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  • ...or when in dire peril surrounded by superior foes. Because the Dwarf can't move while this is active, it is wise to use cannon weapons such as Cannon Blast
    1 KB (209 words) - 22:31, 21 April 2008
  • ...s. However, it goes beyond in what happens next! The effective use of this move in combat requires some savvy maneuvering on the part of the Dwarf. If used
    1 KB (207 words) - 22:30, 21 April 2008
  • Regeneration Special Move: +XX%
    68 bytes (8 words) - 17:22, 25 December 2007
  • ...Movepage_8php_source.html SpecialMovepage.php]) or <code>[[API:Move|action=move]]</code> ([https://svn.wikimedia.org/doc/ApiMove_8php_source.html ApiMove.p
    1 KB (155 words) - 23:39, 27 October 2013
  • '''Killing method:'''Due to its placement,it can't move very freely.Very easy to kill with Battle Mage(use Ring of Ice & fire spira
    338 bytes (60 words) - 10:12, 22 November 2010
  • ...ills and a very nice bonus to both Physical Regeneration and Regen Special Move. Definitely usable by any melee (or special Demon form) oriented Daemons.
    260 bytes (41 words) - 15:59, 29 December 2007
  • ...st of the Gods, there is virtually no "wind up time" involved, making this move a very effective crowd-killer since it can be used more swiftly. During the
    2 KB (257 words) - 22:29, 21 April 2008
  • ...r [[Sacred 2:Combat Arts|Combat Arts]] or melee/ranged attacks, but cannot move from its location as long as the effect is active.
    981 bytes (156 words) - 10:25, 22 December 2014
  • ...progress to Gold, finish Gold to move to Platinum, and finish Platinum to move to Niobium. ...level 54 character finishes the silver difficulty. This character can now move into gold difficulty.)
    2 KB (271 words) - 05:40, 10 January 2014
  • ...looks much better. Only, the current tenants refuse to move out. Who would move into a house where Humans live? My point exactly. ...have to get my hands dirty! Now some tenants with a little more money can move in. Here is your reward.}}
    3 KB (410 words) - 04:56, 30 August 2014
  • <span style="color:#0038CF;">'''''Regeneration Special Move: +10%'''''</span> <span style="color:#0038CF;">'''''Regeneration Special Move: +10%'''''</span>
    4 KB (548 words) - 10:57, 26 July 2019
  • ...e game world. Interacting with the map is simple. Left click and drag to move the map around. Double left click on the map to zoom in and double right c
    1 KB (164 words) - 14:56, 4 September 2010
  • move the Gladiator. 5. Move the mouse cursor onto the health display or the green bar to display a wind
    2 KB (277 words) - 13:53, 2 September 2013
  • ...mage, blast passes through the opponent. Comparable to the Hard Hit combat move of other Sacred characters, Heavy Blow can be executed with any weapon, ran
    879 bytes (141 words) - 22:38, 21 April 2008
  • **can only move in a straight line
    831 bytes (124 words) - 13:10, 18 July 2012
  • The Dwarf spins in a circle, attacking every enemy in range. This move is similar to the Multi-hit of other Sacred characters. It is most effectiv
    850 bytes (138 words) - 22:42, 21 April 2008
  • ...onstantly busy. A good armantine fighter will try to force his opponent to move his shield, thereby leaving gaps in his defense. ...n and shield can be quite static, the armantin fighter needs to be able to move around and readjust the balance of his body, which is constantly changing d
    3 KB (546 words) - 11:37, 9 March 2009
  • ...emulates the functionalities found in google maps. Left click and drag to move the map around. Double left click on the map to zoom in and double right cl
    600 bytes (90 words) - 01:32, 18 April 2023
  • ...sually begin to hurl commentary at their own players telling them to get a move on or worse ^^ The inquisitor is rather different, and through the video h
    599 bytes (85 words) - 23:47, 17 August 2014
  • ...l Regeneration (attribute), Concentration (skill) and Regeneration Special Move (from items) as these three modifiers multiply. |class="skillslc" align="left" | Regeneration Special Move +%:
    3 KB (403 words) - 15:07, 7 September 2010
  • ...tion point. When you talk to the rook with the circled ! overhead, it will move several spaces toward the other side of the screen, the locked door will op The chessboard layout for this quest is also based on the winning move of one of those games against Pal Benko.
    4 KB (659 words) - 22:02, 17 August 2014
  • ...t for a little time before performing any other action, so you may have to move him to get him to attack again.
    1 KB (213 words) - 22:27, 21 April 2008
  • ...do not have a head; instead, they have several tentacles, which make them move very peculiarly. The seemingly indefinable mass with blue and transparent s
    1 KB (151 words) - 18:56, 18 October 2013
  • * He will move to a different place when you complete the [[Sacred 2:Tutorial Blacksmith|T
    2 KB (252 words) - 15:25, 17 January 2011
  • ...do not have a head; instead, they have several tentacles, which make them move very peculiarly. The seemingly indefinable mass with green and transparent
    1,009 bytes (138 words) - 18:57, 18 October 2013
  • ...he decline button, they would wait until you talk to their leader again or move. * If you move, they'd attack you.
    3 KB (575 words) - 23:58, 17 November 2013
  • ...ns in combat, taking full advantage of the entire complement of his combat move CAs. Advanatages of the build: ...eans he can use any combat move CA at any time - two of the Dwarven combat move CAs require the use of a two-handed melee weapon.
    6 KB (915 words) - 20:38, 3 January 2008
  • '''''Regeneration Special Move +10%'''''</span> '''''Regeneration Special Move +10%'''''</span>
    10 KB (1,288 words) - 10:57, 26 July 2019
  • *Execution is somewhat long and you cannot move while executing. Switch your weapon slot to work around this problem. Exec
    1 KB (225 words) - 22:34, 21 April 2008
  • ...mplete this quest, you have to save both father and daughter. You have to move fast.
    1 KB (227 words) - 22:34, 7 April 2024
  • ...ponents. Sturdy scales protect their snake-like bodies which allow them to move swiftly in water. A pair of rudimentary arms hangs from their body and they
    1 KB (175 words) - 18:57, 18 October 2013
  • ...dent. Fortunately he doesn’t do much damage, and doesn’t attack quickly or move. He attacs you with the fireballs, and you have an opportunity to do the sa
    6 KB (1,035 words) - 00:48, 20 December 2011
  • ...ayer. They simply fly to the player's location and execute their "suicide" move.
    989 bytes (147 words) - 03:43, 4 May 2017
  • ...o warp their sense of time, causing them to move slowly and think that you move at incredible speed. It also makes it easier for you to evade their slow cl
    3 KB (395 words) - 06:34, 16 February 2016
  • * ''"These boots draw in dark matter as they move the Seraphim from place to place. They'll get dirty, that's for sure, and
    634 bytes (87 words) - 05:23, 8 January 2017
  • ...this feature gets a mention. Having the legs of the cheetah, the Dryad can move an great speed and chase down the enemies who try to evade her.
    725 bytes (107 words) - 02:50, 6 January 2017
  • ...ard Fellir and would like to see him take the place of the rat. And so you move on elsewhere. You head to Burga the Shaman's place in the foothills west of
    2 KB (334 words) - 23:52, 22 December 2011
  • '''1.''' All characters start in Silver, or move up to Silver by level 6-10. Move them up at your discretion. I usually start all [[Sacred:Melee Combat|Melee ...sing [[Sacred:Wood Elf|Wood Elf]] (WE) for an example. Create your WE. Now move over by the gully and notice the red circle beneath your feet. The red circ
    5 KB (898 words) - 03:27, 12 August 2013
  • ...is still able to use their Combat Arts or melee/ranged attacks, but cannot move from its location as long as the effect is active. Root duration is '''not'
    3 KB (438 words) - 04:26, 13 January 2015
  • ...inside a box made of red dots. The red dots equal one grid section. As you move about you will see the grid lines expand. Note: The grid lines reset each t ...g the edge. Most are uneven and sometimes you'll find a spot where you can move just a little more in the desired direction.
    14 KB (2,613 words) - 02:02, 27 April 2011
  • ...e. Advancing from the northern regions spreading venom and treachery, they move through the dark catacombs of the dwarf fortress of Gnarlstat, wiping out t
    1 KB (189 words) - 19:55, 9 October 2020
  • Move away from [[Sacred 2:Lord Alcander|Lord Alcander]] to read the letter.
    3 KB (400 words) - 00:31, 23 December 2011
  • ...opponent, you will not gain experience for the kill. Usually the bear will move to the next monster before killing it unless it is the last foe onscreen. A ...Solution: '''After all, the quest'' is'' called “playing” with bears. Just move though the cave until you are charged by the first bear, then run straight
    7 KB (1,098 words) - 20:38, 21 December 2011
  • ...ill, as if pausing for a moment. Some creatures sleep, while others try to move as silently as they can, so as not to disrupt the general silence and still
    893 bytes (132 words) - 08:27, 9 January 2017
  • [[Sacred:Regeneration Special Move|Regeneration Special Move]]
    7 KB (815 words) - 20:09, 12 September 2013
  • ...progress to Gold, finish Gold to move to Platinum, and finish Platinum to move to Niobium. ...level 54 character finishes the silver difficulty. This character can now move into gold difficulty.)
    5 KB (676 words) - 22:02, 19 October 2013
  • ...o doing, take 2 monsters out of the mob at a time. That is: convert one... move away... and 2 monsters focus on each other. If your converted monster survi
    2 KB (378 words) - 14:25, 30 March 2008
  • ...inside a box made of red dots. The red dots equal one grid section. As you move about you'll see the grid lines expand. Note: The grid lines reset each tim ...g the edge. Most are uneven and sometimes you'll find a spot where you can move just a little more in the desired direction.
    15 KB (2,676 words) - 18:53, 2 January 2008
  • *This combat art is often used as [[Sacred 2:Boss|boss]] killer move, but can also be used as a main attack. ...ttering''', and '''Coup de Grace''' make Soul Hammer a very good finishing move to a fight.
    7 KB (937 words) - 22:00, 27 April 2022
  • ...p that will display [[Sacred 2:Bestiary|enemies]] as red triangles as they move about or toward you: Also in the game's map, right-click and drag to move the map around. This is especially useful for traveling to a far-off portal
    4 KB (590 words) - 03:13, 3 October 2013
  • Comparable to the [[Sacred:Hard Hit|Hard Hit]] combat move of other Sacred characters, Heavy Blow can be executed with any weapon, ran This move is similar to the Multi-hit of other Sacred characters. It is most effectiv
    12 KB (1,989 words) - 17:07, 27 April 2011
  • '''[[Huron's Dark Crown]]''' - '''Helm.''' Nice bonus to regen special move + split + bonus to PM + points to ballistics '''[[Huron's Eternal Pillars]]''' - '''Shoulder Guard'''. Regen special move + points to trap lore + a nice amount to critical
    9 KB (1,666 words) - 09:00, 11 January 2008
  • Once you get in the area, move to the manor house. You will find all four items around the house.
    2 KB (318 words) - 21:15, 21 December 2011
  • ...e who are near. Dazed by its glistening light, they are briefly unable to move. The effect is even more severe against some powers of evil. They will co
    1 KB (217 words) - 10:14, 15 January 2014
  • ...to explore the area around the crypt so they might better plan their next move.
    2 KB (300 words) - 21:10, 21 December 2011
  • ...old friend N'kioam. Knight C4 huh? Looks like you just delivered the next move in what is probably the world's longest chess match.
    2 KB (339 words) - 02:05, 11 April 2012
  • ...re created, but it is only suitable for use on a private wiki because page move vandalism causes problems when it is set to <code>true</code>.
    2 KB (228 words) - 00:43, 26 July 2019
  • * [[Sacred 2:Turtle Egg Thief|Turtle Egg Thief]] may move around the place of his supposed location. Most likely he would run towards
    3 KB (466 words) - 22:08, 21 December 2011
  • == [[Sacred:Regeneration Special Move|Regeneration Special Move]] == Regeneration Special Move: +XX%
    9 KB (1,439 words) - 15:49, 11 June 2020
  • ...e. They then appear in a dust cloud and will usually use their ''Sprint'' move right away to teleport to the player.
    2 KB (236 words) - 17:13, 17 February 2017
  • *Move along (with no choices, just tree nodes) *When you see a circle with a ! on the minimap, the tendency will be to move directly towards this marker. Belay that! Go slightly to your right, and
    5 KB (758 words) - 04:06, 6 October 2013
  • *Is location-fixed. If cast on a far off enemy, the enemy can move out of it's range towards you.
    3 KB (448 words) - 02:32, 27 April 2011
  • ...0 and then have extra added to that by bridles or saddles, allowing you to move even faster. This makes them great for rushing through areas to complete qu ...; it is possible to left click on an enemy to attack it, then very quickly move off the enemy and left click somewhere on the ground. If you do it fast eno
    13 KB (2,350 words) - 20:30, 3 January 2008
  • ...een any difference on regen time if you got enought [[Regeneration Special Move]] on your gear. It's better to keep regen time around 0,5s or lower so you [[Regeneration Special Move]] which keeps your multi-hits regen time low.
    4 KB (670 words) - 03:27, 12 August 2013
  • * After they join you, they won't be able to move together with your character normally. They would just teleport to the char
    3 KB (554 words) - 09:29, 13 June 2011
  • |class="cellborderth" width="60px"| [[Sacred:Regeneration Special Move|RSM]] |class="cellborderth" width="60px"| [[Sacred:Regeneration Special Move|RSM]]
    27 KB (3,334 words) - 05:07, 1 January 2009
  • ...ce of killing the opponent that you land upon immediately. A seraphim can move about the screen quickly while leapfrogging from enemy to enemy, making ins
    3 KB (509 words) - 13:51, 23 March 2008
  • ...e game world. Interacting with the map is simple. Left click and drag to move the map around. Double left click on the map to zoom in and double right c
    2 KB (250 words) - 01:26, 18 April 2023
  • ...this area. However the easiest thing to do is wait until you are ready to move on to [[Sacred 2:Sloeford|Sloeford]]. If you wait, you are likely to be hi
    3 KB (464 words) - 01:28, 20 December 2011
  • ...attack of the Soaring Form, by far this author's favorite Daemonic combat move. The attack is absolutely devastating...combined with spells such as Infern
    3 KB (447 words) - 01:20, 30 April 2011
  • NOTE: All the traps and the Blood Storm slowly move towards the player character when near them, making positioning and movemen
    2 KB (331 words) - 18:11, 23 September 2023
  • * Move your character towards the trees and you will find that he/she will walk ri
    2 KB (315 words) - 21:49, 7 April 2024
  • The Seraphim conjures two rotating blades of light. These blades move along with her and will damage any foes passing too close to the Seraphim.
    3 KB (486 words) - 00:09, 30 March 2008
  • ...Magic]] (x to all Spells, Spell Reg, ment. Reg) or Rares with Reg Special Move and Weapon Lore '''Legs:''' Rares with Reg Special Move/Spell Reg and Weapon Lore.
    8 KB (1,327 words) - 03:27, 12 August 2013
  • ...locks Run Speed skill bonus). This is the only bonus that will make mounts move faster. ...increase in Run Speed after attaining Riding level 75 (30% won't make you move much faster than the initial 15%). The speed bonus is adding up however, an
    4 KB (596 words) - 22:10, 13 July 2023
  • ...l property of this weapon - it granted its wielder a unique "dance" battle move which greatly increased the power of attacks. Chattius' [http://darkmatters
    2 KB (291 words) - 13:28, 20 February 2016
  • ...ld apply if you were not mounted, but since you are mounted it doesn't. To move faster while mounted, you need to master the [[Sacred 2:Riding|Riding]] ski
    8 KB (1,261 words) - 18:50, 23 August 2019
  • ...ain clouds had approached from the east and when the Orc troops started to move, the first drops of rain fell, splashing onto the spiky armor of the green-
    3 KB (576 words) - 11:30, 9 March 2009
  • ...They are nothing but miserable parasites! If you could "persuade” them to move on, I’d happily pay you a tidy sum for your troubles.
    2 KB (308 words) - 23:09, 17 August 2014
  • ...n cut through two or three wolves surrounding you using the Assault combat move. Punch the hell out of everything and prevail. ..., that feature the [[Sacred:Regeneration Special Move|Regeneration Special Move]] (RSM) bonus. Buy these if you have the gold!!! Try to buy as much equipme
    11 KB (1,958 words) - 00:57, 27 April 2011
  • ...Games". The chessboard layout for this quest is also based on the winning move of one of those games.
    4 KB (643 words) - 13:27, 8 October 2010
  • *Narmul can not move from his position
    2 KB (346 words) - 04:47, 27 August 2023
  • ...fe size warrior statues that look so real one almost expects their hair to move in the breeze.
    3 KB (499 words) - 09:07, 18 April 2009
  • ...e. They then appear in a dust cloud and will usually use their ''Sprint'' move right away to teleport to the player.
    2 KB (315 words) - 17:58, 24 April 2017
  • ...d "Blackhammer" recently freed 20 slaves whom he must find after which you move to the next quest and chapter, [[Sacred 2:Fire, Brimstone and Dragon Scales
    7 KB (1,198 words) - 00:00, 18 August 2014
  • ...ath works well with Discs, as the discs attack one monster at a time, then move onto the next resulting in escalating damage while the Call of Death timer
    3 KB (527 words) - 11:57, 15 April 2008
  • ...Blood|Ice & Blood]] Addon Release, causing your character being unable to move down there. It is explorable again with enabled [[Sacred 2:Community Patch|
    2 KB (283 words) - 23:58, 7 October 2013
  • ...gen special move. Get as many as you can. Also anything with regen special move and good res is welcome. Also, no damage rings in armor. Keep those in the ...ysical resistance. Another plus to boosting strength), great regen special move, super poison damage boosts, defense rating, and constitution. These are th
    14 KB (2,406 words) - 20:38, 3 January 2008
  • ...them even lying on the ground... So you decided that it's a right time to move and assisted the elves in their fight. After the last Kobold was down, you ...not honour his dying wish? So you took the talisman he gave you and got a move towards [[Sacred 2:Clearview|Clearview]], where the Dying Soldier's family
    5 KB (910 words) - 01:58, 16 November 2013
  • ...dent. Fortunately he doesn’t do much damage, and doesn’t attack quickly or move. He attacs you with the fireballs, and you have an opportunity to do the sa ...ve you a valuable [[Sacred 2:Experience|experience]]. Once you're ready to move, follow the road that heads north and then east to Sloeford.
    6 KB (920 words) - 10:26, 12 November 2013
  • ...and proportions. The weapon is named after a [[Sudden Fury|Dark Elf combat move]] from [[Sacred: Underworld]], and the bonuses are similar to the propertie
    2 KB (341 words) - 20:56, 21 February 2016
  • '''Regeneration Special Move: +10%''' (Gladiator) '''Regeneration Special Move +10%''' (Seraphim)
    5 KB (769 words) - 15:50, 11 June 2020
  • ...NAME=dialog553.png|DIALOGUE=Thanks! I feel weak. Very weak. I can hardly move! Please... my backpack with hunting utensils must be lying around somewhere
    2 KB (358 words) - 23:36, 8 December 2013
  • ...agons are aware of such locations (which allegedly is the reason for their move to Ancaria). In all my years of research I have been unable to confirm thes
    4 KB (682 words) - 07:48, 10 June 2009
  • ...ting, the cloud does not move with the character so if the player needs to move somewhere else, another cloud must be cast
    6 KB (906 words) - 05:10, 9 January 2014
  • ...you. He says you won't be following Mother earth any more and attacks. Bad move on his part as he won't be following anything now. All the 'crazy' ones are
    4 KB (648 words) - 01:17, 8 January 2012
  • ...old friend N'kioam. Knight C4 huh? Looks like you just delivered the next move in what is probably the world's longest chess match.
    2 KB (371 words) - 13:28, 30 November 2013
  • [[Sacred:Regeneration Special Move|Regeneration Special Move]]: +XX%
    8 KB (1,125 words) - 01:10, 13 September 2013
  • ...ntrance Tobias Sewer is standing next to. Although the Kobold Warriors do move around, they are usually found along the route shown in the map below. The
    2 KB (392 words) - 22:58, 17 August 2014
  • * Note: The quest giver will continue to move around the Hamlet during the quest, and is not usually in the same place wh
    5 KB (699 words) - 01:25, 18 August 2014

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