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  • == [[Sacred 2:Burning Skeleton|Burning Skeleton]] == {{:Sacred 2:Burning Skeleton}}
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. == [[Sacred 2:Dream Vampire (Diablo 2 Fallen)|Dream Vampire]] ==
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  • ...ot resurrect (same effect as a [[Sacred 2:Potion of Undead Death|Potion of Undead Death]]). == Availability of ''Chance to banish undead +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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  • *{{:Sacred 2:Ice}} from spells *{{:Sacred 2:Poison}} from summoned undead
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. == [[Sacred 2:Burning Dead (Diablo 2 Fallen)|Burning Dead]] ==
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  • === Set: [[Sacred 2:Undead Legionaire's Armaments|Undead Legionaire's Armaments]] === === [[Sacred 2:Item Modifiers|Item Modifiers]] ===
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  • ...ttp://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Undead%20Camps/Undead%20Camp%201/undead1-main500.jpg]}} ...ttp://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Undead%20Camps/Undead%20Camp%201/th_undead1-tmap.jpg]}}
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  • === Set: [[Sacred 2:Undead Legionaire's Armaments|Undead Legionaire's Armaments]] === === [[Sacred 2:Item Modifiers|Item Modifiers]] ===
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  • === Set: [[Sacred 2:Undead Legionaire's Armaments|Undead Legionaire's Armaments]] === === [[Sacred 2:Item Modifiers|Item Modifiers]] ===
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  • ...ney, you have finally come to the leader of it all...Terus, General of the Undead Legion. As a prototypical big bad guy, he declares that you will never defe * {{PAGENAME}} can be located in [[Sacred 2:Undead Camp 3|Undead Camp]]
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  • ...u find out how the undead are entering the area and the report to [[Sacred 2:General Denyiw|General Denyiw]] * {{PAGENAME}} can be located in [[Sacred 2:Thylysium|Thylysium]]
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  • ==[[Sacred 2:Item Modifiers|Item Modifiers]]== *[[Sacred 2:Chance to banish undead|Chance to banish undead]] +X%
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  • ...ead officers you find. Hopefully this will delay any planned forays by the undead while they figure out a long range solution to this problem. * {{PAGENAME}} can be located in [[Sacred 2:Thylysium|Thylysium]]
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  • ...over the items your path leads right to him. After defeating his henchmen (Undead Legionnaires) he'll return the last item stolen. * {{PAGENAME}} can be located in [[Sacred 2:Undead Camp 2|Undead Camp 2]]
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  • * '''Quest Objective:''' Kill Terus, The General Of The Undead Legion * '''Quest Giver:''' [[Sacred 2:Officer Beniel|Officer Beniel]]
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  • ...[Sacred 2:Fire|Fire]] [[Sacred 2:Damage|damage]] against [[Sacred 2:Undead|Undead]] opponents.
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  • ...ttp://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Undead%20Camps/Undead%20Camp%203/Undead3main500.jpg]}} ...ttp://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Undead%20Camps/Undead%20Camp%203/th_Undead3tmap.jpg]}}
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  • {{S2frame|[[Image:Victim-of-undead-legion.jpg|x550px]]|right}} ...s Kerry when you notice all the gems have been pried out of it. Hmmm...the undead are not known for pilfering their victims. You decide to see if someone mig
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  • * '''Quest Objective:''' Kill 50 undead soldiers * '''Quest Giver:''' [[Sacred 2:Officer Beniel|Officer Beniel]]
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  • ...ttp://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Undead%20Camps/Undead%20Camp%202/Undead2main500.jpg]}} ...ttp://www.sacredwiki.org/images/Sacred_2/places/Tyr%20Lysia/Undead%20Camps/Undead%20Camp%202/th_Undead2tmap.jpg]}}
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  • === Potion of Undead Death === [[Sacred 2:Potions|Potions]] of Undead Death prevent the [[Sacred 2:Undead|Undead]] enemies from rising up in full health (increases the chance to kill them
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  • == [[Sacred 2:Adanis the Undead|Adanis the Undead]] == {{:Sacred 2:Adanis the Undead}}
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  • [[Sacred 2:Item Modifiers/es|Modificadores de objeto]] *[[Sacred 2:Chance to banish undead/es|Posibilidad de expulsar no muertos]]
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  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== This unique two-handed hammer will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed.
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  • === Set: [[Sacred 2:Insignia Regis|Insignia Regis]] === === [[Sacred 2:Item Modifiers|Item Modifiers]] ===
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  • =[[Sacred 2:Boss|Boss]]= === [[Sacred 2:Abishai of Dissension|Abishai of Dissension]] ===
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  • === Set: [[Sacred 2:Insignia Regis|Insignia Regis]] === === [[Sacred 2:Item Modifiers|Item Modifiers]] ===
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  • * Base damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute]] * Affected by [[Sacred 2:Sword Weapons|Sword Weapons]] Skill
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  • * '''Quest Objective:''' Retrieve [[Sacred 2:Blind Guardian (the band)|Blind Guardian]]'s instruments so they can perfor * '''Quest Giver:''' [[Sacred 2:Hansi|Hansi]]
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  • ===Set: [[Sacred 2:Endijian's Artifacts|Endijian's Artifacts]]=== ===[[Sacred 2:Item Modifiers|Item Modifiers]]===
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  • == [[Sacred 2:Apprentice Abdullah|Apprentice Abdullah]] == {{:Sacred 2:Apprentice Abdullah}}
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  • === Set: [[Sacred 2:Doom Guard Armor|Doom Guard Armor]] === === [[Sacred 2:Item Modifiers|Item Modifiers]] ===
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  • ...e. After you do he admits he is also worried about his betrothed, [[Sacred 2:Kerry - NPC|Kerry]]. While there is a break in combat, he asks that you che * {{PAGENAME}} can be located in [[Sacred 2:Clearview|Clearview]]
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  • [[Sacred 2:Item Modifiers|Item Modifiers]] *[[Sacred 2:Chance to disregard armor|Chance to disregard armor]]
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  • ...was exiled. In fact he is the only 'living' person at all. He has seen the undead emerge every night and knows where they are emerging from. He believes they * {{PAGENAME}} can be located in [[Sacred 2:Old Naval Port|Old Naval Port]]
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • ...ccessible only through doing a quest. The arena is decorated with [[Sacred 2:Heraldry|battle standards]] of the Seraphim Logo. * [[Sacred 2:Saskia|Saskia]]: Quest giver for [[Sacred 2:The Arena Above the Clouds|The Arena Above the Clouds]] quest.
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  • |Stats=http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead/UN-BurningSkeleton-Stats.jpg .../UN-BurningSkeleton.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead/th_UN-BurningSkeleton.jpg]
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  • * '''Quest Difficulty:''' 2 stars * '''Quest Giver:''' [[Sacred 2:Mourning Lilly|Mourning Lilly]]
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  • * Base damage modified by [[Sacred 2:Dexterity|Dexterity]] [[Sacred 2:Attributes |attribute]] * Affected by [[Sacred 2:Sword Weapons|Sword Weapons]] Skill
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  • {{Icons|1|2|3|5|7|}} ...tlefield to the west of the Outpost. This Outpost flies the blue [[Sacred 2:Heraldry|flag]] of the High Elves.
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  • ...="10%" align="center" style="margin-top: 0px;font-size:1.2em;"|'''[[Sacred 2:Dazzle|Dazzle]]'''<br />[[File:Lumen.png]] .... They will combust instantly and burn in the cleansing light of [[Sacred 2:Lumen|Lumen]]!
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • * Base damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute]] * Affected by [[Sacred 2:Sword Weapons|Sword Weapons]] Skill
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  • |Stats Image=http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead-Quest/UN-LargeWater-loggedBody-Stats.jpg ...rgeWater-loggedBody.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead-Quest/th_UN-LargeWater-loggedBody.jpg]
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  • |Stats Image=http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead-Quest/UN-SlimyWater-loggedCorpse-Stats.jpg ...yWater-loggedCorpse.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead-Quest/th_UN-SlimyWater-loggedCorpse.jpg]
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  • |Stats Image=http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead-Quest/UN-Lich-Stats.jpg ...ndead-Quest/UN-Lich.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead-Quest/th_UN-Lich.jpg]
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  • * '''Quest Objective:''' Break the undead blockade * '''Quest Giver:''' [[Sacred 2:Village Elder Thirza'Shir|Village Elder Thirza'Shir]]
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  • |Stats Image=http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead-Quest/UN-Water-loggedCorpse-Stats.jpg ...-Water-loggedCorpse.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead-Quest/th_UN-Water-loggedCorpse.jpg]
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  • ...finally, after the Ancarian wars, the Old Naval Port became infected by an undead plague. ...plague entering Thylysium, lately it has been quite difficult to keep the undead confined here.
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  • ...cred 2:Lich Prince|Lich Princes]] have become much stronger lately and the undead attacks have been much harder to repel. If they somehow absorbed the magic * {{PAGENAME}} can be located in [[Sacred 2:High Elf Outpost 4|High Elf Outpost]]
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  • * '''Quest Objective:''' Identify the enemy as an Undead Legion * '''Quest Difficulty:''' 2
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  • ...pitable terrain has this an area conducive to ambushes by thieves and even undead. ...rico Ausborn|Enrico Ausborn]]: Is an Ascaron employee involved in [[Sacred 2:Epic Office Quest|Epic Office Quest]] quest.
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  • ...stal Plane|Crystal Plane]] are discussed in further detail in the [[Sacred 2:Guidebook of the Huntress|Guidebook of the Huntress]]. =[[Sacred 2:Boss|Boss]]=
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  • * '''Quest Giver:''' [[Sacred 2:Kerry - NPC|Kerry]] * '''Location(s):''' [[Sacred 2:Clearview|Clearview]]
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  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== This unique shortsword will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed.
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  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== This unique two-handed magic staff will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed.
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • * 2-handed ...e melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • ...ce Quest]]. He can be found in one of the undead camps north from [[Sacred 2:Clearview|Clearview]]. * {{PAGENAME}} can be located in the [[Sacred 2:Clearview|Clearview]]
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  • {{Icons|2}} * [[Sacred 2:Mourning Lilly|Mourning Lilly]]: Quest giver for the [[Sacred 2:Disturbance of the Peace|Disturbance of the Peace]] quest.
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  • ...'Quest Objective:''' Find and contact [[Sacred 2:Kerry|Kerry]] in [[Sacred 2:Clearview|Clearview]] * '''Quest Giver:''' [[Sacred 2:Officer Beniel|Officer Beniel]]
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...style="margin-top: 0px;font-size:1.2em;"|'''[[Sacred 2:Redemption - Diablo 2 Fallen|Redemption]]'''<br />[[File:Redemption.png]]
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  • ...from [http://www.youtube.com/user/Sacred2FallenAngel?feature=watch Sacred 2 - Fallen Angel channel on You Tube]= ==Battle Waran ([[Sacred 2:Monitor Lizard|Monitor Lizard]])==
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...e city of [[Sacred 2:Khorum|Khorum]]. He the target of the quest [[Sacred 2:Radament's Lair|Radament's Lair]].
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  • ...t you visit [[Sacred 2:Lord Gemma's Clerk|Lord Gemma's Clerk]] in [[Sacred 2:Blessed Rock Manor|Blessed Rock Manor]]. He has an extensive library and sh * {{PAGENAME}} can be located in [[Sacred 2:Broken Lance Tavern|Broken Lance Tavern]]
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  • ...an go down to the [[Sacred 2: Sea of Heavens|Sea of Heavens]] and make the undead permanently dead. * {{PAGENAME}} can be located in [[Sacred 2:Thylysium|Thylysium]]
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  • [[Sacred 2:Officer Beniel|Officer Beniel]] asks you to check in on his bethrothed, Ker * Kerry can be located in [[Sacred 2:Clearview|Clearview]]
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. {{See Also|Sacred 2:Boss}}
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  • ...'s]] shepherd, [[Sacred 2:Herder Gildor|Herder Gildor]], with the [[Sacred 2:Wolf|Wolf]] problem. * '''Quest Giver:''' [[Sacred 2:Farmer Mahtan|Farmer Mahtan]]
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  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== This unique bow will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed.
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  • ...chemy]] increases it's effect and duration. All sorts of [[Sacred 2:Undead|Undead]] can drop it. ...ds (skill level 1), and increases with additional skill points in [[Sacred 2:Alchemy|Alchemy]] or even with skill bonuses (for example at skill level 75
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  • * '''Quest Objective:''' Eliminate the undead man harassing the village * '''Quest Giver:''' [[Sacred 2:Village Doctor|Village Doctor]]
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  • {{Icons|2|4|5|6|7|11|12|13}} ...n the north frontier to the [[Sacred 2:Artamark|Human Lands]] and [[Sacred 2:Thylysium|Thylysium]]. This makes Clearview to be a very busy crossing poin
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. |Stats Image=[[File:Undead dragon stats.png]]
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  • * '''Quest Objective:''' Collect ingredients to make a potion against undead * '''Quest Difficulty:''' 2
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  • * '''Quest Difficulty:''' 2 * '''Quest Giver:''' [[Sacred 2:Expelled Leper|Expelled Leper]]
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  • ...ator. He wants to eliminate the undead problem emanating from the [[Sacred 2:Old Naval Port|Old Naval Port]] but needs Palentine's approval first. Once * {{PAGENAME}} can be located in [[Sacred 2:Thylysium|Thylysium]]
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...Sacred 2:Artamark|Artamark]]. He appears in the dungeons beneath [[Sacred 2:Fortress Reikenstein|Fortress Reikenstein]].
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  • <onlyinclude>Was named "Sinister Prince" in previous versions of Sacred 2... *[[Sacred 2:Expulse Magic|Expulse Magic]] - blocks spell type attacks and removes buffs
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  • ...ad attacks. She has a feeling something bigger is going on than just a few undead raids. He is skeptical but does remember a story from 100 years ago. He une * {{PAGENAME}} can be located in [[Sacred 2:Blessed Rock Manor|Blessed Rock Manor]]
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  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== This unique club will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed.
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  • * '''Quest Objective:''' Locate the point where undead enter [[Sacred 2:Thylysium|Thylysium]] * '''Quest Difficulty:''' 2
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • ...Objective:''' Find [[Sacred 2:Officer Beniel|Officer Beniel]] in [[Sacred 2:Clearview|Clearview]] * '''Quest Difficulty:''' 2
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  • {{Icons|1|2|5|6|7|11|12}} ...[Sacred 2:The Swamp|The Swamp]] and is due north from its capital [[Sacred 2:Hissil'Ta|Hissil'Ta]]. It is inhabited entirely by Lizardmen (and women?).
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...m|Thylsium]]'s harbor. He is the quest enemy for the side quest "[[Sacred 2:The Lich|The Lich]]" and will not appear unless this quest is underway.
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  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== ...Throwing Potions|Throwing Potion]] will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed.
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  • * '''Quest Objective:''' Eradicate the undead invasion in [[Sacred 2:Tyr Lysia|Tyr Lysia]] * '''Quest Giver:''' [[Sacred 2:Mage Wylmieni|Mage Wylmieni]]
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  • {{Icons|2|5|8|12}} ...egionnaire|Undead Legionnaires]] surrounding the place, West from [[Sacred 2:Thylysium|Thylysium]].
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  • * '''Quest Objective:''' Ask [[Sacred 2:Senator Nimorean|Senator Nimorean]] to approve Denyiw's plan * '''Quest Difficulty:''' 2
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  • * '''Quest Objective:''' Charge the mana jar for [[Sacred 2:Alchemist Geroda|Alchemist Geroda]] * '''Quest Difficulty:''' 2 stars
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  • ...ed when the armies met turned this area into an eternal battleground. The undead troops of both armies are cursed to fight each other until the end of time. ...t have encountered the fighting troops in this area and killed some of the undead. That's how they got the weapons. Since Garema love nothing better than w
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...the region of [[Sacred 2:Artamark|Artamark]]. He can be found in [[Sacred 2:Last Watch|The Last Watch]] cemetery, before the crypt entrance.
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  • * '''Quest Objective:''' Deliver a message to [[Sacred 2:Thylysium|Thylysium]]'s High Council * '''Quest Giver:''' [[Sacred 2:Mage Wylmieni|Mage Wylmieni]]
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...g Mist of Miasma|Mist of Miasma]]. He is the target of the quest [[Sacred 2:The Curse of King Leoric|The Curse of King Leoric]].
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  • ...thousands of warriors who perished during these battles. [[Sacred 2:Undead|Undead]] are everywhere, and are the main enemy in this region for both for the Li ...ever been properly memorialized. One of the ways they set the souls of the undead to rest is by finding out their names and building shrines to them, which r
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  • {{Icons|1|2|5|6|7|8|9|10|11|12|13}} The Village ruins are located in the central [[Sacred 2:Cursed Forest|The Cursed Forest]] region. You can buy special mounts here t
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  • {{Icons|2|5|7}} ...acred 2:Brutus' Slave Hunter |Brutus' Slave Hunter ]]:Involved in [[Sacred 2:The Slave-driver|The Slave-driver]] - light chain quest
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • ==Lizardmen of the [[Sacred 2:The Swamp|Swamp]]== The marshland is the home of the Lizardmen, who are mutations of [[Sacred 2:Humans|humans]] that became isolated from the rest of the world long ago. T
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  • == [[Sacred 2:Mer-Kil|Mer-Kil]] (Main Campaign friendly Dragon)== ...e Slain!". He plays a role as quest giver to the Campaign story of Sacred 2 Fallen Angel. Play the Campaign to meet him on the Dragon Islands and carr
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  • '''For a list of Dragon bosses see the [[Sacred 2:Dragon|Dragons]] page.''' === [[Sacred 2:Gambling Den Owner|Gambling Den Owner]] ===
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...on of [[Sacred 2:Tyr Lysia|Tyr Lysia]]. He appears in the secret [[Sacred 2:Dragonmaw Pass|Dragonmaw Pass]] dungeon, across the bridge on the north sid
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • * '''Quest Objective:''' Kill undead liches in the [[Sacred 2:Old Naval Port|Old Naval Port]] * '''Quest Giver:''' [[Sacred 2:General Denyiw|General Denyiw]]
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  • ...ildings can be seen inside. Despite the camp's name there are no [[Sacred 2:Goblins|Goblins]] here. * [[Sacred 2:Elvin Mehmedagic|Elvin Mehmedagic]]: Involved in the [[Sacred 2:Epic Office Quest|Epic Office Quest]] quest.
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  • {{Icons|2|4|5}} ...n placed in eastern [[Sacred 2:Tyr Lysia|Tyr Lysia]], property of [[Sacred 2:Lord Gemma|Lord Gemma]], a rich landowner known all around the High Elf reg
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  • The village doctor tells you there is an undead man prowling on the outskirts of town. As a man of medicine he's having a h * {{PAGENAME}} can be located in [[Sacred 2:Sonnenwind|Sonnenwind]]
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  • * '''Quest Objective:''' Eliminate the undead in the tomb * '''Quest Giver:''' [[Sacred 2:Secretary of the United Untertakers 'Daisypushers'|Secretary of the United
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  • ...s the lead singer of a band called Blind Guardian. Check out the [[Sacred 2:Blind Guardian (the band)|Blind Guardian Band]] page to learn more. * {{PAGENAME}} can be located in [[Sacred 2:Clearview|Clearview]]
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  • [http://darkmatters.org/forums/index.php?/files/file/429-undead-legionaires-armaments/ http://www.sacredwiki.org/download-button.png] '''<u>Set name:</u> Undead Legionaire's Armaments'''
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...vessels of pure life, bane to the [[Sacred 2:Undead|Undead]] and [[Sacred 2:Demon|Demons]].
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...are some T-Energy pipes. The Countess is the target of the quest [[Sacred 2:The Forgotten Tower|The Forgotten Tower]].
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  • * '''Quest Difficulty:''' 2 stars * '''Quest Giver:''' [[Sacred 2:Sergeant Henear|Sergeant Henear]]
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  • === [[Sacred 2:Dragon Mage|Dragon Mage]] === [[Sacred 2:Auspicious Powers|Auspicious Powers]]
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  • * '''Quest Giver:''' [[Sacred 2:Kerry - NPC|Kerry]] * '''Location(s):''' [[Sacred 2:Clearview|Clearview]]
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  • [[Sacred 2:Alchemy|Alchemy]] skill increases the effects OR [[Sacred 2:Duration of potion effects|duration of potions]]. === [[Sacred 2:Concentration Potion|Concentration Potions]] ===
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  • * '''Quest Objective:''' Demonstrate the existence of the Undead Legion * '''Quest Giver:''' [[Sacred 2:Mage Wylmieni|Mage Wylmieni]]
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  • * '''Quest Objective:''' Deliver message to [[Sacred 2:Soldier Malken|Soldier Malken]] * '''Quest Difficulty:''' 2 stars
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  • ...resistant or immune to this effect, especially bosses, elites and advanced Undead, like those in the Swamp. == Availability of ''Chance to fear opponents away +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...ds the swamp's Undead Memorial Shrine (follow the road north from [[Sacred 2:Hissil'Ta|Hissil'Ta]]).
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  • * '''Quest Giver:''' [[Sacred 2:Ancient Marla|Ancient Malra]] ...n|Dyr Lain]] region, west of [[Sacred 2:Aerendyr|Aerendyr]] (near [[Sacred 2:Forest Guardian|Forest Guardian]])
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  • * '''Quest Giver:''' [[Sacred 2:Ancient Marla|Ancient Malra]] ...n|Dyr Lain]] region, west of [[Sacred 2:Aerendyr|Aerendyr]] (near [[Sacred 2:Forest Guardian|Forest Guardian]])
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  • * '''Quest Objective:''' Talk to [[Sacred 2:Mage Wylmieni|Mage Wylmieni]] about the old registries * '''Quest Giver:''' [[Sacred 2:Lord Gemma's Clerk|Lord Gemma's Clerk]]
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  • '''[[Sacred:Daemon|Daemon]]''' [[Sacred:runes|Runes]] ===[[Sacred:Battle Daemon|Battle Daemon]]===
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  • {{Icons|2|4|5}} ...th-east mountains of Tyr Lysia. The excavations have been made by [[Sacred 2:Thylysium|Thylysium]] scientists since long ago, but nothing really relevan
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  • * '''Location(s):''' [[Sacred 2:Artamark|Artamark]] region north of [[Sacred 2:Dragonmaw Pass|Dragonmaw Pass]] * '''Prerequisite Quest:''' [[Sacred 2:In Search of Life|In Search of Life]]
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  • * '''Location(s):''' [[Sacred 2:Artamark|Artamark]] region north of [[Sacred 2:Dragonmaw Pass|Dragonmaw Pass]] * '''Prerequisite Quest:''' [[Sacred 2:In Search of Life - Shadow|In Search of Life - Shadow]]
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...He can be found in the crypt wing (second level dungeon) of the [[Sacred 2:Ancestral Chamber|Ancestor's Chambers]].
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  • * '''Quest Giver:''' [[Sacred 2:Wine Merchant Jaque|Wine Merchant Jaque]] ...ocation(s):''' Southeast of [[Sacred 2:High Elf Outpost 2|High Elf Outpost 2]]
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  • ...bjective:''' Get the last artifact from the orc chief and head to [[Sacred 2:Seraphim Tower|Seraphim Tower]] * '''Quest Giver:''' [[Sacred 2:James Orkus - NPC|James Orkus]]
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • * The [[Sacred 2:Dryad|Dryad]] saying, "What did the old man say? Fly, you fools!" is a refe ...y close to two LOTR characters, Haldir and Elessar respectively. [[Sacred 2:Caranthir|Caranthir]] is also the name of a LOTR character.
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  • {{Icons|2|5|12}} ...brigands, but now the soldiers spend their days fighting various [[Sacred 2:Kobold|Kobolds]], who became extremely multiple recently. Even though the f
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...ed 2:The Swamp|The Swamp]]. He is the boss opponent of the quest [[Sacred 2:Mummy Priests|Mummy Priests]].
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  • * '''Quest Objective:''' Investigate the 'death' of the undead man * '''Quest Difficulty:''' 1-2 stars
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  • ...con/buffSEcb.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...all minions of the dark especially [[Sacred 2:Undead|undead]] and [[Sacred 2:T-Mutant|T-Energy]] creatures.
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  • ===[[Sacred 2:Hafted Weapons|Hafted Weapons Lore]] Modifiers for Clubs=== |class="skillslc"|[[Sacred 2:Item Modifiers|Modifier]]
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  • In the console version of Sacred 2, the hero chest is shared between all characters on that particular account ...ed 2:Armor|Armor]], [[Sacred 2:Relics|Relics]], Miscellaneous and [[Sacred 2:Potions|Potions]].<br />
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • ...|Alquimia]] incrementa su efecto y duración. Todos los tipos de [[Sacred 2:Undead/es|No muertos]] pueden dejarlo. ...l 1 de habilidad), y se incrementa con más puntos de habilidad en [[Sacred 2:Alchemy/es|Alquimia]] o incluso con los bonus de la habilidad (por ejemplo,
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. * Achmel the Cursed is located in the [[Sacred 2:Bengaresh Desert|Bengaresh Desert]]. He found in the tombs that hold the S
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  • * [[Sacred 2:Globus Cruciger|Globus Cruciger]] (1h Club) * [[Sacred 2:Sceptrum Dominus|Sceptrum Dominus]] (1h Club)
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  • * '''Quest Giver:''' Defeat [[Sacred 2:Tybor|Tybor]] and pick up List of Names * '''Location(s):''' [[Sacred 2:Tyr Lysia|Tyr Lysia]] region, in the [[Sacred 2:Shadowy Catacombs|Shadowy Catacombs]]
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  • * [[Sacred 2:Important information|Important Information]] * [[Sacred 2:File types|File Types]]
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. * {{PAGENAME}} is found in the southwestern corner of the [[Sacred 2:The Swamp|Swamp]], in a watery area.
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  • * '''Quest Giver:''' Defeat [[Sacred 2:Tybor|Tybor]] and pick up List of Names * '''Location(s):''' [[Sacred 2:Tyr Lysia|Tyr Lysia]] region, in the [[Sacred 2:Shadowy Catacombs|Shadowy Catacombs]]
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  • * '''Location(s):''' [[Sacred:Khorad-Nur|Khorad-Nur]] ...une & 1 armor piece; 1 sighting of a green set piece confirmed 8/2023 with Sacred Gold)
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  • |Stats Image=http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead-Quest/adanisstats.gif ...UN-AdanistheUndead1.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Undead-Quest/th_UN-AdanistheUndead1.jpg]
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  • {{Icons|2|14}} The Strange Traveling Circus is now camping west from [[Sacred 2:Libi's Pratfall|Libi's Pratfall]], in a very far place, difficult to access
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...vel) on [[Sacred 2:Jail Island|Jail Island]]. Take the boat from [[Sacred 2:Thylysium|Thylysium]]'s harbor and then walk to the entrance on the far sid
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...acred 2:The Swamp|Swamp]] region. Head due east from the town of [[Sacred 2:Sethiaz|Sethiaz]] and enter the cave in the rocks.
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...tamark's Gate]]. Blood Raven is the target opponent of the quest [[Sacred 2:Sisters' Burial Grounds|Sisters' Burial Grounds]].
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  • ...otions. The Alchemist will also be able to use special consumable [[Sacred 2:Trophies|Trophies]]. * [[Sacred 2:Potions|Potion]] Effect +X% (refer to table below)
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  • * '''Quest Giver:''' [[Sacred 2:Lizardman Researcher X'ttl|Lizardman Researcher X'ttl]] * '''Location(s):''' North of [[Sacred 2:Sar'Thaz|Sar'Thaz]] within [[Sacred 2:The Swamp|The Swamp]]
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  • {{Icons|2}} ...of where [[Sacred 2:The General of the Undead Legion|General Terus of the Undead Legion]] quest can be found.
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...undead legion. Since that time a well-trained [[Sacred 2:Paladin - Diablo 2 Fallen|Paladin]] is able to tap the remnants of this released energy, summo
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  • * '''Quest Objective:''' Eliminate the [[Sacred 2:Lich|Lich]] in the [[Sacred 2:Old Naval Port|Old Naval Port]] * '''Quest Difficulty:''' 2 stars
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  • |[[Sacred 2:Aspects|'''Aspects''']] *[[Sacred 2:Exalted Warrior|Exalted Warrior]]
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  • * '''Quest Objective:''' Save [[Sacred 2:Mialyn|Mialyn]] from brigands attack * '''Quest Difficulty:''' 2 Stars
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...t of [[Sacred 2:Urthak's Moxie|Urthak's Moxie]], northeast of the [[Sacred 2:Academy of Arcane Science|Academy of Arcane Science]].
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  • * '''Quest Giver:''' [[Sacred 2:Hansi|Hansi]] * '''Location(s):''' [[Sacred 2:Tyr Lysia|Tyr Lysia]],in [[Sacred 2:Clearview|Clearview]]
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...vel) on [[Sacred 2:Jail Island|Jail Island]]. Take the boat from [[Sacred 2:Thylysium|Thylysium]]'s harbor and then walk to the entrance on the far sid
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...of the Western Tyr Lysia portal. He is one of the targets in the [[Sacred 2:Den of Evil|Den of Evil]] quest.
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  • * '''Quest Giver:''' [[Sacred 2:Farmer's Wife|Farmer's Wife]] * '''Location(s):''' [[Sacred 2:Copper Peaks|Copper Peaks]]
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  • ...ave to deal with this problem as well. This Outpost flies the red [[Sacred 2:Heraldry|flag]] of the Inquisition. ...-in-Chief Amalia|Commander-in-Chief Amalia]]: Quest giver for the [[Sacred 2:Thwarted Attack Plans|Thwarted Attack Plans]], the second part of the Shado
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  • * '''Quest Giver:''' [[Sacred 2:Mishirla's Prison|Mishirla's Prison]] (Entering this place will initiate th * '''Location(s):''' [[Sacred 2:Mishirla's Prison|Mishirla's Prison]]
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  • '''<u>Class:</u> [[Sacred 2:Seraphim|Seraphim]]''' ...This set focuses on the Seraphim's [[Sacred 2:Aspects|aspect]] '''[[Sacred 2:Revered Technology|Revered Technology]]'''
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  • * '''Quest Difficulty:''' 2 Stars * '''Quest Giver:''' [[Sacred 2:Insane Scientist Kragik|Insane Scientist Kragik]]
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...region of [[Sacred 2:Nor Plat|Nor Plat]]. Underneath the city of [[Sacred 2:Za'Zuruik|Za'Zuruik]] there is a large system of mines that have been overr
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  • * '''Quest Objective:''' Put [[Sacred 2:Argatha Timoch's Wife|Argatha, Timoch's Wife]] to rest * '''Quest Giver:''' [[Sacred 2:Timoch the Innkeeper|Timoch the Innkeeper]]
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...Skull Rock), and a quest enemy for the Shadow Campaign main quest [[Sacred 2:Contrary to Recollections|Contrary to Recollections]]. The player must kil
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  • * '''Quest Giver:''' [[Sacred 2:Mishirla|Mishirla]] * '''Location(s):''' [[Sacred 2:Derelict Manor|Derelict Manor]]
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...ruins and molten lava, just north of the [[Sacred 2:Girvym Dragon (Diablo 2 Fallen)|Girvym Dragon]]'s lair.
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  • ...://www.sacredwiki.org/images/Sacred_2/Aspects/HE_Asp_02.png - ''' [[Sacred 2:Delphic Arcania|Delphic Arcania]]''' * [[Sacred 2:Area of Effect|Area of Effect]] spell that forms a stationary circle around
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  • La habilidad [[Sacred 2:Alchemy/es|Alquimia]] incrementa los efectos O duración de las pociones. === [[Sacred 2:Concentration Potion/es|Pociones de Concentración]] ===
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  • ...into a magic fighter. Becoming learned in this aspect teaches the [[Sacred 2:Seraphim|Seraphim]] the weaving of illumination and prayer. She fights usin =='''Celestial Magic [[Sacred 2:Combat Arts|Combat Arts]]'''==
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  • ...2:Dryad |Dryad]] may use [[Sacred 2:Combat Arts|Combat Arts]] and [[Sacred 2:Buff |Buffs]] to increase the chance that some slain opponents will drop a ...ill increase the chance to drop a shrunken head from the Dryad's [[Sacred 2:Cabalistic Voodoo|Cabalistic Voodoo]] Aspect:'''
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  • ''[[Sacred:Set Items|Set Items]]'' [[Sacred:All Class Set Items|All Class Set Items]] ...ct. It does a significant amount of fire damage and is quite good against undead.
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  • * [[Sacred 2:Attack Value|Attack Value]] +X * [[Sacred 2:Attack Speed|Attack Speed]] +Y%
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  • * '''Quest Giver:''' [[Sacred 2:James Orkus|James Orkus]] ...s):''' [[Sacred 2:Dragon Sea Islands|Dragon Sea Islands]], in the [[Sacred 2:Carnach Cave|Carnach Cave]]
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  • ...f period once again and fight alongside the Shadow Warrior. However, their undead life dwindles rapidly. http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_03.png - '''[[Sacred 2:Astral Lord|Astral Lord]]'''
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  • [[Sacred 2:Book 1 - General Conspectus of Magic|Book 1 - General Conspectus of Magic]] [[Sacred 2:Book 2 - Fire Magic|Book 2 - Fire Magic]]
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  • * '''Quest Difficulty:''' 2 stars * '''Quest Giver:''' [[Sacred 2:Zombie Chef van de Hearth|Zombie Chef van de Hearth]]
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  • ...e player a significant advantage. Trophies can be assigned to the [[Sacred 2:Potions|potion]] slots and used with hotkeys for fast access. ...r [[Sacred 2:Difficulty Levels|difficulties]]. The skill level of [[Sacred 2:Alchemy|Alchemy]] increases their effect AND duration. Their effects last f
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  • Volume 2 =='''How to Deal with Undead? A Guideline'''==
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  • ...he Swamp]], and finally [[Sacred 2:Sonnenwind|Sonnenwind]] within [[Sacred 2:Tyr Lysia|Tyr Lysia]] * '''Prerequisite Quest:''' [[Sacred 2:The Hunt III|The Hunt III]]
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  • <u>'''Class:'''</u> '''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' * [[Sacred 2:Deathshade Helm|Deathshade Helm]] (Helm)
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  • |[[Sacred 2:Aspects|'''Aspects''']] *[[Sacred 2:Death Warrior|Death Warrior]]
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  • * '''Quest Giver:''' [[Sacred 2:Priest Halnen|Priest Halnen]] * '''Location(s):''' [[Sacred 2:Last Stand|Last Stand]] within [[Sacred 2:Cursed Forest|The Cursed Forest]]
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  • ...nn]] is somewhat suicidal and keeps getting into trouble. See the [[Sacred 2:Orpheus|Orpheus]] chain quest for more information on the quest itself. * I expected more luxury from a 2-star hotel.
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  • ==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>== This set will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed. Therefore, it will not drop in
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  • ...]], or the large fifteen-part chain quest [[Sacred 2:The Undead Legion|The Undead Legion]]. This is a list of chain quests in Sacred 2 Fallen Angel that are exactly the same no matter what alignment or class a
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  • * '''Quest Giver:''' [[Sacred 2:Lizardman Elder|Lizardman Elder]] * '''Location:''' [[Sacred 2:Asui'thaz|Asuit'thaz]]
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  • ...in dialogues found within [[Sacred 2:quests|quest]] pages such as [[Sacred 2:Realm of the Seraphim|Realm of the Seraphim]]. *[[Sacred 2:Male Human NPC Portraits|Male Human NPC Portraits]]
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  • [[Category:Sacred 2 Guides]] ...d Weapons|Sword]]/[[Sacred 2:Hafted Weapons|Hafted]] skills while [[Sacred 2:Dual wield|Dual Wielding]] are not worth the skill slot. Here are some argu
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  • ...r'Zhul] himself in such a place. And you would really meet him in [[Sacred 2:Neithu'thaz|Neithu'thaz]] if you're playing the Singleplayer Campaign. He a ...rs|Monsters]] - [[Sacred 2:Toxic Elemental|Toxic Elementals]] and [[Sacred 2:Swamp Olm|Olms]]. But Nar'Zhul's reaction on the book, when you bring it to
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  • * '''Quest Objective:''' Deliver the fish to [[Sacred 2:Timotan the Forester|Timotan the Forester]]. * '''Quest Giver:''' [[Sacred 2:Fisherman Maweran|Fisherman Maweran]]
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  • ...follow either of the [[Sacred 2:Death Warrior|Death Warrior]] or [[Sacred 2:Malevolent Champion|Malevolent Champion]] aspects. |{{S2frame|[[File:Sk astralplane 2.jpg]]|none}}
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  • * '''Quest Objective:''' Offer help to [[Sacred 2:Militia Captain Gabelte|Gabelte]], the militia captain. * '''Quest Difficulty:''' 2 stars
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  • * '''Quest Objective:''' Destroy the [[Sacred 2:Boss#Swirling Mist of Miasma|Swirling Mist of Miasma]] and find a way to th * '''Quest Giver:''' [[Sacred 2:Lizardman Companion|Lizardman Companion]]
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  • '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]''' mod features new quest rewards for several chain quests and bos ==[[Sacred 2:Tyr Lysia|Tyr-Lysia]]==
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  • ...compared to the 1-7 ([[Sacred 2:Tyr Lysia|Tyr Lysia]]) and 8-10 ([[Sacred 2:Artamark|Artamark]]) minimum level ranges on Bronze. ...rvival Bonus|Survival Bonus]] boosts the minimum enemy level (see [[Sacred 2:Survival Bonus and Enemy Levels|full table]]), until it hits the area's cap
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  • ...y installing the player-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. * [[Sacred 2:Combat art range|Target Range]]: 15 meters
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  • Careful with reading too many [[Sacred:runes|runes]]. Reading too many has been the downfall of many a [[seraphim]] in [[Sacred:Ancaria|Ancaria]]. Too many runes...too much regen!
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  • ...ctions of Ancaria. For more artistic creations by Ancarians, see [[Sacred 2:Art of Ancaria|Art of Ancaria]] =='''[[Sacred 2:Bengaresh Desert|Desert]] Tribes'''==
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  • ...2:Items|Items]] of Sacred 2. Many [[Sacred 2:Skills|Skills]] and [[Sacred 2:Combat Arts|Combat Arts]] also offer some of the same modifiers listed here ...acred 2:Uniques Database|Unique]], [[Sacred 2:Set Items|Set]] and [[Sacred 2:Legendary Database|Legendary]] items, and as set bonuses.
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  • ==Attacking [[Sacred 2:Kobold|Kobolds]]== ==Attacking [[Sacred 2:Wild Animal|Wild Animals]]==
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  • =='''Official [[Sacred 2: Ice and Blood|Ice and Blood]] Screenshots'''== <center>{{thumbframe-2|[[File:Sacred2 IceandBlood Addon 01.jpg|160px]]|none}}</center>
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  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. http://www.sacredwiki.org/images/Sacred_2/Aspects/TG_Asp_02.png - '''[[Sacred 2:Lost Fusion|Lost Fusion]]'''
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  • |[[Sacred 2:Aspects|'''Aspectos''']] *[[Sacred 2:Exalted Warrior|Guerreira Elevada]]
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  • ...by installing the hero-made mega-mod '''[[Sacred 2:Diablo 2 Fallen|Diablo 2 Fallen]]'''. ...f each enemy type found in the mod '''Diablo 2 Fallen''', a mod for Sacred 2. Clicking the header button of an enemy type will take you to a new page on
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  • * '''Quest Giver:''' [[Sacred 2:Officer Mintuck|Officer Mintuck]] * '''Location(s):''' [[Sacred 2:Nanthar|Nanthar]]
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  • [[Sacred 2:Book 1 - General Conspectus of Magic/fr|Livre 1 - Généralités sur la Mag [[Sacred 2:Book 2 - Fire Magic/fr|Livre 2 - Magie du feu]]
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  • * '''Quest Giver:''' [[Sacred 2:Dying Soldier|Dying Soldier]] ...cred 2:High Elf Outpost 5|Small fort]] near the lake northeast of [[Sacred 2:Derelict Manor|Derelict Manor]]
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  • {{Icons|1|2|3|4|5|6|7|10|11|12|13|14|16}} ...ined by three central places: City Hall, the Great Temple and the [[Sacred 2:Ship Captain|harbor]].
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  • ...the pages here of Places in Ancaria. Don't forget to bring a '''[[Sacred 2:Map of Ancaria|map]]''' on your travels! == [[Sacred 2:Tyr Lysia|Tyr Lysia]] ==
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  • {{Icons|2|15}} [[Sacred 2:Thylysium|Thylysium]] has a cemetery placed in the North outskirts of the c
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  • '''[[Sacred:Item Modifiers|Item Modifiers]]''' == [[Sacred:Attack Speed|Attack Speed]] ==
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  • ...main damage type or even used when mixed with damage types in the [[Sacred 2:Combat Arts|Combat Art]]: |rowspan="2"|[[File:Chunk of Lava.png]] || <u>[[Sacred 2:Chunk of Lava|Chunk of Lava]] </u>
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  • Back to '''[[Sacred:Items|Items]]''' ...em are fairly common, however, there is one exception. That would be the [[Sacred:Book of the Seraphim|Book of the Seraphim]] and it can only be gotten by a
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  • ...con/buffSWna.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> http://www.sacredwiki.org/images/Sacred_2/Aspects/SW_Asp_03.png - '''[[Sacred 2:Astral Lord|Astral Lord]]'''
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  • == Attacking [[Sacred 2:Humans|Humans]] == == Attacking [[Sacred 2:Orcs|Orcs]] ==
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  • {{Icons|2}} From the portal at [[Sacred 2:Dyr-Laigh|Dyr-Laigh]], head south navigating through the bridges and portal
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  • ...alavera, por ejemplo). La mayoría de ellos requieren la habilidad [[Sacred 2:Alchemy/es|Alquimia]] para poder ser usados (salvo dos excepciones). Su dis ...es en superiores dificultades del juego. El nivel de habilidad de [[Sacred 2:Alchemy/es|Alquimia]] incrementa su efecto Y duración. Sus efectos duran 2
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  • Below are the descriptions of quest enemy types found in Sacred 2. Clicking the header button of any quest enemy type will take you to a new <center>{{titlebar|C09709|[[Sacred 2:Animal Quest Enemies|Animal]]}}</center>
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  • Below are the descriptions of each enemy type found in Sacred 2. Clicking the header button of an enemy type will take you to a new page on {{See Also|Sacred 2:Enemy Levels}}
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  • ...kinds of animals, from the simple nag up to a real war horse. Any [[Sacred 2:NPC|NPC]] with a horseshoe icon (http://www.sacredwiki.org/images/Sacred_2/ *'''Note''' Permanent buffs '''can''' be used on horseback if [[Sacred 2:Community Patch|Community Patch 1.60]] is installed.
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  • ...red the more damage Viperish will inflict. If the Dryad carries a [[Sacred 2:Shrunken Head|shrunken head]] it will increase the chance that opponents of This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
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  • '''Note:''' Visit [[Sacred 2:Twainbrook|Twainbrook]] for additional services. ...player can discover several references to some of the moderators from the Sacred International Forum.
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  • |{{S2frame|[[File:Human woman 2.jpg|x160px]]|none}} =='''Humans in [[Sacred 2:Tyr Lysia|Tyr Lysia]]'''==
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  • '''Reference:''' [[Sacred 2:Book 2 - Artamark|Geography of Ancaria, Book 2: Artamark]] ...yer will see this [[Sacred 2:Heraldry|flag]] flown throughout the [[Sacred 2:Humans|Human]] region, alongside the local colors of the baronies. It can
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  • ...2:Skills|Skills]] and [[Sacred 2:Attributes|Attributes]] have on [[Sacred 2:Damage|Damage]] dealt.</div> ...sed in two ways - by increasing its level or by choosing a damage [[Sacred 2:Combat Art Modifications|modification]] if there is one (and for damage-dea
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  • ...e game's diverse universe, while also showcasing the progression of Sacred 2: Fallen Angel from an imaginative vision to an incredibly compelling RPG fo ===[[Sacred 2:Character Class|Character]] Backdrop Screens===
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  • '''[[Sacred:All Class Set Items|All Class Set Items]]''' ''[[Sacred:Set Items|Set Items]]'' Banish undead
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  • '''Reference:''' [[Sacred 2:Book 1 - Tyr Lysia|Geography of Ancaria, Book 1: Tyr Lysia]] |'''Flag of Tyr Lysia''' - Players will see this [[Sacred 2:Heraldry|flag]] flown throughout the region of the High Elves, most frequen
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  • ...rk]] region and the largest human settlement in Artamark during the Sacred 2 era. As such, it has one of the larger cemeteries in the game. :- ''Ascaron employee and manager of Sacred 2. ''
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  • ...ew ability, or to increase the level of a current ability. Additionally, [[Sacred:Runes|Runes]] may be socketed into equipment. When socketed, a rune provide [[Sacred:Runes|Runes]] are specific to each class of character in that they may only
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  • == '''This Book is Sacred ''' == ...o draw myself as a game character, so I chose to be a Seraphim from Sacred 2: Fallen Angel (which is the only game (and the only character) which I regu
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  • ...cated to bits and bytes of easter egg quality facts and factoids in Sacred 2, but there isn't a whole lot of information or pictures to merit a full pag T-1000." This is a reference to the T-1000 as seen in Terminator 2: Judgement Day which was the evil liquid shape changing Terminator.
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  • == [[Sacred 2:Dragon Mage|Dragon Mage]] == ...ntcolour=C09709|content=<div style="float:left;>{{titlebar|C09709|[[Sacred 2:Dragon Mage|Dragon Mage]]}}</div>
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  • * [[Sacred:Draelokk's Glooming Skull|Draelokk's Glooming Skull]] * [[Sacred:Draelokk's Strong Shoulder|Draelokk's Strong Shoulder]]
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  • '''[[Vampiress]]''' ''[[Sacred:Set Items|Set Items]]'' [[Vampiress Set Items]] [[Banish Undead]] +X
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  • '''[[Vampiress]]''' ''[[Sacred:Set Items|Set Items]]'' [[Vampiress Set Items]] [[Banish Undead]] +X
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  • ...g the fields. Frequently, an Elven Lord requires more troops than [[Sacred 2:Book 5 - T-Energy|T-Energy]] can provide. In these cases, he has no choice ...renowned. Powered by all these attributes, he excels at battling [[Sacred 2:T-Mutant|T-Energy creatures]]. His strength and constitution make him a to
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  • By God whatever you do do not go running head first into groups of undead as they'll cabbage you in no time at all and it will be game over before yo For the hunting grounds and giving any undead a wide berth until later on, i used the road between Sloeford and Thylysium
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  • 2. She can really pack a huge punch when given the right tools and mods. ...2 http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif [[Sacred 2:Armor Lore|Armor Lore]]'''
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  • === [color=navy]'''2) D'Cay'''[/color] === ...desert dragon. She is very popular. 1) She is the easiest dragon to kill. 2) She is right outside Khorad-Nar.
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  • Below is a list of generic enemy types. Be sure to also examine the list of [[Sacred:Unique Enemies|Unique Enemies]]. ...[[Sacred:Shaddar|Shaddar]] turned a dieing dragon into an [[Sacred:Undead|undead]] creature.
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  • == Compilation of Sacred 2 [[Sacred 2:Ice and Blood|Ice and Blood]] Tooltips That Appear When Teleporting and Loa |colspan=2|[[Sacred 2:Seraphim|Seraphim]] in [[Sacred 2:Thylysium|Thylysium]]
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  • ...lative [[Sacred 2:Patch 2.40.0|Patch 2.40.0]] on a fresh install of Sacred 2: Fallen Angel. ...cred2.net/sacred2/update/locale/de/Sacred2-DE-2_31_0_0.exe Update 2.12.0 → 2.31.0] DE (Deutsch)
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  • 2. It had to be able to level sufficiently at higher levels(+125) so Area of =='''[[Sacred 2:Skills|Skills]]'''==
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  • [[Sacred:Quests|Quests]] labeled with an <font color="#FF0000">E</font> are "Escort" are available only in [[Sacred:Underworld|Underworld]] expansion.
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  • Back to '''[[Sacred:Bestiary|Bestiary]]''' ...ns|Small Dragons]] of this world, the true [[Sacred:Dragons|Dragons]] of [[Sacred:Ancaria|Ancaria]] are fearsome beasts of tremendous size and power. Their p
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  • '''2 Attributes''' <u><b>#2 Attributes</b></u>
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  • ...t addition of deathblow ~ 50% has really helped drop everything quick when 2 or 3 spears are firing! 2 Tactics Lore
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  • ...Sacred 2:Pastures New|Pastures New]] - ''She enters this world on [[Sacred 2:Gold Island|Gold Island]]'' We are under attack! The [[Sacred 2:Dryad Shaman Nelyas|shaman]] is heavily injured. I must defeat the attacke
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  • '''Dryad''' - [[Sacred 2:Pastures New - Shadow Campaign|Pastures New]] We are under attack! The [[Sacred 2:Dryad Shaman Nelyas|shaman]] is heavily injured. I must defeat the attacke
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  • ...are found in several cities. 'Wild' horses can also be found throughout [[Sacred:Ancaria|Ancaria]]. In general, higher level horses will have higher stats. ...ll get a greater addition to your hitpoints. This bonus also stacks with [[Sacred:Constitution|Constitution]] giving you huge health reserves. Because horses
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  • |basename=Sacred 2:Game Glossary and Abbreviations === [[Sacred 2:Abbreviations|Abbreviations]] ===
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  • 2 - Astral Lord Focus (75, keep at character level until mastered) 2. It will provide you with more points to mod Combat Arts in the Astral Lord
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  • [[Sacred 2:Community Patch Changelog|Community Patch Changelog]] [[Sacred 2:Community Member Patch Requirements|Requirements]]
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  • * Heart of the Hunter amulet (quest reward for Hunting Fever 2) now has its missing second bonus (Regeneration Time -X%). * 4 of the smaller 2-handed swords are rescaled to be larger and more appropriately proportioned
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  • [[Category:Sacred 2 Guides]] ...bosses in 10 hits? what? 10 hits too much, how about 6? 5? no? then what? 2 shots?! can the Rev-Tech sera do that? You betcha!
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  • Section 2: Stat/Attribut point allocation Section 2 - Stat Point Allocation:
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  • ...ss down, I also have a Bargaining toon(currently only 42 but able to flip +2 and occasionally +3 to all skills jewelry) so most of my experience with th 2. Lots of offensive as well as defensive potential. I didn't want a glass ca
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  • I have 2 (I think) others translated too. Dryad and Inquisitor. What works in fall of 2008 won't necessarily work in 2.35+--they could do more than bug fixes--they might rebalance the CAs for
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  • This is a list of the tokens found in the \Sacred 2\scripts\shared\spells.txt file. In that file there are entries for all the Combat Arts in Sacred 2.
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  • ...eries, Ascaron has implemented a fair number of Silly Messages into Sacred 2. This time there are more of them, and they are funnier than before. In add You can read the list of silly messages in A-Z order [[Sacred 2:Silly Messages A-Z|here]].
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  • {{Languages|Sacred 2:Silly Messages}} ...emier, Ascaron a introduit un grand nombre de "Messages Bêtes" dans Sacred 2. Cette fois il y en a plus et ils sont plus drôle que dans le précédent
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