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  • {|class="skills" width="550px" cellspacing="0" {|class="skills" width="550px" cellspacing="0"
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  • '''So I made a choice of [[Sacred:skills|skills]] and [[Sacred:attributes|attributes]].''' '''Skills :'''
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  • {|class="skills" width="50%" cellspacing="0" {|class="skills" width="50%" cellspacing="0"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills And Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" cellspacing="0" ...game. This is not properly displayed within the Willpower's tooltip on the skills page, as (the "Weapon Damage +[number]" string does not appear).
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following skills will affect this combat art:
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  • {|class="skills" width="100%" cellspacing="0" {|class="skills" width="92%" cellspacing="0"
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  • *[[Sacred 2:Combat Art Skills/es|Habilidades de las artes de combate]]
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ...he mummies from a real master who is able to endue them with the power and skills of warriors and magicians of heroic strength.
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • 1. General Skills Taking all of the general skills seems like a waste at first but it will enhance our adaptibilty to differen
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" width="100%" cellspacing="0" {|class="skills" width="92%" cellspacing="0"
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  • *[[Sacred 2:Combat Art Skills/es|Habilidades de las artes de combate]]
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • {|class="skills" width="550px" cellspacing="0" {|class="skills" width="550px" cellspacing="0"
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  • *[[Sacred 2:All Skills|All Skills]] +X
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  • == Bonus to skills ==
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  • == Bonus to [[Sacred 2:Skills|Skills]] ==
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  • ...acred 2:Item Modifiers|Item Modifiers]] require specific [[Sacred 2:Skills|skills]] to be unlocked. Bonuses this modifiers grant to the character depend on t {|class="skills" cellspacing="0" style="text-align:center;"
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  • ...hout taking too much penalty to the desired build. One of the best utility skills setup is Bargaining + Enhanced Perception + Blacksmith. There are a few cha Let's analyze. Bargaining + Blacksmith skills on one char are the best blessing the game can provide. This char will be b
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • *'''[[Sacred:Agility|Agility]]''' This is one of the 32 [[Sacred:skills|skills]] and is available to all characters. Increased levels of Agility improve b *'''[[Sacred:Air Magic|Air Magic]]''': One of the 32 [[Sacred:skills|skills]], only available for the [[Sacred:Battle Mage|Battle Mage]]. Improves the
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif Concentration=== {|class="skills" width="90%" cellspacing="0"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ...or different classes offer unique bonuses and prices dependent upon level, skills, ect.
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  • == Bonus to [[Sacred 2:Skills|Skills]] ==
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" width="550px" cellspacing="0" {|class="skills" width="550px" cellspacing="0"
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  • =='''Sorceress [[Sacred 2:Skills|Skills]]'''== |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • *[[Sacred 2:Combat Art Skills|Combat Art Skills]] +X
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/pacifism.gif Pacifismo=== {|class="skills" width="90%" cellspacing="0"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • A character doesn't have to have any Weapon skills at all in order to use weapons. The only exception to this is [[Dual Wieldi ...the board with whatever is placed in a weapon slot, independent of Weapon skills.
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  • =='''Nature Weaver [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/natureweaverfocus.gif
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • * Skill Info, Combat Arts, Attributes, Gods, God skills
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" width="550px" cellspacing="0" {|class="skills" width="550px" cellspacing="0"
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  • =='''Devout Guardian [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/devoutguardianfocus.gif
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif '''Combat Reflexes'''=== {|class="skills" width="90%" cellspacing="0"
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  • {|class="skills" width="550px" cellspacing="0" {|class="skills" width="550px" cellspacing="0"
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  • =='''Amazon [[Sacred 2:Skills|Skills]]'''== |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level
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  • == Bonus to [[Sacred 2:Skills|Skills]] ==
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  • {| class="skills" border="1" cellspacing="0" style="text-align: center;" [[Category:Skills]]
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/mentalismfocus.gif '''Mentalism Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • *[[Sacred 2:Offensive Skills/es |Habilidades de ataque]]
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  • == Bonus to [[Sacred 2:Skills|Skills]] ==
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/exaltedwarriorfocus.gif '''Exalted Warrior Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/celestialmagicfocus.gif '''Celestial Magic Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/capricioushunterfocus.gif '''Capricious Hunter Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/reveredtechnologyfocus.gif '''Revered Technology Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/gruesomeinquisitionfocus.gif '''Gruesome Inquisition Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/cabalisticvoodoofocus.gif '''Cabalistic Voodoo Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/astutesupremacyfocus.gif '''Astute Supremacy Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/natureweaverfocus.gif '''Nature Weaver Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/nefariousnetherworldfocus.gif '''Nefarious Netherworld Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ...ed. To negate these penalties, a character must have the respective "Lore" skills: Note that these skills will not allow a character to equip items that are higher than usable level
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  • *[[Sacred 2:Offensive Skills/es|Habilidades de ataque]]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/deathwarriorfocus.gif '''Death Warrior Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/dragonmagicfocus.gif '''Dragon Magic Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/devoutguardianfocus.gif '''Devout Guardian Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • == Bonus to [[Sacred 2:Skills|Skills]] ==
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  • ...e|Damage]]: 12-12 (unarmed), 26-34 (wielding starting weapon) (Without any Skills, Doppelganger simply displays damage identical to the Inquisitor) ==Skills and Attributes==
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • == Bonus to [[Sacred 2:Skills|Skills]] == * [[Sacred 2:Offensive Skills|Offensive Skills]] +X (Belt)
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" width="550px" cellspacing="0" {|class="skills" width="550px" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/sourcewardenfocus.gif '''Source Warden Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/astrallordfocus.gif '''Astral Lord Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/mysticstormitefocus.gif '''Mystic Stormite Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/malevolentchampionfocus.gif '''Malevolent Champion Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/delphicarcaniafocus.gif '''Delphic Arcania Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/elementalmagicfocus.gif '''Elemental Magic Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/lostfusionfocus.gif '''Lost Fusion Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/arrantpyromancerfocus.gif '''Arrant Pyromancer Focus'''=== {|class="skills" width="90%" cellspacing="0"
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  • {|class="skills" width="550px" cellspacing="0" {|class="skills" width="550px" cellspacing="0"
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  • == Bonus to skills ==
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  • == '''Skills''' == I know this is a strict selection and not allowing to take some skills (for example trading or parry) but belive me - its honed through experience
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • *[[Sacred 2:Offensive Skills/es|Habilidades de ataque]]
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  • =='''Lost Fusion [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/lostfusionfocus.gif
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" width="550px" cellspacing="0" {|class="skills" width="550px" cellspacing="0"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" width="550px" cellspacing="0" {|class="skills" width="550px" cellspacing="0"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • =='''Capricious Hunter [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/capricioushunterfocus.gif
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif Koncentráció=== {|class="skills" width="90%" cellspacing="0"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • *[[Sacred 2:Combat Art Skills/es|Habilidades de las Artes de Combate]]
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  • {|class="skills" width="550px" cellspacing="0" {|class="skills" width="550px" cellspacing="0"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ...e golpe máximos una cantidad específica. Está modificado por la [[Sacred 2:Skills/es|habilidad]] [[Sacred 2:Constitution/es|constitución]].
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  • ...cred 2:Aspects|Aspects]]. Following is a complete list of all Aspect Lore skills: ...aking, each Lore skill offers the same bonuses. However, many Aspect Lore skills enhance combat arts in other ways in lieu of damage, such as increases to a
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • =='''Astral Lord [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/astrallordfocus.gif
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • |class="cellborderth" colspan="1"| [[Sacred:Skills|Skills]] |class="cellborderth" colspan="1"| [[Sacred:Skills|Skills]]
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  • ...guments in favor of Dual Wielding weapons that can really make use of both skills.|| ...et the Boneslicer. This is not entirely correct. Sure, you can socket +all skills amulets in Officers (+4-5 each at these character levels) to equal the Bone
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • =='''Druid [[Sacred 2:Skills|Skills]]'''== |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level
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  • ...ful one that can be used to summon a demon. Unfortunately it is beyond his skills to decipher the scroll and he tells you to visit [[Sacred 2:Archmage Saewal
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  • |width="40%" ALIGN="CENTER"|All Primary skills in the left column below may be chosen as soon as a character reaches level |width="40%" ALIGN="CENTER"|All Secondary skills in the right column below may be chosen only ''after'' a Primary skill from
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  • =='''Source Warden [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/sourcewardenfocus.gif
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  • =='''Exalted Warrior [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/exaltedwarriorfocus.gif
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  • =='''Revered Technology [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/reveredtechnologyfocus.gif
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  • ...ath Introduction:''' "Ahhhh... the familiar scent of death. Never doubt my skills, for only the darkest magicks can turn the sun black. Now, destruction is l =='''Necromancer [[Sacred 2:Skills|Skills]]'''==
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  • =='''Death Warrior [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/deathwarriorfocus.gif
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  • =='''Gruesome Inquisition [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/gruesomeinquisitionfocus.gif
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  • {|class="skills" width="30%" ...e added to a player's statistics for that particular skill. The following skills are offered upon those relics:
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  • |class="cellborderth" colspan="3"| [[Sacred:Skills|Skills]] |class="cellborderth" colspan="1"| [[Sacred:Skills|Skills]]
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  • |The apothecary skills of the [[Sacred 2:Necromancer|Necromancer]] lay in the studies of venoms, t ==Skills and Attributes==
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  • =='''Assassin [[Sacred 2:Skills|Skills]]'''== |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/dualwield.gif '''Dual wield'''=== ...d are increased. This skill will replace similar effects from other weapon skills. It will also be easier to use higher-level offhand weapons.
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  • =='''Dragon Magic [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/dragonmagiclore.gif
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  • =='''Nefarious Netherworld [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/nefariousnetherworldfocus.gif
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif Ancient Magic=== {|class="skills" width="90%" cellspacing="0"
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  • =='''Cabalistic Voodoo [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/cabalisticvoodoofocus.gif
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  • ...]] archer, Palashia, bragged in her youth that she could best the combined skills of all her greatest rivals at a tournament. To the amazement of onlookers, ==Skills and Attributes==
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  • =='''Celestial Magic [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/celestialmagicfocus.gif
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  • == '''SKILLS:''' == ...ls increase trap lore more and later some points into Ballistics. Get both skills to at least lvl 80. (trap lore could be increased more)
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  • [http://darkmatters.org/forums/index.php?showtopic=3857 Progression of Skills + Average Gain per SkillPoint, Extracted from Librarian's full progression So after reading trough those pages let us go through the required skills:
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  • [[File:Skills.png|link=Sacred_2:Skills]] [[Sacred 2:Skills|'''Skills''']]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif Armas a distancia=== {|class="skills" width="90%" cellspacing="0"
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  • ..., it simply allows you the freedom to adjust your starting [[Sacred:skills|skills]], make the darkness less dark, etc. Note that I am in no way affiliated wi ...ant feature for an SP player is the option to not use the default starting skills. In using this option, you’ll be able to tailor make your character from
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif '''Toughness'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif '''Armor Lore'''=== {|class="skills" width="90%" cellspacing="0"
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  • =='''Delphic Arcania [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/delphicarcaniafocus.gif
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  • ...decrease their regeneration time by investing in various [[Sacred 2:Skills|skills]], [[Sacred 2:Attributes|attributes]], [[Sacred 2:Item Modifiers|item modif ==Skills and Attributes==
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  • Defense is comprised by all the skills that pretty much any char needs - Armor Lore, Toughness and Constitution. ...g it for Eradicate and Inure. We also take an abnormal amount of defensive skills for an Inquisitor, aiming at having BIG damage mitigation in the late game
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  • |class="cellborderth" colspan="3"| [[Sacred:Skills|Skills]] |class="cellborderth" colspan="2"| [[Sacred:Skills|Skills]]
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  • =='''Arrant Pyromancer [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/arrantpyromancerfocus.gif
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  • ...veled up and have new points to allocate. Accessed through Attributes and Skills menu. {{S2frame|[[Image:Skills ps3.jpg]]|left}}
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  • |class="cellborderth" colspan="3"| [[Sacred:Skills|Skills]] |class="cellborderth" colspan="2"| [[Sacred:Skills|Skills]]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/arrantpyromancerlore.gif '''Arrant Pyromancer Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • ...s. Their damage, casting speed, and regeneration are affected by the same skills and attributes as other damage spells in their aspect. These buffs are: ==Corresponding [[Sacred 2:Skills|Skills]]==
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  • ...on the many [[Sacred 2:Items|Items]] of Sacred 2. Many [[Sacred 2:Skills|Skills]] and [[Sacred 2:Combat Arts|Combat Arts]] also offer some of the same modi ...r [[Sacred 2:Casting Speed|casting speed]] with the appropriate [[Sacred 2:Skills|skill]], e.g., [[Sacred 2:Sword Weapons|Sword Weapons]].
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  • ...pulse magic circle on yourself, eventually gaining the chance block combat skills are close to 100%, and "crystal skin" buff ceases to reflect spells, as all
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  • =='''[[Sacred 2:Skills|Skills Overview]]'''== The distribution of skill points depends on your personal preferences, but skills that should be mastered asap are Dual Wield (your main skill), Constitution
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  • =='''Mystic Stormite [[Sacred 2:Skills|Skills]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/mysticstormitefocus.gif
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif '''Combat Discipline'''=== {|class="skills" width="90%" cellspacing="0"
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  • __NOTOC__===http://www.sacredwiki.org/images/Sacred_2/Skills/sourcewardenlore.gif '''Source Warden Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • ...ra distribuir da forma que quiserem. um jogador, adicionando 199 pontos em skills que adicionam pontos de modificação a 3 de seus aspectos poderão escolhe ...s em Mystic Stormite ou Delphic Arcania então você precisará selecionar as skills de Lore ou Focus correspondentes à elas.
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/nefariousnetherworldlore.gif '''Nefarious Netherworld Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • __NOTOC__===http://www.sacredwiki.org/images/Sacred_2/Skills/cabalisticvoodoolore.gif '''Cabalistic Voodoo Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/elementalmagiclore.gif '''Elemental Magic Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/astutesupremacylore.gif '''Astute Supremacy Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • == Bonus to [[Sacred 2:Skills|Skills]] == |class="cellborderlc" align="left"|[[Sacred 2:Combat Art Skills|Combat Art Skills]]
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  • === http://www.sacredwiki.org/images/Sacred_2/Skills/enhancedperception.gif Enhanced Perception === {|class="skills" width="90%" cellspacing="0"
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  • == Bonus to [[Sacred 2:Skills|Skills]] == * [[Sacred 2:Offensive Skills|Offensive Skills]] +X (Arms)
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  • =='''Dragon Mage [[Sacred 2:Skills|Skills]]'''== |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/celestialmagiclore.gif '''Celestial Magic Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • __NOTOC__===http://www.sacredwiki.org/images/Sacred_2/Skills/reveredtechnologylore.gif '''Lost Fusion Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/mentalismlore.gif '''Mentalism Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/mysticstormitelore.gif '''Mystic Stormite Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • * [[Sacred 2:Skills|Skills]]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif Concentración=== {|class="skills" width="90%" cellspacing="0"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • Skills * All Combat Arts +X/All Skills +X and any lifeleech too because it's unblockable/extra damage/+xx% to dama
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  • === '''Skills:''' === ...want to start out with the Magic side then simply swap around the relevant skills in the order they are taken.
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/astrallordlore.gif '''Astral Lord Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • ...ss and the preferred style of playing. Players can choose a maximum of ten skills. ...leveling up, a player can gain a total of 911 skill points ''to spend'' on skills. ((3 * 1) + (7 * 2) + (13 * 3) + (25 * 4) + (151 * 5) = 911)
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  • * [[Sacred 2:Combat Art Skills/es|Habilidades de las Artes de Combate]](Casco) * [[Sacred 2:Defensive Skills/es|Habilidades defensivas]] (Botas)
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/lostfusionlore.gif '''Revered Technology Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • ...:Physical Regeneration|Physical Regeneration]]''', and the [[Sacred:skills|skills]] [[Sacred:Trap Lore|Trap Lore]] and [[Sacred:Ballistics|Ballistics]] impac == '''The Skills''' ==
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  • ...ome a master bowman. Archery requires a combination of physical and mental skills. High dexterity, sharp eyes, the ability to concentrate and good reflexes a ...ictory. However, just having archers is not enough. It takes some tactical skills to use them to their full effectiveness. Archers are generally weak as soon
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  • First let us discuss the skills to take, and how to place the points as you level up. == '''Skills:''' ==
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • ...Lore'' (Inquisitor), ''Lost Fusion Lore'' (Temple Guardian) etc. Todas as skills de Aspect Lore oferecem bônus idênticos. {|class="skills" width="95%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/natureweaverlore.gif '''Nature Weaver Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • ...s to follow the Mystic Stormite path and so the item enhances the Stormite skills and spellcasting prowess.
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • |class="cellborderth" colspan="3"| [[Sacred:Skills|Skills]] |class="cellborderth" colspan="2"| [[Sacred:Skills|Skills]]
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  • =='''Seraphim [[Sacred 2:Skills|Skills]]'''== |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level
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  • * Requires one of these skills to fully unlock all modifiers
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/dragonmagiclore.gif '''Dragon Magic Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • =='''Dryad [[Sacred 2:Skills|Skills]]'''== |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level
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  • =='''Drachenmagie [[Sacred 2:Skills/de|Fertigkeiten]]'''== *[[Sacred 2:Skills/de|Fertigkeiten]]
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  • |class="cellborderth" colspan="3"| [[Sacred:Skills|Skills]] |class="cellborderth" colspan="1"| [[Sacred:Skills|Skills]]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/haftedweapons.gif '''Hafted Weapons'''=== {|class="skills" width="90%" cellspacing="0"
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  • |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/constitution.gif *[[Sacred 2:Defensive Skills/de|Verteidigungs-Fertigkeiten]]
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  • * '''[[Sacred:Skills|Skills]]''' – How your choice of skills improve your characteristics.
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/delphicarcanialore.gif '''Delphic Arcania Lore'''=== {|class="skills" width="95%" cellspacing="0"
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  • |class="cellborderth" colspan="3"| [[Sacred:Skills|Skills]] |class="cellborderth" colspan="2"| [[Sacred:Skills|Skills]]
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  • |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif {|class="skills" width="90%" cellspacing="0"
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  • 9. Possible additional bonuses to attributes and skills granted by the armor.
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  • {|class="skills" width="100%" cellspacing="0" {|class="skills" width="100%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif Concentration (Concentração)=== {|class="skills" width="90%" cellspacing="0"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/blacksmith.gif '''Blacksmith'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif '''Shield Lore'''=== {|class="skills" width="90%" cellspacing="0"
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  • *[[Sacred 2:Skills/de|Fertigkeiten]]
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  • == Bonus to skills ==
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  • *[[Sacred 2:Skills/de|Fertigkeiten]]
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  • .... It is modified by the [[Sacred 2:Constitution |constitution]] [[Sacred 2:Skills|skill]].
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  • ...a classe e do estilo de jogo. Os jogadores podem escolher um máximo de dez skills. *Jogadores de todas as classes recebem uma nova escolha de skills nos níveis: 2, 3, 5, 8, 12, 18, 25, 35, 50 e 65.
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • == [[Sacred:To all skills|To All Skills]] == To all skills: +XX. Increases all of your selected [[Sacred:Skills|Skills]] by the stated number.
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  • *[[Sacred 2:Skills|Skills]]
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  • |width="40%" ALIGN="CENTER"|All Primary skills in the left column below may be chosen as soon as a character reaches level |width="40%" ALIGN="CENTER"|All Secondary skills in the right column below may be chosen only ''after'' a Primary skill from
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  • ...er for his clan and he think bears are the only real measure of a hunter's skills. Your task is to hunt down 10 Kodiak bears and then bring him the trophy he
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  • =='''[[Sacred 2:Skills/fr|Compétences]] de la Dryade'''== ==='''[[Sacred 2:Combat Art Skills/fr|Compétences Art du combat]]'''===
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  • |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif {|class="skills" width="90%" cellspacing="0"
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  • =='''Inquisitor [[Sacred 2:Skills|Skills]]'''== |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level
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  • == Bonus to skills ==
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  • ...stone and were plain and sturdy. Perfection of their stone and gem working skills, and their love of treasures below the surface were all this contented folk
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  • ...arting a shadow warrior. I will go thru the first 20 levels. Listing which skills should be taken to start a nice Dual Wielding, Grim Resilience/Reflective E ...sic skills are already taken and will provide a good foundation for future skills.
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  • 2: Skills. *Rings/Amulets: +All Skills, Exp/Deathblow
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  • |width="40%" ALIGN="CENTER"|All Primary [[Sacred 2:Aspects|aspect]] skills in the left column below may be chosen as soon as a character reaches level |width="40%" ALIGN="CENTER"|All Secondary aspect skills in the right column below may be chosen only ''after'' a Primary skill from
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/rangedweapons.gif '''Ranged Weapons'''=== {|class="skills" width="90%" cellspacing="0"
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  • *[[Sacred 2:Skills/de|Fertigkeiten]]
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  • ...ill points to allocate by choice. A player, by adding 199 points into the skills that add modification points to the 3 aspects for his class will have the a ...or Delphic Arcania Aspects then you will need to select the Lore and Focus skills that correspond to them instead or as well.
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif Connaissance des Dégâts=== {|class="skills" width="90%" cellspacing="0"
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  • {|class="skills" *[[Sacred 2:Skills/fr|Compétences]]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/polearms.gif '''Pole Arms'''=== {|class="skills" width="90%" cellspacing="0"
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  • == '''The Skills''' == ...lls. The choice for an Elven Ranger is quite simple when you know what the skills are.
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  • {|class="skills" *[[Sacred 2:Skills/fr|Compétences]]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/toughness.gif Robustez=== {|class="skills" width="90%" cellspacing="0"
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  • ...eapon or skills equipped, and try to avoid ice and magic damage weapons or skills
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/wardingenergy.gif '''Warding Energy Lore'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/riding.gif '''Riding'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif '''Tactics Lore'''=== {|class="skills" width="90%" cellspacing="0"
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  • *[[Sacred 2:Skills/de|Fertigkeiten]]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif '''Sword Weapons'''=== {|class="skills" width="90%" cellspacing="0"
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  • 8. Possible additional bonuses to attributes and skills granted by the weapon. Some of these bonuses are provided by the weapon its
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  • |In early training, some Ogre warriors shine with strong leadership skills and endurance. The best of them choose the path of the Ogre Champion. They ...the contrary! Most of them learn to control frost spells and other special skills to tip the balance of battle to their own favor.
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  • {|class="skills" width="70%" cellspacing="0" It is available (without skills) as gold mod on the following unique, set and legendary items:
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  • His other skills augment the stature of himself and his allies in combat, granting additiona The skills which affect the regeneration times of his combat arts are Concentration (c
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  • |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif {|class="skills" width="90%" cellspacing="0"
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  • =='''Temple Guardian [[Sacred 2:Skills|Skills]]'''== |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level
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  • == Bonus to skills == Agility, Dual Wielding, Parrying, Weapon Lore, Bonus to all Skills
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  • ...or=blue]Base time[/color] - CA/Spell reg time at level 1 with 0 in related skills and attributes ...el time[/color] - CA/Spell increase after reading a rune with 0 in related skills and attributes (this value is equal throughout all CA/Spell levels)
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  • ...cred:Combat Arts|Combat Art|]] is augmented through the '''[[Sacred:skills|skills]] [[Sacred:Weapon Lore|Weapon Lore]]''', which increases the [[Sacred:Damag
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  • *[[Sacred 2:Skills/de|Fertigkeiten]]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/speedlore.gif Conocimiento de Velocidad=== {|class="skills" width="90%" cellspacing="0"
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  • =='''Drachenmagier [[Sacred 2:Skills/de|Fertigkeiten]]'''== ==='''[[Sacred 2:Combat Art Skills/de|Kampfkunst-Fertigkeiten]]:'''===
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  • == '''This is the skills I like to take for my fire trappers:''' == ...a trade suit (and search forum for more info concerning trade skill). The skills disarming, concentration, agility and parrying I find to be useless for thi
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  • ...ommunity Patch]] changes the reward to be more than valuable: 1 [[Sacred 2:Skills|Skill point]] and 1 [[Sacred 2:Attributes|Attribute point]], see [[Sacred 2 ...Community Patch|Community Patch]] changes the reward to include [[Sacred 2:Skills|Skill]] and [[Sacred 2:Attributes|Attribute]] points. However, even though
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  • {|class="skills" * [[Sacred 2:Skills|Skills]]
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  • == '''Skills & Attributes''' == [[Sacred:Dralkcib's Hips|Dralkcib's Hips]] (+x to all Skills, RSM, phys. Reg)
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/combatreflexes.gif Reflejos de Combate=== {|class="skills" width="90%" cellspacing="0"
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  • *[[Sacred 2:Skills/de|Fertigkeiten]]
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  • Rule 6: Have a good idea which skills are important to a build and distribute your skill points there. Rule 10: You can master 3 skills by level 75 and a 4th one around level 80. You will be wise to spend your p
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  • ...want to start out with the Magic side then simply swap around the relevant skills in the order they are taken.
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  • This is how I picked the skills. If I had to rebuild him, I’d take Sword Lore at 9 only to kill faster fo ...ble and have 3 pieces of two sets of your choice in order to gain the +all skills bonus there. One of the goal of this build is to find, so having EP maxed a
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/bargaining.gif '''Bargaining'''=== {|class="skills" width="90%" cellspacing="0"
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  • == Bonus to skills ==
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  • ...[[Sacred:Dwarf|Dwarf]] with the [[Sacred:Forge Lore|Forge Lore]] [[Sacred:Skills|skill]]. The following items can be placed into a socket slot:
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  • |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif {|class="skills" width="90%" cellspacing="0"
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  • {|class="skills" ...apons in game. This fact isn't displayed in the Willpower's tooltip on the skills page (the "Weapon Damage +[number]" string doesn't appear), but it works.
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  • ...y runes, then save them for now, we'll start using them when we learn some skills. ...d to a safe spot and open up your attributes screen. Time to learn us some skills!
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif Magie Ancienne=== {|class="skills" width="90%" cellspacing="0"
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  • ...with a number of special bonuses that have a good synergy with a number of skills and combat arts. In this case, when shield selection is based on build syne On the other hand, if a player is going for lots of socketables to boost the skills if his/her build, a shield like the Shield of Mirrors and its three sockets
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  • == Bonus to skills ==
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  • == Bonus to skills ==
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  • ...d 2 extra [[Sacred:Attributes|attribute]] points and also 2 extra [[Sacred:Skills|skill]] points.
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  • =='''High Elf [[Sacred 2:Skills|Skills]]'''== |width="50%"|All skills in the left column below may be chosen as soon as a character reaches level
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  • {|class="skills"
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  • {|class="skills" width="90%" cellspacing="0" *[[Sacred 2:Skills/de|Fertigkeiten]]
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  • =='''Guerreira Elevada [[Sacred 2:Skills|Habilidades]]'''== |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/exaltedwarriorfocus.gif
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  • * [[Sacred 2:Skills|Skills]]
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  • {|class="skills"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif Conocimiento de daño=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/combatdiscipline.gif '''Discipline de Combat'''=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif Concentration=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif Concentration=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif Concentración=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif Concentration=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif Concentration (Concentração)=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/divinedevotion.gif Devoción Divina=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/divinedevotion.gif Divine Devotion=== {|class="skills" width="90%" cellspacing="0"
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  • {|class="skills" width="90%" cellspacing="0"
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  • =='''Tempelwächter [[Sacred 2:Skills/de|Fertigkeiten]]'''== ==='''[[Sacred 2:Combat Art Skills/de|Kampfkunst-Fertigkeiten]]:'''===
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  • {|class="skills" width="80%" cellspacing="0" =='''[[Sacred 2:Combat Art Skills/de|Kampfkunst-Fertigkeiten]]:'''==
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  • {|class="skills" width="90%" cellspacing="0"
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  • * [[Sacred 2:Defensive Skills/es|Habilidades defensivas]] (Botas) |class="cellborderlc" align="left"|[[Sacred 2:All Skills/es|Todas las habilidades]]
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/alchemy.gif Alquimia=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/ancientmagic.gif '''Ancient Magic'''=== {|class="skills" width="90%" cellspacing="0"
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  • == Bonus to skills ==
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  • {|class="skills" cellspacing="0" style="text-align:center;"
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  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
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  • |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/tacticslore.gif Conocimiento de Tácticas=== {|class="skills" width="90%" cellspacing="0"
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  • {|class="skills" cellspacing="0" style="text-align:center;" '''Skills_coeff''' - a multiplier that depends on the skills learned. It is less or equal than 1.
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  • =='''Inquisitor [[Sacred 2:Skills/de|Fertigkeiten]]'''== ==='''[[Sacred 2:Combat Art Skills/de|Kampfkunst-Fertigkeiten]]:'''===
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  • {|class="skills" cellspacing="0" style="text-align:center;" <span style="font-size:120%;">'''Skills/MF (magic find)'''</span><br />
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/concentration.gif Koncentráció=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif Conocimiento de Escudo=== {|class="skills" width="90%" cellspacing="0"
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  • ...ber your Seraphim quite well, but for some reason she doubts your fighting skills. However, it won't affect the quest gameplay.''<br> ...NAME=Saskia|PORTRAIT FILE NAME=dialog553.png|DIALOGUE=Sister your fighting skills are almost as legendary as mine! I haven't seen anything like that since th
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  • {|class="skills" width="80%" cellspacing="0" =='''[[Sacred 2:Combat Art Skills/es|Habilidades de las Artes de Combate]]:'''==
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif Conocimiento de armadura=== {|class="skills" width="90%" cellspacing="0"
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/armorlore.gif Conocimiento de armadura=== {|class="skills" width="90%" cellspacing="0"
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  • {|class="skills" cellspacing="0" style="text-align:center;"
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  • The Shadow Warrior is an experienced fighter. He is well armored and his skills include proficiency in all available slashing, crushing and pole arm weapon =='''Shadow Warrior [[Sacred 2:Skills|Skills]]'''==
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  • == Bonus to skills ==
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  • ...ed:skills/de|Fertigkeiten]] die nicht verfügbar sein werden. Jede [[Sacred:skills/de|Fertigkeit]] bringt dem Charakter unterschiedliche Vorteile. Wähle weis ...ile/de|Konfigurationsdatei]] '''Settings.cfg''' die Linie [[Sacred:Default Skills/de|DEFAULT_SKILLS]] von 1 auf 0 ändert & dann einen neuen Charakter starte
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  • ...(not yet, anyway), the Dwarf. Warriors need to spend their efforts on the skills that make them do well in combat. A 30th level character must somehow catch ...With Underworld, you can make it possible to select a character's starting skills yourself, instead of being forced to take what the default the game gives y
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  • == Bonus to skills ==
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  • {|class="skills"
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  • '''Skills'''
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  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/enhancedperception.gif Percepción Mejorada=== {|class="skills" width="90%" cellspacing="0"
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  • {|class="skills" width="80%" cellspacing="0" =='''[[Sacred 2:Combat Art Skills/fr|Compétences Art du combat]]'''==
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  • ...ensure you waste no runes, weapons or armors. This guide will follow these skills; The first 2 skills are there, no explanation needed. Constitution should be the first skill yo
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  • =='''Seraphim [[Sacred 2:Skills/de|Fertigkeiten]]'''== ==='''[[Sacred 2:Combat Art Skills/de|Kampfkunst-Fertigkeiten]]:'''===
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  • {|class="skills" width="95%" cellspacing="0" *[[Sacred 2:Skills/de|Fertigkeiten]]
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