Difference between revisions of "Sacred 2:Game Glossary and Abbreviations"

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*'''Jewelry''': Rings and Amulets; can be [[Sacred 2:Forging|forged]] into some slots
 
*'''Jewelry''': Rings and Amulets; can be [[Sacred 2:Forging|forged]] into some slots
 
*'''[[Sacred 2:Jolting Touch|Jolting Touch]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
 
*'''[[Sacred 2:Jolting Touch|Jolting Touch]]''': A [[Sacred 2:Temple Guardian Combat Arts|Temple Guardian Combat Art]]
*'''[[Sacred 2:Jungle|Jungle]]''': The Jungle [[Sacred 2:Regions of Ancaria|Region of Ancaria]]
+
*'''[[Sacred 2:The Jungle|The Jungle]]''' A region of Ancaria
  
 
==''' K''' ==
 
==''' K''' ==

Revision as of 03:18, 25 January 2011


A–Z: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


This is the Sacred 2 Game Dictionary and has been created to help viewers browse quickly through the game's various sayings, terms, and abbreviations. If there is a specific term you are looking for, or if you want a more detailed explanation of the term, just type it into the search box or click on any link in the definition to go directly to the article.


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Q

  • Quest: A task to complete. Quest types include Main, Side, and Character-Specific.
  • Quest Boss: A unique monster who appears at a certain point of a quest
  • Questgiver: An NPC who gives the character tasks (or quests) to complete

R

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Z