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  • Area of effect or AoE in Sacred 2 refers to [[Sacred 2:Combat Arts|combat arts]] that exhi *Capable of effecting any number of enemies (or allies) that are within its range.
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Page text matches

  • Kybele, Goddess of Nature, gladly shares her vitality and heals instantly. Ailments will be cu <u><b>Effect Description:</b></u><br />
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me |The land itself grants a healing emanation to rid the hero and allies of all taint and corruption. Detrimental effects are blocked and cured while h
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me <b><u>Effect Description:</u></b><br />
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  • ...rea of effect, missiles are slowed (casts a massive dome over the targeted area). * Decrease of Enemy's attributes ([[Sacred 2:Chance for Weaken|Weaken effect]]): -9.8% + 0.1% per CA level
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  • Increases the radius on AOE type combat arts and does not seem to have an effect on minimum casting distance. ...,5 times - 58% bonus; which is three times as high as 74% bonus. Remember, area depends on the radius squared.
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  • ...Warrior and all allied units within the [[Sacred 2:Area of Effect|area of effect]]. * '''Ensign''' - Expands the area of effect. (50% increase) (6.8m->10.2m)
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  • ...over and casts a massive fireball, doing [[Sacred 2:Area of Effect|area-of-effect]] [[Sacred 2:Damage over time: Fire|fire damage over time]]. * Area of Effect Range: 10 meters
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  • ...against a single strong enemy or a devastating area attack against groups of enemies. ...enter of the pillar. (Periodically pulls in a random enemy within a ~6.75m area (guess))
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  • |Burning breath ignites an area in front of the dragon (available while in [[Sacred 2:Dragon Form|Dragon Form]]) No skills or attributes affect the damage, regeneration, or execution speed of Fire Odem. These values only improve automatically as character level and
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  • ...y Lore|Warding Energy Lore]] increases it's effect and duration. All sorts of Mechanical Monsters can drop it. It's effect depends on difficulty and is increased with additional skill points (see be
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  • |This aspect most resembles the classical arts of a mage. His powerful area spells burn or bewilder the enemy. |Magic energy damages and burns enemies in the area of effect. (Starting Combat Art)
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  • |Turns into a young dragon with strong armor and combat spells. Dragons of this size can't fly but have the power to feign flying. In his changed for ...l attacks (A dragon flies over and casts a massive fireball, doing area of effect fire damage over time).
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...the [[Sacred 2:Druid|Druid]] sends this force of destruction into a throng of opponents, crushing into them and leaving devastation in its wake.
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  • *'''StormZone''' - Tornado's [[Sacred 2:Area of Effect|area of effect]] increased. (Range +12.5 meters) *'''Tempest''' - Increased duration of the tornado. (5.0s + 0.03s per CA level)
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  • ...(hits enemies in multiple pulses, in an [[Sacred 2:Area of Effect|area of effect]]) * '''Substance ''' - Increases healing effect on allies. (1hp + 1.5hp per Combat Art level (?) / 50% increase from base v
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  • |A raging blizzard sweeps across the target area damaging opponents with lightning and additionally slowing them down consid ...fect|Area of Effect]] spell with 73% Physical and 27% Ice Damage. Percent of Ice damage increases per Combat Art level.
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  • * Attack is 100% Ice Damage, a combination of flat damage and DoT ([[Sacred 2:Damage over Time|Damage over Time]]) * Duration of effect and damage increase per Combat Art level
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  • ...energy damages and burns enemies in the [[Sacred 2:Area of Effect|area of effect]]. (Starting Combat Art) *'''Zone''' - Increases nova's area of effect. (+5 meters to [[Sacred 2:Combat art range|Range]])
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  • *''Weaken'' - a blue area-of-effect nova that debuffs the player's physical armor and attack rating for 15 seco * [http://diablo.gamepedia.com/Blunderbore_(Diablo_II) Original Appearance] of this enemy in Diablo 2
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  • ...0. Although Survival Bonus appears to increase quickly at first, its rate of increase will become slower as it increases. The time it would take for Su ...how Survival Bonus can change Attributes. The example animation image is of a level 1 Temple Guardian with 0.1% Survival Bonus versus a 71.7% Survival
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  • ...ert the target and nearby opponents into allies for a brief period. Has no effect on [[Sacred 2:Boss|boss]] enemies. * '''Strong Voice''' - Increase the [[Sacred 2:Area of Effect|area of effect]]. (100% increase from base value, but no additional increase per CA level)
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...age and Armor noted above of Firewound the Grim are dependent on the level of Firewound the Grim. Stats will scale based on Firewound the Grim's level.
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  • * '''Tendrils''' - Increases the damage of the strangling roots. (50% increased physical damage) * '''Sprawl''' - Increased duration of Tangled Vine. (40% increase)
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  • ...variations allow the fireball to be customized and wielded as a succession of blazing rapid fire spheres, or it could become a large, explosive fire-and- * Percent of Fire damage increases per CA level
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. Gogo ask me to translate one of my shadow warrior build, since there is no Astral build yet, here I am.
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  • ...has three [[Sacred 2:Aspects|Aspects]] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. ...ey choose to do so. The higher the level of a Combat Art, the stronger the effect. However, this will increase regeneration times, so it's best to balance th
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  • This extremely intense light will illuminate the area, damaging all minions of the dark especially [[Sacred 2:Undead|undead]] and [[Sacred 2:T-Mutant|T-En * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +30.0%
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  • |Heals a considerable amount of the Seraphim's health or that of a targeted ally. * '''Remedy''' - Increase healing effect. (increased by 10hp + 20hp per CA level)
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...2:Area of Effect|Area of Effect]] blow that hits in a narrow cone in front of the Barbarian.
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...aming ball of rock deals explosive damage to the target and leaves a patch of fiery burning earth behind, reducing large areas to cinders.
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...that its electrical energy explodes from her very hands, releasing streaks of lightning that strike down hapless foes nearby.
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  • * Regeneration of target decreased: 33.4% + 0.08% per CA level ...to the target. (adds a 3.5 meter radius [[Sacred 2:Area of Effect|area of effect]])
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  • *''Weaken'' - a blue area-of-effect nova that debuffs the player's physical armor and attack rating for 15 seco *''Revive'' (elites only) - like the Necromancer's [[Sacred 2:Revive|spell of the same name]], Wendigo Shamans can use this to resurrect dead enemies. T
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  • ...ard, inflicting damage on all opponents within a cone-shaped area in front of the Inquisitor. ...angle of effectiveness. (45° increase in [[Sacred 2:Area of Effect|area of effect]]/ 50% increase from base value)
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...avens and emit a tremendous surge of electrical energy. Creating a channel of lightning directed at her target, she cuts a swath through her opponents wi
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  • * '''Restore''' - The soul of a corpse will [[Sacred 2:Healing|heal]] the Inquisitor. (9.9% + 0.1% per CA ...increase from base value, increases the [[Sacred 2:Area of Effect|area of effect]])
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  • |Heals the Dryad over a brief period of time. * '''Diligence''' - Increases duration of Goldenglade Touch. (50% increase)
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  • |Slows down all attacks by opponents in the vicinity of the Inquisitor. * Affects enemies in an [[Sacred 2:Area of Effect|Area of Effect]] radius around the Inquisitor
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  • Area of effect or AoE in Sacred 2 refers to [[Sacred 2:Combat Arts|combat arts]] that exhi *Capable of effecting any number of enemies (or allies) that are within its range.
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  • * [[Sacred 2:Area of Effect|Area of Effect]] spell that forms a stationary circle around the High Elf * '''Pentagram''' - Reduces the duration and impact of incoming weakening effects. ([[Sacred 2:Detrimental magic effects|Detriment
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me * [[Sacred 2:Area of Effect|Area of Effect]] combat art. Spawns 1 damage point (will appear as a fire crater) per mons
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  • ...e rock at the player which causes heavy physical damage in a small area of effect. It is very easy to dodge. * [http://diablo.gamepedia.com/Wendigo_(Diablo_II) Original Appearance] of this enemy in Diablo 2
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  • |A jet of molten fire burns everything in the Temple Guardian's path. ...d damage in theory. In practice, it will deal at most 4 instead of 3 ticks of damage, so only about a 33% increase.)
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  • :In this form, the Daemon can fly for a short period of time and her speed is increased. Her defense also increases, however, she w :In the form of a Soaring Daemon, the Daemon swoops and dive-bombs an opponent, inflicting
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  • *''Weaken'' (elites only) - a blue area-of-effect nova that debuffs the player's physical armor and attack rating for 15 seco * [http://diablo.gamepedia.com/Sand_Raider_(Diablo_II) Original Appearance] of this enemy type in Diablo 2
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...[[Sacred 2:Assassin - Diablo 2 Fallen|Assassin]] creates a powerful force of mental energies and directs it towards a hostile creature, blasting it back
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...to hit, Damage and Armor noted above of Haenir are dependent on the level of Haenir. Stats will scale based on Haenir's level. Use the above stats as
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...to hit, Damage and Armor noted above of Walther are dependent on the level of Walther. Stats will scale based on Walther's level. Use the above stats a
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...nductive components that arc electricity between one another, damaging any of the [[Sacred 2:Assassin - Diablo 2 Fallen|Assassin's]] opponents who come b
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...Gathering a small amount of elemental energies, the Sorceress hurls darts of pure fire at those who would seek to injure her.
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  • ...nge AoE ([[Sacred 2:Area of Effect|Area of Effect]]) damage. Higher levels of Deathly Spears give multiple hits. * '''Gore ''' - [[Sacred 2: Damage of enraged players|Temple Guardian deals more damage when hurt]]. (80% + 4% pe
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  • ...Sacred 2:Barbarian|Barbarian]]'s combat art Stun, which is a green area of effect nova that causes light physical damage with a 100% [[Sacred 2:Chance to stu * [http://diablo.gamepedia.com/Knight_(Diablo_I) Original Appearance] of this enemy in Diablo 1
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  • ...Seraphim leaps into battle, inflicting damage when she lands in her target area. In critical situations, this jump may also be used in order to escape. * Multiplies all [[Sacred 2:Damage Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]].
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...to hit, Damage and Armor noted above of Gahanka are dependent on the level of Gahanka. Stats will scale based on Gahanka's level. Use the above stats a
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  • * Causes [[Sacred 2:Area of Effect|Area of Effect]] damage at the point of landing. * '''Reach''' - Extends the range of Belligerent Vault. (33.3% increase)
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...the depths of their being. It is this skill that gives rise to the legends of Barbarians being able to sap the life from a creature with a single word..
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  • * Regardless of mastery [[Sacred 2:Chance to find valuables|Chance to find valuables]] will ...h pre-mastery the bonus is not displayed on the skill tooltip (changed, as of ''Ice & Blood'').
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...t, Damage and Armor noted above of The Guardian are dependent on the level of The Guardian. Stats will scale based on The Guardian's level. Use the abo
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...effect. By putting enough strength behind an attack, he can create a zone of force so powerful it leaves opponents dazed and unable to strike back or fl
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  • ...impeccable reputation. If 'e judges my omelet harshly, it could be ze end of my career. I need my 'erbs and wonderful essences to make my world famous o Ze caravan zat carried the 'erbs was ambushed east of 'ere. Will you go zere and teach zese barbarians some manners?}}
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  • ...ter types]] (all undead monsters can drop Skull Trophy, for example). Most of them require the [[Sacred 2:Alchemy|Alchemy]] skill to be usable (with two ...culties]]. The skill level of [[Sacred 2:Alchemy|Alchemy]] increases their effect AND duration. Their effects last for 20 seconds at skill level 1 (and 38 se
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  • ...ea of Effect]] combat art. Spawns 1 damage point (will appear as a cluster of ice spikes) per monster on the screen. * '''Conservation''' - Decreases the regeneration time. (Relative reduction of the Regeneration Time. ~33.6% reduction at CA level 1, 43% at CA level 50,
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...are noteworthy, enabling the Barbarian to spring free of dangerous swarms of enemies, and landing with an impact that sends them reeling.
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  • |Everything within range of the maelstrom will be drawn in to collide heavily at its core. Opponents wi ...Clustering Maelstrom. (18.75% increased [[Sacred 2:Area of Effect|area of effect]] from base value)
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  • ...rned in this aspect teaches the [[Sacred 2:Seraphim|Seraphim]] the weaving of illumination and prayer. She fights using divine light and fire, just as an |A sudden flash of lightning leaps from the hands of the Seraphim, damaging and weakening the enemy. It may be further modified
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me * Hits all enemies in a narrow cone in front of the Assassin.
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me |This terrible force of nature's vengeance rains down flaming stones around the [[Sacred 2:Druid|Dr
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  • ...out two pulses, but reduces strength and [[Sacred 2:Area of Effect|area of effect]]. (+1 pulse. -30% damage reduction) ...he damage and reduces enemies' [[Sacred 2:Armor|resistance]] to the damage of this combat art. (only available to the Seraphim in [[Sacred 2:Ice and Bloo
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  • ...attack that does melee range light AoE ([[Sacred 2:Area of Effect|Area of Effect]]) damage. ...''' - Decreases the regeneration time ('''note:''' actually the Cooldown) of Propelled Levitation. (-33% reduction to Cooldown time (down to 20 seconds
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  • * Multiplies all [[Sacred 2:Damage Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]. * '''Reload''' - Increases the number of projectiles or hits. (+1 projectile)
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  • * Multiplies all [[Sacred 2:Damage Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]. * '''Vehemence''' - Allows Demonic Blow to inflict [[Sacred 2:Area of Effect|area damage]] on nearby opponents. (1/2 damage)
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  • * Multiplies all [[Sacred 2:Damage Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]. * '''Envenom''' - Some of the damage will be converted into [[Sacred 2:Poison|Poison]] damage. (50% +
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...hy, the goddess Zerae can empower her with the ability to call down a bolt of lightning as if she had snatched it from the heavens themselves to strike d
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...e North Winds, the [[Sacred 2:Druid|Druid]] conjures up a chilling torrent of frost that incapacitates all caught within the frozen blast.
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...ies are left chilled or dead, drowned in a hail of ice. Wretched survivors of this wintry storm can do little but crawl and lament their fallen kin befor
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...ge and Armor noted above of the Sinister Prince are dependent on the level of the Sinister Prince. Stats will scale based on the Sinister Prince's level
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...amage and Armor noted above of the Swamp Dragon are dependent on the level of the Swamp Dragon. Stats will scale based on the Swamp Dragon's level. Use
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  • * [[Sacred 2:Area of Effect|Area of Effect]] combat art. Spawns 1 damage point (will appear as a mini-volcano) per mon * '''Conservation ''' - Decreases the regeneration time. (Relative reduction of the Regeneration Time. ~33.6% reduction at CA level 1, 43% at CA level 50,
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  • ...of the silver modifications. Depending on how many points you allot to one of the chosen [[Sacred 2:Aspects|Aspect]], the game will give you points that * '''Hypnosis''' - Attracts opponents to the center of the pillar.
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  • |The Seraphim is a graceful expert of close combat. She is not as physically strong as the [[Sacred 2:Shadow Warr |This is a series of hits directed against one or more enemies. This powerful attack might weake
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  • |A devastating shower of meteors will rain down on the enemies in the target area and smash them to the ground. It will be possible to enhance this spell to ...r of Meteors: 7 - Increases with CA level up to a maximum at CA level (80) of 14 without '''Continuity''' or 19 with '''Continuity'''.
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  • ...(s):''' [[Sacred 2:Golden Coast|Golden Coast]], near the beach, south-west of Sloeford ...ed 2:Scout Jalenthil|Scout Jalenthil]] is located near the cave south-west of [[Sacred 2:Sloeford|Sloeford]] as indicated on the map above. Follow the ye
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...t, Damage and Armor noted above of The Summoner are dependent on the level of The Summoner. Stats will scale based on The Summoner's level. Use the abo
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  • |The Dryad whirls around creating a cloud of dust that will allow her to evade attacks more easily. It will also affect ...Devil significantly. (42.9% increase to [[Sacred 2:Area of Effect|Area of Effect]])
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  • ...nst large hordes of opponents and it may help to break free from the grasp of enemies. ...Sacred 2:Area of Effect|Area of Effect]] blow that hits in a cone in front of the Shadow Warrior.
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  • Talk to Thomas to learn of his spider problem. * Tip: Area of Effect skills can be useful if you're struggling to kill the spiders quickly, or l
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  • ...breviation you are looking for, or if you want a more detailed explanation of the term, just type it into the search box or click on any link in the defi | AoE|| [[Sacred 2:Area of Effect|Area of Effect]] || Combat Art which effects multiple enemies in range
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...ep @ focus penalty level or higher. You can pump this Combat Art with lots of runes.
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  • |A powerful streak of lightning hits the opponent inflicting heavy magic damage. T-Energy beings ...0% + 0.5% per CA level chance of causing [[Sacred 2:Area of Effect|Area of Effect]] damage)
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +45% ...generation Time:#Buffs|energy cost]] of Battle Stance. (Relative reduction of the [[Sacred 2:Regeneration Time:|Regeneration Time]] penalty. ~33.8% reduc
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  • ...k weapon-based attack (uses [[Sacred 2:Casting Speed|cast speed]] in place of [[Sacred 2:Attack Speed|attack speed]]). ...rt energy from opponents. ([[Sacred 2:Regeneration per hit|Regen per Hit]] effect, 0.95s + 0.05s per CA level regenerated)
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...rends the earth's very crust, tearing open volcanic vents beneath the feet of his adversaries, charring them to the bone.
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me * [[Sacred 2:Damage|Damage]] of each dart: 27-27 (Roughly 70% [[Sacred 2:Poison|Poison]] and 30% [[Sacred 2
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me |With this attack the [[Sacred 2:Sorceress|Sorceress]] creates a wave of electrical energy radiating from her fingertips, bathing all nearby enemies
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...gers around her, allowing her to react with superhuman agility. One aspect of this ability is her knack for avoiding missile fire. When an Amazon uses th
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...nt ability can cut through the toughest armor to crush the will of a group of enemies, stunning them and confusing the feeble-minded.
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...er with the ability to wield the electrical power of the mighty hurricanes of the Jade Sea.
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  • ...have done 1,000-1,500 damage, and was given bonus damage of +100 from Call of Death, you would then do 1,100-1,600 damage. The bonus decreases quite quic [size=3]<b>Call of Death - How Does it Work?</b>[/size]
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  • ...e:''' Defeat [[Sacred 2:Asmarael, the Queen of Spiders|Asmarael, the Queen of Spiders]] ...'' Ritual room inside the cave in [[Sacred 2:The Jungle|the Jungle]] north of [[Sacred 2:Na'Fian|Na'Fian]]
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  • * '''Next Quest:''' [[Sacred 2: Leader of the Pack|Leader of the pack]] * Enter the cave southwest of [[Sacred 2:Sloeford|Sloeford]] and retrieve the 3 Medals and a map
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  • * Chance of not being detected while casting spells: 1.0% (increases with CA level) ...ts of incoming detrimental spells. (3% + 2% per Combat Art level reduction of [[Sacred 2:Detrimental magic effects|detrimental magic effects]])
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  • |The Shadow Warrior launches himself into a state of battle frenzy, where every successful hit stores additional damage up to a ...2:Physical|Physical]] (discharged in an [[Sacred 2:Area of Effect|area of effect]] nova around the Shadow Warrior)
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...] projects waves of molten earth that spread outward and burn a wide swath of destruction through his foes.
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  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +59.4% * '''Balm ''' - Increase [[Sacred 2:Hitpoint Regeneration|life regeneration]] of the spectral soldiers. (50% increase)
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  • Some examples of things which may remove buffs in the game are: :- CAs (Combat Arts) of the some characters such as "[[Sacred 2:Archimedes Beam|Archimedes Beam]]"
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  • ...outwards from her in a circular spread. The bolts look like white spheres of crackling energy that make a loud whining noise. This Combat Art will also ...damage exponentially when kills are performed quickly within a set amount of time.
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  • ...2:Skills|Skills]] and [[Sacred 2:Combat Arts|Combat Arts]] also offer some of the same modifiers listed here. ...yers may see the same modifier multiple times on this page. The text-color of the modifier generally corresponds with its rarity. With some exceptions,
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  • ...'Location(s):''' Near [[Sacred 2:Crag Rock|Crag Rock]], north east portion of [[Sacred 2:Artamark|Artamark]] ...0px]][[Image:WolvesFursForAngar_Tabmap.jpg|250px]]|right|'''[[Sacred 2:Map of Ancaria|View the Ancaria Interactive Map]]'''||516px}}
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  • |A tempestuous wave of fire is set forth in the desired direction. * Right clicking near High Elf creates a wide wave of fire
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  • =='''Introduction: Master of Dragon Magic'''== |Turns into a young dragon with strong armor and combat spells. Dragons of this size can't fly but have the power to feign flying. In his changed for
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  • * '''Phase Shift''' - Decreases the cooldown time (not regeneration time) of Shadow Step. (Scales with CA level. ~33% reduction at CA level 1, 50% reduc ...after the teleport. 100% [[Sacred 2:Damage Mitigation|Damage Mitigation]] of [[Sacred 2:Physical|physical]] damage (4 sec + 0.02 sec per CA level)
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...you a ride to niob even, but I really hate to be a beggar. The key feature of this build is Shadow Veil Modded into a buff. You can change anything in th
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  • |A strong gust of wind that can damage, stun or knock back enemies. *'''Radius''' - Increased radius of Gust of Wind. (+60 degree angle)
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...om the heavens, these bolts rain down from the sky, exploding into a shaft of light to banish the evil from the battlefield.
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  • * '''Solid''' - Increased duration of Malicious Totem. (25% + 0.25% per CA level increase) * '''Expert''' - Reduces the cooldown of Malicious Totem. (100% + 1% per CA level decrease, cuts the cooldown approx
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...y. Though not suitable for larger distances, a Sorceress can make good use of this spell for evading capture, or to reach otherwise inaccessible areas.
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...ma feel that this is the proof of the dominance of their particular branch of the mystic arts.
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  • ...at deal a predetermined amount of [[Sacred 2:Damage|damage]] over a period of time to the affected target. There are 2 DoT types: ...Arts have only a chance to inflict Damage over Time as a Secondary Damage Effect. The ones that have minor chance are not listed below.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...p to give a gamage boost of 100.3 + 100.3 + 99.4 = 300%, setting the value of M(Bonus)=3.
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...y who stand against the Paladin and her allies will understand the meaning of folly.
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  • Raises the souls of fallen corpses. These will surround the Inquisitor for a while before they * [[Sacred 2:Regeneration Time:|Regeneration time]] of All Combat Arts: +35.0%
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...she moves out of the way of an exploding siege engine or avoids the wrath of an enraged Sorceress!
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me |The curse increases an enemy's susceptibility to the harsh effects of the elements and elemental magicks. Skin burns like paper, poison rots fles
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  • ...use them to his advantage. No one is able to withstand them! His command of magic is so extensive that he can turn his opponents or their attacks into ...ard, inflicting damage on all opponents within a cone-shaped area in front of the Inquisitor.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. == '''Loco's la Chusa, Angel of Death''' ==
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  • ...her hand will either bundle the splinters into one burst or turn the burst of icicles into a nova blasting out in a circle with her at the center. * Number of Thorns: 50
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...ates their fossilized remains and summons forth from the ground long shaft of dense, fossilized bone, piercing any opponents in its path.
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  • ...full cumulative [[Sacred 2:Patch 2.40.0|Patch 2.40.0]] on a fresh install of Sacred 2: Fallen Angel. * New “level of detail system” for better general performance.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...quipment choices and why I chose them in contrast to the "general opinion" of what to use.
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  • ...aggression, leading to a predominantly offensive style. Executing the art of fire magic allows for a wide flexibility in which the spells can easily be ...variations allow the fireball to be customized and wielded as a succession of blazing rapid fire spheres, or it could become a large, explosive fire-and-
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...lication of this skill, the Necromancer paints his weapon with a thin coat of virulent poison. The greater his ability, the more potent the poison.
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  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...as righteousness can give her spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work t
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  • ...damage mitigation from enemies. Slightly increases the regeneration speed of all combat arts within the aspect Mystic Stormite while the buff is active. * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +35.0%
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  • |The [[Sacred 2:Seraphim|Seraphim]] is a graceful expert of close combat. She is not as physically strong as the [[Sacred 2:Shadow Warr |This is a series of hits directed against one or more enemies. This powerful attack might weake
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  • * '''Spite''' - Increases the duration of the soul being held. (50% increase) ...s. (0.5s + 0.5s per CA level [[Sacred 2:Regeneration per hit|Regen per hit effect]])
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. == '''Elementalist, Mentalist, Dragon Magic Specialist, which of them should be your first, or can you have all?!''' ==
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  • ...ction while also weakening the opponent. This art of magic is the opposite of [[Sacred 2:Fire|fire]] magic. It is much more defensive, although even a st ...her hand will either bundle the splinters into one burst or turn the burst of icicles into a nova blasting out in a circular pattern with the caster loca
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...ombat arts. However I will try to provide as much info from the both sides of the coin for both skills and combat arts.
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  • ...former allies a chance to turn against the target. Additionally, portions of weapon damage will be converted into poison damage. * Percent of poison damage increases per CA level
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. <center>Azrael, Harbinger of Justice
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...f destruction and fire. No Man or Beast of creation can withstand the heat of her dark burning heart
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  • ...criptions of each enemy type found in Sacred 2. Clicking the header button of an enemy type will take you to a new page on SacredWiki with more informati '''List of quest-related enemies in Ancaria.'''
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  • * Number of Protectors: 1 * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts +39.6%
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...bit of "tanking power"), good damage and quick attacks. She's using powers of all three aspects available to her.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...ild on Single Player but I did it in Hard Core mode. I needed that element of danger. I ran the CM Patch and had a balance file modded for more experienc
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...wn with a number of special bonuses that have a good synergy with a number of skills and combat arts. In this case, when shield selection is based on bui
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. .... There are a lot of factors to consider and the following will be the tip of the proverbial iceberg.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...nd melee-wise. Prone to being invincible at players choice. Then this kind of build could just be what you are looking for. The 'Archangel'-Seraphim buil
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  • *[[Sacred 2:Area of Effect/es|Area de Efecto]]
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  • ...ers who trespass in their domains. With a breath they may unleash torrents of incinerating fire, utterly consuming all unfortunate enough to stand before ...our weapon, but also your armor: with it, you may turn the various attacks of your foe to the side, escaping harm.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...my chars are self-sufficient, the shared stash is not used so far for any of my chars... So no starting runes, no starting gear, no starting gold.
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  • ...hance: Combat Arts, Chance to Fear Opponents and damage against some types of enemies) overlay the previous. There is one interesting property of Expulse magic - banishing potential.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. Is this the place we should discuss how/where to do this kind of thing?
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. == '''Frost - Ice Elf Build Guide (Console), From The Frozen Depths Of Ancaria''' ==
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...oven that. I understand that I'm HC lvl 37, but you can't just dismiss the effect this character has on the others, and I'm confident this will go on.
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  • COMBAT ARTS (CAs) are generally comprised of ...r (consult map). It will take you a fair time to collect a number of runes of the right type for combos.
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  • ...peed on foot, this is your limit. Some horses however can get a base speed of 220 and then have extra added to that by bridles or saddles, allowing you t ...ample stunning enemies as you make an escape, or simply just stunning half of a big group while you weaken the other half with regular attacks.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...d mainly with a naginata. His enemies were often paralyzed in fear because of his close standing to the gods.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...is the Celestial Magic Sera). I bought the add-on and decided to see which of the aspects was the weakest. Since Dragon Magic was a breeze early in the g
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. I used the English Sacred Wiki as a source for a lot of the numbers presented here... I'm not mathematically inclined and am very g
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  • ...ion to access the character selection screen. From here you can choose one of the eight character classes with which to play Sacred Gold. Click on the character you wish to use for your adventures in the world of Ancaria.
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  • This is a list of the tokens found in the \Sacred 2\scripts\shared\spells.txt file. ...Forces some nearby monsters to attack the target of the CA, SE Instill Belief (bekehrung), IN Mortifying Pillory (pranger)
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...huge nerfs to +all skills and deathblow, the challenge, after the release of Ice and Blood, was to create a purely magical build with no weapon lores or
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. == '''Tower of Power - A 3 Aspect, ranged weapon build(Console version), Level 3 sentry gu
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  • *[[Sacred 2:Area of Effect/de|flächenbasierender Effekt]] (AoE)
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...c=9004]Kungfu-Dryads[/topic]. The pictures in this thread made me dreaming of a kungfu dryad for a long long time.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. == '''Lady in Black, the unknown member of Mib''' ==
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...cred. It's been a long time since 2002-3 when I first discovered the world of Ancaria, and it's been my favorite series/game ever.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...ou'll be able to reach 200 easily, with the good energy-shield and Area of Effect power.
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  • == Compilation of Sacred 2 [[Sacred 2:Ice and Blood|Ice and Blood]] Tooltips That Appear When Some tooltips are short, a few are a wall of text. See the notes at the bottom for corrections.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...n quality equipment to be effective, so shopping will be an important part of your success. If you are turned off by shopping, item management and a toug
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...tions all around the Sacred 2 and Sacred 2: Ice & Blood forums: “What kind of unique weapon should I use and/or look for?”
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  • ...cific term you are looking for, or if you want a more detailed explanation of the term, just type it into the search box or click on any link in the defi *'''[[Sacred 2:Achievements|Achievements]]''': A scrolling list of accomplishments, shown when logging on or receiving a new one
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...and hard. *Warning* Even the the gameplay is simple and generic. This type of character is fairly expensive/gear-dependent, building him made me detour i
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...his damage will be vastly reduced due to the lack of deathblow for various of his aspects and the reduced CA level he will be forced to play with. If you
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. ...age engine (both taking damage and receiving) in order to get the most out of this class.
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  • ...thor(s) of the guide. Guides may only be edited by or with the permission of the author. '''Table of Contents:'''
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  • ...of them, and they are funnier than before. In addition there is a new kind of Silly Messages, the poetry lines that combine into short silly poems. ...hought up to be unique messages. It is believed that this is the full list of silly messages.
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  • '''16-''' Meditating on the meaning of life... ''Méditation sur la signification de la vie'' '''36-''' Did you know that by reading this message you have wasted 5 seconds of your life? ''Savez-vous qu'en lisant ce message vous venez de perdre 5 seco
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  • ...liged to license the content submitted to your wiki in any particular way. Of course, as a project founded to support sites like Wikipedia, we encourage ...of the GNU GPL version 2 for details]. Because MediaWiki is provided free of charge, there is no warranty, to the extent permitted by applicable law.
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