Sacred 2:Ancient Bark|Ancient Bark]] buff).
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  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...modifications can help offset the steep regeneration time penalty of this buff.
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  • ==='''[[Sacred 2:Ancient Bark|Ancient Bark]]''' ([[Sacred 2:Buff|Buff]])=== ...bstantially increases the armor value and reduces resistance to fire. This buff also adds a permanent light healing effect.
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  • ==='''[[Sacred 2:Protector|Protector]] (Buff)'''=== ...fDMp.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
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  • ...SWgr.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Concentration|Concentration]] - will lower this buff's regeneration penalty.
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  • ...lame buff similar in appearance to [[Sacred 2:Holy Fire|Holy Fire]]. This buff protects him and any nearby enemies from fire to the point of near-immunity
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  • ...Sacred 2:Purifying Chastisement/fr|Châtiment purificateur]]''' ([[Sacred 2:Buff/fr|Enchantement]])=== ==='''[[Sacred 2:Reverse Polarity/fr|Inversion polaire]]''' ([[Sacred 2:Buff|Enchantement]])===
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  • Geeft een extra buff slot en verbetert de regeneratie van alle Combat Arts.
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  • ==='''[[Sacred 2:Moribund Animus|Moribund Animus]]''' ([[Sacred 2:Buff|Buff]])=== ...ll conjure a ghost. Deactivating it will release the active hireling. This buff increased the chance that opponents will drop shrunken heads.
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  • * When transforming back, any [[Sacred 2:Buff|buffs]] the Druid previously had active will be recast automatically. * Buffs will be recast at levels based on the Druid's current equipment, so buff-enhancing items may have to be re-equipped and buffs recast again.
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  • ...HEgi.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> *Have this [[Sacred 2:Buff|Buff]] on at all times, do not forget to reactivate after death or re-joining a
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  • ...s a way by which the spell effect that removes (turns off) your characters buff(s) can be disabled.
    706 bytes (113 words) - 06:17, 1 February 2010
  • ...y display features such as turning on and off the visibility of [[Sacred 2:Buff|Buffs]]
    932 bytes (132 words) - 19:18, 12 January 2010
  • ==='''[[Sacred 2:T-Energy Shroud|T-Energy Shroud]] ([[Sacred 2:Buff|Buff]])'''===
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  • ==='''[[Sacred 2:Runes of Protection|Runes of Protection]]''' (Buff)=== ...fDMr.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
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  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * '''Iron Skin''' is a very useful defensive buff because it increases base physical resistance and base defense, which can t
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  • ...buff similar in appearance to [[Sacred 2:Warmth|Warmth]]. This temporary buff blocks projectiles and causes pulses of fire damage. It only lasts 10s wit
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  • ==='''[[Sacred 2:Sinister Predator|Sinister Predator]]''' ([[Sacred 2:Buff|Buff]])===
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  • ...mall.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Devout Offense Lore|Devout Offense Lore]] - improves buff [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...he is unable to move while Entrench is active. Entrench is a very powerful buff that is useful when being breathed on by a dragon, or when in dire peril su
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  • ==='''[[Sacred 2:Reverse Polarity|Reverse Polarity]]''' ([[Sacred 2:Buff|Buff]])===
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  • ==='''[[Sacred 2:Untouchable Force|Untouchable Force]] ([[Sacred 2:Buff|Buff]])'''===
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  • ==='''[[Sacred 2:Battle Stance|Battle Stance]] ([[Sacred 2:Buff|Buff]])'''===
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  • ...SEwe.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> *As a buff, a player doesn't have to worry about if their shield is up and running. (U
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  • ...cred 2:Battle Stance|Posição de Batalha (Battle Stance)]] ([[Sacred 2:Buff|Buff]])'''===
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  • ...cred 2:Purifying Chastisement|Purifying Chastisement]]''' ([[Sacred 2:Buff|Buff]])===
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  • Pick one buff to use...and have it on all the time. Learn how to play with it active. When it runs out...disengage and run away. Come back when buff is on again.
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  • This mod removes the effect of the spell that disables your buff(s).
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  • ...tually, as it provides both offense and defense with a solid main and mini-buff. Dual wield acts as a support pick and provides the ability to carry around ...stay at 1 point throughout the game and serve as an opener for the second buff. Combat discipline will boost the damage and reduce the regen times of all
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  • ...buff similar in appearance to [[Sacred 2:Warmth|Warmth]]. This temporary buff blocks projectiles and causes pulses of fire damage to you. It only lasts
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  • ...with a moderate [[Sacred 2:Chance to stun opponents|chance to stun]]. The buff also gives Bremm Sparkfist a good [[Sacred 2:Block chance: Projectiles|chan
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