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  • ...or when in dire peril surrounded by superior foes. Because the Dwarf can't move while this is active, it is wise to use cannon weapons such as Cannon Blast
    1 KB (209 words) - 22:31, 21 April 2008
  • ...s. However, it goes beyond in what happens next! The effective use of this move in combat requires some savvy maneuvering on the part of the Dwarf. If used
    1 KB (207 words) - 22:30, 21 April 2008
  • Regeneration Special Move: +XX%
    68 bytes (8 words) - 17:22, 25 December 2007
  • ...Movepage_8php_source.html SpecialMovepage.php]) or <code>[[API:Move|action=move]]</code> ([https://svn.wikimedia.org/doc/ApiMove_8php_source.html ApiMove.p
    1 KB (155 words) - 23:39, 27 October 2013
  • '''Killing method:'''Due to its placement,it can't move very freely.Very easy to kill with Battle Mage(use Ring of Ice & fire spira
    338 bytes (60 words) - 10:12, 22 November 2010
  • ...ills and a very nice bonus to both Physical Regeneration and Regen Special Move. Definitely usable by any melee (or special Demon form) oriented Daemons.
    260 bytes (41 words) - 15:59, 29 December 2007
  • ...st of the Gods, there is virtually no "wind up time" involved, making this move a very effective crowd-killer since it can be used more swiftly. During the
    2 KB (257 words) - 22:29, 21 April 2008
  • ...r [[Sacred 2:Combat Arts|Combat Arts]] or melee/ranged attacks, but cannot move from its location as long as the effect is active.
    981 bytes (156 words) - 10:25, 22 December 2014
  • ...progress to Gold, finish Gold to move to Platinum, and finish Platinum to move to Niobium. ...level 54 character finishes the silver difficulty. This character can now move into gold difficulty.)
    2 KB (271 words) - 05:40, 10 January 2014
  • ...looks much better. Only, the current tenants refuse to move out. Who would move into a house where Humans live? My point exactly. ...have to get my hands dirty! Now some tenants with a little more money can move in. Here is your reward.}}
    3 KB (410 words) - 04:56, 30 August 2014
  • <span style="color:#0038CF;">'''''Regeneration Special Move: +10%'''''</span> <span style="color:#0038CF;">'''''Regeneration Special Move: +10%'''''</span>
    4 KB (548 words) - 10:57, 26 July 2019
  • ...e game world. Interacting with the map is simple. Left click and drag to move the map around. Double left click on the map to zoom in and double right c
    1 KB (164 words) - 14:56, 4 September 2010
  • move the Gladiator. 5. Move the mouse cursor onto the health display or the green bar to display a wind
    2 KB (277 words) - 13:53, 2 September 2013
  • ...mage, blast passes through the opponent. Comparable to the Hard Hit combat move of other Sacred characters, Heavy Blow can be executed with any weapon, ran
    879 bytes (141 words) - 22:38, 21 April 2008
  • **can only move in a straight line
    831 bytes (124 words) - 13:10, 18 July 2012
  • The Dwarf spins in a circle, attacking every enemy in range. This move is similar to the Multi-hit of other Sacred characters. It is most effectiv
    850 bytes (138 words) - 22:42, 21 April 2008
  • ...onstantly busy. A good armantine fighter will try to force his opponent to move his shield, thereby leaving gaps in his defense. ...n and shield can be quite static, the armantin fighter needs to be able to move around and readjust the balance of his body, which is constantly changing d
    3 KB (546 words) - 11:37, 9 March 2009
  • ...emulates the functionalities found in google maps. Left click and drag to move the map around. Double left click on the map to zoom in and double right cl
    600 bytes (90 words) - 01:32, 18 April 2023
  • ...sually begin to hurl commentary at their own players telling them to get a move on or worse ^^ The inquisitor is rather different, and through the video h
    599 bytes (85 words) - 23:47, 17 August 2014
  • ...l Regeneration (attribute), Concentration (skill) and Regeneration Special Move (from items) as these three modifiers multiply. |class="skillslc" align="left" | Regeneration Special Move +%:
    3 KB (403 words) - 15:07, 7 September 2010
  • ...tion point. When you talk to the rook with the circled ! overhead, it will move several spaces toward the other side of the screen, the locked door will op The chessboard layout for this quest is also based on the winning move of one of those games against Pal Benko.
    4 KB (659 words) - 22:02, 17 August 2014
  • ...t for a little time before performing any other action, so you may have to move him to get him to attack again.
    1 KB (213 words) - 22:27, 21 April 2008
  • ...do not have a head; instead, they have several tentacles, which make them move very peculiarly. The seemingly indefinable mass with blue and transparent s
    1 KB (151 words) - 18:56, 18 October 2013
  • * He will move to a different place when you complete the [[Sacred 2:Tutorial Blacksmith|T
    2 KB (252 words) - 15:25, 17 January 2011
  • ...do not have a head; instead, they have several tentacles, which make them move very peculiarly. The seemingly indefinable mass with green and transparent
    1,009 bytes (138 words) - 18:57, 18 October 2013
  • ...he decline button, they would wait until you talk to their leader again or move. * If you move, they'd attack you.
    3 KB (575 words) - 23:58, 17 November 2013
  • ...ns in combat, taking full advantage of the entire complement of his combat move CAs. Advanatages of the build: ...eans he can use any combat move CA at any time - two of the Dwarven combat move CAs require the use of a two-handed melee weapon.
    6 KB (915 words) - 20:38, 3 January 2008
  • '''''Regeneration Special Move +10%'''''</span> '''''Regeneration Special Move +10%'''''</span>
    10 KB (1,288 words) - 10:57, 26 July 2019
  • *Execution is somewhat long and you cannot move while executing. Switch your weapon slot to work around this problem. Exec
    1 KB (225 words) - 22:34, 21 April 2008
  • ...mplete this quest, you have to save both father and daughter. You have to move fast.
    1 KB (227 words) - 22:34, 7 April 2024
  • ...ponents. Sturdy scales protect their snake-like bodies which allow them to move swiftly in water. A pair of rudimentary arms hangs from their body and they
    1 KB (175 words) - 18:57, 18 October 2013
  • ...dent. Fortunately he doesn’t do much damage, and doesn’t attack quickly or move. He attacs you with the fireballs, and you have an opportunity to do the sa
    6 KB (1,035 words) - 00:48, 20 December 2011
  • ...ayer. They simply fly to the player's location and execute their "suicide" move.
    989 bytes (147 words) - 03:43, 4 May 2017
  • ...o warp their sense of time, causing them to move slowly and think that you move at incredible speed. It also makes it easier for you to evade their slow cl
    3 KB (395 words) - 06:34, 16 February 2016
  • * ''"These boots draw in dark matter as they move the Seraphim from place to place. They'll get dirty, that's for sure, and
    634 bytes (87 words) - 05:23, 8 January 2017
  • ...this feature gets a mention. Having the legs of the cheetah, the Dryad can move an great speed and chase down the enemies who try to evade her.
    725 bytes (107 words) - 02:50, 6 January 2017
  • ...ard Fellir and would like to see him take the place of the rat. And so you move on elsewhere. You head to Burga the Shaman's place in the foothills west of
    2 KB (334 words) - 23:52, 22 December 2011
  • '''1.''' All characters start in Silver, or move up to Silver by level 6-10. Move them up at your discretion. I usually start all [[Sacred:Melee Combat|Melee ...sing [[Sacred:Wood Elf|Wood Elf]] (WE) for an example. Create your WE. Now move over by the gully and notice the red circle beneath your feet. The red circ
    5 KB (898 words) - 03:27, 12 August 2013
  • ...is still able to use their Combat Arts or melee/ranged attacks, but cannot move from its location as long as the effect is active. Root duration is '''not'
    3 KB (438 words) - 04:26, 13 January 2015
  • ...inside a box made of red dots. The red dots equal one grid section. As you move about you will see the grid lines expand. Note: The grid lines reset each t ...g the edge. Most are uneven and sometimes you'll find a spot where you can move just a little more in the desired direction.
    14 KB (2,613 words) - 02:02, 27 April 2011
  • ...e. Advancing from the northern regions spreading venom and treachery, they move through the dark catacombs of the dwarf fortress of Gnarlstat, wiping out t
    1 KB (189 words) - 19:55, 9 October 2020
  • Move away from [[Sacred 2:Lord Alcander|Lord Alcander]] to read the letter.
    3 KB (400 words) - 00:31, 23 December 2011
  • ...opponent, you will not gain experience for the kill. Usually the bear will move to the next monster before killing it unless it is the last foe onscreen. A ...Solution: '''After all, the quest'' is'' called “playing” with bears. Just move though the cave until you are charged by the first bear, then run straight
    7 KB (1,098 words) - 20:38, 21 December 2011
  • ...ill, as if pausing for a moment. Some creatures sleep, while others try to move as silently as they can, so as not to disrupt the general silence and still
    893 bytes (132 words) - 08:27, 9 January 2017
  • [[Sacred:Regeneration Special Move|Regeneration Special Move]]
    7 KB (815 words) - 20:09, 12 September 2013
  • ...progress to Gold, finish Gold to move to Platinum, and finish Platinum to move to Niobium. ...level 54 character finishes the silver difficulty. This character can now move into gold difficulty.)
    5 KB (676 words) - 22:02, 19 October 2013
  • ...o doing, take 2 monsters out of the mob at a time. That is: convert one... move away... and 2 monsters focus on each other. If your converted monster survi
    2 KB (378 words) - 14:25, 30 March 2008
  • ...inside a box made of red dots. The red dots equal one grid section. As you move about you'll see the grid lines expand. Note: The grid lines reset each tim ...g the edge. Most are uneven and sometimes you'll find a spot where you can move just a little more in the desired direction.
    15 KB (2,676 words) - 18:53, 2 January 2008
  • *This combat art is often used as [[Sacred 2:Boss|boss]] killer move, but can also be used as a main attack. ...ttering''', and '''Coup de Grace''' make Soul Hammer a very good finishing move to a fight.
    7 KB (937 words) - 22:00, 27 April 2022
  • ...p that will display [[Sacred 2:Bestiary|enemies]] as red triangles as they move about or toward you: Also in the game's map, right-click and drag to move the map around. This is especially useful for traveling to a far-off portal
    4 KB (590 words) - 03:13, 3 October 2013
  • Comparable to the [[Sacred:Hard Hit|Hard Hit]] combat move of other Sacred characters, Heavy Blow can be executed with any weapon, ran This move is similar to the Multi-hit of other Sacred characters. It is most effectiv
    12 KB (1,989 words) - 17:07, 27 April 2011
  • '''[[Huron's Dark Crown]]''' - '''Helm.''' Nice bonus to regen special move + split + bonus to PM + points to ballistics '''[[Huron's Eternal Pillars]]''' - '''Shoulder Guard'''. Regen special move + points to trap lore + a nice amount to critical
    9 KB (1,666 words) - 09:00, 11 January 2008
  • Once you get in the area, move to the manor house. You will find all four items around the house.
    2 KB (318 words) - 21:15, 21 December 2011
  • ...e who are near. Dazed by its glistening light, they are briefly unable to move. The effect is even more severe against some powers of evil. They will co
    1 KB (217 words) - 10:14, 15 January 2014
  • ...to explore the area around the crypt so they might better plan their next move.
    2 KB (300 words) - 21:10, 21 December 2011
  • ...old friend N'kioam. Knight C4 huh? Looks like you just delivered the next move in what is probably the world's longest chess match.
    2 KB (339 words) - 02:05, 11 April 2012
  • ...re created, but it is only suitable for use on a private wiki because page move vandalism causes problems when it is set to <code>true</code>.
    2 KB (228 words) - 00:43, 26 July 2019
  • * [[Sacred 2:Turtle Egg Thief|Turtle Egg Thief]] may move around the place of his supposed location. Most likely he would run towards
    3 KB (466 words) - 22:08, 21 December 2011
  • == [[Sacred:Regeneration Special Move|Regeneration Special Move]] == Regeneration Special Move: +XX%
    9 KB (1,439 words) - 15:49, 11 June 2020
  • ...e. They then appear in a dust cloud and will usually use their ''Sprint'' move right away to teleport to the player.
    2 KB (236 words) - 17:13, 17 February 2017
  • *Move along (with no choices, just tree nodes) *When you see a circle with a ! on the minimap, the tendency will be to move directly towards this marker. Belay that! Go slightly to your right, and
    5 KB (758 words) - 04:06, 6 October 2013
  • *Is location-fixed. If cast on a far off enemy, the enemy can move out of it's range towards you.
    3 KB (448 words) - 02:32, 27 April 2011
  • ...0 and then have extra added to that by bridles or saddles, allowing you to move even faster. This makes them great for rushing through areas to complete qu ...; it is possible to left click on an enemy to attack it, then very quickly move off the enemy and left click somewhere on the ground. If you do it fast eno
    13 KB (2,350 words) - 20:30, 3 January 2008
  • ...een any difference on regen time if you got enought [[Regeneration Special Move]] on your gear. It's better to keep regen time around 0,5s or lower so you [[Regeneration Special Move]] which keeps your multi-hits regen time low.
    4 KB (670 words) - 03:27, 12 August 2013
  • * After they join you, they won't be able to move together with your character normally. They would just teleport to the char
    3 KB (554 words) - 09:29, 13 June 2011
  • |class="cellborderth" width="60px"| [[Sacred:Regeneration Special Move|RSM]] |class="cellborderth" width="60px"| [[Sacred:Regeneration Special Move|RSM]]
    27 KB (3,334 words) - 05:07, 1 January 2009
  • ...ce of killing the opponent that you land upon immediately. A seraphim can move about the screen quickly while leapfrogging from enemy to enemy, making ins
    3 KB (509 words) - 13:51, 23 March 2008
  • ...e game world. Interacting with the map is simple. Left click and drag to move the map around. Double left click on the map to zoom in and double right c
    2 KB (250 words) - 01:26, 18 April 2023
  • ...this area. However the easiest thing to do is wait until you are ready to move on to [[Sacred 2:Sloeford|Sloeford]]. If you wait, you are likely to be hi
    3 KB (464 words) - 01:28, 20 December 2011
  • ...attack of the Soaring Form, by far this author's favorite Daemonic combat move. The attack is absolutely devastating...combined with spells such as Infern
    3 KB (447 words) - 01:20, 30 April 2011
  • NOTE: All the traps and the Blood Storm slowly move towards the player character when near them, making positioning and movemen
    2 KB (331 words) - 18:11, 23 September 2023
  • * Move your character towards the trees and you will find that he/she will walk ri
    2 KB (315 words) - 21:49, 7 April 2024
  • The Seraphim conjures two rotating blades of light. These blades move along with her and will damage any foes passing too close to the Seraphim.
    3 KB (486 words) - 00:09, 30 March 2008
  • ...Magic]] (x to all Spells, Spell Reg, ment. Reg) or Rares with Reg Special Move and Weapon Lore '''Legs:''' Rares with Reg Special Move/Spell Reg and Weapon Lore.
    8 KB (1,327 words) - 03:27, 12 August 2013
  • ...locks Run Speed skill bonus). This is the only bonus that will make mounts move faster. ...increase in Run Speed after attaining Riding level 75 (30% won't make you move much faster than the initial 15%). The speed bonus is adding up however, an
    4 KB (596 words) - 22:10, 13 July 2023
  • ...l property of this weapon - it granted its wielder a unique "dance" battle move which greatly increased the power of attacks. Chattius' [http://darkmatters
    2 KB (291 words) - 13:28, 20 February 2016
  • ...ld apply if you were not mounted, but since you are mounted it doesn't. To move faster while mounted, you need to master the [[Sacred 2:Riding|Riding]] ski
    8 KB (1,261 words) - 18:50, 23 August 2019
  • ...ain clouds had approached from the east and when the Orc troops started to move, the first drops of rain fell, splashing onto the spiky armor of the green-
    3 KB (576 words) - 11:30, 9 March 2009
  • ...They are nothing but miserable parasites! If you could "persuade” them to move on, I’d happily pay you a tidy sum for your troubles.
    2 KB (308 words) - 23:09, 17 August 2014
  • ...n cut through two or three wolves surrounding you using the Assault combat move. Punch the hell out of everything and prevail. ..., that feature the [[Sacred:Regeneration Special Move|Regeneration Special Move]] (RSM) bonus. Buy these if you have the gold!!! Try to buy as much equipme
    11 KB (1,958 words) - 00:57, 27 April 2011
  • ...Games". The chessboard layout for this quest is also based on the winning move of one of those games.
    4 KB (643 words) - 13:27, 8 October 2010
  • *Narmul can not move from his position
    2 KB (346 words) - 04:47, 27 August 2023
  • ...fe size warrior statues that look so real one almost expects their hair to move in the breeze.
    3 KB (499 words) - 09:07, 18 April 2009
  • ...e. They then appear in a dust cloud and will usually use their ''Sprint'' move right away to teleport to the player.
    2 KB (315 words) - 17:58, 24 April 2017
  • ...d "Blackhammer" recently freed 20 slaves whom he must find after which you move to the next quest and chapter, [[Sacred 2:Fire, Brimstone and Dragon Scales
    7 KB (1,198 words) - 00:00, 18 August 2014
  • ...ath works well with Discs, as the discs attack one monster at a time, then move onto the next resulting in escalating damage while the Call of Death timer
    3 KB (527 words) - 11:57, 15 April 2008
  • ...Blood|Ice & Blood]] Addon Release, causing your character being unable to move down there. It is explorable again with enabled [[Sacred 2:Community Patch|
    2 KB (283 words) - 23:58, 7 October 2013
  • ...gen special move. Get as many as you can. Also anything with regen special move and good res is welcome. Also, no damage rings in armor. Keep those in the ...ysical resistance. Another plus to boosting strength), great regen special move, super poison damage boosts, defense rating, and constitution. These are th
    14 KB (2,406 words) - 20:38, 3 January 2008
  • ...them even lying on the ground... So you decided that it's a right time to move and assisted the elves in their fight. After the last Kobold was down, you ...not honour his dying wish? So you took the talisman he gave you and got a move towards [[Sacred 2:Clearview|Clearview]], where the Dying Soldier's family
    5 KB (910 words) - 01:58, 16 November 2013
  • ...dent. Fortunately he doesn’t do much damage, and doesn’t attack quickly or move. He attacs you with the fireballs, and you have an opportunity to do the sa ...ve you a valuable [[Sacred 2:Experience|experience]]. Once you're ready to move, follow the road that heads north and then east to Sloeford.
    6 KB (920 words) - 10:26, 12 November 2013
  • ...and proportions. The weapon is named after a [[Sudden Fury|Dark Elf combat move]] from [[Sacred: Underworld]], and the bonuses are similar to the propertie
    2 KB (341 words) - 20:56, 21 February 2016
  • '''Regeneration Special Move: +10%''' (Gladiator) '''Regeneration Special Move +10%''' (Seraphim)
    5 KB (769 words) - 15:50, 11 June 2020
  • ...NAME=dialog553.png|DIALOGUE=Thanks! I feel weak. Very weak. I can hardly move! Please... my backpack with hunting utensils must be lying around somewhere
    2 KB (358 words) - 23:36, 8 December 2013
  • ...agons are aware of such locations (which allegedly is the reason for their move to Ancaria). In all my years of research I have been unable to confirm thes
    4 KB (682 words) - 07:48, 10 June 2009
  • ...ting, the cloud does not move with the character so if the player needs to move somewhere else, another cloud must be cast
    6 KB (906 words) - 05:10, 9 January 2014
  • ...you. He says you won't be following Mother earth any more and attacks. Bad move on his part as he won't be following anything now. All the 'crazy' ones are
    4 KB (648 words) - 01:17, 8 January 2012
  • ...old friend N'kioam. Knight C4 huh? Looks like you just delivered the next move in what is probably the world's longest chess match.
    2 KB (371 words) - 13:28, 30 November 2013
  • [[Sacred:Regeneration Special Move|Regeneration Special Move]]: +XX%
    8 KB (1,125 words) - 01:10, 13 September 2013
  • ...ntrance Tobias Sewer is standing next to. Although the Kobold Warriors do move around, they are usually found along the route shown in the map below. The
    2 KB (392 words) - 22:58, 17 August 2014
  • * Note: The quest giver will continue to move around the Hamlet during the quest, and is not usually in the same place wh
    5 KB (699 words) - 01:25, 18 August 2014
  • *Useful not only as an offensive and defensive move, this combat art can help cross small rivers and get out of areas your char *Sometimes when performing this combat art against an enemy, the enemy will move out of range and your attack will not be successful.
    6 KB (893 words) - 16:59, 5 August 2022
  • ...Reward:''' Anything you can pick up from people you kill and the chance to move on to the next quest
    3 KB (399 words) - 04:39, 8 November 2013
  • Move away from Lord Alcander and a message will pop up with the contents of the
    3 KB (531 words) - 04:28, 3 September 2014
  • ''' Combat & Combat-like: Regenerate Special Move, + X Lore''' Trap Lore, +x% Regenerate Special Move,'''
    9 KB (1,419 words) - 16:18, 29 December 2007
  • He also realizes you aren't buying his story and attacks you. Bad move for him as he's pushing up daisies now.
    5 KB (661 words) - 22:19, 21 December 2011
  • * Note: Three of the four [[Sacred 2:Kobold Builder|Builders]] move around, so the walkthrough directions may be a little off; just follow your
    4 KB (578 words) - 05:47, 31 August 2014
  • ...[[Sacred:Haven Isle|Haven Isle]]. These do not intermix &ndash; you cannot move from an Ancarian portal to an Underworld portal, nor the reverse.
    5 KB (700 words) - 21:45, 27 October 2009
  • ...but rather that these trips are never particularly extended as they rarely move more than a few Cambrian miles from their safety of their refuge. That’s
    3 KB (497 words) - 21:25, 7 November 2014
  • When you’re able to cheat some farmers out of harvest and home you should move on to the next city. Before you do this you should think about looking for
    4 KB (813 words) - 11:40, 9 March 2009
  • ...mething I've done more than once, the only issue being that with HS you do move around, trying to place yourself for the proper throw and so there goes you * +Regen Special Move
    12 KB (2,158 words) - 18:18, 29 December 2007
  • ...n it was HE who flirted with other women behind my back! That’s done it! I move out ... today!
    5 KB (859 words) - 15:10, 26 October 2009
  • ...fter testing various weapon combinations when executing the Descent Attack move, I conclude that the best weapon to have equipped is a two-handed sword. In
    5 KB (893 words) - 20:33, 3 January 2008
  • If you've worked on keeping [[Sacred:Regeneration Special Move|RSM]] bonuses high, you should be able to spam Vehemence! Try to keep the r
    5 KB (877 words) - 01:46, 27 April 2011
  • Talk to the captain waiting there and move onto the next stop - [[Sacred 2:Seraphim Island|Seraphim Island]]. The que
    6 KB (926 words) - 22:18, 22 December 2011
  • * The [[Sacred 2:Mutated Boar|Mutated Boars]] move around, so they may not be exactly where the walkthrough describes them, al
    4 KB (630 words) - 06:23, 2 September 2014
  • ...rience an earth-shattering visual difference (even though they will really move "much" faster), due to the fact that the bonus is percentage-based. ...Shadow Warrior are the slowest of all (and move at the same speed). Others move roughly 4% faster.
    12 KB (1,903 words) - 20:21, 25 April 2023
  • ...e who are near. Dazed by its glistening light, they are briefly unable to move. The effect is even more severe against some powers of evil. They will co
    3 KB (473 words) - 10:06, 15 January 2014
  • ...apprentice tried to animate a broom!!! The entire broom closet was on the move! Cookie ran away screaming with fright!
    5 KB (822 words) - 11:53, 9 March 2009
  • ...ed:Seraphim|Seraphim]] conjures two rotating blades of light. These blades move along with her and will damage any foes passing too close to the Seraphim.
    5 KB (658 words) - 13:15, 26 July 2019
  • ...help them out. He accuses you of being a 'Border Crosser' and attacks. Bad move on his part as you easily take him and another undead, High Priest Hessus o
    6 KB (863 words) - 22:07, 3 January 2012
  • ...Attack): The Dark Elf will now find that he is able to execute this combat move not only with a melee weapon, but also with a ranged weapon. ...den Fury]]''' (Multi-hit): Long the most deadly and effective basic combat move in the Dark Elf's arsenal, he is now able to fire a volley of arrows or cro
    24 KB (3,914 words) - 01:29, 30 April 2011
  • ...Karukh nah erak. Karuki toptzak an erak.''' (translation: '''If it doesn't move, eat it. If it moves, hit it. Then eat it.''')
    4 KB (778 words) - 11:44, 9 March 2009
  • ...hat the Great Machine isn't here anymore. The Temple Guardians decided to move the hub to a safe spot during the Great War. In addition, they magically c
    5 KB (827 words) - 21:37, 21 December 2011
  • ...them using the special set bonus (not only will they lose their ability to move around, they cannot do anything) and bombard them from a range. (NOTE: of c
    5 KB (703 words) - 18:30, 18 October 2013
  • ...t was a good fight, but you hear someone shouting inside the cave... let's move in!
    6 KB (877 words) - 20:39, 21 December 2011
  • ...n|Conversion]]''': Now you really must wonder, why? well, when you want to move and not bother to kill those hard to kill foes (high magic resistance foes
    5 KB (874 words) - 19:45, 30 April 2011
  • * Gbrr renhd ahsda? Move along, nothing to decipher here...
    3 KB (511 words) - 23:35, 29 August 2013
  • ...skeleton that drops the book, as picking the book up triggers the quest to move to the next stage. The skeleton that drops the book is usually in this cor
    3 KB (544 words) - 01:32, 18 August 2014
  • ...e two realms of power as they are understood. Note: an * denotes a special move at which the Dark Elf excels beyond the norm established by the other chara ...ows, then, is a primer to assist in a grasp of the basics you will need to move forward with the Dark Elf builds.
    11 KB (1,649 words) - 17:11, 27 April 2011
  • ...lling, it may be more practical to simply finish non-converted enemies and move on to another group, rather than wait out the duration of Instill Belief.
    4 KB (509 words) - 05:07, 6 January 2014
  • ...and defeat the 3 spiders and the ghost that are there. Once they’re dead, move into the Northeast corner of the building to ‘acquire’ the item you nee
    12 KB (1,979 words) - 22:23, 21 December 2011
  • *Get a move on!
    6 KB (1,088 words) - 16:34, 29 December 2007
  • ...hit is fairly tight, but you don’t want to be crushed like an insect!! So move it! ...close with you. It will not stop trying to get within melee range. It will move fairly swiftly…but not at the maximum speed possible. You may evade it su
    13 KB (2,254 words) - 01:11, 28 October 2009
  • ...nd he is rather stationary, so that you can avoid being hit as long as you move around enough.
    5 KB (715 words) - 01:32, 18 August 2014
  • ...d it is a lot of fun. You have to think, you have to drink and you have to move and sometimes even run. I recommend it to everyone. ...other hand, with sufficient defense and 220 MS and AS, you will be able to move among the powerful creatures without being hit at all ... but you have to b
    18 KB (3,393 words) - 20:42, 3 January 2008
  • ...by opponents within the trap area. Any opponent affected will be unable to move, cast spells, or attack.
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  • Rares with [[Sacred:Regeneration Special Move|RSM]] and/or [[Sacred:Weapon Lore|Weapon Lore]]
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  • * At the end of a combat-art move the Dryad erroneously shot another
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  • ...tice Tiraen]] to start the quest. If this happens wait a while for him to move to another location, at which point you should be able to click him.
    4 KB (602 words) - 05:22, 31 August 2014
  • ...harbingers of death would be perfect for that. There must be something to move the bones, you know. And a brain. The flying eyes should have something li
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  • Very rapid sequence of numerous claw attacks. (The preferred melee move used by most Perma-vamps)
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  • ...ile fire. When an Amazon uses this ability, incoming projectiles appear to move slower than normal, enabling her to avoid them.
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  • Once you have defeated everyone, you collect up the loot and move on to other adventures.
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  • ...nsive values such as resistances and defense. On the other hand, he cannot move - and will only remain entrenched for a short while.
    4 KB (643 words) - 13:15, 26 July 2019
  • ...n Special Move" that is listed on items; If it says + Regeneration Special Move + 75 on a certain item, then regeneration time decreases by 75% or RSM = 0. ...entration]] © and +[[Sacred:Regeneration Special Move|Regeneration Special Move]] (RSM) are all independent multiplicative factors in the formula
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  • ...t, and the Meteor's landing which can cause them to miss should a creature move. Further, I'm just not thrilled with the delay overall. It is however less ...g of Ice]]''': This spell creates an area around the caster, which doesn't move after being cast. The bonus of this spell is it slows creatures, including
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  • • a one point upgrade for a Special Move or Spell; ...ance) ‘leeching’ bonuses. Note again, as stated above, that if you wish to move socketed bonuses forward to better equipment as the opportunity arises, mak
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  • Regeneration Special Move...critical hit bonuses...life leech capability...those are the keys to surv
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  • '''[[Concentration]]''' (Special Move Regeneration)
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  • ...e, and then talk to her when you're ready for round 2. Talking to her will move you on to the [[Sacred 2:More Demons|next quest]] in the chain.
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  • *Get a move on!
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  • * The tornado generally follows enemies, but slowly. It is best to move the character around it as needed, keeping enemies in its area-of-effect wh
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  • The Guardsman told you to move further up the hill and you'd better do so. Even though one part of your qu ...his long story about soldiers and Kobolds is finally complete, and you can move to the next adventure.<br>
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  • ...hit is fairly tight, but you don’t want to be crushed like an insect!! So move it! ...close with you. It will not stop trying to get within melee range. It will move fairly swiftly, but not at the maximum speed possible. You may evade it suc
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  • You can finally move on to the desert. Climb the ruined stairs near the leak and enter the cave:
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  • * The tornado generally follows enemies, but slowly. It is best to move the character around it as needed, keeping enemies in its area-of-effect wh
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  • |class="cellborderth"| [[Sacred:Regeneration Special Move|RSM]]
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  • Deep Wounds effect has no animation, which makes it a pretty dirty move... Its effect is noticeable when the player starts ripping unusually big ch
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  • ...ate Rinarn]] to have the best chance of survival (recommended) you need to move quickly, making sure you take out any traps before he can run onto them, an
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  • ...son Ring is to consider it the Daemon's equivalent of the Multi-Hit combat move, only more effective since all targets in the radius of the ring suffer dam * The Descent Attack, a ranged Hard-hit move that features area of effect damage and stun!
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  • |class="cellborderth" width="60px"| [[Sacred:Regeneration Special Move|RSM]]
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  • ...makes life oh so much easier. As long as hallowed is the first move in a 2 move combo, your good. Is used to heal and kite faster than you can move, as well maintain a constant 'invisible' status.
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  • *The bullet does not move very fast, and can sometimes miss if an enemy moves out of the way. This a
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  • ...and we need to find a new and better location for the hub. The decision to move away from these halls did not come easily. Because protecting the machine i
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  • ...ficulty levels of the game. Taking advantage of the [[Regeneration Special Move]] (RSM) bonus on items, armor and weapons can help compensate for not havin
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  • Nothing to do but move on so you head off to the north toward the Dragon Sea.
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  • What? Is he not dead yet? But he lies on the ground all wounded and does not move, even his brothers-in-arms considered him dead and left him lie here... and
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  • Anything else that looks good, of course, but the spell/special move regen is key. (concentration)x(regeneration special move)x(physical regeneration)
    24 KB (4,246 words) - 20:42, 3 January 2008
  • ...he lays on the floor dead. You, neither dead nor living...but full of life move on to other adventures.
    6 KB (914 words) - 02:49, 26 September 2013
  • ...not have to target a specific enemy to cast '''Stun'''. However, he must move into melee range of the target location to use it. He cannot cast it long-
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  • ...he lays on the floor dead. You, neither dead nor living...but full of life move on to other adventures.
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  • ...e who are near. Dazed by its glistening light, they are briefly unable to move. The effect is even more severe against some powers of evil. They will co
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  • ...ger than the initial damage, a way to quickly kill mobs can be to cast and move on, letting the DOT finish them off. This can be a very fast way to gain [
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  • ...the pet will stop where it spawns and need to be re-summoned to get it to move and attack, although leaving and reentering the cave again sometimes fixes
    6 KB (841 words) - 03:19, 31 December 2017
  • * Fixed that the Temple Guardian did not move to attack when mounted on a horse.
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  • ...n either wait approximately fifteen seconds for the quest to automatically move to the next stage, or you can step outside the target zone, read the messag
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  • |class="cellborderth"| [[Sacred:Regeneration Special Move|RSM]]
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  • * Hey! Could you move two feet to the side? You're standing on me! Now you're standing on my husb
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  • ...n either wait approximately fifteen seconds for the quest to automatically move to the next stage, or you can step outside the target zone, read the messag
    6 KB (931 words) - 08:10, 25 February 2014
  • ...pt from the ground and encircle a single enemy. This enemy is not able to move for the duration of the vines. Melee enemies who are out of attack range d
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  • |class="cellborderth"| [[Sacred:Regeneration Special Move|RSM]]
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  • ...rom you. Probably won't be the last attempt either. Well nothing to do but move on.
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  • ...enemy can result in numerous monsters being damaged over time unless they move away from the beam.
    6 KB (882 words) - 18:05, 23 November 2022
  • ...conditioning, an [[Sacred 2:Assassin|Assassin]] can develop the ability to move faster than the eye can follow in one quick burst. Using this skill, he lun
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  • ...pt from the ground and encircle a single enemy. This enemy is not able to move for the duration of the vines. Melee enemies who are out of attack range d
    6 KB (836 words) - 17:17, 7 January 2020
  • ...ger than the initial damage, a way to quickly kill mobs can be to cast and move on, letting the DOT finish them off. This can be a very fast way to gain [
    6 KB (937 words) - 07:03, 8 January 2014
  • |class="cellborderth"| [[Sacred:Regeneration Special Move|RSM]]
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  • *With Ice and Blood expansion, the Inquisitor can't move or attack while casting this spell (requires CM Patch to fix).
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  • ...ierce mod). The enemy currently being pulled in is also disabled and can't move or act until they've reached the center of the Pillar. Otherwise '''Delude'
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  • |class="cellborderth"| [[Sacred:Regeneration Special Move|RSM]]
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  • ...es, the controls rely on the player to hold the combat art button down and move the reticule to the desired spot with the thumbstick.
    6 KB (987 words) - 21:36, 12 September 2013
  • ...the damage payload is delivered more quickly, giving enemies less time to move out of the way. At max level, drop speed will be tripled. Even without '''M
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  • ...mall fire traps that protect him from ice and incinerate any opponents who move too close.
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  • ...the limbs together. Therefore these masterfully created beings are able to move more swiftly than usual.
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  • If you don't move you will not recieve the damage of the traps, but if one of your minions ta
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  • ...the limbs together. Therefore these masterfully created beings are able to move more swiftly than usual.
    12 KB (2,052 words) - 04:03, 30 July 2019
  • ...is triggered it will keep on attacking the same target until it dies then move on to the next target in range (sometimes this range is pretty long!). With
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  • * The CA is cast on a fixed circular area that does not move with the High Elf. If an enemy moves out of the circle, it is no longer af
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  • *Doesn't move around
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  • ...early on to combat the regeneration penalty of the armor and to let our TG move a little more quickly. Add points when you feel necessary and end up at lev ...pecially. This really allows our TG to pump out more damage allowing us to move quickly from mob to mob rather than having to stand around.
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  • Once done, you should copy or move some files and folders from the old installation directory to the new one: ...ve your database in an inconsistent state, in between two versions. It may move an important table to a temporary name and then fail before it recreates th
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  • When using combat arts such as Hard Hit or Multi-Hit, however, the special move only affects one weapon in the slot. This translates to be the weapon in th
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  • ...dora's Scaly Armor|Pandora's Scaly Armor]] oder some Rare with Reg Special Move and/or Weapon Lore.
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  • * In order to avoid failing this quest, you need to move your character up to the lady and attack the bandit that is trying to kill
    7 KB (1,186 words) - 01:46, 12 October 2016
  • ...rised of [[Sacred 2:Experience|Experience ]] points before a character can move to a higher level for stronger abilities.
    8 KB (1,147 words) - 23:05, 6 October 2013
  • ...u about an old dragon that is rumored to have settled in the area, and you move to the next quest and chapter, [[Sacred 2:Fire, Brimstone and Dragon Scales
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  • ...ill. You will fight each other. Only when one of you is dead may the other move on.}}
    7 KB (1,276 words) - 02:05, 18 August 2014
  • ...ifficulty levels of the game. Taking advantage of the Regeneration Special Move (RSM) bonus on items, armor and weapons can help compensate for not having
    10 KB (1,773 words) - 20:29, 30 April 2011
  • ...et properly and use to its full potential. Especially against enemies that move a lot and try to keep their distance, like archers or spellcasters. Require
    8 KB (1,258 words) - 11:04, 6 September 2023
  • ...se monsters and the ingridients that should be taken from them, you should move further, because only another crazy [[Sacred 2:Hermit - Seraphim Island|Her ...t you've got the icicle... sorry, the Eternal Ice Shard of course, you may move to the next region and therefore to the next [[Sacred 2:Hermit - Human Outp
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  • Another possibility is to use the Mount island port. Move to the port, use the boat to get to Karagh and make your way to the cave li
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  • ...Mage and a Daemon. Why? Both of those characters lack the Hard-Hit combat move. ...l, but Wood Elf bows compensate by (usually) offering Regeneration Special Move bonuses, bonuses to Arrow CAs, often sport two damage types (physical and m
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  • ...rom you. Probably won't be the last attempt either. Well nothing to do but move on.
    10 KB (1,531 words) - 23:45, 5 November 2013
  • ...0 and then have extra added to that by bridles or saddles, allowing you to move even faster. This makes them great for rushing through areas to complete qu
    8 KB (1,458 words) - 15:45, 11 June 2020
  • ...ng superb shopping skills when our chopping skills are lacking? Well, lets move on.
    9 KB (1,566 words) - 01:31, 18 August 2014
  • ...xbox version, you hold down the button used to execute your combat art and move the cursor to the location you want to execute it. Some examples of combat
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  • ;Regeneration Special Move ;Special move
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  • *''Silence. Nothing happens. I'll just stand here. I won't move an inch. I'll just focus on myself. I'll become one with the world. We are
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  • *Press and hold the right mouse button to move the world map. Press and hold the middle mouse button to view explored are *Press the ALT key to see the names of any objects nearby. If you move the cursor over a name, you will be shown [[Sacred 2:Excalibran|the object'
    22 KB (3,586 words) - 03:16, 20 October 2013
  • ...attack of the Soaring Form, by far this author's favorite Daemonic combat move. The attack is absolutely devastating...combined with spells such as [[Sacr
    15 KB (2,557 words) - 03:27, 27 April 2011
  • ...he slider is moved to the left, the minimap (Tab key) hides the landscape. Move the slider to the right and the
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  • Now let's move on to the parameters in the query string of the URL.
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  • 65 Damage Lore - Will take this as last skill. My thinking here is that as I move up in difficulty, I will change from physical damage (Spears and blow) to e
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  • ...LE NAME=NoPicDialog.png|DIALOGUE=Careful! It's dangerous here, you better move aside! TyBosso DeElfici has ordered new ships which will enable him to sen
    11 KB (1,862 words) - 16:31, 3 January 2014
  • ...ole versions, you hold down the button used to execute your combat art and move the cursor to the location you want to execute it. Some examples of combat
    11 KB (1,735 words) - 20:42, 20 August 2019
  • ...after having done all the other skills as described here, all free points move here till we reach 100
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  • Careful! It's dangerous here, you better move aside! TyBosso DeElfici has ordered new ships which will enable him to sen
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  • * Can't move. Can teleport to the player's character if the distance between them become
    22 KB (3,016 words) - 05:32, 10 January 2014
  • ...vival tends to be more important than finding neat stuff. If you wanted to move this to 35, 50, or 65 it is not a problem. I took it here, figuring that a Regen per hit. Get .5/hit ASAP, and move it up as you advance.
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  • Still unable to move he heard a violent cry nearby: "Thank thee for your quick death!" When he t
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  • ...n. Rather hard to use as you can’t move while using it and enemies tend to move away from it. Easier to use when using special mount.
    27 KB (4,610 words) - 00:52, 18 August 2014
  • ===Is it possible to move my wiki to a different machine?=== ===How do I move my wiki to a different server?===
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  • ...red 2:Statues|statues]] that look so real one almost expects their hair to move in the breeze.
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  • <big>☻</big> ''I should move on, this is just boring slaughter!''<br>
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  • Q: How do I move large distances? Is there a teleport or "town portal" in this game?
    17 KB (3,074 words) - 06:58, 17 August 2019
  • ...er CA level increase (?)) - I prefer this one. There is always the time to move away and recast. So no need for extra range.
    20 KB (3,450 words) - 01:40, 18 August 2014
  • ...th time. More range helps you catch more creeps in the AOE and less creeps move out when they change position. ...ncrease It's range. The animation doesnt show it but the second pulse will move with you. With capped casting speed you will be able to start moving before
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  • Move to dictate the combat
    19 KB (3,400 words) - 23:44, 17 August 2014
  • # It seems that your mouse pointer is trying to move, (C)ancel or (A)llow?
    21 KB (3,475 words) - 22:33, 5 October 2009
  • ...ther than stun attacks. {Frost's note: I prefer Tough, 'cause I can weave {move the character away from projectiles}, and I HATE to be stunned.}
    21 KB (3,355 words) - 23:57, 17 August 2014
  • ...to farm the Platinum Guardians at level 100. That was my original plan to move into Niob, and there was really NO troubles with these guys at 100. Some f
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  • ...that the Great Machine isn't here anymore. The Temple Guardians decided to move the hub to a safe spot during the great war. In addition, they magically cl
    27 KB (4,982 words) - 04:05, 9 May 2014
  • ...hat the Great Machine isn't here anymore. The Temple Guardians decided to move the hub to a safe spot during the Great War. In addition, they magically c
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  • * Yes, this is a gravestone, now move on
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  • This is our core build. Now let's move on to the masteries.
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  • '''254-''' It seems that your mouse pointer is trying to move, <nowiki>(C)</nowiki>ancel or (A)llow?
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  • '''254-''' It seems that your mouse pointer is trying to move, (C)ancel or (A)llow?
    32 KB (5,426 words) - 21:59, 12 September 2013
  • ...e primary storyline. In Single Player, the Main Quest must be completed to move to the next Difficulty Level.
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