Difference between revisions of "Sacred 2:Skills"

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=='''[[Sacred 2:Combat Art Skills|Combat Art Skills]]:'''==
 
=='''[[Sacred 2:Combat Art Skills|Combat Art Skills]]:'''==
 
==='''General Skills:'''===
 
==='''General Skills:'''===
http://www.sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif [[Sacred 2:Ancient Magic |'''Ancient Magic''']] - Increases [[Sacred 2:Damage|damage]] for [[Sacred 2:Spell Damage Based Combat Arts|non-weapon based Combat Arts]] and reduces the opponent's [[Sacred 2:Spell Resistance|spell resistance]] when mastered.  
+
http://www.sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif [[Sacred 2:Ancient Magic |'''Ancient Magic''']] - Increases [[Sacred 2:Damage|damage]] for [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]] and reduces the opponent's damage resistances when mastered.  
 
* Primary skill choice for:  None
 
* Primary skill choice for:  None
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]]
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]]
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{|
 
{|
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/dragonmagiclore.gif  
 
|valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/dragonmagiclore.gif  
|valign="top"|'''[[Sacred 2:Aspect Lore|Dragon Magic Lore]]'''<br />Increases damage, critical chance, and cast speed for [[Sacred 2:Dragon Magic|this aspect]].  
+
|valign="top"|'''[[Sacred 2:Aspect Lore|Dragon Magic Lore]]'''<br />Increases [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for critical hits|critical chance]], and cast speed for [[Sacred 2:Dragon Magic|this aspect]].  
 
|}
 
|}
 
{|
 
{|
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http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif [[Sacred 2:Speed Lore|'''Speed Lore''']] - Increases attack and defense, and run speed.
+
http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif [[Sacred 2:Speed Lore|'''Speed Lore''']] - Increases [[Sacred 2:Attack Value|attack]] and [[Sacred 2:Defense Value|defense]], and [[Sacred 2:Run Speed|run speed]].
 
* Primary skill choice for:  None
 
* Primary skill choice for:  None
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
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http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif [[Sacred 2:Tactics Lore|'''Tactics Lore''']] - Increases damage and chance for critical hits with all weapons.
+
http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif [[Sacred 2:Tactics Lore|'''Tactics Lore''']] - Increases [[Sacred 2:Damage|damage]] and [[Sacred 2:Chance for critical hits|chance for critical hits]] with all [[Sacred 2:Weapons|weapons]].
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: None
 
* Secondary skill choice for: None
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=='''[[Sacred 2:Defensive Skills|Defensive Skills]]:'''==
 
=='''[[Sacred 2:Defensive Skills|Defensive Skills]]:'''==
  
http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif [[Sacred 2:Armour Lore|'''Armor Lore''']] - Improves resists, increases maximum item level without penalties, and decreases regeneration penalty from armors.
+
http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif [[Sacred 2:Armour Lore|'''Armor Lore''']] - Improves resistances, increases [[Sacred 2:Items/Usable Item Levels|maximum item level without penalties]], and decreases regeneration penalty from [[Sacred 2:Armor|armor]].
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: [[Sacred 2:Dryad|Dryad]]
 
* Secondary skill choice for: [[Sacred 2:Dryad|Dryad]]
  
  
http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif [[Sacred 2:Combat Reflexes|'''Combat Reflexes''']] - Improves Evasion statistic (chance to dodge attacks), and reduces the chance of receiving a critical hit from an attack.
+
http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif [[Sacred 2:Combat Reflexes|'''Combat Reflexes''']] - Improves Evasion statistic ([[Sacred 2:Chance to evade|Chance to Evade Attacks]]), and reduces the chance of receiving a critical hit from an attack.
 
* Primary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
 
* Primary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Temple Guardian|Temple Guardian]]
  
  
http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif [[Sacred 2:Constitution|'''Constitution''']] - Increases health and health regeneration.
+
http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif [[Sacred 2:Constitution|'''Constitution''']] - Increases [[Sacred 2:Max. Hitpoints|health]] and [[Sacred 2:Hitpoint Regeneration|health regeneration]].
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Shadow Warrior|Shadow Warrior]]
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Shadow Warrior|Shadow Warrior]]
 
* Secondary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
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http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif [[Sacred 2:Shield Lore|'''Shield Lore''']] - Grants the ability to use higher-level shields without penalties and increases their Defense Value.  
+
http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif [[Sacred 2:Shield Lore|'''Shield Lore''']] - Grants the ability to use higher-level [[Sacred 2:Shields|shields]] without [[Sacred 2:Items/Usable Item Levels|penalties]] and increases their [[Sacred 2:Defense Value|Defense Value]].  
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
 
* Secondary skill choice for: [[Sacred 2:High Elf|High Elf]]
 
* Secondary skill choice for: [[Sacred 2:High Elf|High Elf]]
  
  
http://www.sacredwiki.org/images/Sacred_2/Skills/spellresistance.gif [[Sacred 2:Spell Resistance|'''Spell Resistance''']] - Increases resistance to spells and protection from spell-based critical hits.
+
http://www.sacredwiki.org/images/Sacred_2/Skills/spellresistance.gif [[Sacred 2:Spell Resistance|'''Spell Resistance''']] - Increases resistance to spells and protection from spell-based critical hits (from any [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]] used by enemies).
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
 
* Secondary skill choice for: [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
  
  
http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif [[Sacred 2:Toughness|'''Toughness''']] - Improves resists and provides minimal % damage mitigation.
+
http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif [[Sacred 2:Toughness|'''Toughness''']] - Improves resistances and provides a percentange of [[Sacred 2:Damage Mitigation|damage mitigation]].
 
* Primary skill choice for: [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Primary skill choice for: [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
  
  
http://www.sacredwiki.org/images/Sacred_2/Skills/wardingenergy.gif [[Sacred 2:Warding Energy Lore|'''Warding Energy Lore''']] - Increases shield energy and damage absorption for Combat Arts that use/create a shield (e.g., Temple Guardian's [[Sacred 2:T-Energy Shroud|T-Energy Shroud]]).
+
http://www.sacredwiki.org/images/Sacred_2/Skills/wardingenergy.gif [[Sacred 2:Warding Energy Lore|'''Warding Energy Lore''']] - Increases [[Sacred 2:Max. Shield Energy X%|shield energy]] and [[Sacred 2:Block Warding Energy +X|damage absorption]] for Combat Arts that use/create an [[Sacred 2:Energy Shields|Energy Shield]] (e.g., Temple Guardian's [[Sacred 2:T-Energy Shroud|T-Energy Shroud]]).  When mastered, increases speed of [[Sacred 2:Shield Regeneration|shield regeneration]].
 
* Primary skill choice for: [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Primary skill choice for: [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: None
 
* Secondary skill choice for: None
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http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif [[Sacred 2:Alchemy|'''Alchemy''']] -  
 
http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif [[Sacred 2:Alchemy|'''Alchemy''']] -  
Enhances the effectiveness of all potions and allows use of certain consumables.
+
Enhances the effectiveness of all [[Sacred 2:Potions|potions]] and allows use of certain consumables ([[Sacred 2:Trophies|Trophies]]).
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]]
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]]
 
* Secondary skill choice for: [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
 
* Secondary skill choice for: [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
  
  
http://www.sacredwiki.org/images/Sacred_2/Skills/bargaining.gif [[Sacred 2:Bargaining |'''Bargaining''']] - Item price is displayed in inventory, and merchants will offer more favorable prices and better items.   
+
http://www.sacredwiki.org/images/Sacred_2/Skills/bargaining.gif [[Sacred 2:Bargaining |'''Bargaining''']] - [[Sacred 2:Items|Item]] price is displayed in inventory, and merchants will offer more favorable prices and better items.   
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]]
 
* Primary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]]
 
* Secondary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
  
  
http://www.sacredwiki.org/images/Sacred_2/Skills/blacksmith.gif [[Sacred 2:Blacksmith|'''Blacksmith''']] - Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.
+
http://www.sacredwiki.org/images/Sacred_2/Skills/blacksmith.gif [[Sacred 2:Blacksmith|'''Blacksmith''']] - Allows the player to [[Sacred 2:Forging|socket]] items and exclusive enhancements without having to use a Blacksmith.
 
* Primary skill choice for: [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Primary skill choice for: [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: [[Sacred 2:Inquisitor|Inquisitor]]
 
* Secondary skill choice for: [[Sacred 2:Inquisitor|Inquisitor]]
  
  
http://www.sacredwiki.org/images/Sacred_2/Skills/divinedevotion.gif [[Sacred 2:Divine Devotion|'''Divine Devotion''']] - Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.
+
http://www.sacredwiki.org/images/Sacred_2/Skills/divinedevotion.gif [[Sacred 2:Divine Devotion|'''Divine Devotion''']] - Improves regeneration of the [[Sacred 2:Deities|Divine Gift]] (God spell) and unlocks some additional attributes.
 
* Primary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
 
* Primary skill choice for: [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]]
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Temple Guardian|Temple Guardian]]
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http://www.sacredwiki.org/images/Sacred_2/Skills/riding.gif [[Sacred 2:Riding|'''Riding''']] -  
 
http://www.sacredwiki.org/images/Sacred_2/Skills/riding.gif [[Sacred 2:Riding|'''Riding''']] -  
Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special abilities.
+
Grants the ability to ride better [[Sacred 2:Horse|horses]], reduces regeneration penalty while mounted, and unlocks special [[Sacred 2:Mounts|mount]] abilities (increased movement speed).
 
* Primary skill choice for: [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Primary skill choice for: [[Sacred 2:High Elf|High Elf]], [[Sacred 2:Inquisitor|Inquisitor]], [[Sacred 2:Shadow Warrior|Shadow Warrior]], [[Sacred 2:Seraphim|Seraphim]], [[Sacred 2:Temple Guardian|Temple Guardian]]
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]]
 
* Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]]

Revision as of 05:16, 7 October 2013

Skills improve the hero's characteristics in many different ways. Each character class has different skills. On reaching the next experience level, the player can distribute additional skill points in order to improve these existing skills. The number of skill points gained depends on the level of the hero. These abilities are very powerful and they should be chosen carefully depending on the character class and the preferred style of playing. Players can choose a maximum of ten skills.

  • Players of all classes will receive a new skill choice at the levels: 2, 3, 5, 8, 12, 18, 25, 35, 50 and 65.
  • One additional weapon slot and Combat Art slot are granted at the levels: 3, 5, 10 and 20
  • Between level 1-4 One skill point is gained per level up.
  • Between level 5-11 Two skill points are gained per level up.
  • Between level 12-24 Three skill points are gained per level up.
  • Between level 25-49 Four skill points are gained per level up.
  • Between level 50-200 Five skill points are gained per level up.
  • A player can gain a total of 911 skill points to spend on skills. ((3 * 1) + (7 * 2) + (13 * 3) + (25 * 4) + (151 * 5) = 911)
  • 1 skill point is granted with each skill choice. Thus the total possible number of skill points is 911 + 10 = 921
  • Similarly, a player can gain a total of 401 attribute points to spend on attributes. ((48 * 1) + (100 * 2) + (51 * 3) = 401).



Character Level 1 2 3 5 8 10 12 18 20 25 35 50 65 150 200
New Skill choice given at level: Check.png Check.png Check.png Check.png Check.png Check.png Check.png Check.png Check.png Check.png
# of Skill points gained on level up: 1 2 3 4 5
# of Attribute points gained on level up: 1 2 3
New Weapon/Combat Art Slot at level: Check.png Check.png Check.png Check.png Check.png


Combat Art Skills:

General Skills:

ancientmagic.gif Ancient Magic - Increases damage for Spell Damage Based Combat Arts and reduces the opponent's damage resistances when mastered.


combatdiscipline.gif Combat Discipline - Increases damage and improves regeneration for Combos. Also increases the number of Combat Arts allowed in a combo.


concentration.gif Concentration - Improves regeneration for all Combat Arts, and allows the use of up to three simultaneous buffs when mastered.

Aspect Skills:

All Primary aspect skills in the left column below may be chosen as soon as a character reaches level two. All Secondary aspect skills in the right column below may be chosen only after a Primary skill from the left column has five "hard" skill points within it which are only given to a player upon gaining a new level.

Dragon Mage

Primary:
dragonmagiclore.gif Dragon Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
elementalmagiclore.gif Elemental Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
mentalismlore.gif Mentalism Lore
Increases damage, critical chance, and cast speed for this aspect.
Secondary:
dragonmagicfocus.gif Dragon Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
elementalmagicfocus.gif Elemental Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
mentalismfocus.gif Mentalism Focus
Improves regeneration and raises max Combat Art level for this aspect.

Dryad

Primary:
capricioushunterfocus.gif Capricious Hunter Focus
Improves regeneration and raises max Combat Art level for this aspect.
cabalisticvoodoolore.gif Cabalistic Voodoo Lore
Increases damage, critical chance, and cast speed for this aspect.
natureweaverlore.gif Nature Weaver Lore
Increases damage, critical chance, and cast speed for this aspect.
Secondary:
cabalisticvoodoofocus.gif Cabalistic Voodoo Focus
Improves regeneration and raises max Combat Art level for this aspect.
natureweaverfocus.gif Nature Weaver Focus
Improves regeneration and raises max Combat Art level for this aspect.

High Elf

Primary:
arrantpyromancerlore.gif Arrant Pyromancer Lore
Increases damage, critical chance, and cast speed for this aspect.
mysticstormitelore.gif Mystic Stormite Lore
Increases damage, critical chance, and cast speed for this aspect.
delphicarcanialore.gif Delphic Arcania Lore
Increases damage, critical chance, and cast speed for this aspect.
Secondary:
arrantpyromancerfocus.gif Arrant Pyromancer Focus
Improves regeneration and raises max Combat Art level for this aspect.
mysticstormitefocus.gif Mystic Stormite Focus
Improves regeneration and raises max Combat Art level for this aspect.
delphicarcaniafocus.gif Delphic Arcania Focus
Improves regeneration and raises max Combat Art level for this aspect.

Inquisitor

Primary:
gruesomeinquisitionfocus.gif Gruesome Inquisition Focus
Improves regeneration and raises max Combat Art level for this aspect.
astutesupremacylore.gif Astute Supremacy Lore
Increases damage, critical chance, and cast speed for this aspect.
nefariousnetherworldlore.gif Nefarious Netherworld Lore
Increases damage, critical chance, and cast speed for this aspect.
Secondary:
astutesupremacyfocus.gif Astute Supremacy Focus
Improves regeneration and raises max Combat Art level for this aspect.
nefariousnetherworldfocus.gif Nefarious Netherworld Focus
Improves regeneration and raises max Combat Art level for this aspect.

Seraphim

Primary:
exaltedwarriorfocus.gif Exalted Warrior Focus
Improves regeneration and raises max Combat Art level for this aspect.
celestialmagiclore.gif Celestial Magic Lore
Increases damage, critical chance, and cast speed for this aspect.
reveredtechnologylore.gif Revered Technology Lore
Increases damage, critical chance, and cast speed for this aspect.
Secondary:
celestialmagicfocus.gif Celestial Magic Focus
Improves regeneration and raises max Combat Art level for this aspect.
reveredtechnologyfocus.gif Revered Technology Focus
Improves regeneration and raises max Combat Art level for this aspect.

Shadow Warrior

Primary:
astrallordlore.gif Astral Lord Lore
Increases damage, critical chance, and cast speed for this aspect.
deathwarriorfocus.gif Death Warrior Focus
Improves regeneration and raises max Combat Art level for this aspect.
malevolentchampionfocus.gif Malevolent Champion Focus
Improves regeneration and raises max Combat Art level for this aspect.
astrallordfocus.gif Astral Lord Focus
Improves regeneration and raises max Combat Art level for this aspect.
Secondary:

The Shadow Warrior does not have any Secondary Aspect skills.

Temple Guardian

Primary:
devoutguardianfocus.gif Devout Guardian Focus
Improves regeneration and raises max Combat Art level for this aspect.
lostfusionlore.gif Lost Fusion Lore
Increases damage, critical chance, and cast speed for this aspect.
sourcewardenlore.gif Source Warden Lore
Increases damage, critical chance, and cast speed for this aspect.
Secondary:
lostfusionfocus.gif Lost Fusion Focus
Improves regeneration and raises max Combat Art level for this aspect.
sourcewardenfocus.gif Source Warden Focus
Improves regeneration and raises max Combat Art level for this aspect.


Offensive Skills:

damagelore.gif Damage Lore - Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.


dualwield.gif Dual Wield - Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.


haftedweapons.gif Hafted Weapons - Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.


magicstaffs.gif Magic Staffs - Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.

  • Primary skill choice for: Dragon Mage, High Elf, Inquisitor
  • Secondary skill choice for: Seraphim, Dryad
  • With the expansion, this skill now allows a staff user to shoot magic missles as a distance attack. If you have fire damage added, the victim will suffer fire damage over time. Seraphim and Dryad now have this weapon choice as a secondary skill with the expansion.


polearms.gif Pole Arms - Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.


rangedweapons.gif Ranged Weapons - Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.


speedlore.gif Speed Lore - Increases attack and defense, and run speed.


swordweapons.gif Sword Weapons - Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.


tacticslore.gif Tactics Lore - Increases damage and chance for critical hits with all weapons.

Defensive Skills:

armorlore.gif Armor Lore - Improves resistances, increases maximum item level without penalties, and decreases regeneration penalty from armor.


combatreflexes.gif Combat Reflexes - Improves Evasion statistic (Chance to Evade Attacks), and reduces the chance of receiving a critical hit from an attack.


constitution.gif Constitution - Increases health and health regeneration.


pacifism.gif Pacifism - Reduces damage taken in PvP (all possible ramifications still unknown).


shieldlore.gif Shield Lore - Grants the ability to use higher-level shields without penalties and increases their Defense Value.


spellresistance.gif Spell Resistance - Increases resistance to spells and protection from spell-based critical hits (from any Spell Damage Based Combat Arts used by enemies).


toughness.gif Toughness - Improves resistances and provides a percentange of damage mitigation.


wardingenergy.gif Warding Energy Lore - Increases shield energy and damage absorption for Combat Arts that use/create an Energy Shield (e.g., Temple Guardian's T-Energy Shroud). When mastered, increases speed of shield regeneration.

General Skills:

alchemy.gif Alchemy - Enhances the effectiveness of all potions and allows use of certain consumables (Trophies).


bargaining.gif Bargaining - Item price is displayed in inventory, and merchants will offer more favorable prices and better items.


blacksmith.gif Blacksmith - Allows the player to socket items and exclusive enhancements without having to use a Blacksmith.


divinedevotion.gif Divine Devotion - Improves regeneration of the Divine Gift (God spell) and unlocks some additional attributes.


enhancedperception.gif Enhanced Perception - Increases chance of "seeing" invisible monsters and "magical hiding places."


riding.gif Riding - Grants the ability to ride better horses, reduces regeneration penalty while mounted, and unlocks special mount abilities (increased movement speed).


See also: