Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"

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*'''[[Sacred 2:Skills|Skills]]''': Each class receives ten skills of their choice to level up as they progress.
 
*'''[[Sacred 2:Skills|Skills]]''': Each class receives ten skills of their choice to level up as they progress.
 
*'''[[Sacred 2:Skull Trophy|Skull Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use.
 
*'''[[Sacred 2:Skull Trophy|Skull Trophy]]''': A consumable item which requires [[Sacred 2:Alchemy|Alchemy]] to use.
 +
*'''[[Sacred 2:Slagelamber's Relics|Slagelamber's Relics]]''': A [[Sacred 2:All Class Set Items|set usable by all classes]]
 
*'''Slot''': A colored socket on a piece of gear which allows runes, blacksmith arts, jewelry, or damage type items to be [[Sacred 2:Forging|forged]] into.
 
*'''Slot''': A colored socket on a piece of gear which allows runes, blacksmith arts, jewelry, or damage type items to be [[Sacred 2:Forging|forged]] into.
 
*'''[[Sacred 2:Sofia's Benevolence|Sofia's Benevolence]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]
 
*'''[[Sacred 2:Sofia's Benevolence|Sofia's Benevolence]]''': A [[Sacred 2:Seraphim Set Items|Seraphim set]]

Revision as of 18:13, 24 February 2009


A–Z: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms, and abbreviations. If there is a specific term you are looking for, or want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.


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  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Quest Boss: A unique monster who appears at a certain point of a quest
  • Questgiver: An NPC who gives the character tasks (or quests) to complete

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