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  • ...to the player. The player can spend all their upgrade points in one Combat Art, or distribute them amongst different CAs within that same aspect. For example, the Seraphim Combat Art [[Sacred 2:Radiant Pillar|Radiant Pillar]] allows the following options alo
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  • ...#803C0D;">'''Bronze'''</span>-Modifikation von einer bestimmten [[Sacred 2:Combat Arts/de|KK]] ausgewählt werden muss, bevor man eine <span style="color:#71 ...n. Im obigen Fall werden die Auswahlmöglichkeiten in der [[Sacred 2:Combat Art Modification Screen/de|Übersicht aller Kampfkunstausbauten]] hervorgehoben
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Page text matches

  • *[[Sacred 2:Combat Arts|Combat Arts]] * [[Sacred_2:Aspects|Combat Art Aspects]]
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • .../images/6/67/Battle_orders_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...t for group tactics. It is this ability that makes him a natural leader in combat. An experienced warrior can use this skill to better array his forces in ba
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  • * [[Sacred 2:Casting Speed|Combat Art Execution Speed]]: 101.9% == Modifications ==
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  • ...r Class|Character Class]] has three [[Sacred 2:Aspects|Aspects]] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Arts]]'''
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  • |The Dryad will teleport to her target her target extremely fast. This combat art has a small chance to root opponents at the position where she teleports fr == Modifications ==
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • .... When a warrior learns this skill he can raise his voice above the din of combat to shout warnings of impending blows to his comrades in arms. This will ale == Modifications ==
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  • ...es/a/a0/Natural_resistance_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> http://www.sacredwiki.org/images/d/d8/Berserk_combat.png - '''Berserk Combat'''
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  • ...rg/images/Sacred_2/Icon/buffSEbs.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +45%
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  • ...nemies in the [[Sacred 2:Area of Effect|area of effect]]. (Starting Combat Art) This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]
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  • This Combat Art is called '''Whirlwind''' in the [[Sacred 2:Runes|Rune]] exchange screen. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * Explosion [[Sacred 2:Combat art range|Range]]: 2.8m
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  • This is a [[Sacred 2:Healing|Healing Combat Art]] == Modifications ==
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  • ...i.org/images/d/df/Valkyrie_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +30%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • |Combat Trance reduces the caster's combat art cooldown and protects him from effect damage and stuns. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]] == Modifications ==
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  • * [[Sacred 2:Casting Speed|Combat Art Execution Speed]]: 101.9% == Modifications ==
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  • ...wiki.org/images/e/e1/Dodge_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...exercises specifically designed to avoid potentially devastating blows in combat. She can even predict incoming missile attacks and elude them before they r
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  • ...rg/images/Sacred_2/Icon/buffHEgi.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> This is a [[Sacred 2:Healing|Healing]] Combat Art.
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  • ...es/d/de/Heart_of_wolverine_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +34.6%
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • ===http://www.sacredwiki.org/images/e/ea/Berserk_combat_focus.png '''Berserk Combat Focus'''=== ...barian|Barbarian]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect.
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  • ===http://www.sacredwiki.org/images/b/bc/Storm_combat_focus.png ''' Storm Combat Focus'''=== ...2:Amazon|Amazon]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect.
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • ===http://www.sacredwiki.org/images/c/c5/Sublime_combat_focus.png '''Sublime Combat Focus'''=== ...2 Fallen|Paladin]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect.
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  • ...rg/images/Sacred_2/Icon/buffINrp.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • This Combat Art is called '''Magic Wall''' in the [[Sacred 2:Runes|Rune]] exchange screen. == Modifications ==
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  • ...org/images/Sacred_2/Icon/buffDMr.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...protection from melee attacks and spells (+physical armour, Block Chance: Combat Arts & chance to stun the target).
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • ...rg/images/Sacred_2/Icon/buffSEwe.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> This Combat Art is an [[Sacred 2:Energy Shields|Energy Shield]].
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. http://www.sacredwiki.org/images/5/58/Storm_combat.png - '''Storm Combat'''
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]] == Modifications ==
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...rg/images/Sacred_2/Icon/buffHEis.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * Constant pulse of 100% Fire Damage dealt to opponents in close combat.
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  • ....org/images/6/69/Iron_skin_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +39.6%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...rg/images/Sacred_2/Icon/buffTGuf.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. http://www.sacredwiki.org/images/5/58/Storm_combat.png - '''Storm Combat'''
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  • ...deals more damage to armored targets and slows the regeneration for their combat arts. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • ...rg/images/Sacred_2/Icon/buffSWgr.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> This Combat art increases the Shadow Warrior's hitpoints, higher willpower also increases h
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  • ...Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. http://www.sacredwiki.org/images/5/58/Storm_combat.png - '''Storm Combat'''
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  • |Temporarily increases run and attack speed. The art also grants resistance against root-based spells. It will always break exis == Modifications ==
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  • ...eraphim|Seraphim]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...ed 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...ed 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...ed 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...sitor|Inquisitor]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...eraphim|Seraphim]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...sitor|Inquisitor]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...sitor|Inquisitor]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...eraphim|Seraphim]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...r|Shadow Warrior]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...|Temple Guardian]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • *Cooldown is a property that some [[Sacred 2:Combat Arts|Combat Arts]] have, which should not be confused with [[Sacred 2:Regeneration Time ...time is added to regen time to determine the total duration of the Combat Art's regeneration timer, but it is usually fixed and is not affected by any of
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  • ...rg/images/Sacred_2/Icon/buffSEcb.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +30.0%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...iki.org/images/f/f7/Prayer_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * Combat Art Regeneration Bonus: -10% + 1% per level
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  • ...|Temple Guardian]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...igh Elf|High Elf]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...|Temple Guardian]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...igh Elf|High Elf]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...r|Shadow Warrior]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...r|Shadow Warrior]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...igh Elf|High Elf]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...Mage|Dragon Mage]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...g/images/2/21/Blade_shield_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ....org/images/d/db/Dire_wolf_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +39.6%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...org/images/c/cd/Bone_armor_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...cred 2:Necromancer|Necromancer]], protecting him against damage from close combat attacks.
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. http://www.sacredwiki.org/images/d/d8/Berserk_combat.png - '''Berserk Combat'''
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • ....org/images/9/9d/Holy_fire_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • ...rg/images/5/56/Iron_maiden_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Chance to reflect: Close Combat|Chance to Reflect Melee]]: 35.9%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * [[Sacred 2:Combat art range|Range]]: 10 meters
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...rg/images/Sacred_2/Icon/buffSWre.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> Reflective aura with a certain chance to mirror close combat damage back at the attacker.
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  • ...to the player. The player can spend all their upgrade points in one Combat Art, or distribute them amongst different CAs within that same aspect. For example, the Seraphim Combat Art [[Sacred 2:Radiant Pillar|Radiant Pillar]] allows the following options alo
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  • |This combat art gives an [[Sacred 2:Assassin - Diablo 2 Fallen|Assassin]] the ability to ma This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • ...iki.org/images/5/5d/Warmth_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]] * [[Sacred 2:Combat art range|Range]]: 3.0 meters
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  • ...iki.org/images/d/d4/Thorns_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Chance to reflect: Close Combat|Chance to Reflect Close Combat]]: 30.8% + 0.8% per level
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  • This is a [[Sacred 2:Healing|Healing Combat Art]] == Modifications ==
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  • ...ncer|Necromancer]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...techniques, it is his fierce passion for battle that distinguishes him in combat. With this ability the Barbarian calls on the sum of his energy to attack a ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]].
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]] * [[Sacred 2:Combat art range|Range]]: 3.5 meters
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  • ...Fallen|Assassin]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...org/images/d/d2/Fanaticism_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> http://www.sacredwiki.org/images/4/4b/Sublimecombat.png - '''Sublime Combat'''
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  • ...2:Amazon|Amazon]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • ...barian|Barbarian]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...ceress|Sorceress]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...barian|Barbarian]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...ceress|Sorceress]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...2:Amazon|Amazon]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...ed 2:Druid|Druid]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...ceress|Sorceress]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...ed 2:Druid|Druid]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...ed 2:Druid|Druid]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...ncer|Necromancer]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • * [[Sacred 2:Combat art range|Combat Art Range]]: 6.8 meters == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. http://www.sacredwiki.org/images/5/58/Storm_combat.png - '''Storm Combat'''
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  • ...2 Fallen|Paladin]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...Fallen|Assassin]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...Fallen|Assassin]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...2 Fallen|Paladin]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • ...ncer|Necromancer]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you modification points).
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • |Briefly decreases the regeneration time of all combat arts and adds a bonus to intelligence. == Modifications ==
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  • ...ki.org/images/b/b3/Grizzly_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +34.6%
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. http://www.sacredwiki.org/images/d/d8/Berserk_combat.png - '''Berserk Combat'''
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]] == Modifications ==
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  • .../images/2/20/Cyclone_armor_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Block chance: Combat Arts|Chance to Block Spells]]: 45.7%
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • ...rg/images/Sacred_2/Icon/buffHEfd.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...he effectiveness of the [[Sacred 2:High Elf|High Elf]]'s Arrant Pyromancer combat arts. The demon is also able to cast [[Sacred 2:Incandescent Skin|Incandesc
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  • ...ted, rendering him visible. Chance to become visible lessens as the Combat Art level is increased. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...acred 2:Barbarian|Barbarian]] warrior knows well. One of the most powerful combat skills a Barbarian can learn is to cross that line into rage, without regar http://www.sacredwiki.org/images/d/d8/Berserk_combat.png - '''Berserk Combat'''
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...rg/images/Sacred_2/Icon/buffINsr.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...wiki.org/images/a/a2/Venom_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +30%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]] == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...org/images/Sacred_2/Icon/buffDMf.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +29.7%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * [[Sacred 2:Combat art range|Range]]: 7.5 meters
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ....org/images/6/6d/Penetrate_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40%
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  • ...rikes directed at one or more targets. Further developments of this combat art include an increased number of strikes or better aim of the hits. ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]].
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  • * [[Sacred 2:Combat art range|Target Range]]: 5.7 meters == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...images/2/28/Raise_skeleton_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +50.0%
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  • ...rg/images/4/4b/Holy_freeze_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40.0%
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  • ...rg/images/Sacred_2/Icon/buffDRsp.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...s direct damage using [[Sacred 2:Book 5 - T-Energy|T-Energy]]. This combat art also gives the chance to transform an opponent into a harmless animal. Chic This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. http://www.sacredwiki.org/images/4/4b/Sublimecombat.png - '''Sublime Combat'''
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • =='''Mentalism [[Sacred 2:Combat Arts|Combat Arts]]'''== ...deals more damage to armored targets and slows the regeneration for their combat arts.
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • |Devastating attack with the equipped ranged or close combat weapon. ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]].
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...rg/images/Sacred_2/Icon/buffTGts.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...come a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * [[Sacred 2:Combat art range|Combat Art Range]]: 11.2 meters
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  • |When using this combat art, the weapon damage will be converted into bolts of fire erupting from the w ...is a [[Sacred 2:Hybrid Damage Based Combat Arts|Hybrid Damage Based Combat Art]]
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...2:Chance to evade|Chance to Evade Attacks]]: +6.0%. Increases per Combat Art level. ...Mitigation]]: [[Sacred 2:Physical|Physical]] +30.2%. Increases per Combat Art level.
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...is a [[Sacred 2:Hybrid Damage Based Combat Arts|Hybrid Damage Based Combat Art]] == Modifications ==
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. http://www.sacredwiki.org/images/4/4b/Sublimecombat.png - '''Sublime Combat'''
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • .../images/d/d8/Energy_shield_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> This Combat Art is an [[Sacred 2:Energy Shields|Energy Shield]]
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  • * [[Sacred 2:Combat art range|Target Range]]: 15 meters == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...org/images/7/74/Clay_golem_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...d flesh were combined. The Clay Golem is the simplest form of this complex art, creating a servant directly from the earth to serve the Necromancer.
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  • ...hitting monsters when in the active slot (but not being used). This close combat arm cannot shoot. ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]].
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • Aspect Focus skills enhance the [[Sacred 2:Combat Arts|Combat Arts]] within their respective [[Sacred 2:Aspects|Aspects]]. Each [[Sacred * [[Sacred_2:Highest Combat Art Level Without Penalty|Highest Combat Art Level Without Penalty]] XX
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  • .../images/3/36/Skeletal_mage_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +50.0%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. ...% Physical and 27% Ice Damage. Percent of Ice damage increases per Combat Art level.
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • ...rg/images/d/d3/Inner_Sight_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +25%
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. http://www.sacredwiki.org/images/4/4b/Sublimecombat.png - '''Sublime Combat'''
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...stic as "Highest Spell Level Without Penalty", but it is really discussing Combat Arts, so we prefer to refer to it as such.'' ...aximum level a player can have in a specific [[Sacred 2:Combat Arts|Combat Art]] without incurring any penalties.
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...is a [[Sacred 2:Hybrid Damage Based Combat Arts|Hybrid Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • .../images/e/ec/Shadow_master_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * Shadow Master uses Assassin combat arts (see Usage Strategies below)
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets additional foes i
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • =='''Elemental Magic [[Sacred 2:Combat Arts|Combat Arts]]'''== ...org/images/Sacred_2/Icon/buffDMp.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
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  • ...mple Guardian's body and hit all opponents within their range. This Combat Art does melee range AoE ([[Sacred 2:Area of Effect|Area of Effect]]) damage. H This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • This is a [[Sacred 2:Healing|Healing Combat Art]] == Modifications ==
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets additional foes i
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • |A rapid ranged or close combat attack hitting multiple targets within range. ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]].
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  • ...org/images/8/8b/Conviction_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +50.0%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This Combat Art is an [[Sacred 2:Energy Shields|Energy Shield]]. == Modifications ==
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • ...oncernés. Autorise l'utilisation de [[Sacred 2:Combat Art Modifications/fr|modifications]] pour ces aspects. ...ettent pas d'obtenir de nouveaux points pour les modifications des Arts du Combat).
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • =='''Dragon Mage Combat Arts'''== |Turns into a young dragon with strong armor and combat spells. Dragons of this size can't fly but have the power to feign flying.
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  • ...g/images/0/01/Shiver_armor_small.png '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +35.0%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This Combat Art is called '''Flurry''' in the [[Sacred 2:Runes|Rune]] exchange screen. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]
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  • ...l carry the Paladin through to victory. Warriors of faith never shirk from combat, but rush forward with heads down and shields up, allowing their glory to c This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • ...rg/images/Sacred_2/Icon/buffHEcs.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...mitigation from enemies. Slightly increases the regeneration speed of all combat arts within the aspect Mystic Stormite while the buff is active. Crystal Sk
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  • This Combat Art is an [[Sacred 2:Energy Shields|Energy Shield]] ...2:Shield Regeneration|Shield Regeneration]]: +3.3/s (this is the '''out-of-combat''' value).
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications/fr}}
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  • ...ical impulses for several seconds. Additionally, he slightly recharges his combat arts while Jolting Touch is active. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
    8 KB (1,106 words) - 22:41, 21 December 2022
  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
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  • ...rg/images/Sacred_2/Icon/buffDRma.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +45.0%
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * [[Sacred 2:Combat art range|Combat Art Range]]: 4.2 meters
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * [[Sacred 2:Area of Effect|Area of Effect]] combat art. Spawns 1 damage point (will appear as a fire crater) per monster on the sc
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. == Modifications ==
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  • ...o other character possesses. The Temple Guardian is very strong in close combat. =='''Devout Guardian [[Sacred 2:Combat Arts| Combat Arts]]'''==
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * Duration of effect and damage increase per Combat Art level
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
    7 KB (1,045 words) - 22:11, 27 April 2022
  • ...g/images/Sacred_2/Icon/buffSEbfg.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +66.6%
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  • == Modifications == {{See Also|Sacred 2:Combat Art Modifications}}
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  • ...is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. == Modifications ==
    8 KB (1,221 words) - 00:53, 21 February 2022

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