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  • <center>{{S2frame|[[Image:dm-dragon-blue-final.jpg|500px]]|none}}</center> <center>{{S2frame|[[Image:dm-dragon-blue-inv.jpg|250px]]|none}}</center>
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  • =='''Introduction: Master of Dragon Magic'''== ...e aspect is intensely connected to the dragons. The [[Sacred 2:Dragon Mage|Dragon Mage]] can call them to his support and even turn himself into one.
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  • ...the [[Sacred 2:Dragon Mage|Dragon Mage]]'s [[Sacred 2:Dragon Magic|Dragon Magic]] [[Sacred 2:Aspects|aspect]]. This modifier adds X levels to all Combat Ar ...a Combat Art over the level allowed by the [[Sacred 2:Aspect Focus|Dragon Magic Focus]] skill and have full effect of the raise.
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  • <center>{{S2frame|[[Image:dm-magic-blue-final.jpg|500px]]|none}}</center> <center>{{S2frame|[[Image:dm-magic-blue-inv.jpg|250px]]|none}}</center>
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  • ==='''[[Sacred 2:Dragon Berserk/de|Berserkerform]]'''=== ==='''[[Sacred 2:Dragon Form/de|Drachenform]]'''===
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  • ...//www.sacredwiki.org/images/Sacred_2/Skills/dragonmagicfocus.gif '''Dragon Magic Focus'''=== ...c|Dragon Magic]] [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modification
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  • ...://www.sacredwiki.org/images/Sacred_2/Skills/dragonmagiclore.gif '''Dragon Magic Lore'''=== ...c|Dragon Magic]] [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modification
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  • ...the [[Sacred 2:Dragon Mage|Dragon Mage]]'s [[Sacred 2:Dragon Magic|Dragon Magic]] [[Sacred 2:Aspects|aspect]].
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  • 339 bytes (41 words) - 17:15, 31 August 2013
  • 317 bytes (43 words) - 18:10, 31 August 2013
  • == '''Elementalist, Mentalist, Dragon Magic Specialist, which of them should be your first, or can you have all?!''' == You want to play your first [[Sacred 2:Dragon Mage|Dragon Mage]]? But you are unsure which aspect is the best or which is the playsty
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Page text matches

  • ...the [[Sacred 2:Dragon Mage|Dragon Mage]]'s [[Sacred 2:Dragon Magic|Dragon Magic]] [[Sacred 2:Aspects|aspect]]. This modifier adds X levels to all Combat Ar ...a Combat Art over the level allowed by the [[Sacred 2:Aspect Focus|Dragon Magic Focus]] skill and have full effect of the raise.
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  • ...the [[Sacred 2:Dragon Mage|Dragon Mage]]'s [[Sacred 2:Dragon Magic|Dragon Magic]] [[Sacred 2:Aspects|aspect]].
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  • [[Sacred 2:Dragon Mage Generic Set|'Generic' Set]] [[Sacred 2:Dragon Mage Cloth Set|'Cloth' Set]]
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  • ...elves. You can meet him only if your character is a [[Sacred 2:Dragon Mage|Dragon Mage]]. Gemblik is a fellow student to your character, yet he is less talen ...Mage Island|Dragon Mage Island]], right next to the [[Sacred 2:Dragon Mage|Dragon Mage]]'s starting place. See exact location below:
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  • =='''Aspekt: [[Sacred 2:Dragon Magic/de|Drachenmagie]]'''== :{{:Sacred 2:Dragon Magic/de}}
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  • ...m-polearm hybrid for Dragon Mage|The Sohei, A mentalism-polearm hybrid for Dragon Mage]] ...talist, Mentalist, Dragon Magic Specialist|Elementalist, Mentalist, Dragon Magic Specialist]]
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  • ...scient of a horse. The Draconicon receives its legendary strength from the dragon blood, which flows in the veins of this hybrid being. Just a few dare to ap ...unnatural spawn has carnivorous teeth and only the [[Sacred 2:Dragon Mage|Dragon Mage]] is able to control this beast.
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  • |Stats=[[File:Young dragon green d2f stats.png]] |Thumb=[[File:Young dragon green d2f.jpg|160px]]
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  • * Does [[Sacred 2:Physical|Physical]], [[Sacred 2:Magic|Magic]] and [[Sacred 2:Fire|Fire]] damage ...map.php?id=4222&lat=-53.155006090732016&lng=34.37896728515625&z=10 See the Dragon's location on the SacredWiki map]
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  • *[[Sacred 2:Detrimental magic effects|Detrimental magic effects]] *[[Sacred 2:Dragon Form|Dragon Form]]
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  • *{{Magic}} *{{Magic}}
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  • *[[Sacred 2:Aspect: "Name"|Aspect]]: [[Sacred 2:Dragon Magic|Dragon Magic]] *[[Sacred 2:Dragon Mage|Dragon Mage]]
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  • * Does [[Sacred 2:Physical|Physical]], [[Sacred 2:Magic|Magic]] and [[Sacred 2:Fire|Fire]] damage Dragon's correct info
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  • ...d 2:Regeneration Time:|Regeneration Time]]: [[Sacred 2:Dragon Magic|Dragon Magic]] *[[Sacred 2:Dragon Mage|Dragon Mage]]
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  • *{{Magic}} |locationpagename2=Dragon Sea Islands
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  • * Does [[Sacred 2:Physical|Physical]], [[Sacred 2:Magic|Magic]] and [[Sacred 2:Fire|Fire]] damage ...map.php?id=4222&lat=-55.347108212636634&lng=35.71998596191406&z=11 See the Dragon's location on the SacredWiki map]
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  • *{{Magic}} |locationpagename2=Dragon Sea Islands
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  • *{{Magic}} |locationpagename2=Dragon Sea Islands
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  • |Stats=[[File:Small dragon stats.png]] |Thumb=[[File:Small dragon.jpg|160px]]
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  • |Stats Image=[[File:Grunwald dragon d2f stats.png]] |Thumbnail=[[File:Grunwald dragon d2f.jpg|160px]]
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  • <center>{{S2frame|[[Image:dm-magic-blue-final.jpg|500px]]|none}}</center> <center>{{S2frame|[[Image:dm-magic-blue-inv.jpg|250px]]|none}}</center>
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  • * Does [[Sacred 2:Physical|Physical]], [[Sacred 2:Magic|Magical]] and [[Sacred 2:Fire|Fire]] damage ...ullmap.php?id=4222&lat=-54.41213743607347&lng=39.122314453125&z=11 See the Dragon's location on the SacredWiki map]
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  • *{{Magic}} |Region=Dragon Sea Islands
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  • |Quick change of location (available while in [[Sacred 2:Dragon Form|Dragon Form]]). .../images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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  • [[Sacred 2:Pyx's Power|Pyx's Power]] ([[Sacred 2:Dragon Magic|Dragon Magic]]) ...:Draagen's Legacy|Draagen's Legacy]] ([[Sacred 2:Elemental Magic|Elemental Magic]])
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  • |Stats Image=[[File:Girvym dragon stats.png]] |Thumbnail=[[File:Girvym Dragon.jpg|160px]]
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  • Magmadur is an old [[Sacred 2:Dragon|Dragon]], who grew tired of a quiet life and became impudent enough to start marad ...ENAME}} can be located in his lair under the [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]], west of the [[Sacred 2:Seraphim Island|Seraphim Island]]. Th
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  • |Stats=[[File:Dragon berserk d2f stats.png]] |Thumb=[[File:Dragon berserk d2f.jpg|160px]]
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  • === Set: [[Sacred 2:Dragon Mage's Merry Christmas Set|Dragon Mage's Merry Christmas Set]] === * [[Sacred 2:Regeneration Time:|Regeneration Time: Elemental Magic]] -X%
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  • === Set: [[Sacred 2:Dragon Mage's Merry Christmas Set|Dragon Mage's Merry Christmas Set]] === * [[Sacred 2:Damage over time: Magic|Damage over time: Magic]] -X%
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  • ...mation early. A bolt of lighting hits the transformed Dragon Mage and his Dragon form falls away like stone. .../images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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  • === Set: [[Sacred 2:Dragon Mage's Merry Christmas Set|Dragon Mage's Merry Christmas Set]] === * [[Sacred 2:Aspect: "Name"|Aspect: Elemental Magic]] +X
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  • =='''Introduction: Master of Dragon Magic'''== ...e aspect is intensely connected to the dragons. The [[Sacred 2:Dragon Mage|Dragon Mage]] can call them to his support and even turn himself into one.
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  • ...an area in front of the dragon (available while in [[Sacred 2:Dragon Form|Dragon Form]]) .../images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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  • =='''Dragon Mage Combat Arts'''== *[[Sacred 2:Dragon Magic|Dragon Magic]]
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  • *{{Magic}} |locationpagename2=Dragon Sea Islands
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  • ...png|link=Sacred 2:Dragon Form]][[File:Dragon_Strike_rune.png|link=Sacred 2:Dragon Strike]] ...ng|link=Sacred 2:Gust of Wind]][[File:Magic_Barrier_rune.png|link=Sacred 2:Magic Barrier]]
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  • <u>'''Class:'''</u> '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' ...agon Mage's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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  • |Throws a fireball at a target (available while in [[Sacred 2:Dragon Form|Dragon Form]]) .../images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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  • *{{Magic}} |Region=Dragon Sea Islands
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  • |Stats Image=[[File:Mutated dragon stats.png]] |Thumbnail=[[File:Mutated dragon.jpg|160px]]
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  • *{{Magic}} |locationpagename2=Dragon Sea Islands
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  • ...//www.sacredwiki.org/images/Sacred_2/Skills/dragonmagicfocus.gif '''Dragon Magic Focus'''=== ...c|Dragon Magic]] [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modification
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  • |Stats Image=[[File:Blood dragon stats.png]] |Thumbnail=[[File:Blood dragon.jpg|160px]]
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  • |Stats Image=[[File:Desert dragon d2f stats.png]] |Thumbnail=[[File:Desert Dragon d2f.jpg|160px]]
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  • *{{Magic}} |locationpagename2=Dragon Sea Islands
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  • *{{Magic}} |locationpagename2=Dragon Sea Islands
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  • *{{:Sacred 2:Magic}} |Boss Page Name=Undead Dragon
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  • *{{Magic}} *{{Magic}}
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  • This unique two-handed magic staff will only drop if you have the [[Sacred 2:Community Patch|Community P * Affected by [[Sacred 2:Magic Staffs|Magic Staffs]] Skill
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  • *{{Magic}} *{{Magic}}
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  • |Stats Image=[[File:Phantom dragon stats.png]] |Thumbnail=[[File:Phantom dragon.jpg|160px]]
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  • ...Restoration|Hallowed Restoration]] - [[Sacred 2:Celestial Magic|Celestial Magic]] |'''[[Sacred 2:Dragon Mage|Dragon Mage]]'''
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  • |Stats Image=[[File:Swamp dragon stats.png]] |Thumbnail=[[File:Swamp Dragon.jpg|160px]]
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  • The Dragon Mage summons a small dragon familiar which increases his attributes (Increases Intelligence, Health Poi .../images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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  • * '''Main Quest Page:''' [[Sacred 2:Dragon Mage Class Chain Quest|Dragon Mage Class Chain Quest]] * Along the way you'll meet a dying Dragon Mage
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  • * [[Sacred 2:Ancient Magic|Ancient Magic]] ...e Illuyanka and fill him with food and drink. Only then could the drunken Dragon be bound and defeated. Even in this state, it took the combined effort all
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  • * '''Main Quest Page:''' [[Sacred 2:Dragon Mage Class Chain Quest - Shadow|Dragon Mage Class Chain Quest - Shadow]] * Along the way you'll meet a dying Dragon Mage
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  • *{{Magic}} ...2:Main Campaign Quests|main campaign quest]] called '''Fire, Brimstone and Dragon Scales'''.
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  • '''From the Books of Magic'''<br> =='''Fire Magic'''==
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  • ...steals life and can cause bleeding wounds. The [[Sacred 2:Dragon Berserk|Dragon Berserk]] lunges forward with a vicious attack using fangs and claws. .../images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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  • *{{Magic}} |Boss Page Name=Grinch the Frost Dragon
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  • |Stats Image=[[File:Undead dragon stats.png]] |Thumbnail=[[File:Undead Dragon.jpg|160px]]
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  • *{{Magic}} *{{Magic}}
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  • |This magic gives the power to create creatures out of the elements, which will battle =='''Elemental Magic [[Sacred 2:Combat Arts|Combat Arts]]'''==
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  • |Calls a dragon for aerial attacks. A dragon flies over and casts a massive fireball, doing [[Sacred 2:Area of Effect|ar .../images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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  • == '''Elementalist, Mentalist, Dragon Magic Specialist, which of them should be your first, or can you have all?!''' == You want to play your first [[Sacred 2:Dragon Mage|Dragon Mage]]? But you are unsure which aspect is the best or which is the playsty
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  • <u>Class:</u>''' Dragon Mage''' * (Helmet) [[Sacred 2:Dragon Mage's Merry Christmas' Hat|Merry Christmas' Hat]]
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  • ...://www.sacredwiki.org/images/Sacred_2/Skills/dragonmagiclore.gif '''Dragon Magic Lore'''=== ...c|Dragon Magic]] [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modification
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  • |Stats Image=[[File:Orcish dragon stats.png]] |Thumbnail=[[File:Orcish Dragon.jpg|160px]]
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  • ...ter attacks that get stronger when wounded. The [[Sacred 2:Dragon Berserk|Dragon Berserk]]'s attack speed increases significantly and his damage increases w Frenzy is only granted after taking the Dragon Berserk gold modification '''Blood Frenzy.'''
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  • This Combat Art is called '''Magic Wall''' in the [[Sacred 2:Runes|Rune]] exchange screen. ...s/Sacred_2/Aspects/DM_Asp_02.gif - '''[[Sacred 2:Elemental Magic|Elemental Magic]]'''
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  • {{S2frame|[[File:DoT Magic.jpg|400px]]|none||0}} ...ed by the [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]] of Magic known as [[Sacred 2:Chance for Weaken|Weaken]].
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  • '''From the Books of Magic'''<br> =='''Poison Magic'''==
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  • * [[Sacred 2:Detrimental magic effects|Detrimental magic effects]] -X% ...with a hundred faces and a thousand whispers. She is the most intelligent dragon and is also called: "Keeper of the deadly secrets". She may spare a life on
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  • * [[Sacred 2:Magic Staffs|Magic Staffs]] ...uk Yul, or Land of Druk, and Bhutanese leaders are called Druk Gyalpo, the Dragon Kings.
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  • * '''Location(s):''' [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]] region, at the [[Sacred 2:Seraphim Tower|Seraphim Tower]] * Defeat [[Sacred 2:Undead Dragon|Undead Dragon]]
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  • ...sacredwiki.org/images/Sacred_2/Skills/elementalmagicfocus.gif '''Elemental Magic Focus'''=== ...lemental Magic]] [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modification
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  • * '''Location(s):''' [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]] region, at the [[Sacred 2:Seraphim Tower|Seraphim Tower]] * Defeat [[Sacred 2:Undead Dragon|Undead Dragon]]
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  • ...ze can't fly but have the power to feign flying. In his changed form, the dragon mage enters a trance and fully focuses on the battle. He is oblivious to o .../images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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  • == [[Dragon Slayer]] == == [[Magic Resistor]] ==
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  • * '''Quest Giver:''' Dragon Cultist Kelsior * '''Reward:''' Magic Amulet and gold
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  • style="text-align: left; background-color: rgb(204, 204, 204); ">Magic Dragon Fire Damage: XX%</td>
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  • ...le="text-align: left; background-color: rgb(204, 204, 204); width: 152px;">Magic Dragon Fire Damage: XX%</td>
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  • |Magic energy damages and burns enemies in the [[Sacred 2:Area of Effect|area of e ==Innate Abilities (Lvl 1) [[File:Magic.png]]==
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  • ....sacredwiki.org/images/Sacred_2/Skills/elementalmagiclore.gif '''Elemental Magic Lore'''=== ...lemental Magic]] [[Sacred 2:Aspects|Aspect]] of the [[Sacred 2:Dragon Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modification
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  • '''<u>Class:</u>''' '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' ...age's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Elemental Magic|Elemental Magic]]'''
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  • ...es a bonus to damage, armor, attack and defense. In his changed form, the dragon mage enters a trance and fully focuses on the battle. He is oblivious to o .../images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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  • == [[Sacred 2:Dragon Amulet|Dragon Amulet]] == {{Sacred 2:Dragon Amulet}}
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  • * Affected by [[Sacred 2:Magic Staffs|Magic Staffs]] Skill ...is the reward for completing the [[Sacred 2:Dragon Mage Class Chain Quest|Dragon Mage's Class Quest Chain]].
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  • ...condary Damage Effects]]/[[Sacred 2: Detrimental magic effects|detrimental magic effects]]. ...xample a High Elf repeatedly casting the [[Sacred 2: Expulse Magic|Expulse Magic]] on herself eventually gains a [[Sacred 2:Block chance: Combat Arts|Chance
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  • ...s/Sacred_2/Aspects/DM_Asp_02.gif - '''[[Sacred 2:Elemental Magic|Elemental Magic]]''' * [[Sacred 2:Elemental Magic Lore|Elemental Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance
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  • * '''Location(s):''' [[Sacred 2:Dragon Mage Island|Dragon Mage Island]] * Talk to the [[Sacred 2:Captain - The Dragon Mage|Captain]]
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  • *{{:Sacred 2:Magic}} (Melee damage only) *Narmul's melee damage is Magic type damage which he only uses after all 4 statues have been destroyed
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  • ...hmen um es dann mit Hochachtung ihr Eigen zu nennen. Diejenigen [[Sacred 2:Dragon Mage/de|Drachenmagier]], denen dies gelingt, dürfen mit stolzer Brust verk *[[Sacred 2:Dragon Magic/de|Drachenmagie]]
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  • * '''Location(s):''' [[Sacred 2:Dragon Mage Island|Dragon Mage Island]] * Talk to the [[Sacred 2:Captain - The Dragon Mage|Captain]]
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  • == [[Sacred 2:Grinch the Frost Dragon|Grinch the Frost Dragon]] == ...agical melee damage, casts Fire Trap, and [[Sacred 2:Expulse Magic|Expulse Magic]]
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  • *{{Magic}} ...ath. He can be located in his lair under the [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]], west of the [[Sacred 2:Seraphim Island|Seraphim Island]]. Th
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  • .../images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]''' * [[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]] - improves [[Sacred 2:Casting Speed|casting speed]], allows for modi
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  • |[[Image:Mini Sera Asp 02.png]] '''[[Sacred 2:Celestial Magic|Celestial Magic]]''' ...rg/images/Sacred_2/CombatArts/HE/HEem.gif [[Sacred 2:Expulse Magic|Expulse Magic]]
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  • ...s/Sacred_2/Aspects/DM_Asp_02.gif - '''[[Sacred 2:Elemental Magic|Elemental Magic]]''' * [[Sacred 2:Elemental Magic Lore|Elemental Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance
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  • ==='''[[Sacred 2:Dragon Berserk/de|Berserkerform]]'''=== ==='''[[Sacred 2:Dragon Form/de|Drachenform]]'''===
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  • |class="cellborderth" width="180px"| [[Sacred 2:Dragon Magic|Drachenmagie]] |class="cellborderth" width="180px"| [[Sacred 2:Elemental Magic|Elementarmagie]]
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  • |width="25%" valign="top"|'''[[Sacred 2:Dragon Mage|Dragon Mage]]''' ...dwiki.org/images/Sacred_2/CombatArts/DM/DMdb.gif [[Sacred 2:Dragon Berserk|Dragon Berserk]]
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  • ...or]]||[[Sacred 2:Temple Guardian|Temple Guardian]]||[[Sacred 2:Dragon Mage|Dragon Mage]] |class="skillslc" align="left" rowspan="3"| [[Sacred 2:Magic Staffs|Magic Staffs]]
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  • == [[Dragon Fright]] == == [[Magic Blade of Rage]] ==
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  • * [[Sacred 2:The Withered|The Withered]] (1h Magic Staff) * [[Sacred 2:The Lost|The Lost]] (1h Magic Staff)
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  • == [[Dragon Fright]] == == [[Magic Blade of Rage]] ==
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  • <u>'''Class:'''</u> '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' * {{magic}}
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  • ...s/Sacred_2/Aspects/DM_Asp_02.gif - '''[[Sacred 2:Elemental Magic|Elemental Magic]]''' * [[Sacred 2:Elemental Magic Lore|Elemental Magic Lore]] - improves combat art [[Sacred 2:Damage|damage]], [[Sacred 2:Chance
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  • * '''Quest Objective:''' Acquire a Dragon Scale Amulet and destroy [[Sacred 2:Ordaurcil|Ordaurcil]] * '''Reward:''' [[Sacred 2:Dragon Scale Amulet|Dragon Scale Amulet]]
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  • ...s/Sacred_2/Aspects/DM_Asp_02.gif - '''[[Sacred 2:Elemental Magic|Elemental Magic]]''' ...5 per level to all [[Sacred 2:Armor|resistances]], boosted by '''Elemental Magic Lore''')
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  • * [[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -X% * Watatsumi is a great water god, a spirit dragon of the oceans and a divine protector. He has an underwater palace called R
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  • * '''Location(s):''' [[Sacred 2:Dragon Mage Island|Dragon Mage Island]] * '''Main Quest Page:''' [[Sacred 2:Dragon Mage Class Chain Quest|Dragon Mage Class Chain Quest]]
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  • ====[[Sacred 2:Dragon Mage|Dragon Mage]]==== ...:Dragon Berserk|'''Dragon Berserk''']] - [[Sacred 2:Dragon Magic|'''Dragon Magic''']] - Native to this Combat Art, it's potency can also be increased with t
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  • * '''Location(s):''' [[Sacred 2:Dragon Mage Island|Dragon Mage Island]] * '''Main Quest Page:''' [[Sacred 2:Dragon Mage Class Chain Quest - Shadow|Dragon Mage Class Chain Quest - Shadow]]
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  • ...ntrench is a very powerful buff that is useful when being breathed on by a dragon, or when in dire peril surrounded by superior foes. Because the Dwarf can't <b>Resistance Type(s): Physical, Fire, Magic, Poison</b>
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  • *{{Magic}} ...lava, just north of the [[Sacred 2:Girvym Dragon (Diablo 2 Fallen)|Girvym Dragon]]'s lair.
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  • =='''The Dragon Mage'''== ...ed 2:Book 5 - T-Energy|T-Energy]], which is the source of all life and all magic on [[Sacred:Ancaria|Ancaria]].
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  • '''<u>Class:</u>''' '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' * {{magic}}
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  • style="text-align: center; font-weight: bold;">Weapon Damage Magic</td> style="text-align: center; font-weight: bold;">Weapon Damage vs. Dragon</td>
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  • ...acredwiki.org/images/Sacred_2/CombatArts/HE/HEmc.gif [[Sacred 2:Magic Coup|Magic Coup]] ===[[Image:DMmini.png]]'''[[Sacred 2:Dragon Mage|Dragon Mage]]'''===
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  • ==='''[[Sacred 2:Dragon Mage|Dragon Mage]]'''=== |valign="top"|'''[[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]]'''<br />Increases [[Sacred 2:Damage|damage]], [[Sacred 2:Chance for
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  • | '''[[Sacred 2:Dragon Mage|Dragon Mage]]''': *[[Sacred 2:Dragon Magic Focus|Dragon Magic Focus]]
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  • <u>'''Class:'''</u> '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' * {{magic}}
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  • =[[Sacred 2:Dragon|Dragon]]= *{{Magic}}
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  • |Magic energy damages and burns enemies in the area of effect. (Starting Combat Ar A magic armour that offers protection from melee attacks and spells (+physical armo
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  • '''Damage comes in four types:''' ''physical, fire, magic and poison.'' elf traps, Wood Elf moon magic, all battlemage spells, dwarven
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  • ==='''[[Sacred 2:Dragon Mage|Dragon Mage]]'''=== |valign="top"|'''[[Sacred 2:Magic Staffs|Magic Staffs]]'''<br />Increases attack speed, attack value, and max item level u
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  • ...ng if they're not attacking. You can kill dragons with this (& MS), as the dragon will try to back away to be able to hit the spiders, but rarely gets far en ...ng if they're not attacking. You can kill dragons with this (& MS), as the dragon will try to back away to be able to hit the spiders, but rarely gets far en
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  • ...tered all about the fortress. One can just imagine the terrible energy and magic needed to bring down one of these majestic creatures, let alone dozens of t |width="180px"|Impaled Dragon
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  • <u>'''Class:'''</u> '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' * {{magic}}
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  • A magic armour that offers protection from melee attacks and spells (+physical armo ...t pulse is 0.4 hits per second, and the stun radius is 4 meters around the Dragon Mage
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  • * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Ar * By modifying it with '''Expansion''' and '''Drill''', the Dragon Mage can lay waste to mobs.
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  • ...]], as well as one of the [[Sacred 2:Detrimental magic effects|Detrimental magic effects]]. It can be triggered by doing <onlyinclude>http://www.sacredwiki :For example, Dragon breath with 1000 fire damage on platinum VS 2000 fire armor and "Damage mit
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  • |[[Image:Mini Sera Asp 02.png]] '''[[Sacred 2:Celestial Magic|Celestial Magic]]''' ||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Sera/SErp.gif [ ...rg/images/Sacred_2/CombatArts/HE/HEem.gif [[Sacred 2:Expulse Magic|Expulse Magic]]
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  • <u>'''Class:'''</u> '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' * [[Sacred 2:Damage over time: Magic|Damage over time: Magic]] -X% (Shoulders)
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  • * [[Sacred 2:Dragon Berserk/es|Dragon enloquecido]] (Piernas) * [[Sacred 2:Dragon Form/es|Forma de dragón]] (Hombreras)
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  • '''<u>Class:</u>''' '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' ...credwiki.org/images/Sacred_2/Aspects/DM_Asp_03.gif This set focuses on the Dragon Mage's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Mentalism|Mentalism]]'''
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  • *[[Sacred 2:Damage over time: Magic|Damage over time: Magic]] -X% ...n pre-medieval Spain who was said to have a shield with a glorious shining dragon on it.
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  • Most undead are also vulnerable to magic damage, except for the following ones: Skeleton Mages, and energy beings li ...ts of poison damage. The Fire Trolls are vulnerable to poison, and also to magic damage. The Poison Trolls roam the Valley of Zhurag-Nar. Against them, use
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  • * [[Sacred:Taelon's Breastplate of Magic|Taelon's Breastplate of Magic]] Minor resistances: Magic, '''no physical Resistance'''
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  • ==='''[[Sacred 2:Magic Barrier/de|Magischer Wall]]'''=== =='''Elemental Magic [[Sacred 2:Skills|Skills]]'''==
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  • |'''[[Sacred 2:Dragon Mage|Dragon Mage]]''' ...credwiki.org/images/Sacred_2/CombatArts/DM/DMdm.gif [[Sacred 2:Dragon Form|Dragon Form]]
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  • ...2:Fire, Brimstone and Dragon Scales - Shadow Campaign|Fire, Brimstone and Dragon Scales]] ...amulet made of dragon heart-scales, which will supposedly protect you from dragon fire. Return to the Seraphim Tower and enter the cave that is right behind
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  • * '''Quest Objective:''' Acquire a Dragon Scale Amulet and destroy the [[Sacred 2:Boss#Carnach|Carnach]] * '''Quest Giver:''' Dragon Hunter
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  • ...rg/images/Sacred_2/CombatArts/HE/HEem.gif [[Sacred 2:Expulse Magic|Expulse Magic]] ...%">[[Image:Sera Asp 02 small.png]] '''[[Sacred 2:Celestial Magic|Celestial Magic]]'''</div>
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  • ...ea Island|Eastern Dragon Sea Island]] in the [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]] region. He is the boss opponent of the quest [[Sacred 2:The F * The Flame Lord is moderately resistant to physical and magic damage, but is essentially immune to fire. A purely fire-based character w
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  • | '''[[Sacred 2:Dragon Mage|Dragon Mage]]''': *[[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]]
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  • == '''Before you Approach a Dragon, Approach a [[Sacred:Merchant|Merchant]]!! (Shop before the Drop)''' == ...res. Be sure to save at least one of these for the last few moments of the Dragon's life: doing so will yield an additional 50% experience bonus when it coll
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  • ...ages/Sacred_2/Skills/ancientmagic.gif [[Sacred 2:Ancient Magic |'''Ancient Magic''']] - Increases [[Sacred 2:Damage|damage]] for [[Sacred 2:Spell Damage Bas * Secondary skill choice for: [[Sacred 2:Dragon Mage|Dragon Mage]], [[Sacred 2:Dryad|Dryad]], [[Sacred 2:High Elf|High Elf]], [[Sacred
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  • ...e weakest. Since Dragon Magic was a breeze early in the game and Elemental Magic was also quite easy, I figured Mentalism was the weakest. I turned out to b Ancient Magic (75) for damage, mastery for even more damage
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  • *{{Magic}} ...ttack|Leap Attack]], [[Sacred 2:Smite|Smite]], or [[Sacred 2:Dragon Flight|Dragon Flight]]. Duriel will have to run around the perimeter of the pit to get t
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  • ==[[Sacred 2:Dragon Mage|Dragon Mage]] Aspects== ...rg/images/Sacred_2/Aspects/DM_Asp_01.gif '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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  • ...Secondary Damage Effects ([[Sacred 2:Detrimental magic effects|Detrimental magic effects]]) can also inflict Damage over Time ([[Sacred 2:Chance for Burn|Fi |<div style="font-size:150%">'''[[Sacred 2:Dragon Mage|Dragon Mage]]'''</div>
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  • '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' [[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -X%: Reduces Poison duration (as well as total damage).
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  • <u>'''Class:'''</u> '''[[Sacred 2:Dragon Mage|Dragon Mage]]''' * {{magic}}
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  • ...]], as well as one of the [[Sacred 2:Detrimental magic effects|Detrimental magic effects]]. It can be triggered by doing <onlyinclude>http://www.sacredwiki *[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -X%: Reduces Poison duration (as well as total damage).
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  • ...Quest:''' [[Sacred 2:Fire, Brimstone and Dragon Scales|Fire, Brimstone and Dragon Scales]] Interesting, that machine - network of pipes, drains magic energy from the world, stores it up, naked showers at dawn,
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  • |width="180px"|[[Sacred 2:Dragon|Dragon]] |width="180px"|Dragon 2
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  • Two finished Prototypes (Magic Damage +xx%, Crit, RSM) *[[Sacred:Dragon Ring|Dragon Ring]]* (phys Reg, Weapon Lore, RSM, Exp, Crit)
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  • *{{Magic}} ...gion. He is very near the center, north of the central portal, close to a dragon skeleton.
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  • ==[[Sacred 2:Dragon Amulet/es|Amuleto de dragón]]== ==[[Sacred 2:Gem of Magic/es|Gema de la magia]]==
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  • ...' The gloves are actually variants of the [[Sacred 2:Dragon Mage Magic Set|Magic Set]]
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  • |width="180px"|[[Sacred 2:Dragon Mage Cloth Set|Dragon Mage Cloth Armor]] |width="180px"|[[Sacred 2:Dragon Mage Iron Set|Dragon Mage Iron Armor]]
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  • *{{Magic}} * Racial Type: [[Sacred 2:Dragon (D2F Enemy Type)|Dragon]]
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  • {{See Also|Sacred 2:Dragon Quest Enemies}} ...ers of the Unnamed have devised a ritual that allows them to feed off that magic to stay immortal themselves. As long as the undead keep spawning, the Unnam
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  • ...fernen Teil der Welt]]. Die Mitglieder dieses Kultes werden von [[Sacred 2:Dragon/de|Drachen]] nicht nur respektiert sondern auch akzeptiert und leben in ein '''[[Sacred 2:Dragon Mage Class Chain Quest/de|Die Drachenmagier Klassenquest]]'''
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  • == [[Sacred 2:Dragon Mage|Dragon Mage]] == : '''''Fight With the Power of the Dragon'''''
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  • ...when placed in a combo of 4 Hell Spheres. A few such combos can take out a dragon. <b>Damage Type(s): Fire, Magic</b>
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  • * '''Dragon Talon''' - Increases the [[Sacred 2:Chance to inflict Open Wounds|chance fo * '''Dragon Claw''' - Increases the weapon damage inflicted by 20% + 0.1% per level.
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  • *{{Magic}} ...ed, demonic fallen angel who is found in the [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]] region, in the [[Sacred 2:Carnach Cave|Carnach Cave]] area.
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  • ...hosts, Dark Fairies, and even a dragon called [[Sacred 2:Grinch the Frost Dragon|Grinch]]. ...th the greatest range towards all enemies, they should bring in [[Sacred 2:Magic|magical]] damage.
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  • ...of Frostgard (north of Monastery of the Seraphim), and Sirithcam the Fire Dragon (under the lava plains). ...res. Be sure to save at least one of these for the last few moments of the Dragon's life: doing so will yield an additional 50% experience bonus when it coll
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  • ...g Brilliance|Cleansing Brilliance]] - [[Sacred 2:Celestial Magic|Celestial Magic]] |'''[[Sacred 2:Dragon Mage|Dragon Mage]]
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  • ...es/Sacred_2/Skills/ancientmagic.gif [[Sacred 2:Ancient Magic/pt|'''Ancient Magic (Magia Anciã)''']] - Aumenta o dano das Combat Arts que não são baseadas * Escolha secundária para: [[Sacred 2:Dragon Mage/pt/pt|Dragon Mage]], [[Sacred 2:Dryad/pt/pt|Dryad]], [[Sacred 2:High Elf/pt/pt|High Elf]
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  • *[[Sacred 2:Detrimental magic effects|Detrimental magic effects]] -X% ==== [[Sacred 2:Dragon Mage|Dragon Mage]] ====
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  • *{{Magic}} ...ple Guardian]], [[Sacred 2:High Elf|High Elf]], and [[Sacred 2:Dragon Mage|Dragon Mage]] would be unable to complete this set because they cannot Dual Wield.
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  • ==Innate Abilities (Lvl 1) http://www.sacredwiki.org/images/bbicons/magic.jpg http://www.sacredwiki.org/images/bbicons/fire.jpg== * [[Sacred 2:Damage|Damage]]: 42-42 (50% [[Sacred 2:Magic|Magic]], 50% [[Sacred 2:Fire|Fire]])
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  • ....sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif [[Sacred 2:Ancient Magic/de|'''Alte Magie''']] - Steigert den Schaden von nicht waffenbasierten Kamp * Sekundäre Fertigkeitauswahl für: [[Sacred 2:Dragon Mage/de|Drachenmagier]], [[Sacred 2:Dryad/de|Dryade]], [[Sacred 2:High Elf/
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  • *{{Magic}} * He has no protection against fire or magic damage, so those are the best elements to use against him.
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  • * '''Reward:''' Magic Amulet [[Category:Sacred 2 The Dragon Sea Islands Quest|{{PAGENAME}}]]
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  • ...ulse magic" works|The most powerful defensive CA in Sacred 2. How "Expulse magic" works.]] ...rception/Magic Find/Bargaining,|Item quality levels vs Enhanced Perception/Magic Find/Bargaining,]]
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  • *{{Magic}} ...ple Guardian]], [[Sacred 2:High Elf|High Elf]], and [[Sacred 2:Dragon Mage|Dragon Mage]] would be unable to complete this set because they cannot Dual Wield.
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  • ....sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif [[Sacred 2:Ancient Magic/fr|'''Magie ancienne''']] - Augmente les dégâts des Arts du combat non ba ...Sacred 2:Shadow Warrior/fr|Guerrier Noir]], [[Sacred 2:Dragon Mage/fr|Mage Dragon]], [[Sacred 2:Inquisitor/fr|Inquisiteur]]
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  • ...most powerful protective CA in Sacred 2. How "Expulse magic" works|Expulse magic]], Dryad's [[Sacred 2:Black Curse|Black Curse]] with gold "Dispel" modifica ...removing effects of Expulse Magic can not be blocked or reflected; Expulse Magic doesn't save a character from removing the buffs from an enemy's EM circle.
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  • ...]: 48-48 (approx. 60% [[Sacred 2:Physical|Physical]], 40% [[Sacred 2:Magic|Magic]]) * '''Sorcery''' - Increases the base magic damage of Bone Spear by 50%.
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  • |rowspan="2"|[[File:Magic Pearl.png]] || <u>[[Sacred 2:Magic Pearl|Magic Pearl]] </u> ||Converts a percentage of physical damage into elemental ([[Sacred 2:Magic|Magic]]) damage which increases the [[Sacred 2:Chance for Weaken|Chance for Weake
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  • * {{magic}} * [http://tolkiengateway.net/wiki/Glaurung Glaurung] was the first great evil dragon of Middle Earth, and although he lived before Dragons had wings and could f
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  • *{{Magic}} |Region=Dragon Sea Islands
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  • * {{magic}} * [[Sacred 2:Detrimental magic effects|Detrimental magic effects]] -X% (Arms)
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  • * ''Since the dragon mage was implemented only after v.2.34, he will be able to play through the ...sible), but recommend that before starting the quest, simply to remove the Magic of Christmas . (Better safe than sorry ...)''
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  • * [[Image:magic.png]] [[Sacred 2:Magic|Magic]] ...Relics]] in the Relic holder. Relics may be found in four colors: Purple (Magic), Blue (Ice), Green (Poison) and Red (Fire). The player can mix and match
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  • ...erefore extra care must be taken in experimenting and making Combos with a Dragon Mage. ...2:Divine Protection|Divine Protection]], [[Sacred 2:Expulse Magic|Expulse Magic]])
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  • |class="cellborderlc" align="left"|[[Sacred_2:Dragon Mage|Dragon Mage]] ...rt Swords]], [[Sacred 2: Poles|Blunt Polearms]] or [[Sacred 2:Magic Staffs|Magic Staffs]] ([[Sacred 2:Intelligence Based Weapons|Intelligence Based Weapons]
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  • |valign="top"|'''[[Sacred 2:Ancient Magic/es|Magia Antigua]]'''<br />Incrementa el daño producido por Artes de Comba |valign="top"|'''[[Sacred 2:Ancient Magic/es|Magia Antigua]]'''<br />Incrementa el daño producido por Artes de Comba
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  • |valign="top"|'''[[Sacred 2:Magic Staffs/es|Báculos Mágicos]]'''<br />Incrementa velocidad de ataque, proba |valign="top"|'''[[Sacred 2:Magic Staffs/es|Báculos Mágicos]]'''<br />Incrementa velocidad de ataque, proba
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  • | AM|| [[Sacred 2:Ancient Magic|Ancient Magic]] || Abbreviation for Ancient Magic | CM|| [[Sacred 2:Celestial Magic|Celestial Magic]] || [[Sacred 2:Aspects|Aspects]] of the [[Sacred 2:Seraphim|Seraphim ]]
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  • ** [[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -X% ...Sacred 2:Claws of Thunder|Claws of Thunder]], and [[Sacred 2:Dragon Flight|Dragon Flight]]. He will also use [[Sacred 2:Psychic Hammer|Psychic Hammer]] and
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  • ...Sacred 2:High Elf/es|Alta Elfa]], [[Sacred 2:Dryad/es|Dríade]], [[Sacred 2:Dragon Mage/es|Mago Dragón]], [[Sacred 2:Seraphim/es|Seraphín]] ...mplo]], [[Sacred 2:Shadow Warrior/es|Guerrero de las Sombras]], [[Sacred 2:Dragon Mage/es|Mago Dragón]], [[Sacred 2: Seraphim/es|Seraphín]]
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  • * {{magic}} ...ple Guardian]], [[Sacred 2:High Elf|High Elf]], and [[Sacred 2:Dragon Mage|Dragon Mage]] would be unable to complete this set because they cannot Dual Wield.
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  • *{{Magic}} * The Earth Lord has no protection against magic damage whatsoever, making this the best element to use against him by far.
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  • ...is comparable to a piece of armor that benefits the dryad with bonuses to magic, combat and protection. All shrunken heads possess an Armor value which giv ...rity, with Yellow only being found from unique bosses (or [[Sacred 2:Young Dragon|young dragons]]). In this way, a shrunken head of the same enemy type can c
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  • ...educed when attacked by an enemy that has [[Sacred 2:Ancient Magic|Ancient Magic]] Mastery. There is no in-game way to tell which enemies have it, but there * The red [[Sacred 2:Young Dragon|Young Dragons]] with their homing Fireballs (both Elite and non-Elite varia
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  • |class="cellborderlc" align="left"|[[Sacred_2:Dragon Mage/fr|Mage Dragon]] ...ds/fr|Épées courtes]], les [[Sacred 2: Poles/fr|Lances]] et les [[Sacred 2:Magic Staffs/fr|Bâtons magiques]].
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  • [[File:magicrelic1.png]] Purple - [[Sacred 2:Magic|Magic]] | ||[[Sacred 2:Poison|Poison]] || [[Sacred 2:Fire|Fire]] || [[Sacred 2:Magic|Magic]] ||[[Sacred 2:Ice|Ice]]
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  • == '''The Sohei, A mentalism-polearm hybrid for Dragon Mage''' == ...want to play the dragon mage in a sohei-style? The [[Sacred 2:Dragon Mage|dragon mage]] is the only class without any combat art based on a weapon. There ar
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  • ...Elf]], the [[Sacred 2:Inquisitor|Inquisitor]], the [[Sacred 2:Dragon Mage|Dragon Mage]], and the [[Sacred 2:Dryad|Dryad]]. =='''Dragon Cults'''==
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  • http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMm.gif Dragon Mage's '''[[Sacred 2:Maelstrom|Maelstrom]]''' ...rmor reduction (reduces ALL types of elemental armor, including ice, fire, magic and poison).
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  • ...). And of course, this is an attempt to settle the debate we have on [[Air Magic|Air mage]]. ...W in the long run. IS does both phys and magic damage, both benefit from [[Magic Lore]] while GoW does only poison damage. And it is far more difficult to f
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  • ...Druids shun the use of traditional magic. They instead practice a form of magic based in their close bond to nature. Through this intimate kinship with the |valign="top"|[[File:Primal magic focus.png]]
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  • ...[Sacred 2:Carnach Cave|Carnach Cave]] in the [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]] Region. Summons 6 fire elementals at a time. Accompanying lava pits cause fire and magic damage only when stepped on.
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  • *{{Magic}} ...iek] - Sharptooth Slayer is modeled after the Shriek enemy from the game ''Dragon Age Origins''.
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  • ...t keeping a distance is not safety either &ndash; for the [[Sacred:Dragons|dragon]] swiftly turns and expels a noxious mix of fermented gases that quickly ig ...f Mascarell. There are rumors that the necromancer Shaddar turned a dieing dragon into an undead creature.
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  • ...Assassins, but they are widely feared and respected by all who employ the magic arts. |valign="top"|[[Sacred 2:Ancient Magic|Ancient Magic]]<br />Increases damage of spell-based combat arts and reduces the opponent
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  • ...yer adding enough points to the [[Sacred 2:Celestial Magic Focus|Celestial Magic Focus]] or Lore, will soon accrue modification points that can be allotted ...he progression of the game, and with more points poured into the Celestial Magic Focus or the Lore... the next choice of upgrades for any newly chosen Comba
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  • ...Lysia, land of the High Elves lies south of the barren Western and Eastern Dragon Teeth and north of the deserts of Bengaresh. It is a fertile and mild land ...ns which on a clear day allow the visitor to see places as far away as the Dragon Teeth to the north and even Bluestone Lake to the east. It's a steep ascent
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  • |class="cellborderlc" align="left"|[[Sacred_2:Dragon Mage|Dragon Mage]] ...chance de uma magia acertar com toda a força. Aumenta o dano causado pelos Magic Staffs e algumas Combat Arts.
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  • ==[[Sacred 2:Dragon Mage/de|Drachenmagier]] Aspekte== ....sacredwiki.org/images/Sacred_2/Aspects/DM_Asp_01.gif '''[[Sacred 2:Dragon Magic/de|Drachenmagie]]'''
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  • * '''Arcane Power''' - Adds [[Sacred 2:Magic|magic]] damage. (40% from base physical damage) * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Ar
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  • ...kills|skills]]. For example, 34 levels of [[Sacred 2:Ancient Magic|Ancient Magic]], 31 level of [[Sacred 2:Combat Discipline|Combat Discipline]] and 26 leve ...00+). "Failing" the check also means that secondary [[Sacred 2:Detrimental magic effects|Detrimental Effects]] caused by CA would also be reduced by 30%.
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  • |class="cellborderlc" align="left"|[[Sacred 2:Dragon Mage/de|Drachenmagier]] ...ds/de|Kurzschwerter]], [[Sacred 2: Poles/de|Stangenwaffen]] und [[Sacred 2:Magic Staffs/de|Zauberstäbe]].
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  • =[[Sacred 2:Dragon Mage|Dragon Mage]]= O Dragon Mage faz parte de um culto capa-e-adaga de dragões de uma parte remota do
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  • ...onents, skilled in the use of weapons as well as in that of technology and magic. The most striking feature of the Seraphim is her wings, which can serve as ...him Island is a harsh and remote land in the [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]] Region. It is nothing but barren rock, lava flows and volcano
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  • Increases spell resistance against [[Sacred 2:Spell Damage Based Combat Arts|magic spells]] and additional damage effects such as [[Sacred 2:Chance for Burn|B * Evade Critical Hits (from [[Sacred 2:Spell Damage Based Combat Arts|magic spells]] only) +Y%
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  • ...hey will face their greatest challenge, either proving the purity of their magic or fading from existence. |valign="top"|'''[[Sacred 2:Ancient Magic|Ancient Magic]]'''<br />Increases damage of spell-based combat arts and reduces the oppon
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  • Um jogador adicionando pontos ao [[Sacred 2:Aspect Focus/pt|Celestial Magic Focus]] ou Lore, terá em breve alguns pontos de modificação adiquiridos Com a progressão do jogo e com mais pontos investidos em Celestial Magic Focus ou lore a próxima escolha por upgrades para qualquer nova Combart Ar
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  • ...t experiment? Here! I cultivated these pumpkin seeds myself, with a little magic. The plants are more resistant and the fruits are noticeably larger than re [[Category:Sacred 2 The Dragon Sea Islands Quest|{{PAGENAME}}]]
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  • ...their evil ways and flee. Those who refuse to repent and remain within the magic circle are destroyed. ...s inhabited, be it the [[Sacred 2:Seraphim Island|Seraphim Island]] in the Dragon Sea or the [[Sacred 2:Seraphim Valley|Seraphim Valley]] in western [[Sacred
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  • [[Sacred 2:Book 1 - General Conspectus of Magic/fr|Livre 1 - Généralités sur la Magie]] [[Sacred 2:Book 2 - Fire Magic/fr|Livre 2 - Magie du feu]]
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  • ...fit as their attack speed is increased on horseback whether they are using magic, melee OR ranged. No other characters seem to get this benefit on all three === '''What are these Immortal/Dragon/Daemon/Faeries Crossing horses?''' ===
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  • * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Ar ...o very high damage to large monsters ([[Sacred 2:Boss|bosses]], [[Sacred 2:Dragon|dragons]]).
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  • ....3% to one chosen aspect. As an example, if a Seraphim chose the Celestial Magic Saber-tooth Tiger mount, she would have all of the regens on all of her asp ...is the only location to find the Unicorn, Flaming Horse, Warhorse and the Dragon Mage's Draconicon
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  • ...background:transparent;border-top:0px;border-left:0px;border-bottom:0px;"| Dragon Mage |class="cellborderth" width="180px"| [[Sacred 2:Dragon Magic|Dragon Magic]]
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  • ...Battle Mage]]. Improves the regeneration rate and the casting time of air magic. ...ves the regeneration rate and the casting time of the Seraphim´s celestial magic.
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  • ...are rumors that the necromancer [[Sacred:Shaddar|Shaddar]] turned a dieing dragon into an [[Sacred:Undead|undead]] creature. ...and even to control and deflect it back onto the caster. Instead of using magic, they rely on poison which they acquire from the numerous giant spiders of
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  • *[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -X%: Reduces duration of Open Wounds (as well as total damage). ...ffects. If an attack inflicts such effect (for example, Burn effect from a Dragon's fireball or Poison from Kobold Shaman's projectiles) then the duration of
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  • ...f Mascarell. There are rumors that the necromancer Shaddar turned a dieing dragon into an undead creature. ...and even to control and deflect it back onto the caster. Instead of using magic, they rely on poison which they acquire from the numerous giant spiders of
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  • * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Ar ...s and other tiny creatures are surrounded by tiny tendrils, and [[Sacred 2:Dragon|dragons]] are surrounded by thick vines.
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  • ...ign death and flee to a mysterious nether-realm; the realm of Trang'Oul, a dragon-like being who acts as Ancaria's guardian.<br><br>It was there that he reje
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  • <center>{{titlebar|C09709|[[Sacred 2:Dragon (D2F Enemy Type)|Dragon]]}}</center> ...tature are almost god-like. There are also many smaller dragons and lesser dragon-kin that can be found in Ancaria. The Lizard Men of Hissil'ta and Jungle Li
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  • '''Dragon Mage''' - [[Sacred 2:The Dragon Mage|The Dragon Mage]] ...me with grief. But I have no time for such things. I must speak with the dragon and follow my destiny.
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  • ...-caster makes just one small mistake, the Shadow Warrior will renounce the magic user, kill him, and then wander the lands of Ancaria, undead, with his own ...the great [[Sacred 2:Dragon|Dragons]] of the [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]]. It is rumored that humans who escape the Dragons' clutches
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  • * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage and lowers opponents' [[Sacred 2:Ar ...s and other tiny creatures are surrounded by tiny tendrils, and [[Sacred 2:Dragon|dragons]] are surrounded by thick vines.
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  • ...|fire]]), poisoning ([[Sacred 2:Poison|poison]]), weaken ([[Sacred 2:Magic|magic]]) & freeze ([[Sacred 2:Ice|ice]]) effects regardless of the source (normal |class="skillslc" rowspan=3|[[Sacred 2:Dragon Mage|Dragon Mage]]||Unknown||Unknown
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  • ...tpost|Human Outpost]] in the caves under the [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]] * Kill a [[Sacred 2:Young Dragon|Young Dragon]] and collect the Fire Pouch
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  • ...so on, and are prone to feature two types of damage, usually physical and magic, or fire. Spears typically offer an attack rating, and usually do extra dam ...bonuses, bonuses to Arrow CAs, often sport two damage types (physical and magic the most common).
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  • * [[Sacred 2:Ancient Magic|Ancient Magic]] - directly increases the damage and reduces enemies' [[Sacred 2:Armor|res *Great against [[Sacred 2:Dragon|Dragons]] - protects against their fire breath and weakens them even furthe
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  • ...great enjoyment. After a long and successful run to Niob level 115 with a Magic/Ice elf, I decided to give a Pyro a try. I wanted to build a char that coul We need 31 points to mod Grand Invigoration and Expulse Magic. No further points will be needed. I am choosing focus for the reason that
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  • ...l Power) or [[Sacred:Taelon's Breastplate of Magic|Taelon's Breastplate of Magic]] (x to all Spells, Spell Reg, ment. Reg) or Rares with Reg Special Move an ...except for [[Sacred:Lorinor|Lorinor of Tyr-Fasul]]. This [[Sacred:Dragons|Dragon]] has extreme Fire Resistance and very great Defence.
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  • ...[[Sacred 2:physical|Physical]] to [[Sacred 2:Fire|Fire]]/[[Sacred 2:magic|Magic]]/[[Sacred 2:poison|Poison]] can be used to change some of the damage of th *Very effective vs monsters with low ice resistance (ex: [[Sacred 2:Dragon|dragons]])
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  • ...that all effects of [[Sacred_2:Expulse_Magic|Expulse magic]] (Detrimental Magic Effects -x%, Block chance: Combat Arts, Chance to Fear Opponents and damage There is one interesting property of Expulse magic - banishing potential.
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  • ...tmas Ghosts, make sure you have [[Sacred 2:Fire|Fire]] or [[Sacred 2:Magic|Magic]] damage to easily take out the nice new glowing Christmas Mobs...they're t ...h he will cast fire damage trap spells as well. He will also cast Expulse Magic (the purple rings) which neutralizes certain buffs and most magical attacks
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  • ...ake on my fellow student. I wonder whether he is ready to taste some REAL magic. '''Dragon Mage''' - [[Sacred 2:The Dragon Mage - Shadow Campaign|The Dragon Mage]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for magic staves ...nsters, usually in crowded areas such as the [[Sacred 2:Dragon Sea Islands|Dragon Realm]].
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  • ...3rd time in North Grunwald, she's become a freelance mercenary and you go dragon hunting together. At the end of that particular quest, you tell her that yo ...Mage's Main quest]]. The dragon ends his long speech with: "may the dragon magic be with you!"
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  • ...the conflict that is unsettling Ancaria. Long years of studying elemental magic has turned the High Elf into a master of sorcery. She considers the control ...ast with no more than a simple mouse movement! In addition, the High Elf's magic can be used in conjunction with her hand-to-hand combat, making her an able
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  • ...ing he beats or pokes. They don't care whether their victim is a deer or a dragon. ...anaged to gain access to magical lore. Thanks to a special kind of natural magic exclusive to Kobolds, they can cast a variety of spells. Usually they use a
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  • <center>{{titlebar|C09709|[[Sacred 2:Dragon| Dragon]]}}</center> *An Area of Effect attack similar to [[Sacred 2:Expulse Magic|Expulse Magic]] (called enemy_area_bannkreis in creatures.txt)
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  • *'''AM''': Abbreviation for [[Sacred 2:Ancient Magic|Ancient Magic]] *'''[[Sacred 2:Ancient Magic|Ancient Magic]]''': A [[Sacred 2:Skills|Combat Art Skill]]
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  • '''GnG for HankJD''' '' For HankJD - my unicorn - your love is magic'' '''Marc H.''' '' Here's the proof: I can outrun a dragon.''
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  • |Fiery [[Sacred 2:Dragon Mage|Dragon Mage]] *A high magic resistance protects opponents with low spellpower. It reduces the [[Sacred
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  • ...ly if you notice that certain opponents are too strong or are protected by magic. Items forged in this way can also be removed. ...in the dark regions often have great powers of resistance and attack with magic and poison. Perhaps you should have your armor improved by a smith to prote
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  • ...nst are T-Mutants. Make sure you have resistances versus [[Sacred 2:Magic|Magic]] Damage, as that is the kind of [[Sacred 2: Damage Types|elemental damage] '''Dragon Mage<br />
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  • '''Ismael S B''' ''Puff the magic dragon...oh oh dragons don't like joking.''
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  • ...n it and the WE. So there is a big chance that all 5a will hit a [[Dragons|dragon]], which is a screen away. '''[[Moon Magic]]''' - We are no wizards, are we?
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  • * Dragon Mage now makes comments when approaching quest bosses, like the other chara ...ow uses correct animations when using Demonic Blow with ranged weapons, 2h magic staves, and pole arms while mounted on the Hellhound.
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  • *[[Sacred 2:Dragon Amulet/es|Amuleto de dragón]] *[[Sacred 2:Gem of Magic/es|Gema de la magia]]
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  • * Xrystal to the Dragon * Dragon, I don't think it's right that you should be so aggressive towards me Can't
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  • '''Skeletal Fortification''' - Focus 1 (reduce cooldown), Arcane Power 2 (magic damage), Scatter Shot 3 (2 projectiles) ...ast. Also greater damage with 2 x towers than 1 x tower firing 1.5 faster. Magic is better than ice for secondary effect. Scatter shot is outstanding. Eat r
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  • ...inner energy of the Dark Elf, as before, will deflect both projectiles and magic damage hurled against him. However, a balance has been achieved in Underwor ...sets the Dark Elf's Sudden Fury apart is how targets who are struck (even Dragon-sized!) are driven back from the Dark Elf, and usually become stunned for a
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  • ...[[Sacred 2:Elves|High Elves]] lies south of the barren Western and Eastern Dragon Teeth and north of the deserts of [[Sacred 2:Bengaresh Desert|Bengaresh]]. ...marble. There are many places one should visit, among them the Academy of Magic, the Senate and the surrounding gardens with their exotic flowers, and the
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  • * New Bracers of Atherton for the Dragon Mage. * Temple guardians now have access to ancient magic.
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  • ...ria. Mountains enclose huge frozen plains that border in the north on the Dragon Sea. Monsters and creatures roam this harsh, cold land. There are [[Sacred |Shamans hold a special rank in the Orcs' hierarchy. All Orcs respect magic, and since shamans are Orcs who have learned to harness that strange force
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  • *Try to stay away from fire damage and Dragon Realm for a while (you can have your revenge later, at niob).<br /> *She requires support from smither and bargainers as well as from magic find characters.<br />
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  • ...ffs/es|Báculo]]''': Un [[Sacred 2:Weapons/es|Arma]] a una mano ([[Sacred 2:Magic Staffs/es|Báculos Mágicos]]). ...a dos manos]]''': Un [[Sacred 2:Weapons/es|Arma]] a dos manos. ([[Sacred 2:Magic Staffs/es|Báculos Mágicos]])
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  • ...oyee lounge. When you get to the lounge, and you enter, you will trigger a magic hiding spot that will release the following goodies: <u>Dragon Sea:</u> (5) <br />
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  • * Gold: Crumble (3) - What’s the point of adding magic damage now? This is a control buff, pure and simple. Staving off ranged dam ...level 50ish). I used this mod to make 2 storyline fights a cake walk. The Dragon, and Carnach.
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  • ...179/Scooby1942/Logos/SkillCelestialF.gif [[Sacred 2:Aspect Focus|Celestial Magic Focus]] ...his level don't put points in Warding Energy Lore, add 2 more in Celestial Magic and upgrade Hallowed Restoration with the hp regen mod (Recuperation) for a
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  • ...acter! All-offence, but with 2 or 3 sockets with defensive properties (ie Dragon Amulet, with Fire Mitigation and -DoT:Fire, to counter-balance the Fire Sen ...Trophies sensible. In its' place, I suggest Combat Discipline or Ancient Magic to help with some more damage; or Voodoo Lore, as it will help raise the le
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  • Bronze – Derogate (bottom) - Adds close combat damage. (14 + 7 per CA level magic damage (+damage modifiers)) ...ght a certain type of mythical creature that spews fire at us…yes I mean a dragon. We can practically stand in the fire and not be hurt, it is pretty fun!
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