Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"

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*'''CA''': Abbreviation for [[Sacred 2:Combat Arts|Combat Art]]
 
*'''CA''': Abbreviation for [[Sacred 2:Combat Arts|Combat Art]]
*'''Cabalistic Voodoo''': An [[Sacred 2:Aspects|Aspect]] of the Dryad  
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*'''[[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]]''': An [[Sacred 2:Aspects|Aspect]] of the Dryad  
 
*'''[[Sacred 2:Aspect Focus|Cabalistic Voodoo Focus]]''': A Secondary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Cabalistic Voodoo Focus]]''': A Secondary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Cabalistic Voodoo Lore]]''': A Primary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Cabalistic Voodoo Lore]]''': A Primary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Call of the Forest|Call of the Forest]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Call of the Forest|Call of the Forest]]''': A [[Sacred 2:Dryad Set Items|Dryad set]]
 
*'''[[Sacred 2:Callous Execution|Callous Execution]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
 
*'''[[Sacred 2:Callous Execution|Callous Execution]]''': An [[Sacred 2:Inquisitor Combat Arts|Inquisitor Combat Art]]
*'''Campaign of Light''': A "good" path, in which characters choose to assist others in the questline. See [[Sacred 2:Game Summary|Game Summary]] and [[Sacred 2:Deities|Deities]].
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*'''[[Sacred 2:Light Campaign Synopsis|Campaign of Light]]''': A "good" path, in which characters choose to assist others in the questline. See [[Sacred 2:Game Summary|Game Summary]] and [[Sacred 2:Deities|Deities]].
*'''Campaign of Shadows''': A "chaotic" path, in which characters choose to do what they want, rather than fighting for a cause. See [[Sacred 2:Game Summary|Game Summary]] and [[Sacred 2:Deities|Deities]].
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*'''[[Sacred 2:Shadow Campaign Synopsis|Campaign of Shadows]]''': A "chaotic" path, in which characters choose to do what they want, rather than fighting for a cause. See [[Sacred 2:Game Summary|Game Summary]] and [[Sacred 2:Deities|Deities]].
*'''Capricious Hunter''': An [[Sacred 2:Aspects|Aspect]] of the Dryad
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*'''[[Sacred 2:Capricious Hunter|Capricious Hunter]]''': An [[Sacred 2:Aspects|Aspect]] of the Dryad
 
*'''[[Sacred 2:Aspect Focus|Capricious Hunter Focus]]''': A Primary Dryad Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Capricious Hunter Focus]]''': A Primary Dryad Aspect [[Sacred 2:Skills|Skill]]
*'''Carrier Imp''': An in-game item usable in Closed Multiplayer only. It comes with the Collector's Edition or is purchasable separately for some regions. When summoned, the Carrier Imp brings the [[Sacred 2:Hero Chest|hero chest]] to the character's current location.  
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*'''[[Sacred 2:Carrier Imp|Carrier Imp]]''': An in-game item usable in Closed Multiplayer only (Collector's Edition or purchasable separately for some regions) or in any game mode ([[Sacred 2:Ice and Blood|Ice and Blood]], Gold Edition). When summoned, the Carrier Imp brings the [[Sacred 2:Hero Chest|hero chest]] to the character's current location.  
 
*'''[[Sacred 2:Cascading Shroud|Cascading Shroud]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
 
*'''[[Sacred 2:Cascading Shroud|Cascading Shroud]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]]
*'''Casting Speed''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of casting a spell
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*'''[[Sacred 2:Casting Speed|Casting Speed]]''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's rate of casting a spell
 
*'''CE''': Abbreviation for Collector's Edition
 
*'''CE''': Abbreviation for Collector's Edition
 
*'''[[Sacred 2:Celdrahil's pandemonium|Celdrahil's Pandemonium]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
 
*'''[[Sacred 2:Celdrahil's pandemonium|Celdrahil's Pandemonium]]''': A [[Sacred 2:High Elf Set Items|High Elf set]]
*'''Celestial Magic''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim  
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*'''[[Sacred 2:Celestial Magic|Celestial Magic]]''': An [[Sacred 2:Aspects|Aspect]] of the Seraphim  
 
*'''[[Sacred 2:Aspect Focus|Celestial Magic Focus]]''': A Secondary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Focus|Celestial Magic Focus]]''': A Secondary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Celestial Magic Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
 
*'''[[Sacred 2:Aspect Lore|Celestial Magic Lore]]''': A Primary Seraphim Aspect [[Sacred 2:Skills|Skill]]
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*'''Chance to Inflict Wounds''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to cause physical DoT. Wounds come in four levels: [[Sacred 2:Chance to inflict Open Wounds|Open]], [[Sacred 2:Chance to inflict Deep Wounds|Deep]], [[Sacred 2:Chance to inflict Serious Open Wounds|Serious]], and [[Sacred 2:Chance to inflict Deadly Wounds|Deadly]].
 
*'''Chance to Inflict Wounds''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to cause physical DoT. Wounds come in four levels: [[Sacred 2:Chance to inflict Open Wounds|Open]], [[Sacred 2:Chance to inflict Deep Wounds|Deep]], [[Sacred 2:Chance to inflict Serious Open Wounds|Serious]], and [[Sacred 2:Chance to inflict Deadly Wounds|Deadly]].
 
*'''Chance to Reflect: Close Combat''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to reflect damage back at an attacker
 
*'''Chance to Reflect: Close Combat''': An [[Sacred 2:Item Modifiers|item modifier]] which affects the character's chance to reflect damage back at an attacker
*'''[[Sacred 2:Character Class|Character]]''': There are six playable characters in Sacred 2. Commonly called a Char or a Toon.  
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*'''[[Sacred 2:Character Class|Character]]''': There are six playable characters in Sacred 2 (seven with Ice and Blood expansion installed). Commonly called a Char or a Toon.  
 
*'''Charge''': One of three [[Sacred 2:Horse|Horse]] Combat Arts
 
*'''Charge''': One of three [[Sacred 2:Horse|Horse]] Combat Arts
 
*'''[[Sacred 2:Charged Grid|Charged Grid]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Charged Grid|Charged Grid]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
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*'''[[Sacred 2:Christmas Island|Christmas Island]]''': Additional [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] area introduced in a patch
 
*'''[[Sacred 2:Christmas Island|Christmas Island]]''': Additional [[Sacred 2:Can Christmas Still be Saved|Christmas Quest]] area introduced in a patch
 
*'''[[Sacred 2:Chunk of Lava|Chunk of Lava]]''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to fire damage.
 
*'''[[Sacred 2:Chunk of Lava|Chunk of Lava]]''': When [[Sacred 2:Forging|forged]] into a slot, it converts a portion of physical damage to fire damage.
*'''[[Sacred 2:Character Class|Class]]''': One of the six playable characters in Sacred 2
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*'''[[Sacred 2:Character Class|Class]]''': One of the seven playable characters in Sacred 2
 
*'''[[Sacred 2:Cleansing Brilliance|Cleansing Brilliance]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Cleansing Brilliance|Cleansing Brilliance]]''': A [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''Closed''': Closed multiplayer. [[Sacred 2:Features|Game Mode]] where characters are stored on Ascaron's servers and are less prone to cheating than Open MP.  
 
*'''Closed''': Closed multiplayer. [[Sacred 2:Features|Game Mode]] where characters are stored on Ascaron's servers and are less prone to cheating than Open MP.  
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*'''CR''': Abbreviation for [[Sacred 2:Combat Reflexes|Combat Reflexes]]
 
*'''CR''': Abbreviation for [[Sacred 2:Combat Reflexes|Combat Reflexes]]
 
*'''Crit''': Abbreviation for Critical Hit
 
*'''Crit''': Abbreviation for Critical Hit
*'''Critical Hit''': Causes an attack to do extra damage  
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*'''[[Sacred 2:Chance for critical hits|Critical Hit]]''': Causes an attack to do extra damage  
 
*'''[[Sacred 2:Crystal Skin|Crystal Skin]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''[[Sacred 2:Crystal Skin|Crystal Skin]]''': A [[Sacred 2:High Elf Combat Arts|High Elf Combat Art]] ([[Sacred 2:Buff|Buff]])
 
*'''CTD''': Abbreviation for Crash to Desktop (when the game exits suddenly)
 
*'''CTD''': Abbreviation for Crash to Desktop (when the game exits suddenly)

Revision as of 22:31, 11 September 2013


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This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms, and abbreviations. If there is a specific term you are looking for, or if you want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.


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  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Quest Boss: A unique monster who appears at a certain point of a quest
  • Questgiver: An NPC who gives the character tasks (or quests) to complete

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