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  • |width="50px" valign="top" padding="25px"|[[File:Intelligence.gif]] == [[Sacred 2:Intelligence |Intelligence]] ==
    3 KB (442 words) - 22:25, 21 March 2014
  • |width="50px" valign="top" padding="25px"|[[File:Intelligence.gif]] == [[Sacred 2:Intelligence/es |Inteligencia]] ==
    510 bytes (78 words) - 02:45, 29 October 2013
  • |width="50px" valign="top" padding="25px"|[[File:Intelligence.gif]] == [[Sacred 2:Intelligence |Intelligence (Inteligência)]] ==
    485 bytes (71 words) - 02:45, 29 October 2013
  • ...'[[Sacred 2:Uniques Database|Uniques]] Modified by [[Sacred 2:Intelligence|Intelligence]]'''</big> ...red 2:Legendary Database|Legendaries]] Modified by [[Sacred 2:Intelligence|Intelligence]]'''</big>
    2 KB (247 words) - 04:14, 16 January 2014
  • == '''The Dual Wield Intelligence Staff Nature Dryad, A Video Guide to Super Power''' == - Intelligence: 100%
    5 KB (785 words) - 01:24, 18 August 2014

Page text matches

  • |width="50px" valign="top" padding="25px"|[[File:Intelligence.gif]] == [[Sacred 2:Intelligence |Intelligence (Inteligência)]] ==
    485 bytes (71 words) - 02:45, 29 October 2013
  • ...es|Attributes]]: [[Sacred 2:Dexterity|Dexterity]], [[Sacred 2:Intelligence|Intelligence]], or [[Sacred 2:Strength|Strength]]. A player may determine which of thos ==[[Sacred 2:Intelligence Based Weapons|Intelligence Based Weapons]]==
    1 KB (151 words) - 06:57, 13 January 2014
  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] *[[Sacred 2:Intelligence|Intelligence]]
    1 KB (124 words) - 23:08, 25 September 2016
  • |width="50px" valign="top" padding="25px"|[[File:Intelligence.gif]] == [[Sacred 2:Intelligence/es |Inteligencia]] ==
    510 bytes (78 words) - 02:45, 29 October 2013
  • *[[Sacred 2:Intelligence|Intelligence]]
    263 bytes (26 words) - 23:55, 23 April 2011
  • ...utos]] que modificarán el daño de combate cercano de este arma: [[Sacred 2:Intelligence/es|Inteligencia]] *[[Sacred 2:Intelligence/es|Inteligencia]]
    884 bytes (112 words) - 23:16, 12 September 2013
  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] *[[Sacred 2:Intelligence|Intelligence]] +X%
    1 KB (134 words) - 07:44, 17 February 2016
  • |width="50px" valign="top" padding="25px"|[[File:Intelligence.gif]] == [[Sacred 2:Intelligence |Intelligence]] ==
    3 KB (442 words) - 22:25, 21 March 2014
  • *[[Sacred 2:Intelligence|Intelligence]]
    365 bytes (45 words) - 02:42, 8 May 2014
  • *[[Sacred 2:Intelligence|Intelligence]]
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] *[[Sacred 2:Intelligence|Intelligence]] +X%
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] ...bat benefits from using this weapon because the base damage is modified by Intelligence. This weapon innately deals ice damage.
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  • *[[Sacred 2:Intelligence|Intelligence]]
    319 bytes (37 words) - 19:38, 23 April 2011
  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] [[Category: Sacred 2 Unique Items|R]][[Category:S2 Intelligence Weapons|R]]
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] [[Category: Sacred 2 Unique Items|P]][[Category:S2 Intelligence Weapons|P]]
    978 bytes (122 words) - 22:13, 25 September 2016
  • *[[Sacred 2:Intelligence|Intelligence]] +X
    479 bytes (62 words) - 00:25, 17 January 2015
  • *[[Sacred 2:Intelligence|Intelligence]] +X
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] *[[Sacred 2:Intelligence|Intelligence]] +X
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] [[Category: Sacred 2 Unique Items|T]][[Category:S2 Intelligence Weapons|T]]
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] [[Category:Sacred 2 Unique Items|N]][[Category:S2 Intelligence Weapons|N]]
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  • *[[Sacred 2:Intelligence|Intelligence]]
    392 bytes (49 words) - 21:27, 28 November 2010
  • *[[Sacred 2:Intelligence|Intelligence]]
    346 bytes (40 words) - 17:48, 24 April 2011
  • *[[Sacred 2:Intelligence|Intelligence]]
    418 bytes (49 words) - 18:34, 25 November 2010
  • *[[Sacred 2:Intelligence|Intelligence]]
    900 bytes (107 words) - 09:33, 12 March 2011
  • *[[Sacred 2:Intelligence/es|Inteligencia]]
    241 bytes (30 words) - 15:15, 15 January 2010
  • *[[Sacred 2:Intelligence/es|Inteligencia]]
    267 bytes (33 words) - 10:07, 16 January 2010
  • *[[Sacred 2:Intelligence|Intelligence]]
    903 bytes (105 words) - 10:38, 10 March 2011
  • ...] que modificarán el daño base de combate cercano de este arma: [[Sacred 2:Intelligence/es|Inteligencia]] [[Category: Sacred 2 Unique Items/es|B]][[Category:S2 Intelligence Weapons/es|B]]
    842 bytes (111 words) - 23:18, 12 September 2013
  • ...] que modificarán el daño base de combate cercano de este arma: [[Sacred 2:Intelligence/es|Inteligencia]] [[Category: Sacred 2 Unique Items/es|L]][[Category:S2 Intelligence Weapons/es|L]]
    864 bytes (115 words) - 22:29, 12 September 2013
  • ...] que modificarán el daño base de combate cercano de este arma: [[Sacred 2:Intelligence/es|Inteligencia]] [[Category:Sacred 2 Unique Items/es|M]][[Category:S2 Intelligence Weapons/es|M]]
    865 bytes (116 words) - 23:15, 12 September 2013
  • *[[Sacred 2:Intelligence|Intelligence]]
    290 bytes (35 words) - 08:53, 18 October 2013
  • *[[Sacred 2:Intelligence|Intelligence]]
    482 bytes (58 words) - 14:40, 24 November 2010
  • ...nt le taux de régénération de tous les arts du combat et ajoute un bonus d'intelligence. * Intelligence : +16
    3 KB (490 words) - 10:00, 30 July 2009
  • ...] que modificarán el daño base de combate cercano de este arma: [[Sacred 2:Intelligence/es|Inteligencia]] [[Category: Sacred 2 Unique Items/es|T]][[Category:S2 Intelligence Weapons/es|T]]
    931 bytes (123 words) - 23:17, 12 September 2013
  • ...utos]] que modificarán el daño de combate cercano de este arma: [[Sacred 2:Intelligence/es|Inteligencia]] [[Category: Sacred 2 Unique Items/es|E]][[Category:S2 Intelligence Weapons/es|E]]
    904 bytes (122 words) - 22:28, 12 September 2013
  • ...acred 2:Magic Staffs|Magic Staffs]] ([[Sacred 2:Intelligence Based Weapons|Intelligence Based Weapons]]). ...th|Strength]], [[Sacred 2:Dexterity|Dexterity]] or [[Sacred 2:Intelligence|Intelligence]], would result in a significant increase of damage. After Ice and blood, t
    2 KB (227 words) - 05:35, 13 January 2014
  • ...] que modificarán el daño base de combate cercano de este arma: [[Sacred 2:Intelligence/es|Inteligencia]] [[Category: Sacred 2 Unique Items/es|I]][[Category:S2 Intelligence Weapons/es|I]]
    925 bytes (125 words) - 12:26, 2 September 2013
  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] [[Category: Sacred 2 Unique Items|I]][[Category:S2 Intelligence Weapons|I]]
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  • *[[Sacred 2:Intelligence|Intelligence]]
    729 bytes (83 words) - 22:54, 14 December 2014
  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] *[[Sacred 2:Intelligence|Intelligence]] +X%
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  • *[[Sacred 2:Intelligence|Intelligence]] +X *[[Sacred 2:Intelligence|Intelligence]] +X
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  • *[[Sacred 2:Intelligence|Intelligence]]
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  • * [[Sacred 2:Intelligence|Intelligence]]
    708 bytes (92 words) - 04:57, 4 January 2017
  • ...'[[Sacred 2:Uniques Database|Uniques]] Modified by [[Sacred 2:Intelligence|Intelligence]]'''</big> ...red 2:Legendary Database|Legendaries]] Modified by [[Sacred 2:Intelligence|Intelligence]]'''</big>
    2 KB (247 words) - 04:14, 16 January 2014
  • *[[Sacred 2:Intelligence|Intelligence]]
    564 bytes (67 words) - 13:54, 16 January 2017
  • *[[Sacred 2:Intelligence|Intelligence]] +X%
    857 bytes (107 words) - 18:00, 30 March 2014
  • * [[Sacred 2:Intelligence|Intelligence]] +X
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  • * [[Sacred 2:Intelligence|Intelligence]]
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  • * [[Sacred 2:Intelligence|Intelligence]] +X%
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  • * [[Sacred 2:Intelligence|Intelligence]] X%
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  • *[[Sacred 2:Intelligence|Intelligence]]
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  • * [[Sacred 2:Intelligence|Intelligence]]
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  • *[[Sacred 2:Intelligence|Intelligence]]
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  • * [[Sacred 2:Intelligence|Intelligence]] +X
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  • *[[Sacred 2:Intelligence|Intelligence]] +X%
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • *[[Sacred 2:Intelligence|Intelligence]] +X
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]] * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • *[[Sacred 2:Intelligence|Intelligence]] +X%
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • ...eapons. They gain [[Sacred 2:Damage|damage]] from [[Sacred 2:Intelligence|Intelligence]] and the weapon lore skill that governs then is [[Sacred 2:Magic Staffs|Ma * [[Sacred 2:Intelligence Based Weapons|Intelligence Based Weapons]]
    3 KB (428 words) - 16:17, 13 December 2014
  • *[[Sacred 2:Intelligence/es|Inteligencia]]
    715 bytes (94 words) - 13:49, 29 January 2010
  • *[[Sacred 2:Intelligence|Intelligence]] +X
    1 KB (196 words) - 20:54, 18 February 2014
  • ...fly decreases the regeneration time of all combat arts and adds a bonus to intelligence. * [[Sacred 2:Intelligence|Intelligence]]: +16
    5 KB (631 words) - 05:48, 9 January 2014
  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • ...derth" width="65px"| [[Sacred_2:Attributes/pt#Intelligence (Inteligência)|Intelligence (Inteligência)]] |width="50px" valign="top" padding="25px"|[[File:Intelligence.gif]]
    5 KB (664 words) - 02:46, 29 October 2013
  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • *[[Sacred 2:Intelligence|Intelligence]] +X
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  • |class="cellborderth" width="65px"| [[Sacred_2:Attributes/fr#Intelligence|Intelligence]] |width="50px" valign="top" padding="25px"|[[File:Intelligence.gif]]
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  • * [[Sacred 2:Intelligence/fr|Intelligence]] augmente les dégâts.
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  • |class="cellborderth" width="65px"| [[Sacred_2:Attributes#Intelligence|Intelligence]] ...acred 2:Magic Staffs|Magic Staffs]] ([[Sacred 2:Intelligence Based Weapons|Intelligence Based Weapons]]).
    7 KB (904 words) - 14:00, 26 February 2015
  • ...summons a small dragon familiar which increases his attributes (Increases Intelligence, Health Points and Willpower) * [[Sacred 2:Intelligence|Intelligence]] +45
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  • ...weapons that gain [[Sacred 2:Damage|damage]] from [[Sacred 2:Intelligence|Intelligence]]. The weapon lore skill that governs then is [[Sacred 2:Magic Staffs|Magic * [[Sacred 2:Intelligence Based Weapons|Intelligence Based Weapons]]
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  • * [[Sacred 2:Intelligence|Intelligence]] Attribute: 20 + 10 per level * '''Insight''' - Further increases the Amazon's base Intelligence attribute by 7.5 + 7.5 per level.
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  • *[[Sacred 2:Intelligence/es|Inteligencia]]
    630 bytes (78 words) - 21:09, 12 September 2013
  • ...telligence Staff Nature Dryad, A Video Guide to Super Power|The Dual Wield Intelligence Staff Nature Dryad, A Video Guide to Super Power]]
    2 KB (274 words) - 22:59, 17 August 2014
  • * Base melee damage modified by [[Sacred 2:Intelligence|Intelligence]] [[Sacred 2:Attributes |attribute]]
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  • * [[Sacred 2:Intelligence/fr|Intelligence]] augmente ses dégâts.
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  • * [[Sacred 2:Intelligence|Intelligence]] (Second Dagger)
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  • |class="cellborderth" width="65px"| [[Sacred_2:Attributes#Intelligence/es|Inteligencia]] |width="50px" valign="top" padding="25px"|[[File:Intelligence.gif]]
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  • |width="50px" valign="top" padding="25px"|[[File:Intelligence.gif]] == [[Sacred 2:Intelligence|Интеллект]] ==
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  • * '''Insight''' - Increases the Paladin's base [[Sacred 2:Intelligence|Intelligence]] attribute by 35 + 3 per level. * Intelligence boost from '''Insight''' mod will boost [[Sacred 2:Magic Staffs|magic staff
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  • * [[Sacred 2:Intelligence|Intelligence +X%]] (Helmet)
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  • ...intelligence]] also affects the chance for critical hit: each 50 points in Intelligence give +1% chance for critical hit. This value is simply added to the current ...chance for critical hit from [[Sacred 2:skills|skills]] and 1600 points in Intelligence, this character would have 20 + 1600/50 = 52% chance for critical hit as a
    5 KB (699 words) - 05:40, 18 January 2019
  • * [[Sacred 2:Intelligence/fr|Intelligence]] augmente les dégâts de la modification Or Sablage
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  • |width="50px" valign="top" padding="25px"|[[File:Intelligence.gif]] ==[[Sacred 2:Intelligence/de|Intelligenz]]==
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  • ...Ravage ne prend pas en compte l'augmentation d'[[Sacred 2:Intelligence/fr|Intelligence]] d'[[Sacred 2:Acute Mind/fr|Esprit Aiguisé]] si le bâton est utilisé. L
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  • == '''The Dual Wield Intelligence Staff Nature Dryad, A Video Guide to Super Power''' == - Intelligence: 100%
    5 KB (785 words) - 01:24, 18 August 2014
  • ...we take dragon magic lore too. Since the hitpoints are protection and the intelligence will boost all our yet unmodifed spells we will take dragon magic aspect fi ...et hitpoints, [[Sacred 2:Willpower|Willpower]] and [[Sacred 2:Intelligence|Intelligence]] from your companion.So [[Sacred 2:Stamina|Stamina]] mixed with vitality w
    6 KB (889 words) - 23:01, 17 August 2014
  • *[[Sacred 2:Intelligence|Intelligence]] (Helmet)
    4 KB (468 words) - 08:09, 7 January 2017
  • *[[Sacred 2:Intelligence |Intelligence]] for staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves ...ion, Ravaged Impact does not take into account the [[Sacred 2:Intelligence|Intelligence]] boost from [[Sacred 2:Acute Mind|Acute Mind]] if wielding a staff. The d
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]] *Damage of Radiant Pillar is affected by [[Sacred 2:Intelligence|Intelligence]], so you need to invest in this [[Sacred 2:Attributes|attribute]] to make
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]] ...Otherwise the damage-increasing properties of Curses Lore, Ancient Magic, Intelligence, etc. have no effect on Decrepify.
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  • * [[Sacred 2:Intelligence|Intelligence]] (Armor)
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  • * '''Insight''' - Increases the Druid's base [[Sacred 2:Intelligence|Intelligence]] attribute by 20 + 10 per level.
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  • * [[Sacred 2:Intelligence|Intelligence]] +X (Helmet)
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]] ...damage based Combat Art, it can take advantage of the Acute Mind boost to intelligence and therefore damage
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  • *[[Sacred 2:Intelligence|Intelligence]] (Helmet)
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  • ...either [[Sacred 2:Strength|Strength]], [[Sacred 2:Dexterity|Dexterity]] or Intelligence, would result in a significant increase of damage. After Ice and blood, the
    2 KB (223 words) - 05:39, 13 January 2014
  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] will increase the damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] will increase the damage and [[Sacred 2:Spell Intensity|spell intensity]] ...gains damage from the usual spell-boosting sources like Ancient Magic and Intelligence. Though it doesn't use weapon damage, it does use Tactics Lore for its asp
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence |Intelligence]] will raise its damage and spell intensity of '''Sphere''' mod.
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • |class="cellborderlc" align="left"|[[Sacred 2:Intelligence|Intelligence]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves ...'': On the console version, Darting Assault does not take into account the Intelligence boost from [[Sacred 2:Acute Mind|Acute Mind]] if wielding a [[Sacred 2:Magi
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]]: 100%
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] (Helm)
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence|Intelligence]] (Helm)
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  • * (Helm) [[Sacred 2:Intelligence|Intelligence]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage and [[Sacred 2:Spell Intensity|spell intensity]] of
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * (Hood) [[Sacred 2:Intelligence|Intelligence]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] +X
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves and wands
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage and [[Sacred 2:Spell Intensity|spell intensity]] fro
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] (Helm)
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence|Intelligence]] (Helm)
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  • | AI|| Artificial Intelligence || How monsters or NPCs behave | INT|| [[Sacred 2:Intelligence|Intelligence]] || One of the six available [[Sacred 2:Attributes|Attributes]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] (Helm)
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  • * [[Sacred 2:Intelligence|Intelligence]] will increase the damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] will increase the damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • Ancient Magic, Intelligence, Combat Discipline, Concentration and most important Riding. ...cient magic and the dryad was the best compromise between defense and good intelligence. She played nice, but i noticed the way too long regeneration times horse-c
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] will increase the damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage and [[Sacred 2:Spell Intensity|spell intensity]] of
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase the damage
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • 200 in Intelligence 200 in Stamina. ...ge and close combat damage with sphere (enhanced by Astute supremacy lore, intelligence and PC + damage modifier) and Soul reaver for defense and life regeneration
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase [[Sacred 2:Spell Intensity|spell intensity]] but not the da
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • * [[Sacred 2:Intelligence|Intelligence]] will increase the damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] +X% (Helm)
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  • * [[Sacred 2:Intelligence|Intelligence]] will increase the damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for magic staves and wands.
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves and wands
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves and wands
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • |class="cellborderlc" align="left"|[[Sacred 2:Intelligence|Intelligence]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • * [[Sacred 2:Intelligence|Intelligence]] X% (Helm)
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for magic staves
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  • * [[Sacred 2:Intelligence|Intelligence]] increases the amount healed.
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • * [[Sacred 2:Intelligence|Intelligence]] will increase the '''Sanding''' damage and [[Sacred 2:Spell Intensity|spe
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  • * [[Sacred 2:Intelligence|Intelligence]] (Helm)
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • ...]] that modifies the damage of all Magic Staffs is [[Sacred 2:Intelligence|Intelligence]].
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] affects the damage inflicted by these Combat Arts while used with a magic
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  • * [[Sacred 2:Intelligence|Intelligence]] increases the damage and [[Sacred 2:Spell Intensity|spell intensity]] of
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • * [[Sacred 2:Intelligence|Intelligence]] affects the damage inflicted by spell based Combat Arts.
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for magic staves
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  • * [[Sacred 2:Intelligence|Intelligence]] defines a '''M(Int)''' modifier, which has extremely high values at low C : For example, for a character with '''1000 Intelligence''' M(Int) will be:
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • ...Sur les versions consoles, Charge ne prend pas en compte l'augmentation d'Intelligence d'Esprit Aiguisé lors de l'utilisation des bâtons. L'affichage indique qu
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • ...their misery. Winderlich says that very few revenants ever maintain their intelligence and fewer still become evil as you are. He says he will tell you everything
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for magic staves
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • ...et d'endurance, et contrôler la lame requiert un long entraînement et de l'intelligence.
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase its damage and [[Sacred 2:Spell Intensity|spell intensity]]
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  • ...és furent soit tués, soit transformés en des créatures monstrueuses et à l'intelligence d'un brocoli à la suite d'une exposition à l'Energie T pure. Il fut final
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  • ===Intelligence===
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  • ...tamina, Intelligence, and Vitality. I would say to go heavy on Stamina and Intelligence. We're casters, we need to be able to hit fast and strike hard. Vitality wi
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  • *[[Sacred 2:Intelligence |Intelligence]] will increase damage for for magic staves
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  • ...e either killed on the spot or transformed into hideous creatures with the intelligence of steamed broccoli following their exposure to raw T-Energy. It was eventu
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  • ![[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • ! [[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • * [[Sacred 2:Intelligence|Intelligence]]: 0
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  • level 50-60 All Intelligence level 60-90 75% Intelligence/25% strenght
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • • [[Sacred 2:Intelligence|Intelligence]] I've choosed to put the 401 aviable points in intelligence, any boost of damage, even very low, is welcome. 1smile.gif
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  • Stamina, Dexterity and Intelligence (or Strength, depending) are also viable but I find Vitality to be the most Familiar (Fire Bug, Protection from Fire, Energy Flux) with its intelligence bonus is a good buff for a mentalist to have as a caster. The Willpower and
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  • *''This village mob is insulting my intelligence...''
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  • ...fly increases the regeneration rate of all combat arts and adds a bonus to intelligence.
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • '''34-''' [[My brain is falling out.]] ("Artificial Intelligence: AI": Movie)
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes/fr#Intelligence|Intelligence]]
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  • ...Mage summons a small dragon familiar which increases his stats (Increases Intelligence, Health Points and Willpower)
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  • ...fly increases the regeneration rate of all combat arts and adds a bonus to intelligence.
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  • * [[Sacred 2:Intelligence|Intelligence]]- 30%- Just a little bit of points here to boost some of our CA's
    11 KB (1,681 words) - 22:56, 17 August 2014
  • ...nt le taux de régénération de tous les arts du combat et ajoute un bonus d'intelligence.
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • - Intelligence: 90% - Intelligence: 1455
    10 KB (1,772 words) - 23:43, 17 August 2014
  • ...telligence Staff Nature Dryad, A Video Guide to Super Power|The Dual Wield Intelligence Staff Nature Dryad, A Video Guide to Super Power]]
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  • Depuis la nuit des temps, toutes les races douées d'intelligence ont dépensé d'innombrables ressources à étudier, développer et perfect
    6 KB (1,036 words) - 09:45, 11 March 2009
  • ...Mage summons a small dragon familiar which increases his stats (Increases Intelligence, Health Points and Willpower)
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  • All in intelligence
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • ...once you start getting more points each level put those extra points into Intelligence. This will give you a nice boost to your HP from 1-50 and then from 50-200 ...go with Stamina from 50 on with your extra points and only put points into Intelligence later in the game. Some things you simply need to decide for yourself based
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • Intelligence - increase damage from spells ...nd increase life become more important. 2:3 or 3:2 points for Vitality and Intelligence as you see fit.
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • Well that was easy. He believed my whole story !! So much for military intelligence. He's going to look more into the DeElfici family business. He even gives y
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  • ...invasion des territoires humains. Ils manqueront peut être d'astuces et d'intelligence, mais ils font la différence avec leur nombre. Quand un orque rencontre un
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  • *Neither '''Strength''' nor '''Intelligence''' increase his damage
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  • *Neither '''Strength''' nor '''Intelligence''' increase his damage
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  • *'''Note''': Intelligence, Ancient Magic, and Damage Lore enhance the damage from the '''Banish Creat
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • *Neither '''Strength''' nor '''Intelligence''' increase his damage
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
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  • Attribute choices: 100 % [[Sacred 2:Intelligence|Intelligence]]
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  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
    19 KB (2,822 words) - 02:38, 31 December 2017
  • ...ark, as well as the armour bonus from Ancient Bark. It also increases the Intelligence bonus on Acute Mind, and the damage of Ephadic Lances. ...he opponents attributes, meaning lower vitality (HP's), strength/dexterity/intelligence for lower chance to hit/damage, et cetera. This attribute penalty does not
    20 KB (3,461 words) - 02:20, 18 August 2014
  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence|Intelligence]]
    21 KB (3,058 words) - 02:45, 31 December 2017
  • ...eration, so I see no reason to pump Strength, Dexterity and Stamina, while Intelligence is totally useless here.
    9 KB (1,485 words) - 01:35, 18 August 2014
  • [[File:Intelligence.gif]] '''Intelligence''' - nothing. This dryad is a melee fighter.<br />
    11 KB (1,753 words) - 21:57, 17 August 2014
  • ...ell resistance for the CA and damage can be boosted by putting points into Intelligence but it is not worth it. It does however get increases in damage from both T
    9 KB (1,681 words) - 01:37, 18 August 2014
  • Intelligence Skellie Fortress: Intelligence, Ancient Magic, Tactics Lore.
    21 KB (3,355 words) - 23:57, 17 August 2014
  • ...mirror[13], focalize[14](works on arcane spells too and we don't focus in intelligence), frosty breeze[15]
    10 KB (1,606 words) - 01:35, 18 August 2014
  • ...til you can start to add points into Constitution. Then all points into 50%Intelligence for Spell Intensisty and 50% int Willpower for base Spell Resistance.
    11 KB (1,771 words) - 23:45, 17 August 2014
  • ...nstitution would be my choose for its combat regeneration. Staves win from intelligence so they can do decent damage for this character even without tactic lore. S ...itution. You can do more damage with your weapon and you dexterity instead intelligence could be an option.
    25 KB (4,230 words) - 01:36, 18 August 2014
  • Intelligence ...can be increased by increasing the level of combat art, Lost fusion lore, intelligence, combat discipline, damage +x%, element of Combat Art +x%
    27 KB (4,610 words) - 00:52, 18 August 2014
  • *'''Int''': Abreviatura para [[Sacred 2:Intelligence/es|Inteligencia]] *'''[[Sacred 2:Intelligence/es|Inteligencia]]''': Uno de los seis [[Sacred 2:Attributes/es|Atributos]]
    33 KB (5,369 words) - 16:17, 23 January 2011
  • * Intelligence - For Magic Staffs. Not as great as Strength or Dexterity because it will n
    10 KB (1,588 words) - 23:46, 17 August 2014
  • *'''AI''': Artificial Intelligence; how monsters or NPCs behave ...mary statistics of all characters: Strength, Stamina, Vitality, Dexterity, Intelligence, and Willpower.
    73 KB (10,824 words) - 17:46, 26 April 2023
  • ...s feed on carrion. Beware adventurer! Ghouls and zombies have an predatory intelligence, which makes them hunt their prey. Do not be fooled by their slow movement.
    12 KB (2,029 words) - 22:28, 13 September 2013
  • ...s feed on carrion. Beware adventurer! Ghouls and zombies have an predatory intelligence, which makes them hunt their prey. Do not be fooled by their slow movement.
    12 KB (2,052 words) - 04:03, 30 July 2019
  • |class="cellborderth" width="65px"| [[Sacred 2:Attributes#Intelligence/es|Inteligencia]]
    17 KB (2,581 words) - 00:01, 13 August 2013
  • ...s feed on carrion. Beware adventurer! Ghouls and zombies have an predatory intelligence, which makes them hunt their prey. Do not be fooled by their slow movement.
    15 KB (2,341 words) - 15:45, 11 June 2020
  • 25/75 ratio Vitality and Intelligence . I would recommend however that the 1st 100pts go to Vit.
    16 KB (2,678 words) - 23:19, 17 August 2014
  • et_addattr_intelligence (x+y*calvl)/10 added to intelligence (*)
    24 KB (3,184 words) - 21:09, 22 January 2022
  • ...great synergy with staff weapons, since it provides a significant bonus to intelligence based on percentage (+%), not a flat value, along with a bonus to chance fo
    20 KB (3,444 words) - 00:06, 18 August 2014
  • ...every attribute point into vitality. At Level 75 we start to put them into intelligence.
    19 KB (3,400 words) - 23:44, 17 August 2014
  • Intelligence: Increases spell damage - Not needed for any Melee build, unless you're usi
    36 KB (6,631 words) - 23:42, 17 August 2014
  • ...g Combat Arts, Deathly Spears, will increase in damage whether Strength OR Intelligence is Increased. As of this writing I have not tested Dexterity, but I strongl
    23 KB (4,008 words) - 21:55, 17 August 2014
  • +Intelligence - Int raises your damage and spell intensity, although I haven't noticed an
    46 KB (8,123 words) - 23:01, 17 August 2014